A Collection of Ranger Suggestions

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Quote:
Originally Posted by Undivine
Trap Breaker would pretty much make Light Foot moot, but I love some of your ideas. Especially venom trap. If there was a way rangers could cause weakness, I'm all for it.
I am not even sure to which class those skills might go to.. But a way to counter traps would be nice...

Actually, Trap Breaker by it self is pretty useless... You need to work it in a combo with a way of detecting traps first (or know where they would lay the traps), else by the time you find the trap, you would already trigger it......

Nymph of Meliai

Nymph of Meliai

Academy Page

Join Date: Dec 2005

UK

The Mirror Of Reason [SNOW]

R/Mo

Let a woman design the woman's armor

I hate all the scarecrow stuff but at the same time I am not keen on the 15k female druid's armor either.

Why does the game have to be so pervy??

The male ranger coats are really cool. Why can't we have something nice too?
I always feel cold trapping in the shiverpeaks. I paid 60k for my druid's armor I want to see some cloth for my money.

I will put a separate post about my weapon idea.

But not so much about ranger skills but about the idea to give all classes an interupt skill

It was always hard to get into a group for missions etc. being a ranger but the one thing we had was interupt. Now we are no longer unique and I am finding it impossible to get on to missions sometimes. Give us back our unique skills by denying other classes interupt.

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

Quote:
Originally Posted by Nymph of Meliai
But not so much about ranger skills but about the idea to give all classes an interupt skill
Warriors can interrupt, there is one skill with axe, one skill with sword, and many hammer skills knock down, a basic interrupt.

But yes, rangers are the best at that.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Quote:
Originally Posted by Nymph of Meliai
Let a woman design the woman's armor
hahaha... agree...
But than.... you would get 100x type of boots.. and 100x armors to go with those boots.... and a +25% gold drop Gucci Bag off hand item too....

But I do like the Chapter 2's female Ranger Armor.

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

Quote:
Originally Posted by Meneldil
Warriors can interrupt, there is one skill with axe, one skill with sword, and many hammer skills knock down, a basic interrupt.

But yes, rangers are the best at that.
Well except of course....mesmers

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

I'd personally say rangers are the better interrupters. I've played both, and I love the mesmer, but I think rangers can do it better. Mesmers can interrupt spells only for the most part. Regular skill interruption costs them lots of mana or a signet that takes forever to recharge. Mesmers are awesome at denial or shutdown, but that's not the same as interrupts.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Adding to the List...

Bone Gnaw (aka Puppy Chow)
Description: Send you Pet to Chew on the bones of the dead. (skill will only start when your pet is on top of the corpse). In 10 seconds, you Pet can not move or attack, but gain +X HP per every 2 seconds. Will Exploit target foe's corpse and can not be rez in this time duration.
Energy Cost: 5.
Casting Time: 0 .
Recharge Time: 25.
Skill Type: Shout.

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

lol cool

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

anymore suggestions regarding armor appearance?

Markaedw

Markaedw

Desert Nomad

Join Date: Nov 2005

N/

This has been sugested before: A Wilderness Survival Staff with an apropriate mod.

Most of us trapping rangers cary a staff any way, it would be nice to have one just for rangers.

Fork in us

Ascalonian Squire

Join Date: Nov 2005

undieing bow

R/Me

This spell would not cause your pet to rush foward.
[Enraging roar]|cost:5|recharge:60 seconds|
your pet attempts an enraging roar on target
if succsesful target foe will attack pet enraging
roar has the standerd spell range.

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

maybe they could make an offhand item like "trapping tools" to help ya.

Fork in us

Ascalonian Squire

Join Date: Nov 2005

undieing bow

R/Me

Quote:
Originally Posted by Meneldil
maybe they could make an offhand item like "trapping tools" to help ya.
How could we have off off hand items when bows are two handed maybe habe a "tool" slot that could hold an item that improves a skill but the privelage to have this slot would a high level thing only. Things that could go in this slot would be trapping tools, wetstones(wariors) spellbooks(ele)

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

how about an item like um... "trapping tools" or something.. i dunno

The Mighty Toe

The Mighty Toe

Frost Gate Guardian

Join Date: Aug 2005

Dolus Of Amicitia

E/R

Pet Idea: A reall, really big Dragonfly. Kind of fiery coloured in appearance and when not attacking, it either flits around or rests on shoulder. Should hover in the air and have a buzzing sound effect.

Fork in us

Ascalonian Squire

Join Date: Nov 2005

undieing bow

R/Me

Thatd be cool but if it flits around to much it would attract aggro.
Mor elarge insects woukld be cool.we alredy have spiders,Why not bee's and betles

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

I second the mini-pet Idea, but not two pets at once..

Primary Pet - Wolves, Bears, Lizards, etc etc..
Secondary Pet - Badgers, ferrets, snakes, hawks.

The difference would be, Primary pets are stronger and have more skills, while Secondary pets are weaker have less skills, but they have no negative effect when they die. (You can only field 1 pet at a time)

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

I like it I like it

pappayaponta

Lion's Arch Merchant

Join Date: Jul 2005

Europian Comando force

W/Mo

Stealth, YES! (sorry if I keep saying this, but...)

Fallen_Angel_Crimson

Ascalonian Squire

Join Date: Feb 2005

if you dont like the way 15k druids looks....DONT FREAKING GET THE DAMN THING!!!!!!!!!!!!!!

ahem...sorry it just annoiys the heck out of me when people complain about ther armors. its just a game sheesh.


ok now. i would love to see beastmastery stuff. i want to make a beastmaster and would love to see things like hawks. mountable pets would be awsome. worgs (big ass wolves. if you dont know what they are watch lord of the rings ), big boars, massive spiders with platforms on there backs,and...HORSES! why should only the stone summit get to have big pets. Id also love to see the expertise cost of skills shown so i know what they all cost.

/signed

one thing i need to ask..are ranger attacks very damaging. i remember on my old one it seemed that all the warriors were out damaging me all the time. maybe i just didnt notice that i was dealing a lot of damage but it never seemed like a lot.

Look Alive

Academy Page

Join Date: Nov 2005

Guild of Geeks [GoG]

N/Mo

yawn, so many posts, so little will to read through them all. I will just post my most desireable wishes. These just has to come through ^^

-If you are wielding a fiery longbow of something, there should be a visible bow string, and it should be fiery The same goes for icy, ebon etc.

-More pets! (i know this has been said mulitple times). The pets should not all do the same damage, they should have different armor, attack speed, damage and so on. You should be able to customize your pet to a much further degree than just the name. Ear size, dirty/clean teeths, color, size, long haired/ short haired(not sure of the english words for this), fat/skinny etc. Think the sims I want some pets to attack from above, some with a low block rate, some with undodgeable attacks that take less damage and so on.

-I want more choices in the looks of yourself, your armor and your weapon. Yes, you can dye your bow blue, but that doesnt really cut it. I want gloing stuff, glowing dyes, maybe 3 kinds of droks druids armor, since every ranger has one. I would like looks not to be judged by who has the most money, but who can make the best combination of armor types(not like fur-lined and druids, but druids 1 and druids 2), glowing parts, dyeing. The more choices the better..

-Beast mastery improvements. Not the pets. I want BM weapons, like whips or something.

-Last of all I would like less favorisation of warriors. Warriors have the most armor types, unique armor pieces, they have tons of different hats, they have the best rune possibilities. Give rangers some hot new armors, remove the ugly parts from the druids droks armor(dont know about the 15k ones). And I want that low-res in the character selection for rangers go away.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

Quote:
Originally Posted by Fallen_Angel_Crimson
if you dont like the way 15k druids looks....DONT FREAKING GET THE DAMN THING!!!!!!!!!!!!!!

ahem...sorry it just annoiys the heck out of me when people complain about ther armors. its just a game sheesh.
You dumbass, I'm talking about ALL the male ranger's armor. Even the new one we previewed in the expansion! I didn't get the 15K armor for that reason. I have no options!

Fallen_Angel_Crimson

Ascalonian Squire

Join Date: Feb 2005

sorry that wasnt directed at you. it was directed at Nymph of Meliai's comment. sorry i didnt make that clear.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

Oh, right.

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

Back to posting suggestions, please.

phreakilla

phreakilla

Academy Page

Join Date: Dec 2005

napping some where in Snake Dance

The Alliance of the Dark Gate

W/Mo

Quote:
Originally Posted by Meneldil
Overpowering Shot
10 Energy, 6 second recharge
Target Foe takes +?? Damage and suffers from weakness for ?? seconds

OR

Elite Preparation
Wind Breaker
Your arrows move twice as fast and cause Weakening
just had to say that wind breaker is more like gas

oh and /signed

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

bumping this thread up. its a good thread, no doubt that.

Ensabah Nur

Ensabah Nur

Frost Gate Guardian

Join Date: Jul 2005

State of Confusion

Army Of Apocalypse (AOA)

R/Mo

Why do we have only 1 pet to choose from?
My idea is to have a kennel/mengarie similer to the Xunlei Storage in outposts/towns where we can put a pet in storage and take another pet out without having to "completely give up" a pet(s) we helped develop.

Afterall The Beastmaster in the movie/tv had multiple choices of pets for what needs he had. No, I am not suggesting we have more than 1 pet "out" at a time just the ability to choose from different ones.

As for suggestions for animals to be used as pets:
Already in GW;
Any animal with 4 or more legs(in other words all non walking on 2 feet creatures) Imagine trying to Charm a Minotaur/Drake while it's trying to kill you.

New animals;
Ferrets!!!/weasels/martens, Badgers, Wolverines, Birds(Crows !!!,Hawks,Eagles,Owls), Snakes, Fox,Coyote,Jackel(Jakyl), Hyenas...

Jade

Jade

Jungle Guide

Join Date: May 2005

Canada...... Eh!

Quote:
Originally Posted by Ensabah Nur
Why do we have only 1 pet to choose from?
My idea is to have a kennel/mengarie similer to the Xunlei Storage in outposts/towns where we can put a pet in storage and take another pet out without having to "completely give up" a pet(s) we helped develop.

Afterall The Beastmaster in the movie/tv had multiple choices of pets for what needs he had. No, I am not suggesting we have more than 1 pet "out" at a time just the ability to choose from different ones.
/signed, I completely agree with this. I mean all the pets do pretty much the same dmg, have the same AL, etc. So what could it hurt to have a kennel of your pets? Have some kind of a fee whenever you use it, it'd be a terrific money sink.

Quote:
Originally Posted by Ensabah Nur
As for suggestions for animals to be used as pets:
Already in GW;
Any animal with 4 or more legs(in other words all non walking on 2 feet creatures) Imagine trying to Charm a Minotaur/Drake while it's trying to kill you.
The problem with this would be that Minos and drakes and griffons would be too powerful of a pet. They would look super cool, but they'd just be WAY too tough. On the other hand, they have miniature poodles, why not miniature griffons?

Quote:
Originally Posted by Ensabah Nur
New animals;
Ferrets!!!/weasels/martens, Badgers, Wolverines, Birds(Crows !!!,Hawks,Eagles,Owls), Snakes, Fox,Coyote,Jackel(Jakyl), Hyenas...
This would be difficult at best to implement. They'd have to add them all to the game. Would, imo, be too difficult to implement. On the other hand, having a flying pet would be nice. Even have a skill, for any animal, that would allow you to take control of it for brief periods and even see through it's eyes. Hey, if Beastmaster can do it........

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

a fox, sweet!

what if different animals had "special" extra bonuses for that type of animal?

like a bear had a better melee attack

a melandrus stalker was faster and thus harder to hit

a fox could scout an extra 25% of the map ahead of you so you know if you have enemies ahead, or something like that. something to do with scouting.

a bird could do that too.

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

bumpage

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

I really liked the fetch Dead party member. it was an interesting option... also the elite charm beast... lol I can see us all using Stalking Night as pets with this skill, or Terrorweb Dryders. lol I have wanted a Stalking Night since the firsttime I saw it. My dune lizard is close, just not as cool looking....

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

why does it have to be a staff... cmon get real.
you could have some offhand item that worked with bows... so trappers got some extra energy and stuff

...i dunno maybe.... "Improved Trapping Gear"

just something i came up with in 20 seconds... so dont rant about it

Lithium,

Lithium,

Frost Gate Guardian

Join Date: Feb 2006

Tears of Fallen angels

R/Mo

i like the badger idea

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

any other ranger suggestions?

posted feb 23

Meneldil

Meneldil

Krytan Explorer

Join Date: Dec 2005

United States [KS]

[none]

R/W

posted march 5

Suggestion:
New skill: Arrow Lunge

Arrow Lunge - Melee Attack - Lunge an arrow towards a person attacking you close-up. Target takes ?? damage and begins bleeding for ?? seconds. You may only use this skill if the enemy is attacking you.

Just thought of it out of my mind, not important or anything.

when i say lunge an arrow, i mean your character actually takes the arrow and lunges it as if it were a sword

Galphar

Galphar

Ascalonian Squire

Join Date: May 2005

Kentucky, USA

R/

Biggest thing needed for Rangers right now are pet commands. All we need is a small little command bar with 3 commands(attack, guard, return). Here's a pick of a command bar from another NCSoft game Auto Assault.



This bar is EXACTLY what pets need and should be easily modified for use with pets or henchman.

heavy metal rules

heavy metal rules

Frost Gate Guardian

Join Date: Dec 2005

cape cod, ma

{bkr} bad karma ressurection

W/

i think that having a bird would be a superb i'd and the different types of bird, i'd love to have a falcon or eagle <i can see my falcon now "horus". your other ideas as for the quivers, and bow string, i totally agree, excellent thread idea. as well as some of the other ideas, others have posted as well.

awsome..

The Lich Ranger

Lion's Arch Merchant

Join Date: Feb 2006

Home

Children Of Orion

Mo/Me

Yea, a pet bar would be much better and make it easier so the pets dont aggro when not needed

JATO

Ascalonian Squire

Join Date: Mar 2006

R/Mo

Personally, I'd like to see....


Rangers should be able to dual wield weapons like in EQ and D&D but at the cost of damage dealing and armor.

In many MMORPGs Rangers can dual wield a primary and off-hand weapon.

I know the off-hand attack is an Assasin attack.. but the Ranger should be able to yield 2 one handed weapons.

How about this ofr a strategy trade-off.

Dual Wield
cost: Armor decreased by 33% while attacking with 2nd weapon
2nd weapon deals 25% less maximum damage and/or hits 1/3 the time.

So every 3 attacks you get an additional attack but if you are hit by a foe during that 2nd attack.... you take more damage

Seems like a fair trade-off.