New WoC Stuff

BogusDude

Frost Gate Guardian

Join Date: Mar 2006

MARA

R/

Quote:
Originally Posted by Polgara Val View Post
I agree with some of what you say but to say factions weapons are worthless is quite wrong. Many skins like, Bladed Shields, Dragon Staffs etc, with perfect stats of course, still sell for a considerable amount and most players find them quite valuable.

As for the content im enjoying it, yeah it can be repetitive and like you I feel that rehashing old skins (weapons) as rewards doesent ring of orginality but lets wait until we see the big picture before we give a final verdict on winds of change.

Pol
Well as far as weapons are concerned i really don't care, i have more than i need even if the new ones are fancy, so what who cares really. I'm just QQing cos i'm ready for gw2 already lol, not sure the bigger picture is gonna be enough on first impressions, just some extra quests slightly tougher than normal, same old stuff so far. And if WoC is completed before GW2 is released i can see alot more QQing heading this way. Lets wait for the bigger picture, the only thing i'm waiting on now is GW2, after nearly 6 years i'm ready for something NEW!! I'll chip away at the quests here and there when i can be bothered, same as with z quests and Nich. As always good ideas implemented way too late for half the players to appreciate fully

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by Arato View Post
Do you honestly think the new weapons are going to be that bland?

I really don't think Anet is going to pass off some dull looking stuff like that as the new dedicatable weapon for a GW Beyond pack.
Actually, yes.

The second part is the problem with letting people speculate about content. Nobody knows for sure whether or not they will be going into the HoM it just seems likely. The exact quote from the FAQ: "While there are not any special titles tied to the new Winds of Change content, players will be able to acquire weapons from two new sets, including the never before seen Imperial weapons."

Polgara Val

Wilds Pathfinder

Join Date: Apr 2007

TSR

Mo/Me

Quote:
Originally Posted by BogusDude View Post
Well as far as weapons are concerned i really don't care, i have more than i need even if the new ones are fancy, so what who cares really. I'm just QQing cos i'm ready for gw2 already lol, not sure the bigger picture is gonna be enough on first impressions, just some extra quests slightly tougher than normal, same old stuff so far. And if WoC is completed before GW2 is released i can see alot more QQing heading this way. Lets wait for the bigger picture, the only thing i'm waiting on now is GW2, after nearly 6 years i'm ready for something NEW!! I'll chip away at the quests here and there when i can be bothered, same as with z quests and Nich. As always good ideas implemented way too late for half the players to appreciate fully
I think just about every player is pretty excited about GW2 more or less, pretty confident winds of change will be done and dusted before GW2 is released.

Back to the thread at hand though, first few quests are a bit of "go there kill this get reward" is a bit repetitive. However, as the quests continue and you delve further along, it does get more intresting, at least to me and im looking forward to part 2 of winds of change and as I mentioned earlier "the bigger picture" will clarify how good this new content will end up being and then we can all form an opinion on it.

Pol

Fate Crusher

Fate Crusher

Wilds Pathfinder

Join Date: Sep 2006

Pie-land

Warlords Of The Underworld [WoTU]

Mo/

http://wiki.guildwars.com/wiki/Categ...perial_weapons

I thought this was going to be released during stage one? -_-

I'm only concerned at the amount of QQs fired at Anet if they require Ministerial Commendations, because people will have spent the easily farmed commendations on dirty Purple Purity weapons...

Just saying.

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

i got myself one of the fan wands. it cute but i wish they had fixed the clipping fans do before realising it. >> im debating to get 3 more like i had planned to until i know if i can get better weapons later on. o.o

Kunder

Desert Nomad

Join Date: Nov 2010

Quote:
Originally Posted by Fate Crusher View Post
http://wiki.guildwars.com/wiki/Categ...perial_weapons

I thought this was going to be released during stage one? -_-

I'm only concerned at the amount of QQs fired at Anet if they require Ministerial Commendations, because people will have spent the easily farmed commendations on dirty Purple Purity weapons...

Just saying.
Considering that the ending of part 1 very highly hints that we won't be working for the ministry much longer, I bet most of the rest of WoC will not be giving us Ministerials and imperial weapons will be purchased with something else.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Kunder View Post
Considering that the ending of part 1 very highly hints that we won't be working for the ministry much longer, I bet most of the rest of WoC will not be giving us Ministerials and imperial weapons will be purchased with something else.
I am assuming Imperial Weapons will be purchased for a ridiculously high amount of Imperial Commendations.

Kunder

Desert Nomad

Join Date: Nov 2010

Quote:
Originally Posted by Swingline View Post
I am assuming Imperial Weapons will be purchased for a ridiculously high amount of Imperial Commendations.
I don't see why they would do that, unless NM/HM WoC quests reward something like 5/10 imperial commendations each it will be too easy to simply farm ridiculously easy standard factions quests for them.

That said, if it is so then I have a full stack of them waiting to be sold for some ridiculous sum of money on day 1...

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Kunder View Post
I don't see why they would do that, unless NM/HM WoC quests reward something like 5/10 imperial commendations each it will be too easy to simply farm ridiculously easy standard factions quests for them.

That said, if it is so then I have a full stack of them waiting to be sold for some ridiculous sum of money on day 1...
Well theres 2 parts of WoC left. The tokens to purchase the Imperial Weapons could come out next update. Since the new repeatable quests give out Imperial Tokens it looks as if they have some sort of future.

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by Swingline View Post
Well theres 2 parts of WoC left. The tokens to purchase the Imperial Weapons could come out next update. Since the new repeatable quests give out Imperial Tokens it looks as if they have some sort of future.
What repeatable quests?

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Chthon View Post
What repeatable quests?
I was mistaken, thought Light my fire was repeatable but its just the HM version

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Fate Crusher View Post
http://wiki.guildwars.com/wiki/Categ...perial_weapons

I thought this was going to be released during stage one? -_-

I'm only concerned at the amount of QQs fired at Anet if they require Ministerial Commendations, because people will have spent the easily farmed commendations on dirty Purple Purity weapons...

Just saying.
Well the same happened for HotN... WiK quests were rather long and ( some) a bit hard for non-prepared groups , rewarding 1-2 medals , whereas HotN quests didn't involved anything and rewarded you 2 medals each...

I guess that, anyway, part 2 quests will give ministerial commendations for sure

Saxxon Askanius

Saxxon Askanius

Wilds Pathfinder

Join Date: Jan 2008

2,339 trades on Guru Auctions since 01/2008

wiki/Guild: Mundane_Fabulous_Knights

'Cause this thread isn't that much rich in substance...

Quote:
Originally Posted by Arduin View Post
Or the Scavengers scavenged Imperial weapons, but because those are not implemented yet, Anet opted to give them WM weapon temporarily.
Argument.




The Cold Jade

The Cold Jade

Frost Gate Guardian

Join Date: Jan 2007

Kaineng Center

R/Rt

Quote:
Originally Posted by Saxxon Askanius View Post
'Cause this thread isn't that much rich in substance...

Argument.

i just died. that spear looks absolutely nasty

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Does anybody else enjoy Cleansing Morostav Trail as much as I do? It's great fun in HM.

I do love me some monstrous afflictions.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Quote:
Originally Posted by Saxxon Askanius View Post
'Cause this thread isn't that much rich in substance...

Argument.




Wand, focus, and daggers look alright, rest seems pretty bland imo.

Polgara Val

Wilds Pathfinder

Join Date: Apr 2007

TSR

Mo/Me

I agree, nothing sings to me about those weapons there but well see how they look like up close and personal when they release them proper.

Pol

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

Quote:
Originally Posted by makosi View Post
Does anybody else enjoy Cleansing Morostav Trail as much as I do? It's great fun in HM.

I do love me some monstrous afflictions.
I loved it. A perfect end for the main line - not as hard, with some epic foes that are very satisfying to kill

P.S. tastes differ - for me, axe and hammer look most promising...

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Saxxon Askanius View Post
'Cause this thread isn't that much rich in substance...

Argument.




As long as they have great detail in game I think they will be awesome.

Many GWs players have been desensitized by animations and glow effects on weapons. To them if it doesn't glow or animate it's crap, which is sad. Damn you World of Warcraft! /fistshake

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

Quote:
Originally Posted by Swingline View Post
As long as they have great detail in game I think they will be awesome.

Many GWs players have been desensitized by animations and glow effects on weapons. To them if it doesn't glow or animate it's crap, which is sad. Damn you World of Warcraft! /fistshake
when i can see them up close ill decide if i want them or not. for now i cant tell how the caster weapons look like.

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

Well, if these really are the weapons, I don't need em. We'll see what the commendations sell for when these come out.

tummlykins

Frost Gate Guardian

Join Date: Jun 2010

Quote:
Originally Posted by Swingline View Post
As long as they have great detail in game I think they will be awesome.

Many GWs players have been desensitized by animations and glow effects on weapons. To them if it doesn't glow or animate it's crap, which is sad. Damn you World of Warcraft! /fistshake
It was inevitable. We always had the Chaos Axe, Storm Bow and Fiery Dragon Sword, but for the most part GW stayed away from the shiny weapon trap. Then they made elemental blades and chaos gloves and it was all over from there. The latest trend is size matters. Small swords are all being turned into new daggers after the popularity of Law and Order and Alari's Double Blades.

Personally I think that imperial dagger looks like garbage (with the focus not far behind it - fortunately I really like the daggers of purity) but I really liked the sword and shield in game - they did a great job working with the style and details on them. I'm personally looking forward to getting most of the martial ones (the bow, sword, axe and scythe look great, that could be my favourite spear in the game). I found the Opressor Weapons to be pretty fugly and another case of cruft I have to collect to fill the HoM not because I actually wanted it. The glowing red effect is... glowing so people like it, but I always found it restricting to the characters armours and colours I want to use things with. The imperial weapons look a lot more thematic for Canthan and Tyria in general, their elegant simplicity will work well towards making them usable with a variety of different armour sets and character looks. I hope they make them noticably dyeable unlike the other recent weapon sets to be added to GW (Deldrimor, BMP, Opressor etc).

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Give us Oroku's Shinobi Blade daggers at some point and allow them to be dyeable and I'd be thrilled. They aren't quite as garish looking in my opinion as the WiK sword-dagger skins.

Arato

Frost Gate Guardian

Join Date: May 2010

Quote:
Originally Posted by Swingline View Post
As long as they have great detail in game I think they will be awesome.

Many GWs players have been desensitized by animations and glow effects on weapons. To them if it doesn't glow or animate it's crap, which is sad. Damn you World of Warcraft! /fistshake
Actually it isn't WoW that I base my "they look bland and uninteresting" comments on, but other precedents in Guild Wars itself. IE the other dedicatable weapons, Destroyer, Tormented, and Oppressor, all have more "bling" to them (yes, the destroyer weapons have glowing lava animations). These just look like old dull flat metal.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by tummlykins View Post
The latest trend is size matters.
It always mattered. The Fellblade was easily the most popular attainable drop in Prophecies. The Runic Blade (long) and Stygian Axe (wide) were enormously valuable until EotN killed their rarity.

The gaming demographic skews male. If you ask the average male whether he wants his virtual avatar to wield the realistic sword or the comically oversized sword, it's an easy call. The enormous popularity of Cloud Strife is all the evidence you need to settle the question.

StormX

StormX

Krytan Explorer

Join Date: Nov 2005

E/Mo

Quote:
Originally Posted by Saxxon Askanius View Post
'Cause this thread isn't that much rich in substance...

Argument.




Looks pretty ugly.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

The axe looks good. But it depends on the size, if its like the oppressors axe, no thank you. I like the daggers too.

Elnino

Elnino

Wilds Pathfinder

Join Date: May 2008

In a house

Proof Of A Nets Laziness[HB]

A/W

Quote:
Originally Posted by Saxxon Askanius View Post



God, these weapons better be huge. Otherwise, nah.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

The reason why Imperial weapons may or may not be added to the HoM is that when Oppressor Weapons came out and were made addable to the HoM, the HoM GW2 reward calculator hadn't come out yet.

If they add WoC stuff to the HoM, that would mean they would have to either 1) change the point values of HoM rewards (which would take points away from people who would then have to add these to be maxed again) 2) add them to the HoM but not give them any HoM points (which defeats the point) or 3) the best solution I can think of, make it so that it is Oppressor Weapons OR Imperial Weapons count and that they overlap in the HoM Calculator.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Saxxon Askanius View Post
Argument.
Niceness, Saxxon

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

For an in-depth discussion of Final Fantasy (or anything other game) please go somewhere else.

Thanks!

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by HawkofStorms View Post
The reason why Imperial weapons may or may not be added to the HoM is that when Oppressor Weapons came out and were made addable to the HoM, the HoM GW2 reward calculator hadn't come out yet.

If they add WoC stuff to the HoM, that would mean they would have to either 1) change the point values of HoM rewards (which would take points away from people who would then have to add these to be maxed again) 2) add them to the HoM but not give them any HoM points (which defeats the point) or 3) the best solution I can think of, make it so that it is Oppressor Weapons OR Imperial Weapons count and that they overlap in the HoM Calculator.
Or it would be nice if they counted for one extra point. Giving us some flexibility, just like we have with titles and minipets.

vader

vader

Wilds Pathfinder

Join Date: Jul 2005

P/W

Quote:
Originally Posted by HawkofStorms View Post
The reason why Imperial weapons may or may not be added to the HoM is that when Oppressor Weapons came out and were made addable to the HoM, the HoM GW2 reward calculator hadn't come out yet.

If they add WoC stuff to the HoM, that would mean they would have to either 1) change the point values of HoM rewards (which would take points away from people who would then have to add these to be maxed again) 2) add them to the HoM but not give them any HoM points (which defeats the point) or 3) the best solution I can think of, make it so that it is Oppressor Weapons OR Imperial Weapons count and that they overlap in the HoM Calculator.
I think #3 would work the best. Just change it to "Any Guild Wars Beyond Statue" and that would then cover them if we get something after WoC.

Chthon

Grotto Attendant

Join Date: Apr 2007

In response to all those "these purple skins are recycled" comments:

1. Having a fan as a wand is new. What's more, it's a nice looking universal wand, which is a godsent for those attributes that cry out for a 20/20 wand, but everything available is ugly.
2. Ditto that with the chromium shard focus.
3. Ditto that on all the bows except longbow.
4. Jitte as daggers is also new. What's more, it's actually functionally new too, since daggers have never before been able to do blunt damage.
5. Most of these items are essentially "new" because the "old school" drop system prevented them from occurring with usable mods as far as most players are concerned. Ever seen a 15^50 grinning dragon axe before? How about a Death Magic Platinum Staff with 20 HCT for Death Magic? (Instead of, say, "Req 12 Death Magic, 19% HCT Divine Favor"?)
6. The only ones that are truly repeats are the sword (craftable before), the longbow (insc. EotN drop), the shield (relatively rare EotN dungeon drop), the scythe (EotN drop), the spear (EotN drop), and the primary attribute (+ inspiration) versions of the staff (insc. EotN drop).

All in all, I'm reasonably satisfied with the purple items.

(THough I do wish inscribable platinum wands were available too. )


Quote:
Originally Posted by Saxxon Askanius View Post



Thumbnails are really too small to judge the actual items by. I've got high hopes for the axe and the spear though.

ChrisCo

ChrisCo

Krytan Explorer

Join Date: Feb 2006

[ToR]

W/

From the icons i think they all look good, except the wand/focus or whatever that is.

Cant wait to see them game =)

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

I'm hoping they make the daggers huge.

Drelias Melaku

Drelias Melaku

Wilds Pathfinder

Join Date: Dec 2006

Avatar by unsolvedenigma.deviantart

Denizens of the Underdark [Nite]

N/Me

The Imperial sword and daggers are pretty sexy... Depending on how the color looks with my warrior's armor, I might even replace her Plagueborn Sword that took me weeks to find. I don't think I'll get much use out of the rest, though.
EDIT: Wow, what's the point in complaining that the purity weapons are purple? They function EXACTLY the same as golds, get over it.

Charlie Dayman

Charlie Dayman

Desert Nomad

Join Date: Apr 2009

Trifecta Luminati [TRI]

W/

Quote:
Originally Posted by Drelias Melaku View Post
Wow, what's the point in complaining that the purity weapons are purple? They function EXACTLY the same as golds, get over it.
Gold weapons make you cast faster

The imperial weapons are looking pretty nifty. Much nicer than the Opressor set - didn't much care for most of the weapons.

tghoodoo

tghoodoo

Wilds Pathfinder

Join Date: Oct 2008

Seafarer's Rest

Eternal Clarity [Ankh]

Me/

Quote:
Originally Posted by Chthon View Post
Ever seen a 15^50 grinning dragon axe before? How about a Death Magic Platinum Staff with 20 HCT for Death Magic?
these were Still possible. i have a q9 15^50 grinning dragon axe. and i'm sure a few ppl have a 20/20 death platinum staff. but dont get me wrong. i do like my new Jitte dags. but i don't believe they should have added the paper fans. thats just crossing the line.... although it is pretty cool, but still!

Saxxon Askanius

Saxxon Askanius

Wilds Pathfinder

Join Date: Jan 2008

2,339 trades on Guru Auctions since 01/2008

wiki/Guild: Mundane_Fabulous_Knights

Quote:
Originally Posted by tummlykins View Post
Personally I think that imperial dagger looks like garbage (with the focus not far behind it - fortunately I really like the daggers of purity) but I really liked the sword and shield in game - they did a great job working with the style and details on them. I'm personally looking forward to getting most of the martial ones (the bow, sword, axe and scythe look great, that could be my favourite spear in the game). I found the Opressor Weapons to be pretty fugly and another case of cruft I have to collect to fill the HoM not because I actually wanted it. The glowing red effect is... glowing so people like it, but I always found it restricting to the characters armours and colours I want to use things with. The imperial weapons look a lot more thematic for Canthan and Tyria in general, their elegant simplicity will work well towards making them usable with a variety of different armour sets and character looks. I hope they make them noticably dyeable unlike the other recent weapon sets to be added to GW (Deldrimor, BMP, Opressor etc).
Except for the daggers (looks like real poniard for the first time) I'll second that and I guess the series could be very stylish - f.i. the sword. Also the axe, scepter, focus, staff, first and last the spear have a great opportunity to end up in my collection. Only the scythes don't look like a scythe in the majority of cases.^^



Quote:
Originally Posted by Charlie Dayman View Post
Gold weapons make you cast faster
Yup yup, just like has fire +1 by default.