Quote:
Originally Posted by Flameseeker
I wouldn't call tracking the corruption challenging. To me it's somewhere between skill and dumb luck, or use a few gimmicks that only work if you have the right profession (like the famine+visage SF that would require an A/Me).
The rest is just skill to actually kill quickly and dumb luck so none of the heroes/npc run to other mobs or a monk of another group comes healing their allies and you end up agroing the whole map. (/end frustration of being stuck here)
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Dunno if you're still stuck there, but I found it really helped to flag your heroes in that little nook that Pan is in. This keeps them far back enough to avoid aggro and gives a small barricade against any melee that happens to wander to you. For my team (playing as an Ele), I used a:
-AoL Necro with Well of Suffering
-BiP Necro + Well of Blood
-Dervish merc to ball up everyone and hold aggro
-SoS Rit
-Monk
-Panic & Ineptitude Memsers
I set up spirits in the nook and flagged the Derv far up front to hold aggro. Melee balls around the tank, so it's pretty easy to take them down with Ineptitude. Panic stops everything too since the groups are so concentrated. If anything wanders too close to your casters, Spirits and Minions will usually take them down or at least block them. And given how many dead bodies there are, the wells really make a difference here.
It was mostly the Mesmers casting Chaos Storm that you had to look out for since the area is so small. I tried flagging heroes by the cart, but they always pissed off the groups to the right.