GW2 is an 'ok' game. It does have some enjoyability to it but, with the great hype and the extensive delays on release, it disappoints within the big picture.
Stuff I like:
-Auction house - very easy selling. (If only we didn't have to talk to Black Lion Reps...)
-Jumping! (Try going to GW1 after a few days of GW2 - feels like you have lead legs).
-Crafting. I'm especially enjoying the cookery.
-Mining/harvesting/chopping. I can't explain why but I like the little rarities found in those trees and mines.
-Mesmer illusions. Basically just minions with perks but fun nevertheless.
Stuff I'm ambivalent about
:
-Graphics. Kind of scrappy and cartoon-ish. GW1 looks more refined and tidy to me.
-New professions, and the introduction of guns. Not characteristic of GW and reeks inauthenticity.
-Music. It's Jeremy Soule so it's good but some stuff is repeated a lot and is grating on me.
Stuff I don't like:
-Mobs spawning on top of me out of thin air.
-Sudden jumps and drops in monster levels (45-47 in one part of an instance then 50-53 a few yards away).
-Map exploration (Vistas, PoIs etc.). If you've done one, you've done 'em all. It gets so grindy.
-Computer heat issues: it's not just me who gets this. At least my room will be warm if I play in the winter.
-Paying to use teleporters -_-.
-Broken armour. A mob spawns on me from nowhere and now I get to pay to fix the armour when I couldn't have done anything about it. Well done, devs.
-Online store. Too expensive, IMO.
Above all, it's too rich, complex and mainstream MMO-eque whereas I had a pipe dream of reliving GW1 in 2005. Will we ever get that simple, idyllic pre-Searing feeling again?
