Should Anet add experience emotes?
living too die
an idea: maybe anet could make so you earn pve fame when you complete and exceptionally difficult part of the game. like, completing a difficult mission's bonus, defeating titan quests, even reach a exp milestone. you would earn it the same as fame in HA, 1 fame per million exp attained, per difficult bonus completed, per difficult mission completed flawlessly, um... cant think of anything else atm, just stuff like that. also, make it so that the mission/bonus can be repeated but fame cannot be re-earned. this way the farmers get a bit of fame, the good pve players can gain a good amount of fame. i like the idea of pve rank but it would have to be implemented very strtegically, i would hate to see pve outposts turn into HA... many goodplayers cant get into groups because they havent put as much time in as the hardcore players that they MAY in fact be more skilled than. now.. feel free to flame you know you want to
edit*- fame earned for exp should come at 1 per 1 mil or so to keep farmers from excelling and fame should carry through all toons so your lower levels or those that need missions can emote
edit*- fame earned for exp should come at 1 per 1 mil or so to keep farmers from excelling and fame should carry through all toons so your lower levels or those that need missions can emote
Zaka
There is a form of "Emote" when forming a group in PVE now. That "Emote" is called LEVEL. I am careful NOT to include the LVL 7 charactors in the group on ANY MISSION OR QUEST past Ascalon. "Why?" you ask? If you made it out of the Ascalon area and are still level 7 then you are running. Since you have so much money, you do not need the ruin my attempt to complete this mission or quest because you "just want to have someone get you through it" without paying.
If an emote for PVE is designed, I would like to see it reflect:
1) The percentage of mission/quests completed.
2) Number of drops vs. Number of missions/quests run.
What does this mean?
You just go post-searing....
There are ~10 quests in Ascalon City, you completed 0 = 0% Emote
You are in Piken Square....
There are 4 quests available, but you completed all of the Ascalon quests, 10/14 = 65% Emote and you have not dropped from any quest/mission you started = 90%+ (When-the Going-Gets-Tough-the-Tuff-get-Going) Emote
So later in the game, say Lions Arch area.....
I would be willing to ask for a 75% Quest Emote and a 90%+ "No-Drop" Emote to insure that I wasn't getting a quitter that only gets runs through the quests/missions.
If an emote for PVE is designed, I would like to see it reflect:
1) The percentage of mission/quests completed.
2) Number of drops vs. Number of missions/quests run.
What does this mean?
You just go post-searing....
There are ~10 quests in Ascalon City, you completed 0 = 0% Emote
You are in Piken Square....
There are 4 quests available, but you completed all of the Ascalon quests, 10/14 = 65% Emote and you have not dropped from any quest/mission you started = 90%+ (When-the Going-Gets-Tough-the-Tuff-get-Going) Emote
So later in the game, say Lions Arch area.....
I would be willing to ask for a 75% Quest Emote and a 90%+ "No-Drop" Emote to insure that I wasn't getting a quitter that only gets runs through the quests/missions.
stickyballs
Quote:
Originally Posted by Kool Pajamas
Emotes based on experience is really bad especially for people that split time between two accounts.
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Truth is, we don't need ANYMORE Rank discrimination in GW. GW has already been crippled by the fact that it is almost impossible to get started in HA unless you have rank. You have to grind for weeks to get a measly few fame. XP is also a lot of people have. I can see people re-doing FoW quests OVER and OVER for XP so they can have another emote. Now newcomers can't get in a party group for missions w/o showing their emote. They're like "emote, wut?!!". Then the party leader shows like 1,000,000 XP emote that his main character owns and then does /kick.
NOT a good idea. Enough HA discrimination as there is and newcomers would get alienated.
schutz
Why would you want it its stupid, doing all the missions will only earn you a few hundred thousand XP and that isnt hard to do them all then anything extra will be classed as farming so why bother?
TimberOwl
Quote:
Originally Posted by stickyballs
Lol. I know people who do that so they ALWAYS have the favor for ToA, lol.
Truth is, we don't need ANYMORE Rank discrimination in GW. GW has already been crippled by the fact that it is almost impossible to get started in HA unless you have rank. You have to grind for weeks to get a measly few fame. XP is also a lot of people have. I can see people re-doing FoW quests OVER and OVER for XP so they can have another emote. Now newcomers can't get in a party group for missions w/o showing their emote. They're like "emote, wut?!!". Then the party leader shows like 1,000,000 XP emote that his main character owns and then does /kick. NOT a good idea. Enough HA discrimination as there is and newcomers would get alienated. |
Although i do believe that pvp emotes are also slightly overated and often abused, they should scrap that to.
Battle Torn
I think having a way to show your expereince is a good idea. Im just not convinced you can do this by completing part of the game or with exp points. People who have played for 500 hours can still be rubbish so what else can rate your as a good player?...maybe you are missing the point...lets have and experience emote..just because we can and this may give the dedicated player a reason to play...A MUST! just Dont use it if you dont want to.
BeowulfKamdas
I'm voting no on this..
There seems to be plenty of issues with the fame emote so why add to those troubles? Besides showing off and excluding people out of PUGs, I don't see why this is necessary.
Perhaps something will be incorporated in the zone control aspects in Factions (worked to control like a billion zones and you get a new emote XD or a town parade in your honor)
There seems to be plenty of issues with the fame emote so why add to those troubles? Besides showing off and excluding people out of PUGs, I don't see why this is necessary.
Perhaps something will be incorporated in the zone control aspects in Factions (worked to control like a billion zones and you get a new emote XD or a town parade in your honor)
ophidian409
exp emote is a good idea, anet just need to divide the experience points into mission quest/ farming, so people who gain alot of quest experience will get a emote.
wsmcasey
Quote:
Originally Posted by schutz
Why would you want it its stupid, doing all the missions will only earn you a few hundred thousand XP and that isnt hard to do them all then anything extra will be classed as farming so why bother?
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Because you gain knowledge of the game by actually performing the quests/mission/bonuses (this is the true experience that you can't gain by just farming.) It may not be that hard to you, but thats not the point. The point is your gaining knowledge of the game, and if incorporated correctly an emote would let you show others what you have accomplished. In my opinion, to do all quests/mission/bonuses in the game including the titan quests takes a considerable amount of time and patience.
EternalTempest
Quote:
Originally Posted by wsmcasey
Because you gain knowledge of the game by actually performing the quests/mission/bonuses (this is the true experience that you can't gain by just farming.) It may not be that hard to you, but thats not the point. The point is your gaining knowledge of the game, and if incorporated correctly an emote would let you show others what you have accomplished. In my opinion, to do all quests/mission/bonuses in the game including the titan quests takes a considerable amount of time and patience.
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Example if your B) and 2/3 of your xp is off griffons doesn't say too much.
TimberOwl
Quote:
Originally Posted by ophidian409
exp emote is a good idea, anet just need to divide the experience points into mission quest/ farming, so people who gain alot of quest experience will get a emote.
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heavyduty
My stance on this is in the middle.
I'm REALLY tired of stupid pug players in end area parts of the game that burden everyone with their lack of skill.
It's obvious that they got run everywhere in the game and due to my recent tests, they dont even know where or how to craft materials for the '15k' armor they are so proudly wearing. You can probably guess what I'm hinting at.
I'm REALLY tired of stupid pug players in end area parts of the game that burden everyone with their lack of skill.
It's obvious that they got run everywhere in the game and due to my recent tests, they dont even know where or how to craft materials for the '15k' armor they are so proudly wearing. You can probably guess what I'm hinting at.
ophidian409
Quote:
Originally Posted by TimberOwl
What you said really doesn't make sense. You only gain exp from completing a mission + bonus once, you'll never gain anymore exp if you complete it again. So, a emote for mission completion wouldn't really be of any point. It would only portray what stage you are at in the storyline missions.
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schutz
Quote:
my monk has 2.1 million exp on her and has never even seen a farming area unless i was healing a group for a mission in that area. So automatically i farm with my monk? GET A CLUE |
Chilly Ress
Quote:
Originally Posted by Opeth11
But think about the players without a ton of experience. I can see it now:
Inside Thunderhead Keep Me: Monk LFG! random whisper : 'wuts ur xp rank' Me: o.o I don't have one random whisper : 'we dun wnt n00bs go away' Me: But I can heal! I've played a monk in PvP before! -ignored- Now, is that what we really want? Note: i kept my farming comments to myself! Yay!! yes, very cool, Heelz. |
Then that r1 bonder could say, "but i have been bonding in SF for 3 months!
So if there were experience emotes it could totally devastate PvE as PvP emotes have. *Puts on flame resistant armor*
Shadowspawn X
Quote:
Originally Posted by schutz
anyone who has 500k+ experience farms alot so why does it matter
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ange1
=D 8 mil...
Riceboi
Quote:
Originally Posted by Shadowspawn X
Thats ridiculious, I have well over 8 million XP on my ranger and I don't farm period.
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Savio
You only hit high levels of exp by farming and/or repeatedly doing quests a la UW, FoW, and SF. Neither of those show any real "experience" except for those specific areas.
Shadowspawn X
Quote:
Originally Posted by Riceboi
I'm gonna have to call BS on this! Explain how you have that much experience. If you do UW/FOW/tombs runs with people that is farming. I can't wait to hear this.
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Quote:
Originally Posted by Savio
You only hit high levels of exp by farming and/or repeatedly doing quests a la UW, FoW, and SF. Neither of those show any real "experience" except for those specific areas.
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Mustache Mayhem
wow.. I woulda thought it's bs too- I farmed all the ectos for my fissure and my monk has 3.25 mill xp (that's with alot of other solo farming).. I could see 8 million with quests but that's extreme- need a screenshot to make it legit
Cartoonhero
my monk has close to a mil xp,and i rarley farm. i just play monk alot.
Shadowspawn X
Quote:
Originally Posted by Mustache Mayhem
wow.. I woulda thought it's bs too- I farmed all the ectos for my fissure and my monk has 3.25 mill xp (that's with alot of other solo farming).. I could see 8 million with quests but that's extreme- need a screenshot to make it legit
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[img=http://img66.imageshack.us/img66/892/xp17pz.th.jpg]
Riceboi
Quote:
Originally Posted by Shadowspawn X
You don't know me so you need to watch your mouth and be civil. I have been doing all 11 quests in FoW at 100,000 XP per pop not counting XP for the monster kills two or three times a week for months. I get 7-9 skill points per run depending on if I use scrolls or not. My ranger has been semi-retired from PvE awaiting chapter two. I am leader of a small guild "Fellowship of Champions" [FoC] and we specialize in PvE. We are not farmers, but explorers and questers. I have had all 452 skills on my ranger for months and have 268 skill points saved for chapter two. Thats called playing the game not farming, loot is a byproduct of playing the game, not the game itself.
I have completed every quest in this game except for complete UW clearence, on all my charactors SF/Titan/FoW/Missions/Bonuses, but I am stuck on the Ice King in UW. I and my guildies are very experienced in this game. Not to get into all that but since I am called a BS'r or my experience is gonna be belittled lets just get it straight. |
N19h7m4r3
If this turns in to a flame fest can admins please close it.
On a side note, I have 600k xp on my warrior, guess that means I'm a mad farmer know. AWW MAH GAWD! Ive had my account for 8 months now, JEEZ that must mean people with more then 1mil farm only.
Not really Ive had this warrior for 2 months, and I've had 0 UW runs 0 FoW runs and 1 SF run. Other then that I've only finnished all the missions and done 1 Titan Quest.
I must say helping Guild members ( like guilds usually do) I have gotten more xp then I did with my old monk back in the "glory" 55hp days.
On a side note, I have 600k xp on my warrior, guess that means I'm a mad farmer know. AWW MAH GAWD! Ive had my account for 8 months now, JEEZ that must mean people with more then 1mil farm only.
Not really Ive had this warrior for 2 months, and I've had 0 UW runs 0 FoW runs and 1 SF run. Other then that I've only finnished all the missions and done 1 Titan Quest.
I must say helping Guild members ( like guilds usually do) I have gotten more xp then I did with my old monk back in the "glory" 55hp days.
Mustache Mayhem
Quote:
Originally Posted by Shadowspawn X
NP, here is the screen shot
[img=http://img66.imageshack.us/img66/892/xp17pz.th.jpg] |
Shadowspawn X
Quote:
Originally Posted by Riceboi
Give me a break man, there is no need to do the same quests over and over again.
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Back on topic:
I would love to see something for PvE'rs based on missions/quests done or skills collected. XP is too randomly achieved to be a standard for anything like PvE rank. Also not an emote no need to copy the pvp'rs something unique would be nice.
Yichi
Quote:
Originally Posted by schutz
So your saying if you do all the missions you get 2.1 million xp huh? once youve done a mission you have already done it is not neccesary to re do it and if people only do every mission once they wont have millions of XP
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eudas
in response to OP:
no, and you should be slapped for suggesting it.
eudas
no, and you should be slapped for suggesting it.
eudas
Yichi
Quote:
Originally Posted by eudas
in response to OP:
no, and you should be slapped for suggesting it. eudas |
Snowman
Quote:
Originally Posted by Mustache Mayhem
wow.. I woulda thought it's bs too- I farmed all the ectos for my fissure and my monk has 3.25 mill xp (that's with alot of other solo farming).. I could see 8 million with quests but that's extreme- need a screenshot to make it legit
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Reiden Argrock
I don't think emotes based off of xp would be a good idea, because then like people before have said, you would have groups forming where you ahve to have so much xp to be in the group. Having ranks based off of something that only takes time to get such as fame/experience/money.. is a bad idea in my mind, because what does any of that say about skill?
yes, I'm sure those that are at the top of the fame ladder or xp, or have the most money, are probably the ones who developed the new builds to win HoH, or to farm UW or whatever and so I would have to agree, they have earned their emotes. But once news gets out of these things, then everyone starts it up, and are these people really skilled, or are the just abusing the system?
I don't have a suggestion to fix the pvp rankings.. maybe only those that win HoH... or well ya, I don't really know how to fix the pvp part, but for pve, the best idea I've ever heard is for completing missions/quests/bonus missions, perhaps not quests because those vary among class's. But perhaps awarding an emote to those who have completed all story missions, yes majority of people have done this at least once, some many times over, but most will agree, that if you have completed all story missions, you have some idea what your doing, not always the case as I've experienced many less than adequate players who have supposedly completed the game but whatever. Then perhaps, another emote for completing all bonus missions.. and those that have done this will tell you, it's not easy.
I believe this will work, because completing missions/bonus is not something you can farm or manipulate (at least at the later missions) missions and their bonus's take skill to complete, and an understanding of the game, and I believe this is what rank/emotes should be awarded for, not something that anyone can get if they spend enough time doing one thing over and over.
*edit* Also wanted to add, as they continue to put out more chapters, perhaps add new emotes for each one, have emotes for prophecies missions and bonus missions, and then emotes for factions missions and bonus missions, and seeing as how these are just fluff, people who don't have all the chapters, won't be missing out on anything, perhaps make what emote shows up, defined by where you are.. if your in tyria, then your emote for those missions appears, if in cantha, you get the emote for there.. and so on and so forth
yes, I'm sure those that are at the top of the fame ladder or xp, or have the most money, are probably the ones who developed the new builds to win HoH, or to farm UW or whatever and so I would have to agree, they have earned their emotes. But once news gets out of these things, then everyone starts it up, and are these people really skilled, or are the just abusing the system?
I don't have a suggestion to fix the pvp rankings.. maybe only those that win HoH... or well ya, I don't really know how to fix the pvp part, but for pve, the best idea I've ever heard is for completing missions/quests/bonus missions, perhaps not quests because those vary among class's. But perhaps awarding an emote to those who have completed all story missions, yes majority of people have done this at least once, some many times over, but most will agree, that if you have completed all story missions, you have some idea what your doing, not always the case as I've experienced many less than adequate players who have supposedly completed the game but whatever. Then perhaps, another emote for completing all bonus missions.. and those that have done this will tell you, it's not easy.
I believe this will work, because completing missions/bonus is not something you can farm or manipulate (at least at the later missions) missions and their bonus's take skill to complete, and an understanding of the game, and I believe this is what rank/emotes should be awarded for, not something that anyone can get if they spend enough time doing one thing over and over.
*edit* Also wanted to add, as they continue to put out more chapters, perhaps add new emotes for each one, have emotes for prophecies missions and bonus missions, and then emotes for factions missions and bonus missions, and seeing as how these are just fluff, people who don't have all the chapters, won't be missing out on anything, perhaps make what emote shows up, defined by where you are.. if your in tyria, then your emote for those missions appears, if in cantha, you get the emote for there.. and so on and so forth
Count to Potato
Problem with that is:
1. Just like HoH, groups will be like "Looking for 1,000,000 plus xp ele or warrior"
2. More discrimination to players who have like more than 3 chars who dont have that much exp on each...
1. Just like HoH, groups will be like "Looking for 1,000,000 plus xp ele or warrior"
2. More discrimination to players who have like more than 3 chars who dont have that much exp on each...
Keeper of Birds
There are already a few milestones that allow certain recognition in the game. They are weak but they are there-
1) You can't go to the ToPK or Glint without having ascended
2) You can't go to FoW or UW without having ascended
3) You can't go to Fire Islands withouth beating THK
4) You can't get Glint quests without beating Hell's Precipice
These don't take too much work, and ascending is the only thing you have to do yourself and can't basically buy a run or get your guild to give you a free ride for (assuming you are in a nice guild).
I like the idea of some recognition based on accomplishments. The game has set these up as goals to achieve. I don't like the idea of xp based emotes, but some sort of sign that you had achieved some goals that the game sets out on that character seems to make sense. If it is character-based, I don't see the problem. Just because you finished the game with your elementalist doesn't mean you can monk worth a d###, so I don't think account based stuff makes much sense.
1) You can't go to the ToPK or Glint without having ascended
2) You can't go to FoW or UW without having ascended
3) You can't go to Fire Islands withouth beating THK
4) You can't get Glint quests without beating Hell's Precipice
These don't take too much work, and ascending is the only thing you have to do yourself and can't basically buy a run or get your guild to give you a free ride for (assuming you are in a nice guild).
I like the idea of some recognition based on accomplishments. The game has set these up as goals to achieve. I don't like the idea of xp based emotes, but some sort of sign that you had achieved some goals that the game sets out on that character seems to make sense. If it is character-based, I don't see the problem. Just because you finished the game with your elementalist doesn't mean you can monk worth a d###, so I don't think account based stuff makes much sense.
QuixotesGhost
I say what I said last time this topic came up:
I could definatley live with an emote as a reward for completing all the Titan's Quests, or clearing UW, or the FoW. Anything that encourages the cool, challenging PvE play as opposed to the boring, mind-numbing "let's farm for drops" crap.
Adding as a reward for Exp will hurt PvE.
Adding it as a reward for difficult quests will help PvE.
It's that simple.
I could definatley live with an emote as a reward for completing all the Titan's Quests, or clearing UW, or the FoW. Anything that encourages the cool, challenging PvE play as opposed to the boring, mind-numbing "let's farm for drops" crap.
Adding as a reward for Exp will hurt PvE.
Adding it as a reward for difficult quests will help PvE.
It's that simple.
Ghull Ka
Quote:
Originally Posted by QuixotesGhost
I say what I said last time this topic came up:
I could definatley live with an emote as a reward for completing all the Titan's Quests, or clearing UW, or the FoW. Anything that encourages the cool, challenging PvE play as opposed to the boring, mind-numbing "let's farm for drops" crap. Adding as a reward for Exp will hurt PvE. Adding it as a reward for difficult quests will help PvE. It's that simple. |
Carinae
Lets not call it "PvE Emote" or some Rank/Fame variation. Let give it a new name. I propose: "Glory"
These are ALL character specific, not account based.
G1 = Ascension
G2 = Ascension Bonus
G3 = Infusion (must be wearing a fully Infused armor set)
G4 = Completed Game
G5 = Completed All Missions
G6 = Completed All Bonus Missions
G7 = Completed All Normal Quests (for current primary+secondary)
G8 = Completed All Titan Quests
G9 = Completed All UW Quests
G10 = Completed All FoW Quests
G11 = Killed Gwen...
The problem I see is that these are not linear. You could have G1-5, G8 and G10. Hell, you could LOSE G3 and G7.
So they would have to be seperate emotes, not a ranking system.
These are ALL character specific, not account based.
G1 = Ascension
G2 = Ascension Bonus
G3 = Infusion (must be wearing a fully Infused armor set)
G4 = Completed Game
G5 = Completed All Missions
G6 = Completed All Bonus Missions
G7 = Completed All Normal Quests (for current primary+secondary)
G8 = Completed All Titan Quests
G9 = Completed All UW Quests
G10 = Completed All FoW Quests
G11 = Killed Gwen...
The problem I see is that these are not linear. You could have G1-5, G8 and G10. Hell, you could LOSE G3 and G7.
So they would have to be seperate emotes, not a ranking system.
max gladius
Let me spew a few ideas on this pile here...
How does this sound... if you have less then half the full party... (like 3 ppl, when full team can be 8) no xp for anyone for kills... anti power lvl and anti xp farm....
And i feel that rewards for quests and such would work alot better then xp though.... like if each charicter had a log book or such, where it would track how many times you have done a quest, mission, and bonus... so u can open a trade like window, that showed "Thunder Head Keep: mission: 8, bonus: 6 average time: 15mins, avg deaths: 1, avg kills: 42" or such...
And also, if it could show overall deaths, kills and such...
I personal could care less about someone spamming emotes, all i care about is if they have a clue and know what is going on... xp and a "glowy deer" from them couldn't matter less to me....
Rewards for certain things would be cool though, like for doing all quests and bonus and such.... and killing glint, ascending, and such...
How does this sound... if you have less then half the full party... (like 3 ppl, when full team can be 8) no xp for anyone for kills... anti power lvl and anti xp farm....
And i feel that rewards for quests and such would work alot better then xp though.... like if each charicter had a log book or such, where it would track how many times you have done a quest, mission, and bonus... so u can open a trade like window, that showed "Thunder Head Keep: mission: 8, bonus: 6 average time: 15mins, avg deaths: 1, avg kills: 42" or such...
And also, if it could show overall deaths, kills and such...
I personal could care less about someone spamming emotes, all i care about is if they have a clue and know what is going on... xp and a "glowy deer" from them couldn't matter less to me....
Rewards for certain things would be cool though, like for doing all quests and bonus and such.... and killing glint, ascending, and such...
heavyduty
How about the ability to simply display your characters age/hours played. Similar to the post count and registration dates of members in forums.
This will also prove that I was around before all these nerfs and that I'm a burrito supreme grande.
This will also prove that I was around before all these nerfs and that I'm a burrito supreme grande.

Riceboi
Quote:
Originally Posted by Carinae Dragonblood
Lets not call it "PvE Emote" or some Rank/Fame variation. Let give it a new name. I propose: "Glory"
These are ALL character specific, not account based. G1 = Ascension G2 = Ascension Bonus G3 = Infusion (must be wearing a fully Infused armor set) G4 = Completed Game G5 = Completed All Missions G6 = Completed All Bonus Missions G7 = Completed All Normal Quests (for current primary+secondary) G8 = Completed All Titan Quests G9 = Completed All UW Quests G10 = Completed All FoW Quests G11 = Killed Gwen... The problem I see is that these are not linear. You could have G1-5, G8 and G10. Hell, you could LOSE G3 and G7. So they would have to be seperate emotes, not a ranking system. |