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GW1's future with GW2 taking the scene?
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Agreed.
Maybe you'll give it another chance in a few months as I'm sure many of the issues you have could come to be changed or altered. Either way good luck to you in GW1 and maybe I'll see you in GW2 at a later date. ![]() |
If I do get a refund (and my account back), I might consider repurchasing GW2 when it's around a $30 price range. But it's definitely not worth $60 IMHO.
M
Cannot install GW2 for some obscure reason( the problem happens to several players, as i could read on the inet( 10mo filed download then stop))..
I'm seeing lot of problems though besides setup bug...
So, went back on guild wars 1 :
- couldn't find any team anywhere, apart of RA where we lost to syncers after having restarts each match
- couldn't find anyone anywhere to GvG or HA with( whereas there were syncers in GvG( obvious on observer) and in HA)
- when i finally managed to find ONE (!) guy for GvG in order to just even play 6/8, someone whispered me ( " haha we stop now , you won't farm us " ) , and we didn't get opponent..
I'm seeing lot of problems though besides setup bug...
So, went back on guild wars 1 :
- couldn't find any team anywhere, apart of RA where we lost to syncers after having restarts each match
- couldn't find anyone anywhere to GvG or HA with( whereas there were syncers in GvG( obvious on observer) and in HA)
- when i finally managed to find ONE (!) guy for GvG in order to just even play 6/8, someone whispered me ( " haha we stop now , you won't farm us " ) , and we didn't get opponent..
A
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To be perfectly honest, if GW2 played like AION, it would be a huge improvement.
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Not being able to target like I can in GW1 or Aion is one of the worst issues for me. And I feel like I'm running in mud especially as a Norn. And character controls are clunky no question. When GW came out I played for hours and hours. Aion hours and hours. GW2 logged off in boredom.
I don't know maybe it will get better later I hope.
c
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Cannot install GW2 for some obscure reason( the problem happens to several players, as i could read on the inet( 10mo filed download then stop))..
I'm seeing lot of problems though besides setup bug... So, went back on guild wars 1 : - couldn't find any team anywhere, apart of RA where we lost to syncers after having restarts each match - couldn't find anyone anywhere to GvG or HA with( whereas there were syncers in GvG( obvious on observer) and in HA) - when i finally managed to find ONE (!) guy for GvG in order to just even play 6/8, someone whispered me ( " haha we stop now , you won't farm us " ) , and we didn't get opponent.. |
saw the syncing in HA this morning, took screens of 4 matches
saw some maybe syncing in gvg, not sure though, because gvg is dead and maybe what i'm seeing is just fail gvgers, very hard to tell
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Cannot install GW2 for some obscure reason( the problem happens to several players, as i could read on the inet( 10mo filed download then stop))..
I'm seeing lot of problems though besides setup bug... So, went back on guild wars 1 : - couldn't find any team anywhere, apart of RA where we lost to syncers after having restarts each match - couldn't find anyone anywhere to GvG or HA with( whereas there were syncers in GvG( obvious on observer) and in HA) - when i finally managed to find ONE (!) guy for GvG in order to just even play 6/8, someone whispered me ( " haha we stop now , you won't farm us " ) , and we didn't get opponent.. |
M
They should really implement back hero battles in GW1.. Costs nothing since the code is already there and it would make most PvP'ers happy..
You know, players going there when noone or no friend online... then more players are on, they want to play together and there can be some more GvG or Codex matchs..
This is really not fun standing in empty outposts all day, or reaping rewards in random formats where luck only matters..
You know, players going there when noone or no friend online... then more players are on, they want to play together and there can be some more GvG or Codex matchs..
This is really not fun standing in empty outposts all day, or reaping rewards in random formats where luck only matters..
e
I thought about Hero Battles too and I wouldn't be surprised if Anet is holding it on reserve, to redeploy when PvP is effectively dead (though we're pretty much there). At any rate, it is suspicious to me that they discontinued it but kept the title in rather than converting it. I would expect this mode to return at some point, though that's just conjecture.
Probably, though, they want to encourage as many sales for GW2 as possible before extending the playability of GW1, so even if Hero Battles does return, that would probably be months from now.
Probably, though, they want to encourage as many sales for GW2 as possible before extending the playability of GW1, so even if Hero Battles does return, that would probably be months from now.
Some people like GW2, and some people don't. Some people love both. I think that is the moral of this thread. Correct? It's all just opinions. No need for thinking people are wrong unless they aren't getting the facts straight, in which case clarification of facts may not sway them if they are set in stone.
One thing I think the people that aren't interested in GW2 are missing is how absolutely gorgeous this recreation of Tyria is. It's a stunning game world. I would buy the game just to explore it, especially if you have any love for the original which people here all obviously do.
One thing I think the people that aren't interested in GW2 are missing is how absolutely gorgeous this recreation of Tyria is. It's a stunning game world. I would buy the game just to explore it, especially if you have any love for the original which people here all obviously do.
A
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GW2 is sooo ofrikking awesuuum!!1 i wuvz it so so much!!
asure so cutesie wit leetul eers :3 and the sylvari are so beautiful they glow in the dark <3 char is awesome too the whole game just rullz, like totally rullz! |
Hopefully it's just tongue in cheek humor right?
M
I won't be leaving GW.Its so much better than the new one.GW2 is so dumbed down.All the "professions" are basically the same,only the gear changes.Its been built with an eight year old in mind,so its simple.God knows how the storyline works.The guild system is a joke,and with "worlds" it means friends cannot meet up and play the game together.Unless of course they are willing to pay for it.No wonder theres no monthly fee,want something give anet a pile of cash just to play or for an edge.
I bought the bloody game and I will play it,otherwise I will have wasted my money,although I already feel that Ive wasted it.As of this moment cannot be in the same place as all my guildies which this cooperative game a pile of shit.END OF STORY.
RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO em all.
I bought the bloody game and I will play it,otherwise I will have wasted my money,although I already feel that Ive wasted it.As of this moment cannot be in the same place as all my guildies which this cooperative game a pile of shit.END OF STORY.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO em all.
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I think anyone who completely writes off an MMO 2-3 days after release has to have some pretty unrealistic expectations from the get go, especially given the genre.
I hated GW1 when I first played it.Only 8 skills?Fed-Ex quests?No world PvP?Holy trinity?Max lvl 20?,OMFG [email protected], etc, etc What a complete turd of a game. Then I gave it more than a few days play time and years later I rate it as one of the best games I've ever played.Sure it's all subjective and some games take time to grow on you and some games don't, you just instantly dig it. As such while many of you have valid points regarding your dislike of GW2 the fact most are saying "Nope...did'nt like it...uninstall" after a few days release is jumping the gun a bit imho.If you love GW so much I would have liked to have thought you would give GW2 and Anet more than a few days play time before throwing the towel in. To each their own. |
They say this is different game GW2 then it should be called something else and when the end does come near NCSoft might want to sell GW and the new owner can do what Anet should of done is rebuild this game like a traditional MMO.They could still do this for small price just contract it out to a third party.
Out of curiosity... I am sure it has been discussed elsewhere...
If ANet were to make Guild Wars free - does anyone think that might help create an influx of players? A game run solely off micro transactions?
Anyone who knows me knows that I am a pretty die hard fan of Guild Wars... I went all out in preparation for Guild Wars 2... But sadly it doesn't have the same feeling and game style...
I've said this before and I'll say it again... If I honestly was just banking it - I would throw money at this game to sponsor tournaments and that sort of thing... It is like the people that still play D&D or MTG or anything old and hardcore like that.
Anyway...
Sad...
Face...
If ANet were to make Guild Wars free - does anyone think that might help create an influx of players? A game run solely off micro transactions?
Anyone who knows me knows that I am a pretty die hard fan of Guild Wars... I went all out in preparation for Guild Wars 2... But sadly it doesn't have the same feeling and game style...
I've said this before and I'll say it again... If I honestly was just banking it - I would throw money at this game to sponsor tournaments and that sort of thing... It is like the people that still play D&D or MTG or anything old and hardcore like that.
Anyway...
Sad...
Face...
Uhm, you compare the incomparable.. Gw1 was released in 2005, whereas gw2 in 2012, it's a 7 year difference. Player base has changed alot and Anet has to tailor the game to the newcomers, since they will be the ones that will buy the game the most and spend the money in the shop for skins n turd. GW1 was made so simple and understandable, it does not work for these times anymore. I mean for most of the players, it had turned to a grind fest already, since all the missions, quests and titles had been completed. !
It is like comparing Morrowind with Skyrim. Skyrim is just way too much pressed on the pixels and the huge variations you can do. Morrowind, on the other hand, was also made so simple, but the opportunities and things you could do there were numerous.
Back to point, GW2 is all about the graphics, nice models, blowing things up, flashing lights etc. Don' t know how is it with quests there, but in gw1 quests were the simplest (and probably the most boring) thing ever. you just go to a NPC, read all the block he has written and accept the quest, then go and kill a monster, bring back the farmer, and get the exp. I bet most of the quests in gw2 are made in the same manner with least interaction from players. Just an example, yesterday I was trying to finish WiK quests and realised that that is just one quest over and over again. just walking the road, killing white mantile and looking for a boss, when its killed, you take the "next quest", again walk the road fighting and killing the boss in the end. The game needed change!
And I believe, that even thou old hc fans of GW are neglecting the game now, it is going to be a hit for some years anyway. players will turn from gw1 to gw2, just because the majority of public will be in the 2nd one, no matter the new or the old generation. Stop moaning, just play the game you like and when you get sick of it, change to the other one
different games, different experiences.
Now that i think of, GW1 should really turn to Guild Wars, since players are scattered, less freelancers should be there and the guilds really will dominate the world. all the small ones will dissolve and players will join the big and active ones. <--- that said, anyone recruting members?
It is like comparing Morrowind with Skyrim. Skyrim is just way too much pressed on the pixels and the huge variations you can do. Morrowind, on the other hand, was also made so simple, but the opportunities and things you could do there were numerous.
Back to point, GW2 is all about the graphics, nice models, blowing things up, flashing lights etc. Don' t know how is it with quests there, but in gw1 quests were the simplest (and probably the most boring) thing ever. you just go to a NPC, read all the block he has written and accept the quest, then go and kill a monster, bring back the farmer, and get the exp. I bet most of the quests in gw2 are made in the same manner with least interaction from players. Just an example, yesterday I was trying to finish WiK quests and realised that that is just one quest over and over again. just walking the road, killing white mantile and looking for a boss, when its killed, you take the "next quest", again walk the road fighting and killing the boss in the end. The game needed change!
And I believe, that even thou old hc fans of GW are neglecting the game now, it is going to be a hit for some years anyway. players will turn from gw1 to gw2, just because the majority of public will be in the 2nd one, no matter the new or the old generation. Stop moaning, just play the game you like and when you get sick of it, change to the other one
different games, different experiences. Now that i think of, GW1 should really turn to Guild Wars, since players are scattered, less freelancers should be there and the guilds really will dominate the world. all the small ones will dissolve and players will join the big and active ones. <--- that said, anyone recruting members?

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Out of curiosity... I am sure it has been discussed elsewhere...
If ANet were to make Guild Wars free - does anyone think that might help create an influx of players? A game run solely off micro transactions? Anyone who knows me knows that I am a pretty die hard fan of Guild Wars... I went all out in preparation for Guild Wars 2... But sadly it doesn't have the same feeling and game style... I've said this before and I'll say it again... If I honestly was just banking it - I would throw money at this game to sponsor tournaments and that sort of thing... It is like the people that still play D&D or MTG or anything old and hardcore like that. Anyway... Sad... Face... |
Really, the only thing that will breathe more life into this game is more resources being poured in and more support from anet. Even if the game was free, it would still be dead without any developer support.
M
Doubt it, Motoko. They are piratically giving it away now considering you can get all campaigns for £30-ish. Hardly a bank breaking sum.
I got myself into an active guild/alliance last night, so that'll help me keep playing. Was surprised to see 20+ people active in guild in the last day. Not been in a guild that active since 06-07. Plus all the alliance guilds are very active too.
I got myself into an active guild/alliance last night, so that'll help me keep playing. Was surprised to see 20+ people active in guild in the last day. Not been in a guild that active since 06-07. Plus all the alliance guilds are very active too.
D
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They say this is different game GW2 then it should be called something else
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Outside of a more streamlined, action-focused combat and the lack of heroes/ henchmen, GW2 is a vastly improved version of GW1. Most of the problems people had about GW1, like the economy, the trading system, the mechanics that made balance nearly impossible, the casual pvp formats, etc, have been fixed; and a lot of things that were decent in GW1, like exploration, titles, dungeons, quests, were vastly improved upon.
Why go vanquish an area, when map exploration in the sequel is so much more rewarding, diversifying and less repetitive? Why go for a Random Arenas match and waiting for 1 hour until you get a monk, when you can hot-join blazing fast to a match and only worry about how good you and your opponent are? Why do that random quest you have in your log, and then waste half a hour running back to a NPC for a mediocre experience reward, when you can do more creative tasks, with more diversity, more rewards, no need to waste time running back and forth, and still participate in dynamic community combat events that pop up every once in a while midway and further help you complete the quest?
GW2 is very different in some aspects, but at many others, it's a massive improvement.
I
This, plus it's where the focus is now. GW1 fell off the gaming map several years ago really. GW2 has an amazing future over the next couple years though so I really don't understand anyone reluctant to join that.
P
It's also a massive regression in many other aspects as well, under that same logic.
Regardless of arguments for or against the actual quality of the game, many people, new to 'Guild Wars' or otherwise, will be giving GW2 a try solely for the same reason many people gave GW a try - there isn't a subscription fee.
Regardless of arguments for or against the actual quality of the game, many people, new to 'Guild Wars' or otherwise, will be giving GW2 a try solely for the same reason many people gave GW a try - there isn't a subscription fee.

