Most Annoying Quests.

Ranger Rog

Lion's Arch Merchant

Join Date: Jan 2006

UK

[TOG]

Titan source - before the map jump feature was added you deserved the 50k Xp for just being able to form a party for it.
Iron horse war machine - with the rezoning and the plans dropping for henches the first 3 times you do it (is this fixed yet?)
That mission on the fire islands where you first get to fight a titan at the end and it just stands in the corner sulking while you batter it to death.
The quest in the desert where you have to kill that minotaur that just takes off into the distance most of the time.

labsenpai

labsenpai

Lion's Arch Merchant

Join Date: Aug 2005

Mo/E

Anything involving the non-mappable Ascalon Settlement. They even had to put the Wintersday quests around there...arg.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by LifeInfusion
500xp isnt a reward?



I concur. This has to be the worst (especially if you try at low levels) because the guy you escort is an aggro idiot.
not to me

LouAl

Wilds Pathfinder

Join Date: Dec 2005

I don't see why everyone hates villany. It was so long and difficult when I did it the first time (not knowing that ToA was a better start area), my guildie and I just kept fighting and then zoning to a new area, then the green star was a looong way away, so we fought there and zoned to a new area and the green star was a looong way away...I really did think it was fun.

I don't like the whole repeat killing of the same groups after a rezone, but even worse are Last Day Dawns and Defend North Kryta Province. I don't hate them because of the quest, but because I spent somewhere near 6 hours each spamming for a group (no one wants a mesmer for LDD?!?!). grrrrr For some reason people don't want to break the titan's spirit so they can't fight, they just want the holy trinity plus another warrior.

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

I like every quest or mission as long as they are optional. I hate every mission that cannot be skipped to proceed to the next part of the game.

Myrkwid

Myrkwid

Frost Gate Guardian

Join Date: Jun 2005

R/Me

Uh, it's been a long time, but the most annoying ones I can remember:

Helping the Dwarves
-clearing the same area multiple times in a row, just to fulfil some pretty unrewarding quests is kinda boring

Ranger Master Nentes Quest
-don't remember the actual name, but the one where you have to "sell" your pet to charm him a stalker. Did not want to get rid of my warthog just for a silly quest. That it gives skills didn't make things less annoying for my ranger...

Cjlr

Wilds Pathfinder

Join Date: Aug 2005

SMS

E/Me

Quote:
Originally Posted by Myrkwid
Ranger Master Nentes Quest
-don't remember the actual name, but the one where you have to "sell" your pet to charm him a stalker. Did not want to get rid of my warthog just for a silly quest. That it gives skills didn't make things less annoying for my ranger...
God I hate that one. Hate it with a passion. Who gives a sh*t about freakin' Melandru's Stalkers, after all? My wolf was good enough for me.

But it gave skills as a reward, and I was too cheap to buy them, so it was goodbye Wolfy until I got to Yak's Bend.

p3falien

p3falien

Ascalonian Squire

Join Date: Mar 2006

Dragon Order

Me/W

Quote:
Originally Posted by angshuman
Frontier Gate Fugitives is by far the most annoying. In general most of the Ascalon quests are very annoying. Unfortunately they also provide a bunch of useful skills, so you are forced to do them.
I can't believe no1 came up with that one earlier.
It's particularly anoying since this quest is given on a stage in the game where you probably already explored and cleared the quests in that area (caravan and some mesmer/ele q's)
So you have to go back...walk that bastard through a cleared area because else he will honorably suicide himself on any monster you missed.
And then go back again to kill the other... most annoying.

most q's are quite 'mixable' so this won't happen but this one always bites the most.

Vana The Everyoung

Vana The Everyoung

Academy Page

Join Date: Nov 2005

Adelaide, Australia

Mo/N

My most hated mission is the Aurora Glade for several reasons

1st never seems to be many people in the district so your choices for making up a team are limited, never see any monks.

2nd most pug teams that I have been in have failed at least 2x before finally getting past the 3 portals.

3rd is that we always seem to get 1 or 2 rage quitters after failing to get the bonus mission. I did this mission 4x last night and still was not able to move past the mission with my lv19 necro /mo.

I agree with witchdoctor

With out a doubt the jungle is the worst area in the game.

MelechRic

MelechRic

Desert Nomad

Join Date: Jun 2005

RA

[ODIN]

N/Mo

Besides the ones mentioned I was also not fond of the Nebo Terrace murder quest (or any of the others connected with it like the blanket quest). Seemed like you had to fight your way through that valley full of Tengu about 3 - 4 times to get everything settled.

I'm pretty much not a fan of any of the quests that make you traverse the same map multiple times, give some lame item and 500xp. It's simply not worth doing unless you just enjoy the scenery.

Ailyrr Merlena

Ailyrr Merlena

Academy Page

Join Date: Aug 2005

VA

E/N

No, you have it ALL wrong.

The most annoying quest is the ranger quest from Artemis in the Shiverpeaks.
First off, its on the way to the Helping the Dwarves Quest, which you end up having to do. Then you finally complete that one, and NO ONE will help you get BACK to Artemis before she DIES (why? Because you're the ranger).
Can you simply run to Artemis before the Stone Summit KILL her? NO! The ice golems hit you with deep freeze, and you can...not....move.

And what do you get for this? Winter. A skill you don't even need until you get to Hell's Precipice, when EVERYONE wants a ranger with winter (whom they didn't help get it).

Witchdoctor Avignon

Witchdoctor Avignon

Lion's Arch Merchant

Join Date: Feb 2006

K.C.

Reavers of Chaos

Mo/N

Quote:
Originally Posted by Vana The Everyoung
My most hated mission is the Aurora Glade for several reasons

1st never seems to be many people in the district so your choices for making up a team are limited, never see any monks.

2nd most pug teams that I have been in have failed at least 2x before finally getting past the 3 portals.

3rd is that we always seem to get 1 or 2 rage quitters after failing to get the bonus mission. I did this mission 4x last night and still was not able to move past the mission with my lv19 necro /mo.

I agree with witchdoctor

With out a doubt the jungle is the worst area in the game.
I think you mean Thirsty river. Thirsty is the one with the priests you have to kill before they rez the entire forgotten/enchanted army.

Cherno

Forge Runner

Join Date: Jan 2006

Stars of Destiny

E/

Quote:
Originally Posted by MelechRic
Besides the ones mentioned I was also not fond of the Nebo Terrace murder quest (or any of the others connected with it like the blanket quest). Seemed like you had to fight your way through that valley full of Tengu about 3 - 4 times to get everything settled.
You know you can do almost the entire LA -> Ascalon Settlement -> Nebo Terrace stuff without hardly fighting anythign right?

I never take the tengu route any longer.

Leave LA and go towards the swamp and cut through that just briefly towards giant's basin. You can get to the settlement much easier that way (indirect path, but safer)

Then go to Nebo Terrace, and hug the right hand side when you make that conrner and go to the guys for blanket and you don't have to fight anything.

With Henchies you can then run into bettletun with any character.

Use Beetletun as your launching point to get back to Nebo or AS from now on. Then go to Bergen get the quest updated, warp back to Beetle, go back out and get the quests updated. All Done.

A couple of other notes from other posters:
I believe the Nente quest is called "Endangered Species"


Quote:
The quest in the desert where you have to kill that minotaur that just takes off into the distance most of the time.
Elementalist's Path to kill the Kree Minotuar. The last update said that that has been fixed. Haven't had to do it yet on my new char so can't confirm.


The Artemis quest is annoying, but usually if you run up and agro the group they won't attack her unless they already are. If they are you might as well rezone because you will probably not be able to get to her in time. If you party is being jerks and not helping that's just sad. Get the agro and try to lead them back to them and force them to fight

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

The Abaddon's Mouth bonus has to be the most annoying.

You have to clear the path all the way to the bonus (including some wurms), then go back, free the girl, and WAIT WAIT WAIT (approximately eternity plus infinity) for her to walk to the Fortress Gate. Speed boosts don't speed her up.

THEN when she gets near the exit, she TURNS AROUND and WALKS BACK nearly to the start point! THEN she TURNS AROUND again and walks back to the gate.....

WHERE SHE STARTS RUNNING!

merciless

merciless

Frost Gate Guardian

Join Date: Aug 2005

Sin Squad www.sinsquad.us

W/

I hate them all... that's why I love completing them. My hatred for quests makes me just wanna get out there and beat the crap out of the quests.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

The holiay quest that we got during X-Mas were annoying since you have to either asked someone where the items is located or (like me) go everywhere to look for them!

Cherng Butter

Cherng Butter

Desert Nomad

Join Date: Jan 2006

Maryland

The Mirror Of Reason [SNOW]

E/Mo

i hate most of the quests in the game, namely because i do them with henchmen because they aren't important enough for PUG's...they get dull rather quick, and not having people to chat with haves me end up just pressing numbers idly on my keyboard...

...the quests that have you zone to another outpost to talk to a guy are nice tho, haha

Blessed Winds

Blessed Winds

Lion's Arch Merchant

Join Date: Jan 2006

I live in Panda Land. It's wonderful.

PLU (Panda Lovers UNITED)

Me/Mo

All of Minaar's quests. I hate that I have to go back to the Iron Horse Mine 3 times, and clear out all the monsters all over again each visit -_-

Rebirther

Rebirther

Lion's Arch Merchant

Join Date: Aug 2005

England, UK

Clan Dethryche

Mo/Me

Quote:
Originally Posted by Blessed Winds
All of Minaar's quests. I hate that I have to go back to the Iron Horse Mine 3 times, and clear out all the monsters all over again each visit -_-

I agree

--
Also The titan quests - not because of the quest in general, but because it is VERY VERY difficult to find a group to complete it, especially the Titans Source. near impossible to get a group unless you go with friends/guild mates.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

ummmmm.... I hate Bonus quest of "Divinity Coast". It seems sooo easy, yet you usually end up lost 1 of the chosens, thus fail the bonus entirely.

DarkGanni

DarkGanni

Forge Runner

Join Date: Mar 2006

Malta

[CuTe]

E/

Quote:
Originally Posted by Blessed Winds
All of Minaar's quests. I hate that I have to go back to the Iron Horse Mine 3 times, and clear out all the monsters all over again each visit -_-
Same Reason I Hate those quests.

noice1

Ascalonian Squire

Join Date: Mar 2006

IL

[ARIN]

R/

I'd say just about all the North Shiverpeak quests. For some reason it is hard getting a party together to do them. It's not far enough into the game where everyone is experienced and it's hard enough where level 7-8 characters (you know who you are) don't make things any easier. The Stone Summit are my most hated of enemies because they always seem to have a necro/mesmer in the mob who strip enchantments (not to mention empathy/pacifism that's so annoying as a warrior).

Gonzo

Gonzo

Jungle Guide

Join Date: Feb 2006

Netherlands

Defenders of the Blackblade [DotB]

W/

Well getting a party together in Northern Shiverpeaks isn't all that hard. This is about the only part of the game which I almost always PUG.

Kriel Drache

Academy Page

Join Date: Mar 2006

Order of the Lady Renee

Me/Mo

Hmm... for me it would be Aurora Glade and the portal attunement. Unless the team knows what it's doing (which it rarely does whenver I've tried it), it's a vicious cycle of running crystals which will go on forever because the people who aren't running the crystals are too busy attacking the White Mantle instead of THEIR crystal runner, so it's a vicious cycle of never getting it done and eventually everyone dies.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

For missions:
Elbonia Reach
Thunderhead Keep
And that bonus where you have to awaken the guardians.

For quests:
Galrath's (I did it with one PC, and I'm not doing it again)
Iron horse mine trio (only redeeming part about it is you can get to ice tooth easily)
2nd one for +15 skill points (just annoyed me)

Matsumi

Matsumi

Jungle Guide

Join Date: Mar 2006

I'll have to agree with the lost pig, titan quests, and helping the dwarves.

lost pig - This one always bugged me, because I don't find it enjoyable to chase a little piggy around that has unpredictable movements. Since there's usually some important spells on that quest I find myself doing it every time. "I know yous the hero in the game n all, but it's time to chase some piggies YEEHAW!" What in the world is up with that?

titan quests - Not because they're hard for me, but I can't get a dam group to DO them. Unless of course, I'm a monk, warrior, or ranger, and sometimes (not always) necro.

Helping the dwarves - just plain annoying. Hey little guy, I just got you the plans, now do your own dirty work, I fullfilled my end of the bargain. Lazy dwarves, lol.

Havelock

Academy Page

Join Date: Feb 2006

Quote:
Originally Posted by Matsumi
Helping the dwarves - just plain annoying. Hey little guy, I just got you the plans, now do your own dirty work, I fullfilled my end of the bargain. Lazy dwarves, lol.
I never actually do that quest, just click it with every secondary profession for my char to get the skills for free and then abandon it again.

DeadlyFred

Ascalonian Squire

Join Date: Mar 2006

I wish all the quests were as easy as that stupid pig-herding. If not for the surprise Ettin rush I would've gotten it done on the first try. He moves VERY predictably if you don't try to run him over :P .. gimme free skills for herding a pig, I'd do it all bloody night

hidden_agenda

hidden_agenda

Lion's Arch Merchant

Join Date: Jun 2005

Quote:
Originally Posted by Matsumi
lost pig - This one always bugged me, because I don't find it enjoyable to chase a little piggy around that has unpredictable movements.
This quest used to annoy the hell out of me as well unless I figure out how to predict the pig's movement. The pig will always try to head AWAY from you and the direction you are approaching from. So always approach from the south side and use the passage walls to limit his movement so that he can only move north.

Quote:
Helping the dwarves - just plain annoying. Hey little guy, I just got you the plans, now do your own dirty work, I fullfilled my end of the bargain. Lazy dwarves, lol.
So true!!! Why don't they put the freaking dwarf on the OPPOSITE SIDE of the portal? They can spawn different monsters once you get a different quest...

magnetic mage

Ascalonian Squire

Join Date: Mar 2006

The Stormclouds of Sarcasm

E/Me

For me its just any quest with an ally in. If they die then your whole party fails the mission. Especially Killroy Stoneskin in Sorows Furnace. He justs rushes in and gets killed and the whole missions failed. And you've got to walk back into sorrows furnace to do it again. I want to be nuking or disabling my enemies not looking after some insane dwarf.
Apart from that the hog quest kinda got on my nerves. when the ettins attack you get distracted and lose the hog. Ah well, done it now...

DFrost

DFrost

Krytan Explorer

Join Date: Jul 2005

Ultima Thule

Legacy of Echovald [Echo]

P/

I didn't like Eye for Profit at all. It's a long trek, filled with wind riders, devourers, scarabs and spiders. As for missions, Ruins of Surmia is by far the worst. It's really long, the bonus is hard to do with a PUG (since someone usually attacks the ember bearers too early despite warnings), and after all the walking it's still possible to get killed in the obelisk phase, if everyone doesn't pay attention.

Ogg

Academy Page

Join Date: May 2005

Quote:
Originally Posted by magnetic mage
For me its just any quest with an ally in. If they die then your whole party fails the mission. Especially Killroy Stoneskin in Sorows Furnace. He justs rushes in and gets killed and the whole missions failed.
You should have seen Rurik in BWE/E34E-events. Kilroy has nothing on Rurik rushing forwards towards the next group of mobs at 10% health, when the party suffers from zero-energy and almost non-existant health.

Killroy waits for you, at certain places on the map, until it rushes towards the mobs.

Rurik didn't wait, ever. These days, it's easy, as Rurik follows you, instead of rushing.

Rurik, Whammo in the worst sense.

But, the most annoying quests are Helping the Dwarves and Blood&Smoke. They just aren't any fun.

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

All missions around Post Apocalyptic Ascalon area ...It is just sad looking place to play after Pre-Searing and actually it still doesnt inspire to walk there after almost one year of playing.

Vhayr

Krytan Explorer

Join Date: May 2005

UK

Malice Nights [MN]

A/Me

Titan quests, any of the first Shiverpeak quests (I hate that bloody area).

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

I have to say i found pre seer the dullest place ever, couldnt wait to leave.

Master_Balgus

Ascalonian Squire

Join Date: Mar 2006

In my natural habitat

I Love Daisy[TCO]

R/Mo

Villany of Galrath... altho I always find myself helping random ppl with it

sirelricthemad

sirelricthemad

Academy Page

Join Date: Oct 2005

The Grotto

Crusaders of Valhalla [Odin]

Mo/N

The sorrows furnace quests. Try going into the warcamp and getting a group for somehting other than orozar or final assault. blasted farm central :P

Matsumi

Matsumi

Jungle Guide

Join Date: Mar 2006

Quote:
Originally Posted by sirelricthemad
The sorrows furnace quests. Try going into the warcamp and getting a group for somehting other than orozar or final assault. blasted farm central :P
lol, I agree. I once got into a group there and thought we were all doing the high priest quest, more than half the team automatically went for orozar right away, and some of us were like, "Hey, we're not doing oro, could you snap out of it please?" lmao

stickyballs

stickyballs

Banned

Join Date: Feb 2006

American Servers

Sin Squad [SIN]

W/

Some quests are so annoying I just skip it. I only do Galrath because I get more Exp. doing the quest than at the end (w/ scrolls of course). Monk's Path now is pretty annoying though, damn Scarabs...

Goolick

Goolick

Lion's Arch Merchant

Join Date: Aug 2005

I need a good pvp guild

Quote:
Originally Posted by Inureface
Everything in the magumma jungle
What he said.