Devs and Guild Wars 1

instanceskiller

instanceskiller

Lion's Arch Merchant

Join Date: Jan 2008

Myst

A/

So, I remember just before the release of guild wars 2 that John Stumme said most of the guild wars 1 team were going "all hands on deck" for the launch of guild wars 2. Now that guild wars 2 is out, I was wondering whether there has been any news from the devs saying what their plans for guild war 1 are now. Robert Gee said he had skill balance ideas for all (?) the professions. Since the ele update in October, I don't think any of the devs have replied to any posts on their talk pages? But I remember they also said they planned to do stuff after guild wars 2 released. I was wondering whether that is still true or whether they have silently moved over permanently to guild wars 2. Have they said anything?

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

no, they didnt say much (or anything at all) about GW, but they are doing a great job in GW2, so they probably will use most devs for GW2 until they can put some devs back into GW, to get GW and GW2 both going well.... except that GW will receive less stuff than GW2 (like MAYBE GW gets an expansion or 2, and some new content like wik and woc) , as that game (GW2) is now actually preparing to become a big MMO (already is big, but cantha and elona are planned for it later on)

thats how i see it, but nothing officially yet... which may come anyday now (also not sure if its soon or takes a while)

i think they will say something soon, as too many people are starting rumors and doubting that GW will get anything new... or even will be abandonned, which Anet doesnt want to happen, so i think they'll make some points clear soon

we just have to wait, thats all we can do, and the less we ask about GW, the more they can do in GW2, which makes it easier to get some devs back to GW

just lets wait for a dev to popup

Sister Vickana

Ascalonian Squire

Join Date: May 2012

Tennessee US

A Guild?? What's that??

E/Me

This really worries me about the silent treatment we are presently getting. I too am curious about what the future of our beloved GW will be and have been holding off getting some upgrades from the store that I need. I even went to the main website to see if by chance there may have been something but nothing was posted. I'll have to check my twitter feed and see if theres anything there that I can look up from them.

This I know is that we are still surviving yet but how long will we be left hanging on pins and needles?? And not knowing and like somebody said elsewhere it may be on the anniversary date IF we find out anything at all. Sure makes for an uneasy situation.

----------

This really worries me about the silent treatment we are presently getting. I too am curious about what the future of our beloved GW will be and have been holding off getting some upgrades from the store that I need. I even went to the main website to see if by chance there may have been something but nothing was posted. I'll have to check my twitter feed and see if theres anything there that I can look up from them.

This I know is that we are still surviving yet but how long will we be left hanging on pins and needles?? And not knowing and like somebody said elsewhere it may be on the anniversary date IF we find out anything at all. Sure makes for an uneasy situation.

Arkon Necrocannibal

Lion's Arch Merchant

Join Date: May 2011

A pretty good indication will be given in two weeks from now: the new mini for the New Chinese Year.

-- If there is a brand new mini (celestial water snake) : we can hope for some updates
-- If there is no new mini (we'll get old minis) : we can be pretty sure there will have nothing new ever.

ectogasm

Frost Gate Guardian

Join Date: Aug 2012

CNY is more or less a known result, someone found a reference in the dat file to a token that will let you pick a mini. I assume that, rather than rolling out the remaining minis yearly, they're moving this to a finalized version like other events and will allow you to select minis both old and new. Which is fine by me because I want my monkey now.

It will be interesting to see how this actually works out, since the CNY minis were not giveaways like festival hats. The safe bet is that we will have to trade 250 victory tokens or something like that, but that seems much easier than before so I have to wonder -- maybe instead they'll have a generalized Lunar Fortune item that has a chance of dropping the token, which you can then redeem for a mini.

If memory serves, all the zodiac minis have been in the dat file since forever, they've just never actually been handed out. So nothing here will actually be "new" in terms of content, save for the quest/reward mechanics.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

I think that they still have to put in the celestial being for the year (the animal that is part of the finale)...so they could just do a small update to change it from "pig" to "ox" etc so that the finale has the correct celestial at it....I am not a dev, but that shouldnt be too hard to do since they have done it every year---but who knows.

I dont think we can count on the devs (or any anet person) really posting here much any more...I have seen stephane on a few times, but he has not posted during those visits. (dont think I have seen ANY other anet person even LOOKING at guru in the past year beside him )

(am waiting for the horse myself, but since I like the mousey better I am not pushing it).

instanceskiller

instanceskiller

Lion's Arch Merchant

Join Date: Jan 2008

Myst

A/

Shame that there really hasn't been any communication at all in guild wars 1. I thought John Stumme was good at communicating with fans on his page :/ With regards to the next CNY mini, I believe the model for the next celestial is already in game anyways as a possible summon of the Celestial summoning stone, so I wouldn't think it would be too much effort to make a mini of it

Here is also a quote in case some haven't read the transcripts of the latest GW2 Dev livestream: "Our live team in GW2 is 15-20 times larger than the live team in GW1."

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

yeah all the models are already in place...just need to update the finale so that they get the right one there for the right year. (though it would be kind of funny to have say the ox show up for the year of the rooster )

so if they have 20x the people for gw2 as gw1..that means that they have 20 people working on gw2 since there MAY be only 1 person working on gw---since 'it only takes a dev a few minutes to make a quest for gw1'...then why cant they spend say...one hour and make us a few new quests???? (or heck, finish updating their web pages etc.)

and yeah, its pretty dang sad they have basically abandoned this game since they can still make money from it (especially if they put more perks for gw2 in it).

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

I wouldn't expect any support apart from minor updates like the celestial and possibly closing any security leaks. If they're still doing skill balances expect there to be many many months in between them. Sad but probably true.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

Quote:
Originally Posted by Earth View Post
I wouldn't expect any support apart from minor updates like the celestial and possibly closing any security leaks. If they're still doing skill balances expect there to be many many months in between them. Sad but probably true.
bolded part: lets hope so, i disagree with most skills changes last time
unless they put someone in who knows whats GOOD for us, not overcast as major condition for extra dmg or other effects anymore

i think they will come back at some point.... well, just a few, and since so many people are angry/sad about how GW is going now, i think they have no choice but to reply soon, else many people leave the game and wont return, making it harder to keep up both games with less resources

anet does know that people want more in GW, so if they like the resources (money from new players and "veterans" who wanna buy more cuz their game is going well, due to updates) they have to at least do something about it, and reply soon now, cuz not only here or ingame, but on youtube comments and non-GW sites i saw alot of doom and gloom

anet, please pay attention

ps. their GW facebook has a place where you can post stuff you like or dont like, or stuff you would like to see in GW, just dont know if it'll help o_O

Malice Black

Site Legend

Join Date: Oct 2005

The game has been abandoned. I suggest you give up hopes of updates etc

Move on people. Plenty more to life then an aged game..like aged women

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

Quote:
Originally Posted by Malice Black View Post
The game has been abandoned. I suggest you give up hopes of updates etc

Move on people. Plenty more to life then an aged game..like aged women
Some of us still enjoy the game, until Anet officially says GW1 is abandoned, I will just consider it 'on hold'. Naturally it's highly unlikely we'll see any new updates though. From a economic point of view, running servers cost money and we'll probably see new microtransaction items showing up to help support that.

Personally I hope for some new bonus missions. Anets main reason for discontinuing new campaigns and expansion was that it was getting exponentially harder to keep things balanced with new skills and new professions. Bonus missions however doesn't change that.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

I really really hope they're gonna give us the right minis instead of old ones with tokens as, as you all said already, they have the models already coded, it's just a matter of putting the right one into the event. And if they don't care enough to even do that....it would be veeeery delusional :/ And this from the point of view of someone who hardly expects anything anymore in the way of development of the game.

Burning Freebies

Burning Freebies

Krytan Explorer

Join Date: Jan 2008

The wonderful land of gift giving

[FoW]

E/Mo

Quote:
Originally Posted by Ayuhmii Shanbwa View Post
bolded part: lets hope so, i disagree with most skills changes last time
unless they put someone in who knows whats GOOD for us, not overcast as major condition for extra dmg or other effects anymore

i think they will come back at some point.... well, just a few, and since so many people are angry/sad about how GW is going now, i think they have no choice but to reply soon, else many people leave the game and wont return, making it harder to keep up both games with less resources

anet does know that people want more in GW, so if they like the resources (money from new players and "veterans" who wanna buy more cuz their game is going well, due to updates) they have to at least do something about it, and reply soon now, cuz not only here or ingame, but on youtube comments and non-GW sites i saw alot of doom and gloom

anet, please pay attention

ps. their GW facebook has a place where you can post stuff you like or dont like, or stuff you would like to see in GW, just dont know if it'll help o_O
Agreed-I disagree with skill changes in general. They should have got them right in the first place, not people who are highly skilled at making builds are being a bit punished by having to make new builds...anyway, thats a discussion for another day.

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

Quote:
Originally Posted by Sister Vickana View Post
This really worries me about the silent treatment we are presently getting. I too am curious about what the future of our beloved GW will be and have been holding off getting some upgrades from the store that I need.
As I stated in the other thread I think there's no chance for an expansion, and I wouldn't hold out much hope for significant updates either. Maybe you'll get a new celestial mini this year, and maybe even a special 8 year b-day present. I think another skill update is possible but unlikely, and the elona beyond content imo is by far your best case scenario but very unlikely.

But if I was you I defiinitely would pick up whatever you want from the store. This game is going to be around for quite awhile. I will be surpised if it does not at least hit the 10 year mark. There's not enough profit it anymore for all this new stufff everyone wants, but I believe they get enough support to keep the status quo rolling, and I personally believe anet feels obligated to keep this game running for its hard core and very devoted fan base. You (and others) gave anet the breathing room to spend 5 years in development on GW2, and get through a time when revenue had to be mostly pitiful from a company's viewpoint. I'd be surprised if they don't feel some loyalty toward you, enough to keep the servers running anyway.

Malice Black

Site Legend

Join Date: Oct 2005

You really expect enough people to be playing this game for it to hit 10 years?! I've not logged in since before Halloween, but it was pretty dead then. Lots come back for Halloween event no doubt, but they would of soon left again.

Spamadan/LA were active to a point. For the most part it was either spammers selling stuff, or people standing around using GW as a chat room.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

most of the people who play now dont stand around in towns...they PLAY the game (eg do quests, missions, explore, ...and yes farm)...so you wont 'see' most of the population hanging around.
From what I see it should last another year..which would put it at 9 so 10 is not out of the question (especially if enough people get sick of the othergame). Its a one of a kind game and even though there are games with better graphics, 'balance' etc..it still has a LOT of unique things which continue to attract people (and keep people hooked). AND its not a pay as you go!

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by cosyfiep View Post
Its a one of a kind game and even though there are games with better graphics, 'balance' etc..it still has a LOT of unique things which continue to attract people (and keep people hooked). AND its not a pay as you go!
Yet most of the people it managed to attract have been hooked for years already and then got bored. That's natural: you can't keep everyone entertained indefinitely, expecially when the commitment by the creators pretty much reaches a deep end. Quite frankly, the game looks frozen to me, currently in maintenance mode so that they can keep it running without any effort involved.

As much as I dislike GW2, I'm not going back to GW1 anyway: been playing it pretty much everyday for the last 7 years now, there's simply nothing I find interesting anymore. Now even friends and contacts have left... I just wish they kept expanding the first game, I always found their urge to start again from the ground up a sorry excuse for their inability to integrate new content with the existing one without breaking something. Expansions didn't need new professions, skills, mechanics or even shiny features that could potentially create imbalance. Just some more story-telling, which, incidentally, is really what they're great at.

I'm glad GW1 is keeping up because such a masterpiece deserves to stay. Still, I'm afraid we've seen the last of it now: all good things come to an end, and for GW1 that's called "maintenance mode".

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

Yes, people will become bored with it. I have also been playing daily for the last 7+ years, I am NOT bored with it---I have TONS of things left to do! Not everyone has been around since the beginning, there are people who started after nightfall, eye etc...these people may also not have completed everything they wish. That is what is so great about this game (and bad about the other), you can jump in at ANY time and not have missed too much (and with the release of the previous years hats...almost NOTHING now).
and YESSS! it does need a bit more love from its creators...we want new quests --and not just the ones to get the old hats, we would LOVE an expansion! (and heck it doesnt have to have new skills etc...sorrows furnace did just FINE without all of that ..stuff).
but I do agree...it is being very neglected--what exactly does that say about its creators? 'when we make a new game we are just going to trash the old one' doesnt bode well for gw2 when (if) gw3 comes down the line....
ah well....would be nice if one of them popped in and POSTED here more than a quip about errors in game

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

Quote:
Originally Posted by Gill Halendt View Post
I'm glad GW1 is keeping up because such a masterpiece deserves to stay. Still, I'm afraid we've seen the last of it now: all good things come to an end, and for GW1 that's called "maintenance mode".
The point is maintenance mode is low cost enough that there's not much reason not to keep the game running as long as ppl are playing. How many ppl have to play for anet to keep it running? I don't have that answer. But I know a few that do and this forum makes it obvious there are a few more, and we all know the forum population drastically under represents the player population, so draw your own conclusions. There are a lot of ppl who didn't start playing at release, that's for sure. I think another year or two is not unreasonable to expect. I won't be surprised if it goes longer.

Mintha Syl

Mintha Syl

Desert Nomad

Join Date: Apr 2010

Quote:
Originally Posted by cosyfiep View Post
Not everyone has been around since the beginning, there are people who started after nightfall, eye etc...these people may also not have completed everything they wish. That is what is so great about this game (and bad about the other), you can jump in at ANY time and not have missed too much
You can say that! Both things. I've been around less then 4 years now. And also I only played everyday for certain periods of time, but mostly I play randomly. When I feel like playing, I just log and do it. As you said, you lose nothing by not logging, unlike most games where you either log in everyday or don't at all. And when you only play sporadically and more for fun then for adiction/habit, it's hard to get bored or tired...

(sigh, I think this was a forced OT again. Why do we always end like this?)
Anyway, WTB new content, of course.

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

I won't worry one way or the other about updates. They would be nice, but not going to fret about them. I just added the Trilogy to my 4th account, soon will consider the skills unlocks too.

Enjoy the game while it lasts. Perhaps someday I will run into you all in game.

ectogasm

Frost Gate Guardian

Join Date: Aug 2012

Quote:
Originally Posted by Malice Black View Post
You really expect enough people to be playing this game for it to hit 10 years?!
The game's potential age is not a function of population.

Quote:
Originally Posted by Malice Black View Post
Spamadan/LA were active to a point. For the most part it was either spammers selling stuff, or people standing around using GW as a chat room.
What else do you do in town?

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

i figured out what people think, they think: "the more leave, the less play" which is true in most parts, but people keep coming back AND newbies show up all time, i've seen one in the guild i am in, few days ago

expect an MMO to be 10 years old? sure, as long as they dont abandon GW, which they havent, they just are busy with GW2, and THAT is why the team is smaller FOR NOW, i cant find it, but stumme said it on his wiki page somewhere (i'm not good at wiki's)

GW is NOT dead/dying, its "less active than before"

only cuz most MMO's(online games) dont last 10 years, does NOT mean none of them would

dont compare times to times, as at eotn times, GW lost alot of people i met already, yet most stayed cuz of HoM for GW2, and everyday people joined GW
and now people leave cuz they have played GW for long enough (NOT meaning they wont ever return.... at least thats not in all cases), and maybe many people played WoW, lotro, PW etc (even GW2) for as long as they wanted, and now join GW

ectogasm

Frost Gate Guardian

Join Date: Aug 2012

The fact that Anet abandoned an MMO after 2-3 years on the market showed that they had really low confidence at the time that GW1 would be sustainable. Looking back at the fact that the game continued running reasonably well for another 4 years even with no expansions and little active development, I wonder if Anet has any regrets about ditching GW1 so early in the life cycle, and if in hindsight they might have chosen a different course. It does makes me sad to imagine all the potential that is now lost.

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

It wasn't lack of confidence at all. The 6 month development cycle became unsustainable as the game originally was envisioned. Remember, each new release was supposed to be a fully stand alone game if that's what you wanted, with its own starter area, new skills, and new professions. You could buy factions even if you did not own prophecies, etc. And it all was supposed to feed you into pvp as endgame, meaning anyone could bring any of the skills or professions from any of the games into any match, meaning everyone had to have all of the games to be competitive, meaning all skills had to be balanced with that in mind, and so forth. Of course, they could have just added new areas to the world, and new quests and storyline, with each release, avoiding all that complexity and making the releases more traditional expansions rather than stand alone games. But that was not what this game was intended to be originally, and the pvp crowd would have howled at the lack of attention. It's hard to remeber now, but this was intended as a pvp-centric, esport game. That's why they're named arenanet.

By the time they realized this the engine already was years old, so a sequel made sense. We were supposed to have it within a couple of years after eotn. Why it took so long I do not know, but it all makes sense to me.

ectogasm

Frost Gate Guardian

Join Date: Aug 2012

I don't think it makes much of a difference to PvP whether Anet focused more attention on PvE or simply stopped development altogether. Either way, they overshot the importance of PvP in the original design and started to make adjustments for that with Nightfall. They could have directly addressed their concerns with the skill system, for example by reworking useless, existing skills rather than adding entirely new ones and increasing the complexity of possible interactions. They did not add new elites in EotN for example, and many of the skills they did add were PvE only, so already they were scaling these issues back and could have continued along these lines.

Technical limitations of the engine (graphics, etc.) could have been addressed with client updates (much like other MMOs, like EVE, have done). But they didn't have the confidence to continue their plans with the existing technology and business model, which is largely why they chose to start on a sequel instead. I suspect that after EotN they figured the game would pretty much curl up and die. I don't think they anticipated that it would keep drawing interest nearly twice as long after the end of development than it spent during active development. Perhaps it was _because_ of this continued support in GW1 that they were able to keep extending the development of GW2. I think they underestimated the game's long-term appeal, even with no technology improvements, and that's why the question is about hindsight: If they had known the game would still be able to draw interest beyond August 2012, would they still have chosen to stop development in 2007 in favor of a sequel, instead of continuing to produce profitable add-ons for GW1? Only Anet can answer that, I'm just thinking out loud.

Martin Firestorm

Krytan Explorer

Join Date: Dec 2005

Louisiana

E/Me

Well, I guess its hard to say. But if they really thought they could crank out the sequel in two years I can see why they figured that was the better bet. It would have been tough to make all the changes in GW2 by just modifying the GW1 engine.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

I would love to see a "Guild Wars 1.5" which would basically be a modernized GW1 retaining most of it's features with a few GW2 features sprinkled in.
* Better textures
* More character customization options for all professions, not just core.
* Maintain GW1's low game requirements
* Revamped PvP from ground up to cater both novice and elites.
* Skills revamped to less total like GW2, but keeping full bars like GW1.
* Same movement and targeting style as GW1

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Martin Firestorm View Post
The point is maintenance mode is low cost enough that there's not much reason not to keep the game running as long as ppl are playing. How many ppl have to play for anet to keep it running? I don't have that answer. But I know a few that do and this forum makes it obvious there are a few more, and we all know the forum population drastically under represents the player population, so draw your own conclusions. There are a lot of ppl who didn't start playing at release, that's for sure. I think another year or two is not unreasonable to expect. I won't be surprised if it goes longer.
That's exactly what I was implying: the game keeping up and people playing it everyday for some more years, but, sadly, I'm not expecting any significant content update as of now.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

They could attact some new customers if they revamped it and added some new small content no new area.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Less activity on a few fan sites may mean a few less players, but much of it is still the site's management.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

They could alway increase the level cap to 30 or 40.How would the old players find out.

targetdrone

Ascalonian Squire

Join Date: Oct 2006

Quote:
Originally Posted by instanceskiller View Post
I was wondering whether that is still true or whether they have silently moved over permanently to guild wars 2. Have they said anything?
I doubt they'd invest too much into GW1 at this moment - they need the resources at GW2 - there's plenty to be done there.

There are a fair number of things that might make GW1 significantly better but they aren't guaranteed to work either. For instance I believe the Embark Beach was to be the place for "everyone" to gather for stuff - form PUGs etc, but hardly anyone hangs out there for that purpose.

The idea was nice but the issue I see is the sort of people who want to do missions/quests/PvP would be the sort who won't want to hang around at an outpost for hours to try to start a group. They want to do something. They're not those traders who don't mind standing there all day trying to sell something.

Maybe it'll work better if they had some sort of advanced party search/queuing interface that you can use WHILE doing something else. For instance perhaps you could queue for Fort Aspenwood while doing a vanquish with some heroes, if there are enough people queued, you all get a pop up, say yes and you get sent in once enough other people click accept (within the time limit). Similarly you could queue for a mission, but for this you get sent to the outpost once enough people accept. Of course the problem is you'd be stuck with the build and gear you were using, but it'll be rather tricky to provide a user friendly nonexploitable way of having a different build and gear for the queued mission.

To prevent spamming you only allow preset messages/items (missions, outposts) and limit the amount of stuff you can queue for (3?), and you group the items - so if there are 7 LFG for "Raisu Palace" you'd just see one entry with the player count of 7 there, and the queuing players only get a popup when the count hits team size. Would be nice if it gave you a list of the queuing player names if you clicked on the player count .

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

They don't even have a good LFG system in GW2. You still have to stand around spamming for group members. I don't think they know how to design a good LFG.

fadekill

Lion's Arch Merchant

Join Date: Jul 2012

Quote:
Originally Posted by Age View Post
They could alway increase the level cap to 30 or 40.How would the old players find out.
Please don't come up with such an idea. Increasing level cap is a terrible thing to "enlarge" content. GW1 didn't need this and won't need this ever. I still can't unterstand why they want to increase the level cap of gw2 in the future.

KotCR

Lion's Arch Merchant

Join Date: Jul 2008

[DVDF]

P/

I'd probably start playing a little bit again myself if they'd just get that Paragon update out already. It's way way overdue, and it's the only "compulsory" thing left to really fix in the game, seems the PvP population aspect is mostly beyond repair now anyway due to the game's age and how the community have moved on.

I know alot of people probably still think the Ranger needs an update, but I guess in some way you could say that for all professions except the three that got overhauled. But the Ranger is still a solid, capable and versatile all-rounder even if it's not quite as effective as other profession in most roles, and last I checked it did still make occasional appearances in GvG.

But the Paragon is a one-trick pony PvE wise and is still in desperate need of a rework, more so than any other class, and I doubt it's made any appearances in GvG at all for the past year (or two).

Unfourtunetly my feeling is that they've abandoned the game aswell as far as content-updates are concerned, at this point with so much silence from ANet I've pretty much given up any hope.

It'd be nice if in one of the many GW2 interviews they regularly do on the media circuit if somebody would jump them with a question along the lines of "So what's going on with Guild Wars 1 at the moment?". Though I expect they'd decline to comment.

targetdrone

Ascalonian Squire

Join Date: Oct 2006

Quote:
Originally Posted by KotCR View Post
But the Ranger is still a solid, capable and versatile all-rounder even if it's not quite as effective as other profession in most roles, and last I checked it did still make occasional appearances in GvG.
I've seen a ranger in almost every GvG team. They are more common than necros (soul reaping doesn't normally help that much in GvG ). Current meta seems to be melee (W/D/A), Ranger, Mesmer, Eles for snare/spike, RC Monk, Heal Monk, Rit. In PvP a ranger is the cool laid back nonflashy class that does its job and strides away .

As for Paragons, I agree - they really need some help. I've hardly ever seen Paragons in GvG. In PvE imbagon all the time is boring. I've seen A/Ps in GvG, and if I recall correctly they kinda worked. So maybe the prob is buffing the Paragons without making some x/P class too powerful. Or making a team of 8 of them overpowered - the workaround for that could be having energy from leadership only coming from nonparagon allies (basically a team of 8 leaders shouldn't work as well as a team of 1 leader + 7 followers ).

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by Bristlebane View Post
I would love to see a "Guild Wars 1.5" which would basically be a modernized GW1 retaining most of it's features with a few GW2 features sprinkled in.
* Better textures
* More character customization options for all professions, not just core.
* Maintain GW1's low game requirements
* Revamped PvP from ground up to cater both novice and elites.
* Skills revamped to less total like GW2, but keeping full bars like GW1.
* Same movement and targeting style as GW1
I would've been infinitely happier if GW2 was just GW1 with a new engine (new graphics and actual 3D), same active population like there is in GW2 right now, and an open world PvE. All the same PvP modes, classes, skills, etc.

That's all I wanted. Seriously. Instead they removed everything that made GW1 unique and made a shiny game that lasted me 2 months of pve and 3 hours of pvp.

ruk1a

ruk1a

Wilds Pathfinder

Join Date: May 2008

UR MOM LOL

ATTACK OF THE KILLER TOMATOES

A/

I can't believe someone said ANet are doing a great job at GW2, when there are still game breaking bugs like the autoattack dodge glitch or the immobilize glitch, not to mention how boring everything is in general and god the massive grinds... I'll just stop there.

I really, really, really hope we get another GW1 expansion... that would sort of redeem themselves for failing so hard on the sequel and get everybody back to GW1 that used to play, and even new members. Realistically though, that is just a dream and most likely will never happen. We still should at the very least expect elona beyond although who knows how many years that is down the line...

I'm putting my money on ESO to hold my interest in the coming years. I consider GW pretty well dead and gone, with the direction they went it's clear even GW3 would suck for any GW fan.