
Besides dropping from HoH chests, they also drop from quest reward chests in FoW and UW.
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milias

Vampiric Corruption
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Originally Posted by quanzong
Not really true, I tested it with Crystalline req 13 and this Purple Longsword req 8, both same damage, neither have damage modifer or penetration %, and same hilt, and when I was doing dmg agaisnt a mob with my crystalline i was doing 16 - 22 dmg (non criticals) and when I tested the long sword it was doing 15 - 19, I killed the same mob type 7 times with each sword.
Now either high req does more dmg or different skin types mean some do more dmg then others. I was using the same swordmanship 13 durning the test for both weapons. |
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Chief
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Originally Posted by quanzong
Not really true, I tested it with Crystalline req 13 and this Purple Longsword req 8, both same damage, neither have damage modifer or penetration %, and same hilt, and when I was doing dmg agaisnt a mob with my crystalline i was doing 16 - 22 dmg (non criticals) and when I tested the long sword it was doing 15 - 19, I killed the same mob type 7 times with each sword.
Now either high req does more dmg or different skin types mean some do more dmg then others. I was using the same swordmanship 13 durning the test for both weapons. |
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Originally Posted by quanzong
... neither has damage modifer or penetration %, and same hilt, ...
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, anyhow I am going to assume what you are saying is:1. Both of your swords has no Weapon Modifier and has not been CUSTOMIZED.If what you are saying is true, you must have the "magical weapons" of Guild Wars and is contradicting what Alex Weekes said about weapon requirements.
2. Both of your swords has no Weapon Upgrade (Hilt or Pommel)
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Originally Posted by Alex 'GhostRaptor' Weekes
Weapon requirement works as follows:
1. If you meet or exceed the requirement, you will deal damage within the range listed. 2. If you do not meet the requirement, you will deal damage within a range not specified (though very similar to a 'starter' weapon). Also note that your attribute has a passive effect on damage and the likelihood of critical hits (and thus more damage) independent of the weapon requirement. The requirement sets the 'base' damage range the game uses, which is then modified by the passive effect to reach the final damage actually dealt. As for the difference between swords and axes ... a max damage sword and a max damage axe should, over time, deal roughly the same average damage. Ignoring criticals and other modifying variables, a max damage sword has an average damage of 18.5, while a max damage axe averages 17 (using simple math, not sure if those figures are 100% correct within the game engine). The axe has a larger variation, and thus an axe deals more damage on a critical hit. As you correctly pointed out, though, one of the biggest differences is in the skills available and the effects of those skills. Think about this, though ... we know that a higher attribute score makes criticals hits more likely. So when comparing damage output between an axe and a sword, at low attribute values the difference is probably negligible. But at higher values the axe will probably be dealing more damage because of the more frequent critical hits. Also, an axe works better with Wild Blow than a sword does (because of the higher critical on an axe). There's a lot to think about when it comes to deciding which weapon to use . __________________ Alex 'GhostRaptor' Weekes Guild Wars Community Relations NCsoft Europe |
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makosi
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Pho
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Priest Of Sin
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Apocrypha
| I have just found out that higher req does more damage, but I think it said something bad about req 13, so I kinda got a punked crystalline max damage lol. |
KamikazeChicken
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The Herbalizer
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Originally Posted by KamikazeChicken
Crystallines also drop in the southern shiverpeaks from mobs. I've been around to see it happen, but most drop from keyless chests.
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Dante the Warlord
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Originally Posted by quanzong
I have just found out that higher req does more damage, but I think it said something bad about req 13, so I kinda got a punked crystalline max damage lol.
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Retribution X
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Tincanbilly0
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Arkantos
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Tincanbilly0
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Hidden in the Mist
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fiery
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The Herbalizer
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Retribution X
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Originally Posted by Tincanbilly0
Erm... It's funny how people claim they "KNOW" that crystallines come from unopened chests, but that is only because they never have seen them drop anywhere else.
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danielcons
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lemming
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Originally Posted by danielcons
southen shiverpeack chest i get a purple one opening a tons of chests
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Nexium
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The Herbalizer
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X Chilli
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The Herbalizer
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Originally Posted by X Chilli
and whats about the reaper chest in the uw?
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milias
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Originally Posted by The Herbalizer
oo yeah and UW quest reward chests which are only purple ones
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The Herbalizer
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Originally Posted by milias
Does the reaper chest ever drop gold?
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Akhilleus
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Mournblade
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Manic Smile
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Originally Posted by The Herbalizer
Lost Strongbox in drednoughts dirft and the lost strongbox outside thk would be the only chests in the southern shiverpeaks which could drop them. they have been nerfed so crystallines cannot drop there now.
only places are:- kilroy quest reward chest = purple fow quest reward chest = purple hoh chest = gold |
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Fain Dreamkiller
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Kael_
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OMFGimCUTE
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Fain Dreamkiller
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Plazma Knight
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Fain Dreamkiller
Former Ruling
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makosi
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Originally Posted by Plazma Knight
go do HoH and win halls ...they drop often now.
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Separ
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The Rift






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chessyang