Quote:
Originally Posted by VGJustice
This is false. You won't be able to use a vendor until you have about 400~ faction in that group. So, you can go through one side's story, then go back and do some quests to build up faction on the other side, then you'll have full access.
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I had 10k for Luxon and 7k Kurzick and couldn't access the Kurzick merchants. This meant exploring, mapping to a merchant, selling/buying, returning, picking up henchies again (as some players didn't have my friendly cities yet so other players were not a good option). Waste of time.
What I find funny is the need for faction farming. Once all the PvE quests are done, there's nothing left to do but PvP and PvP mini games to get that faction. Faction points are needed in everything, from armor materials to alliance standing. Those focused on competition and standing may end up feeling slighted by fellow alliance members that spend their faction points on armor stuffs rather than helping the alliance move the borders around.
Also, the PvP mini games (competitive missions) are worse than I thought they would be. Not only can one not enter with friends, but one must wait for a long time to even try it. I have a feeling (and it's speculation at this point) that these missions will be ghost towns after a while. Pure PvEers want little or nothing to do with these PvP mini games, and after seeing what I have seen so far, are throwing their hands up in frustration, rage quiting the battles, heading back to Chapter one to farm since faction point farming is the only way to get to the actual game content (PvE missions).
The couple of times I tried the Jade Quarry mission, I sat for over an hour waiting. Not fun. I left EQ cause of the sitting and waiting for groups. So, why would I sit and wait here? When I did get in, I was screamed at by what I guess were seasoned PvPers (yea, I suck at PvP, I despise it, I loathe the "feel" of the game - but thought I would give it a shot), so I dropped from group. This happened twice in a row. One hour, two missions, several "jerks" and nothing gained other than a worse taste in my mouth for the whole experience.
I could run around quest hunting all the time, but why? Guildies (pure PvEers as well) went back to Chapter one to farm more gold so on the occasion an area is availble they can rush in and buy the armor they want from Cantha. This doesn't seem much like a stand alone game, rather a graphic addon for us PvEers.

I once said $20 and maybe I would buy it, now, after this weekend $9.99 would be pushing it. Like I said, farm for cash in Chapter 1, check for needed town in Cantha to be open, map there, purchase or do mission if open, then leave.
I'll stick with my descision not to buy Factions. It's a well thought out PvP game with PvE sprinkled on top for sales. But as it is, the PvE is way to restricted; merchants not wanting money? mission access locked till x faction points are gained? Not for me, I'll wait for Chapter 3 and hope for some real game play, some smarter foes rather than just sheer numbers of strength something to actually do rather than gain points (ala 1980s arcade games).