Most Annoying Quests.

cangeman

cangeman

Ascalonian Squire

Join Date: Oct 2005

Point Of No Return [NORE]

N/

The most annoying I've run across so far have been the Iron Horse Mine quests from Rangil. It wouldn't be so bad if he'd just move a couple feet into the zone or give all quests at once.

mjd03003

Pre-Searing Cadet

Join Date: Mar 2006

Reapers Bane

Me/N

I hate the quests/missons where "GLF Monk" "GLF 2 Monks" and "GLF (fill in the blank) - already have 2 monks" is spammed incessantly while you still cant get into a party after 20 minutes.

They really should give other characters some better healing ability.

J3mo

J3mo

Lion's Arch Merchant

Join Date: Feb 2006

NL

Please contact the Administrator if your date of birth has changed.

Mo/

Quote:
Originally Posted by Fantus
Blood and Smoke and the Shiverpeak Mines triple quest
Agreed

Ashleigh McMahon

Ashleigh McMahon

Site Contributor

Join Date: Apr 2005

North East England

WoTU[Warlords of the Underworld]

Mo/Me

I so hate the quest in fort ranik(I think thats the place.)Where you have to find 2 traitors, bring one back then run all the way back and kill the other.

Ashleigh.

Feminist Terrorist

Feminist Terrorist

Desert Nomad

Join Date: Nov 2005

Oh Noes! The 'burbs!

Beak of Darkness. I friggin' hated that quest.

Fist_of_God

Fist_of_God

Desert Nomad

Join Date: Aug 2005

Mo/W

Gwens flute Quest. OMG!!! having to fight all those critters around the pond, its crazy!

Rayinzar

Academy Page

Join Date: Mar 2006

Europe

Blue Moon Shadow {CAT}

Me/R

Weird thing about that quest, I cleared out every creature in the area and was still completely unable to find the flute...

spiritofdead

Academy Page

Join Date: Feb 2006

Mo/W

The most annoy quest, Sorrow's Furnace quest (High Prist Alkar, Orozar and Final Assault). Finding people for those quests are nearly impossible not mention have to deal with people spamming (WTS [green item]) on the public channel instead on trade channel plus more spam from obsessed farmers for green item. I wish they nerf farming at warcamp somehow, at least I hope those obsessed farmers stay at Warcamp when Factions release so I won't have to deal with farmers in Cantha.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Ashleigh McMahon
I so hate the quest in fort ranik(I think thats the place.)Where you have to find 2 traitors, bring one back then run all the way back and kill the other.
Seconded. I got so tired I dropped the quest.

landes

landes

Ascalonian Squire

Join Date: Feb 2006

frankfurt, germany

R/E

First: Help the dwarfs
runner up: blood and smoke (at least this quest gives you a nice xp reward that helps you level up)

the last hog was the funniest quest in gw so far. true it got a little anoying when that ** pig was turning in a wierd direction, but at least you had to use your brain a little in order to find out how to direct the pig.

there was also a damn anyoing quest in the north mountains, where you had to kill a certain boss monster that was surrounded with three or four of those doyak-master elefant type mob who can make this big stamp that interrupts and you fall down.even with me being lvl 20 and henchies from yakes bend, i went to -60% and would have dropped even more before finally killing the boss.
I HATE INTERRUPT!

Lord Iowerth

Lord Iowerth

Wilds Pathfinder

Join Date: Sep 2005

Atlanta, GA (#guildwarsguru FTW!)

Biscuit Of Dewm [MEEP]

R/Mo

Figuring out how to herd the hog is not difficult ... but the pure fact that it is aggrivating that a great hero or heroine should be forced to herd livestock is downright insulting I do, however, enjoy the fact that your accept quest line is "Sure, i've got nothing better to do."

Also, I have not noticed where learning how to herd a hog has been of use elsewhere in the game.

Quote:
Originally Posted by Ashleigh McMahon
I so hate the quest in fort ranik(I think thats the place.)Where you have to find 2 traitors, bring one back then run all the way back and kill the other.
This was my runner up, such a long hike and filled with devourers ... who are, arguably, the most annoying monster-type in the game.

XzyluM

Frost Gate Guardian

Join Date: Jul 2005

Chapter Twelve [XII]

Helping the Dwarves and Blood and Smoke. Those two are enough to make you seriously want to slam your computer against the wall.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by cangeman
The most annoying I've run across so far have been the Iron Horse Mine quests from Rangil. It wouldn't be so bad if he'd just move a couple feet into the zone or give all quests at once.
Yeah, any related quests that require you to fight through an area you just fought through, just because you have to leave a zone to talk to someone, are poorly designed, IMO. A game is supposed to be fun. Having someone repeat what they just did isn't fun. So I don't do the iron horse mine quests one after the other. I do the first, do other stuff, do the second, etc. It's still poorly designed, though, along with any others like that (Blood and Smoke is another one).

Dirty Savage

Dirty Savage

Academy Page

Join Date: Nov 2005

Saskatchewan

Sure I'll revive a dead thread cause I'm just that bored . . .

Yeah, that hog one in Kryta was pretty annoying since I got the damned thing to about 10 yards of the farmer only to have it get stuck between two fences. Had to wait a while for it to finally come out, then the damned henchies scared it right back in there! Arrrrrggggghhhhh!

Tonight, though, I have had a couple of disasterous attempts at doing the bonus mission for Divinity Coast. First time through no one had a clue how many villagers you had to tote with you. Ok fine, learn from your mistakes.

next time through someone said there were four we had to get. Found the 4 only to have them poison themselves to death in the swamps while our healer ran around picking up loot.

Ok, 3rd time through a dude who claimed he'd done the mission several times told us there were 5 villagers. Found all 5 and we were careful going through the poisoned swamp and then . . . I lost connection with an error 007 message.

Damn near cried.

Phaern Majes

Phaern Majes

Desert Nomad

Join Date: Sep 2005

Anywhere but up

The Panserbjorne [ROAR]

R/Mo

Pretty sure my vote goes to all of them, not a fan of quests, only missions and farming

Lets Get to Healing

Banned

Join Date: Dec 2005

You want see?

True Gods of War [True]

Mo/W

Anything thats in factions.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Lowly Peasant
I can't stand Helping the Dwarves, maybe if the damn guy wasn't on the other side of the portal so that you didn't have to kill the same mobs every time you have to go back.
QFT

Quote:
Originally Posted by Witchdoctor Avignon
With out a doubt the jungle is the worst area in the game. You have the three most annoying creatures Anet could think of. 1. Devourers 2. Spiders 3. Scarabs...That's it. This trio of annoying creatures put together make the trip and all subsiquent quests in the area hell.
Also QFT.

Also, I nominate Vizunah Square. KEKEKE AFFLICTED RUSH+that asinine locked gate thing in Factions= SUCKS ASS. The quest to get there is even worse, with that huge mob of Afllicted camping out right by the entrance...

Winds of Blood

Winds of Blood

Frost Gate Guardian

Join Date: Jun 2005

Void Engineers [vE]

probably the onefrom the northern gate or w/e the fk its called... chase the 2 refugees............ with the option of "kiilling them" but it wont let you kill the first one, focing you to return him abck to the city and then going to pockmark flats and slay the seconds guy

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Winds of Blood
probably the onefrom the northern gate or w/e the fk its called... chase the 2 refugees............ with the option of "kiilling them" but it wont let you kill the first one, focing you to return him abck to the city and then going to pockmark flats and slay the seconds guy
Red Cloaked Deserters. It's pure drudgery babysitting that idiot back to The Wall from Pockmark Flats, what with his slow speed and devourers every two steps. It's the only factions quest which I simply wont do.

Factions have given me many more hate-quests, though. "Luxury Goods" and "Passing the buck" are nearly as annoying as Red Cloaked Deserters.

Brutaniu Mason

Brutaniu Mason

Krytan Explorer

Join Date: Aug 2005

W/Mo

Undead. Hordes. I do this quest with all my characters (for the skills) at level 20 and they still die like 5-10 times doing it and most likely failing. The quest is WAY too hard for the level you're supposed to be when you get there. Wave after wave after endless waves, that keep getting bigger and bigger. And as you and your henchies die (and they will die) their undead Minion Masters just get stronger and stronger.

The funniest thing is...they made this quest HARDER since release, I do believe. Pretty sure the last wave used to not always involve an UNDEAD LICH..but it does now (pretty old update). I just find it absurd that they made a strikingly horrid quest even tougher on the poor little nublings that make their way there.


That aside, I enjoy THE PIGGY QUEST! OMG <3's. It takes true skill to maneuver a hog. That quest used to not always attract Ettins to you also hehe. But I agree on buffing that difficulty. In no time at all I was a Hog Master, if you will, and the 2 skills and 1k exp from the reward seemed like taking candy from a baby.

As for the bigger, badder, and more rewarding quests. I'd say for the most part they are quite cool. Adds some spice to the game to take your buddies and form a mighty team to go beat up the titans or destroy the robot in SF or what have you. They're not necessary and certainly unique and rewarding.

WasAGuest

Desert Nomad

Join Date: Jan 2006

When I read the old posts and saw which ones annoyed people, I noticed that the ones that annoyed players were also the same kinda of quests cloned and repeated in Factions.

Running here and there, clearing an area multiple times, finding someone then returning to kill of another from where you just came from. I had a good laugh at that cause I'm in the same frame of mind.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

I hate any quest that requires to babysit an overly aggroing npc. Especially that one in Cantha where Master Togo keeps on talking in the cutscene, while already inflicted are attacking. He just keeps on talking and talking, and when finally the last player of our party decided to skip, you see the slaughter that is done.
Cutscenes are also terrible for a minionmaster imho.

samifly

samifly

Wilds Pathfinder

Join Date: Dec 2005

Girl Power [GP]

Mo/Me

Any quest that requires you to zone and come back - Blood and Smoke, Helping the dwarves series, and about 1/2 the quests in cantha

art_

art_

Jungle Guide

Join Date: Dec 2005

Quote:
Originally Posted by Feminist Terrorist
Beak of Darkness. I friggin' hated that quest.
ya rly

but i <3 my black moa

Pompeyfan

Wilds Pathfinder

Join Date: Sep 2005

Isle of Wight

DVDF

R/

Any mission/quest that involves:

Having to cover/clear the same area more than once because of rezoning/design of quest

Having to keep a stupid NPC or X amount of creatures alive

Time limits rather than proper bonuses

To name a few:

Propechies:

Helping the Dwarves, Dropping Eaves/Blood and Smoke, Army Men

Factions:

Far too numerous to list - about 80% of the missions/quests

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

I forgot that damn Undead Hordes mission. It's got the same problem as Vizunah Square (KEKEKE ___ RUSH is not fun.)...

megalomaniac_mutant

megalomaniac_mutant

Lion's Arch Merchant

Join Date: Dec 2005

End of the Universe

My guild name not know you must.

Quote:
Originally Posted by KvanCetre
So people who haven't seen the cutscenes should skip it so you aren't inconvienced? Sounds a bit selfish imo
/signed

I never skip cutscenes, even if i've seen them loads of times before...
I'm mean....

Ariana Of Damia

Ariana Of Damia

Lion's Arch Merchant

Join Date: Jun 2006

♥ Aurelio Furor ♥

Melodic Gaki gets my vote

_,.-+=’* ♥ Aurelio Furor [AUR] ♥ *’=+-.,_
Ariana Of Damia (Mo/Rt) ♥ Electra Of Damia (W/Mo) ♥ Lexa Of Damia (E/Mo)
Lily Of Damia (R/Mo) ♥ Mia Of Damia (Me/Mo) ♥ Zarina Of Damia (N/Mo)

Swinging Fists

Wilds Pathfinder

Join Date: Mar 2006

W/Mo

Quote:
Originally Posted by megalomaniac_mutant
/signed

I never skip cutscenes, even if i've seen them loads of times before...
I'm mean....
Great. How about you run a Minion Master build and invite some people from this thread to join in your party. See how you feel about skipping cut scenes then.

Personally, I think ANet screwed the pooch on this one. People should have the right to watch the cut scenes, but then, when you do, your party is usually adversely affected.

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Abbadon's Mouth bonus. Ok I know isn't not a quest, but it's ridiculous!

Leah walks (crawls) All-The-Way to the gate and then TURNS AROUND AND WALKS BACK and then
TURNS AROUND and walks back to the gate again.


The next most annoying is the SERIES of quests in Waijun Bazarre where you talk to the guard and then run up and talk to the minister and then run back to you talk to the guard and then run up and talk to the minister and then run you talk to the guard and then run up and talk to the minister and then run you talk to the guard and then run up and talk to the minister and then run you talk to the guard and then run up and talk to the minister and then run you talk to the guard and then run up and talk to the minister and then run you talk to the guard and then run up and talk to the minister and then run you talk to the guard and then run up and talk to the minister and then run

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

^^^^^ I think you left one out in the middle you have to talk to that guy.