Most Annoying Quests.

My Sweet Revenga

Krytan Explorer

Join Date: Nov 2005

R/

Quote:
Originally Posted by Lint
Post Your Most Annoyed quests:

Mine has to be "Blood And Smoke"
The reason is that your have to go all the way to the falls to talk to dark oak, do back to Ventari's Reguge, then go to the dark Oak Again..
/signed

I hate that mission so much.... even if it is easy, it's annoying having to go through those spiders.

seut

seut

Wilds Pathfinder

Join Date: Jun 2005

Europa

Every quest i had to redo, because the hench got the quest item drop(royal papers, war machine plans, that ele quest near piken,..). ty Anet for fixing them
Also annoying were all the incomplete quests shortly after release (Althea's Ashes in Regent Valley, Fire Island bonus missions).

The Real Roy Keane

The Real Roy Keane

Wilds Pathfinder

Join Date: Jan 2006

Dublin, Ireland

Has to be 'The Elementalists Path,' where the bloody monster you're supposed to kill grows restless and decides to go for a jog. I neglected to bring a speed buff for the quest, so all i could do was shamble after the cretin, shaking my fist, until I'd degen to death from some conveniently placed Devourer traps. Unfortunately, Anet has fixed the quest so that the Boss stays at his marker, depriving a new generation of GW players from a thrilling adventure.
Oh,and honourable mention goes to that 'Last Hog' quest. Seriously, what were they thinking..

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

Quote:
Originally Posted by Skuld
Familly ties, a lot of work for no reward -_-
Yes

Quote:
Originally Posted by Inureface
Everything in the magumma jungle
Yes... and

Quote:
Originally Posted by Clusmas
Anything with devourers.
Yes. So true.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by dr1zz one
You can get the hearts before you go talk to the oak. But, i agree, that was an annoying quest.

Villany of Galrath.
Bonus for Dunes of Despair.
I have to disagree, I loved Villany of Galrath. First time I did it, I ran up to Galrath by mistake and when I looked back it was a full out battle between the bandits and Vereta's men, pretty sweet.

Grimm

Grimm

Lion's Arch Merchant

Join Date: Nov 2005

N/

I'd say blood and smoke, although the last time I did it I ran myself through it pretty quickly.

All the quests are pretty annoying after doing them 4 or so times, which is why I've stopped doing any PvE until Factions comes out.

Alana

Alana

Academy Page

Join Date: May 2005

Servants of Fortuna [SoF]

E/Me

There are only a couple that I really groan about having to do. I always liked the one with the pig. At least it was something different than mindless slaughter (not that there's anything wrong with that...)

The one I really hate? Frontier Gate Fugitives. Long, annoying, boring. The second guy is SO far from where you get the quest... and you have to wander through Pockmark Flats. Is there a more annoying area than Pockmark Flats?? *shakes her fist at Pockmark Flats*

Good thread idea

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

I hated Blood and Smoke until I did it with my minion master necro. Death Nova and Taste of Death... those Spiders never stood a chance.

I hate doing Helping the Dwarves, so boring, and it's not worth it it, in my opinion.

I'll agree with Frontier Gate Fugitives too, just so that I don't fail the mission, I clear the path back to the city so that the guy who agrees to go back, doesn't aggro everything, and if you give him a chance he becomes a wonderful aggro magnet.

Red Cloaked Deserter is boring too, no matter where you start, it's always far away.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Skuld
Familly ties, a lot of work for no reward -_-
500xp isnt a reward?

Quote:
Originally Posted by Alana
The one I really hate? Frontier Gate Fugitives. Long, annoying, boring. The second guy is SO far from where you get the quest... and you have to wander through Pockmark Flats. Is there a more annoying area than Pockmark Flats?? *shakes her fist at Pockmark Flats*
I concur. This has to be the worst (especially if you try at low levels) because the guy you escort is an aggro idiot.

{IceFire}

{IceFire}

Forge Runner

Join Date: Oct 2005

W/

i hate most quests, ascalon ones being even more hateable

thrice

thrice

Frost Gate Guardian

Join Date: Sep 2005

Grotto

No guild

Mo/Me

The first one where you have to walk 15 feet to talk to Armin Saberlin.

angshuman

Frost Gate Guardian

Join Date: Jun 2005

Frontier Gate Fugitives is by far the most annoying. In general most of the Ascalon quests are very annoying. Unfortunately they also provide a bunch of useful skills, so you are forced to do them.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

It's kinda funny, me and my wife just did "Blood and Smoke" earlier this evening (kinda new and was first time doing quest). Thing is, other than "Villany of Galrath" (my vote for the toughest quest so far), it's the highest XP quest up to that point. So we were going into it just knowing there was either gonna be HUGE amounts of mobs, some really tough bosses, or a long annoying trek. Turned out to be the long trek, so we were pretty prepared.

It's kinda annoying, but for 2,500 xp, worth it, I think. The "Helping the Dwarves" quest so far wins my vote, simply because we had no idea that one was going to be that annoying.

That one bonus where you guide the hog back to it's owner was kinda annoying, but fun. Trying not to die to hordes of Ettins while keeping the bugger on the path was actually hilarious.

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

lol Lost Hog, Frontier Gate Fugitives, and Helping the dwarves triple quest.

Blood and Smoke is easy if you kill the guy on the way down.

winterfever

winterfever

Pre-Searing Cadet

Join Date: Feb 2006

California, US

Knights of the Scorched Earth

W/Me

1 being the most annoying and five being a little less than tolerable:

1. helping the dwarves. i hate minaar and whoever else dwarves out there.
2. frontier gate fugitives. why pockmark? why would any sane fugitive go there.
3. Little Thom's cloak quest. i hate going from ascalon to the estate.
4. murder at teh hot springs. ooomg...go back and forth after talkin to 4 npc.
5. Nolani. i hate nolani.

Reks

Reks

Krytan Explorer

Join Date: Nov 2005

R/P

Blood and Smoke, if done the normal way. Just those darn spiders that pop out every three feet. Ugh....

And there was nothing wrong with Family Ties. It gave you that warm feeling inside...

Mom & Dad: "We love you, son."
Toby: "I love you, too."
*Mom & Dad disappear*


Yea yea it wasn't that dramatic but you get the point.

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

lol Nolani strange thing happened when I was doing it with my monk. Someone opened the front gate. Now given we were all lvl10 and 11 we should have died. But we didn't finished the mission in record time Couldn't do the bonus though. We did try but we had the first cut scene just as we reached and collected the book, and the second one just as we were fighting to put it back - yes Rurik made his way to the horn all on his own

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

I don't mind the long quests, I mind that the only reason that one is long is because you have to only go through the portal to talk to the guy. And then fight the exact same stuff over again. It is only long because it is stupidly repetitive.

I like Villany. It is one of the harder quests, but it is a challenge all the way through and you don't have to fight the same thing over and over, just to talk to one guy and get an update.

I used to really dread Ascalon Settlement quests because of all the tengu. Now I just take the alternate route and have no problems at all. A nice little jog, kill some ettins along the way and be done with it.

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

Villany = easy. Take a necro who has consume corpse, or necrotic traversal. Galrath can actually be soloed so all you need to do is kill one of the guys that stand too close the the edge of the cliff, necro teleports up and takes care of the rest of them Simple!

Gonzo

Gonzo

Jungle Guide

Join Date: Feb 2006

Netherlands

Defenders of the Blackblade [DotB]

W/

Helping the dwarves. <- only done this on 1/3 char cause I can't set myself to it again.
Wayward Wizard in pre, but this is because you have to find Orion. Just let him be lost already.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Red Cloaked deserters - very, very annoying. I give it a 9

Blood and smoke? 8.5

Amadei

Amadei

Krytan Explorer

Join Date: Oct 2005

Blinkie Ponie Armie

R/Me

Another vote for Blood and Smoke. Ugh. I may hate it so much because the last time I did it, on my Ranger, we started out with four people and two henchmen (Alesia and Dunham). One warrior dropped really soon, but it wasn't a big loss because we had a level 20 MM in our party (yay!). Unfortunately, the MM had to go as well, leaving my ranger self with another warrior, Alesia and Dunham. We still managed to finish it, but it was a giant PITA.

I also hate the Monk's Path in the desert. I am so glad my ranger is a monk secondary, so I won't have to do it again.

Daena

Daena

Frost Gate Guardian

Join Date: Dec 2005

1. Undead Hordes!
2. Blood & Smoke
3. Piggy chasing

wolfe2dale

wolfe2dale

Frost Gate Guardian

Join Date: Feb 2006

Hemel Hempstead

Guildless...

E/Me

I vote for Frontier Fugitives....I only ever did this once, it takes forever & is incredibly boring.

Shusky

Shusky

Lion's Arch Merchant

Join Date: Jul 2005

Flying Purple Hippos

I utterly and absolutely agree with anyone who said "everything Maguuma" and "everything with Devourers". Blood and Smoke being the most annoying of all, if you don't kill the Centaur on your way.

The dwarf guy in the middle of nowhere that gives you quests that require you to rezone in and out 3 or 4 times is annoying too, but at least the mine is nice.

Orozar, Alkar and Final Assault are among the funnest possible quests once you start doing them, but finding a competent party of 8 before that is probably the biggest pain in the ass ever. Damn you, farmers! :P

Also, quests in the north of Crystl Desert are simply infuriating. It's a hard area, but not challenging-and-fun kind of hard, but grind-through-millions-of-utterly-the-same-packs-of-devourers-and-scarabs kind of hard. A good portion of pointless grind.

Defend Droknar's Forge is dull beyond belief, but at least you can do some capping on your way. Other Titan quests are quite fun.

Loralai

Loralai

Purveyor of Useless Info

Join Date: Oct 2005

Perpetual Motion Squad [PMS]

Mo/

Blood and Smoke if done the proper way. The easy way around the rezones, is to kill the boss from the get go..get the heart, then talk to Dark Oak. Kill two with one, so to speak. But done the proper way, it is most certainly the worst. But then again, the vast majority of the maguuma-esque quests are.

pearhk

pearhk

Jungle Guide

Join Date: May 2005

Asia

the Quest u need to escort the coward Footman Tate and kill Footman XXX (forgot)

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Quote:
Originally Posted by Lord Iowerth
That's definitely an annoying one, although my vote goes for: "The Last Hog" in Kryta where you have to painfully maneuver that stupid pig all the way back to the Ascalon settlement, whilst stopping to fight ettins, and then afterwords trying to figure out where the little porker went off to.

It's not a long quest, it's not a difficult quest: but damn It's annoying. Too bad it usually gives good skills as quest reward, or i'd forget it altogether.
You can't be serious! The pig quest is the best one! Always good for a riot of laughter with a couple of friends.

Top terrible/ boring quests:
- Blood and Smoke
- Abbaddon's Mouth
- Eye for Profit

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

Eye for Profit=spiders are quite annoying

Trying to find groups for the Titans Quests

I don't really like any of the post ascalon quests. the scenery is repetive and the devourers can kiss my *bleep*.

But I think the one quests that I am beginning to LOATHE is Reversing the Scales. Ususally by the time is reach this quest I am say like level 13 or so? No matter which direction you go to reach Lord Timot, you have to wade through gobs and gobs of mergoyles and undead and those pesky crippling anguishes. I finally reach Lord Timots area, most likely with a good dose of DP to set me back, and the four Executioners start owning my party. What really sux is when you die, the Lord begins to move. If you have not cleared the ENTIRE area, including the Resurrect shrine, you will never catch him and have to start the whole dam mission over.

Ya ya take a MM blah blah blech. But when no one wants to do this with you and you are, like me, a Mesmer, and Ele, a Ranger,etc. this mission just plain sucks with henchs.

My 2 cents

wolfe2dale

wolfe2dale

Frost Gate Guardian

Join Date: Feb 2006

Hemel Hempstead

Guildless...

E/Me

Quote:
Originally Posted by pearhk
the Quest u need to escort the coward Footman Tate and kill Footman XXX (forgot)
see above mate...Frontier Fugitives is the name

Harmony

Harmony

Frost Gate Guardian

Join Date: Feb 2006

Houston, Texas

Arcane Nexus (ANX)

R/Me

For me its the Thunderhead Keep mission. Not because I find it incredibly hard myself, but it seems that most PUG groups I have ever been in (with a few very nice exceptions) fall apart at the seams during this one. You get through the quest fine until the very end and then decide to 'camp the king'. Of course, you always have SOMEONE in the party who decides to rush out, people see them going and follow, everyone starts running around like madmen, king dies and bam..mission failed.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Last Day Dawns.

Oh god oh god oh god.

Leon_Ux-ixen

Leon_Ux-ixen

Krytan Explorer

Join Date: Feb 2006

America, how I dispise it...

Order Of The Mystic Phoenix

R/Mo

Personally I like long quests something that takes time. You got to remeber theres a difference between a quest (a long dangerous journey high chance of death, low chance of survival, crazy, what are we waiting for?) and a errand (a short meaning less "Quest" where you run into the town give a message/item to a person and return.) Besides looks at what your character is do you think a Warrior would find takeing a Message to a Warmaster intersting or even worth thier time? They probiliy say, "Save your errand for some cowad!!! I am a fighter not an errand boy you stupid mage!!!"

Charqus

Krytan Explorer

Join Date: Nov 2005

Mo/

I dont really have amost annoying quest...
The most I've ever got annoyed with a quest is when i needed 4000 exp off the galgrath quest for my monk to become lvl 20 and i couldnt get a grp for 3 hours....
lol next time i take the powere lvl option

boxterduke

boxterduke

Furnace Stoker

Join Date: Jun 2005

Walking the ruins of Ascalon

DVDF

Me/

I have not read the thread but I'm sure people mentioned these quests before.

Rangil Ironbow

Quest: Minaar’s Trouble. Find Minaar Stonesledge in Iron Horse Mine. Escort Minaar back to Traveler’s Vale. Reward: 500 xp, Tall Shield (Armor: 7 req. 5 Tactics), Focus Item (Energy+7 req. 5 Healing Prayers).

Quest: Minaar’s Worry. Go to Iron Horese Mine and kill Ore Darkwhip. Deliver the war machine plans to Rangil Ironbow. Reward: 500 xp, Battle Axe (Dmg: 6-16 req. 5 Axe Mastery).

Quest: Iron Horse War Machine. Go to the Iron Horse Mine. Sabotage the 9 control levers around the equipment used by the Stone Summit. Reward: 500 xp, Smiting Staff (Energy +7, Light Dmg: 4-7 req. 5 Smiting Prayers, Two-handed), Longbow (Piercing Dmg: 11-18, req. 5 Marksmanship, Two-handed).

The stupid ones that you get from the dwarf where you have to go back and forth between the Traveler’s Vale and the Iron Horse Mine.

====

Also

Councilor Vaylor

Primary Quest: White Mantle Wrath: A Helping Hand. Speak with Ventari. Defeat the forces surrounding Ventari’s Refuge. Return to Councilor Vaylor for your reward. Reward: 500 xp, Focus Item (Energy +10, req. 8 Domination Magic).

Primary Quest: Urgent Warning. Meet up with Gretchen’s Scout. See Elder Gretchen for your reward. Reward: 500 xp, Battle Axe (Slashing Dmg: 6-21, req. 8 Axe Mastery), Smiting Staff (Energy +8, Light Dmg: 7-13, req. 8 Smiting Prayers, Two-handed).



Deep Root

Quest: Dropping Eaves. Find the White Mantle meeting spot and eavesdrop on their conversation. Return to Deep Root and tell him what you have overheard. Reward: 500 xp, skills: Iron Mist (E), Spirit of Failure (Me), Rebirth (Mo), Death Nova (N), Predatory Season (R), Shield Stance (W)

Quest: Blood and Smoke. Find Scout Melthoran in the Reed Bog. Find Dark Oak in The Falls to the southwest. Slay Drogo Greatmane. Return the Bloody Hearth to Dark Oak. Return to Deep Root and tell him of Dark Oak’s warning. Reward: 2500 xp, skills: Meteor (E), Spirit Shackles (Me), Protective Spirit (Mo), Barbed Signet (N), Savage Shot (R), “I Will Survive!” (W).

From Ventari’s Refuge.

tommarrow

tommarrow

Wilds Pathfinder

Join Date: Dec 2005

Shyft Machine [MYTH]

E/

Pretty much any quest where you have to keep person X alive while they run ahead and aggro EVERYTHING. "Hey Prince, do you mind if I get my item drops?"

Naxohs Seralna

Naxohs Seralna

Frost Gate Guardian

Join Date: Nov 2005

Norway

House of the Silver Phoenix (HSP)

E/R

Blood and Smoke is the worst quest in the game. Period. Too bad I have a necro that's as good as ready for the jungle now. That and the Desert are my least favorite parts of the game.

Mavrik

Mavrik

Forge Runner

Join Date: May 2005

Alaska

The quest I found very annoying above all else was going out from Yak's bend looking for the ascalon ppl who had not made it to Yak's Bend. Before Anet fixed this, they always were located in the middle of a large group of ice golums and dwarves who always had the group killed before you got there. You could even leave from the closest portal (leading back to ascalon) and never make it in time. I failed that quest like 40 times before finally getting it. Now Anet has the group located in another place safe from being killed and I have had no problems since.

Helping the Dwarves is my all time least fav quest now. I've had to reset the map when the battle plans did not drop for me. I think one of my hench got them.

Blood and Smoke is easy. I always collect the heart first but I really hate those dropping spiders...

The Last Hog is way to easy. If not for the ettins I don't know why they even bother making it a quest lol.

swiftygem

Frost Gate Guardian

Join Date: Dec 2005

Blood and Smoke, as well as anything else in jungle was very difficult for my ranger and monk, especially the nasty spiders, when you kill one and four others will drop from the trees. But with my MM necro, the jungle was probably the easiest area in the game. Lots of bodies and I didn't have have to do anything, because minions attack the spiders as soon as they drop from the trees and obviously have no problem with poison.
The worst quest for this char was actually The Forgotten Ones, where you have to get to that guy that gives you the 15 att pts quest. I don't know if they changed it since I have been there with my previous characters, but with MM, it was hell. I could swear there weren't so many Hydras around before. Now I had to fight many of them and couldn't get the bloody henchies to go in front of me, so I usually got a nice welcome in form of Meteor+Fireball.

Witchdoctor Avignon

Witchdoctor Avignon

Lion's Arch Merchant

Join Date: Feb 2006

K.C.

Reavers of Chaos

Mo/N

With out a doubt the jungle is the worst area in the game. You have the three most annoying creatures Anet could think of. 1. Devourers 2. Spiders 3. Scarabs...That's it. This trio of annoying creatures put together make the trip and all subsiquent quests in the area hell.