Quote:
Originally Posted by Effendi Westland
There are people who have seen the light!!!
[snip]
Gotta admit I was at thirsty tho
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Heh. The problem is necros (with the possible exception of minion masters) and mesmers are so subtle that people don't see their effect. You could be playing the decisive role, but many people won't realise that the reason the bad guys are easier than normal may have something to do with those little purple triangles that keep showing up. By contrast, it's easy to see the Warrior standing up to the enemy, the fireballs and lightning bolts from the Elementalists, and so on.
Me, I've always found things seem to go a little better with a Necro around, and when it comes to Mesmers... well, I play a primary Mesmer, and I never understood why people thought Thirsty River was hard until it was my Warrior's turn
. It wouldn't surprise me if some of the people in the group I was in the first time round thought they were just especially uber that time 'round... (Or I could be being uncharitable... from memory that was a good group, and I think they did accept a Me/E without asking the Me to pretend to be an E after all...)
Incidentally, on monk players and monk henchmen: Depends on the situation and the player. I've met some very good monk players, and the difference is more or less what you'd expect - people are less likely to do suicidal things (like think Healing Touch is a good skill except for healing yourself... no offense to anyone who does get good use out of it, but as a healer I don't think getting that close to the healee is often a good idea) and, with experience, human players are usually better at setting priorities. But the computer
does have the reflexes thing going, as long as they stay alive themselves... and they can certainly do a good enough job if there are no human monks around and you're not trying to do something where the hench AI (or lack of Infused armour in certain missions, especially bonuses therof) is a liability. I finished Perdition Rock in a team with the two monk henchmen after the effort of trying to get even one human healer proved too much (the one that was around refused to go into a mission without another healer as backup...)