Oh heck. Assassins. (Mesmer thread.)
SnipiousMax
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Originally Posted by Hella Good
Quote: Originally Posted by hella good Hex... they cannot even adequately cover up hexes... please... Even if we assume they can, our buddy here is bragging about putting 13 points in CS. Inbetween his daggers, CS, shadow arts, AND deadly arts, his points are going to be spread very very thin. My arguements are my own. And I'm not driving at debating anyway, I just thought I'd open up the discussion with some skill descriptions.
And while a single Assassin may not be able to completely cover his own hexes, he won't be alone. And a skillfully played combo may not need to cover it for long, the point is it's there, and its a way around.
Quote: Originally Posted by Hella Good Ok... I'm no Ele... nevermind the cause-Exhaustion attack. You don't have to have exshaustion for this to work. It's an 'or' statement. Close range it's not that hard to hit at least one of your spells with an interrupt.
Quote: Originally Posted by Hella Good And... you think I will be sitting there blinded for 30sec? If we assume this to be an useful skill we might as well start shaking about the Shadow Sig. I'm sure the Monk is taking a cigarette break. They have a number of skills that cause blindness. This wouldnt' be that hard to pull off. And again, timing is everything. If the monk has been responding to pressure from a cripple shot/poison ranger, then it's not unlikely that the assassin will have a chance to get this combo off.
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Originally Posted by Hella Good
*sigh*ok, and? You can strike every one in awhile through blindness and certain hexes, that concerns us how?
Idea is that distortion, a premium mesmer skill, one widely accepted and used to hold off warriors, and one that's been refrenced many times to point out why mesmers will have no problem with Assassins will not always work against them. The assassin doesn't have to bypass it long. That's the 'and?'.
So, there is no monk, there are no teammates. This is not a team, this is a 2v1 battle that you describe, of which the Mesmer can win but would have to build her skillbar before the "battle" (which, IMO, is no more than a duel).
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Not when I'm one of the only people here who has actually played Assassins first-hand and hasn't tried to construct flimsy "Assassins don't matter" arguments on "points" that are blatantly incorrect to anyone who's actually played Assassins first-hand. Sure, I've only had two weekends worth of experience playing Assassins.
But that's more time playing Assassins than anybody here has had. I've been doing Assassin build design for a few weeks now, and that's sure as hell more time than anybody here has done. I'm not the one completely mis-interpreting Critical Strikes, for example, because I have zero experience actually using it. A statement like "An Assassin player speaking from experience" is an oxymoron? Hardly. Especially in the context of this discussion, where the critics of the profession know next-to-nothing about how the profession actually works. Quote: |
Originally Posted by Siren in a previous post
The above is a perfect-case scenario, obviously, but the fundamentals are there...and the fundamentals should be enough to get people to open their eyes. Anyone reading the above combination sees what Assassins will be capable of.
You can't ignore the fundamental dangers of an attack skill combination like I described previously. I noted the "perfect-case" of such a scenario, and that "perfect-case" should not be used as the grounds on which you form a rebuttal. Assassins can cause Exhaustion. They can probably stack it if it's possible. And if they can, they can stack it in under 5 seconds. A combination like this can completely debilitate a caster in a matter of seconds...and inflict energy suppression that cannot be removed by anything other than the passage of time. Some of us have seen the ideas from last year regarding Ele Exhaustion-inducing spells and Plague Touch. It's like that. Only we don't need Eles. We don't need to Exhaust ourselves. And we don't need Plague Touch. All we need is an opening for a single interrupt. That's not something to think about? That's not something that poses a threat to nearly every profession in the game? If the Monk wants to get that Tag-team's attention, let him. I'm sure the Tag-team would love to inflict some 20-30 points of Exhaustion on a Monk whose max energy only runs in the low 50s. Quote:
Let me guess................ Nah!
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