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Make Zei Ri available is not going to affect the challenge.
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Its a worthwhile reward for the time and effort involved. All they have to change is to let you do HM from the start, then its all fine.
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Its a worthwhile reward for the time and effort involved. All they have to change is to let you do HM from the start, then its all fine.
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i finally completed HM and got zei ri. i managed to solo the majority of it, though on 2 quests i grouped with others. i didn't use any consets. (i used it once but, party wiped still :/) the process of repeating the whole quest chain was the most excruciating and painful ever.
i painstakingly completed pre-nerf "tracking the corruption". i spent several hours tinkering with builds and positioning, even went in with a full "balanced' pick up group of players, yet the attempts still failed. just when i thought cleansing minister cho's, cleansing hajiu lagoon... that tracking quest was beyond annoying. i'm a casual player, and part of finishing some woc hm quests were pure luck. i've sat in outposts trying to advertise to look for parties. i've seen other players advertise looking for parties for hours too. i can sympathize with the other players who are struggling and having difficulty to reap the benefits. yes, HM is supposed to be challenging, but when one has to spend several hours to successfully complete one quest when they have tried every build, strategy they can come up with using their own resources, then it doesn't feel fun and rewarding as much anymore. when i actually got zei ri, it was a relief. however, surprisingly i was getting more excited about turning in the minsterial commendations and requisition orders for the lockboxes to see what i could get. (and with luck i got a mini from one of them). doing hm alone had a lot of rewards other than zei ri, it gave a lot of money, orders, lockpicks. tl/dr; /signed @markaedw- people are probably not willing to help because they are too busy soloing woc again on their other characters |
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As I mentioned before, it isn't rare for ANet to have high difficulty at the start and then have it reduced after some time (with things like consumables, heroes, enemy rebalances, skill rebalances...), so those that are able to do things get to show off for some time, and then everyone gets to do it.
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So what I'm getting from this thread is that people want Zei Ri with no effort or just do one quest HM and get the rit. Beside that, everyone apparently wants to go through WoC NM or HM or whatever really easy - just wand them all to death.
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I was thinking outloud [...] - if it wasn't for the rit hero as a reward for completing WoC HM, what else would have pushed me to finish it? Nothing, really...
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Completed yesterday WoC HM for the first time and to me it wasn't that hard, just time consuming.
There around 3 quests that can give trouble: 1) Rescue at minister cho. Hard but doable with heroes, depends a lot on the enemies team but nothing a few dp removers can't handle. 2) Tracking the corruption. Easier since the nerf but minor mistakes on taking care of agro can still lead to disaster. (half a brain required) 3) Warning the angchu. Dumb luck required on enemy team setup and if the bug strikes making the 2nd group not appear. Other than this three quests there's not much to worry about, and i see no reason why people can't at least make everything on one character. Having said that i still don't think that we should do all that on every single character, GW has always been marketed as non grind required game. So, after Zei Ri is unlocked in a character, the game should do one of the following: 1) Have a new quest to unlock him (no need to complete the whole quest chain, just give him or make some kind of solo mission showing how he got to the last battle to aid the player against Reiko) 2) Automatically unlock HM WoC on every other char (still need to complete the quest chain) I think any of those two options would be welcome to those who would like to enjoy the new hero but don't want to go through all the hassle every time, while still making everyone experience the whole content at least once. |
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Warning the Angchu can be done with a dedicated resto, sos channeling, and an ST with spirits gift and some other goodies.
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3 Rits are in no way needed for anything. They may be optimal for some setups but not required.
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People know hard mode ranges in how hard it is, but players come to expect that they're at least decent in hard mode after years
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