R/Me Solo FoW Forest Farming [video]

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

R/Me Solo FoW Forest Farming [video]
by Alana Stormwood aka The Preservationist

before I start... I would like to thank LAMS3K for his guide, which I relied heavily upon.
The reason that I am using R/Me is that I believe it can be done much more easily than LAMS3K's R/Mo build. but that's just me =) and i like to have 2 run skills just to make the run to the forest much easier.

relevant links:
LAMS3K's R/Mo guide - http://aag.dns1.us/fowforestv2.html

first things first.
video [13:48, WMV, ~130MB] is here: http://files.filefront.com/rangerfow.../fileinfo.html
VIDEO OF THE RUN : http://files.filefront.com/fowforest.../fileinfo.html



next things next. the build I use:
R/Me
7+2 Expertise
12+1 Wilderness Survival
8+1 Marksmanship
8 Inspiration

Dual Shot
Poison Arrow [e]
Distracting Shot
Kindle Arrows
Storm Chaser
Troll Unguent
Mantra of Lightning
Physical Resistance

I am using full Druid's (Expertise Mask) with a Major Vigor rune.
Base HP: 521

weapons:
Drago's Flat Bow, 15-28; req.9; 15>50; AP 10/10; HP+30; Customized
Poisonous Longbow of Defense, 13-25; req.6; 10% in stance; -2 damage received in stance; Lengthens Poison duration on Foe by 33%; AL+5; Customized (Blankets for the Settlers quest: Captain Greywind, Ascalon Settlement)

note1: the video only covers the actual farming of the Forest area. it assums you know how to run to the Forest from the starting point. =)

spirit shepherds: stay out of spellcasting range with a flatbow. keep mantra of lightning on and you can spam savage shot all you want, and you'll never run out of energy. mantra of lightning also helps when one of them comes in spellcasting range, you take ~38 from lightning strike, ~66 from chain lightning.
skills: Lightning Strike, Iron Mist, Chain Lightning
gear: Flatbow, Mantra of Lightning

rock borer worms: they don't even shoot at you anymore. but their damage is lightning as well, so if they happen to shoot you, just keep mantra of lightning on and you can easily tank a group of 3. also you don't have any spells for choking gas to interrupt.
skills: Choking Gas, Pin Down
gear: Flatbow, Mantra of Lightning

spirit woods: these come in groups of 2, and they hit for a lot. anywhere from 20-50 regularly without physical resistance on. with physical resistance, they hit for anywhere from 5-20. use your -2 in stance longbow. interrupt troll unguent (it's got a 10sec timer, so you can learn to expect it)
skills: Primal Echoes, Edge of Extinction, Nature's Renewal, Troll Unguent
gear: -2 stance Longbow, Physical Resistance

armored cave spiders: these will be the hardest guys you face. make sure to take at most one at a time. the strategy you want to use is: keep it poisoned, keep troll unguent, physical resistance, and kindle arrows up, make sure to interrupt healing spring. and did i mention? only fight one at a time =)
skills: Apply Poison, Melandru's Resilience, Healing Spring, Called Shot
gear: -2 stance Longbow, Physical Resistance

spirit shepherds and spirit woods: same strategy as listed above. they come in groups of 3 spirit shepherds and 1 spirit wood. take out the spirit wood first, because the shepherds won't do any substantial damage to you.
gear: Flatbow, Mantra of Lightning

just be methodical and careful and you'll get it. i promise.

total run time: ~90 minutes, cleared forest

net total notable drops from that run: (typical)
3 Obsidian Shards
1 Gold (14% Stance) Chaos Axe req.10
~3k in gold and drops

note2: The video has me using 9+2 Expertise, 11+1 Wilderness, 8+1 Marks, 8 Inspiration. turns out you only really need 9 expertise for savage shot to cost 6e. the next relevant Expertise breakpoint is 13, but i like having the extra HP (especially for spiders)

note3: if your question has not been answered above or in the video, please contact me in game.

note4: music used:
Metric - Combat Baby
Of Montreal - Wraith Pinned to the Mist and Other Games
Crossfade - Starless
Depeche Mode - Precious

enjoy


EDIT: UPDATED WITH RUNNING MAP



Notes:
location 1. run past the first group of Shadow Army and hide in the little nook in the wall to the right. You will just barely miss a patrol of 1 Mo, 2 W.
location 2. tricky part. you CANNOT aggro the skeletal icehands and expect to live 100% of the time, so this is how i handle the spawn:


1. if you can sneak past the skeletals without aggroing them, do that when they all come back to one point.
2. if you can't sneak past, you'll need to pull the skeletals into the shadow army group of 3. this is what i do:

- troll unguent first.
- run (normal speed) past the shadow army and shoot an arrow at the skeletals without being in spellcasting range of the skeletals.
- begin running back toward the indicated stop point.
- as soon as the skeletals engage the shadow army, hit storm chaser and run like hell toward the forest.

location 3. also make sure not to aggro the skeletals here. deep freeze = death.

if anyone has a better way to do this... you know where to post.

Nero

Lion's Arch Merchant

Join Date: Jan 2006

The Sunset Riders [Ride]

Mo/

Sounds good man, i'll check this out

Hockster

Hockster

Banned

Join Date: Jul 2005

Nicely done.

LAMS3K

Academy Page

Join Date: Nov 2005

Fifteen Over Fifty[Rare]

R/Mo

Awesome video.

This may be slower than the current build I use(posted on these forums) but it appears to be far easier to use. Maybe more Rangers will actually go solo this place

I'm glad to see my work has inspired others to create builds for the Wailing Lord's Forest. If you want to speed it up, I suggest dropping Dodge and replacing it with Dual Shot. Let's see now there is: R/Mo, R/Me, and someone is working on a R/W build.

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

hey lams3k. probably a good idea to take another attack skill to speed up the run. =)

and i looked through your guide and was saying to myself... "this looks hard..." and then i discovered the way to kill shepherds easily

mint

mint

Krytan Explorer

Join Date: Mar 2006

NYC

awesome work on the video.

Just a quick comment: healing spring is a trap -> it is easily interruptable -> you don't need to use savage shot to interrupt it

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

i use the longbow... has a refire of 2.5sec. healing spring has a cast of 2.0sec. i use savage shot to make sure i get it.

Nawn Centz

Frost Gate Guardian

Join Date: May 2005

Tombs of Primeval Kings.

W/

Veddy veddy nice, too bad I don't have a ranger.

Ephemeral Dreamer

Ephemeral Dreamer

Ascalonian Squire

Join Date: Feb 2006

Just tired out your build, and must say I had easier time farming the forest with my ranger(for the run I'm guessing I got lucky with a good spawn) then the spider cave with my warrior, and found I was doing alot more damage with a fiery longbow I brought with me (with drago's i was hitting in the 15-25range against the shepards, while with the fiery 20-35). Thanks again for sharing such a great build (also thought said the same thing well i saw lams3k guide, but I also said the same thing well I saw your guide, just tired it since your guide didn't need as much armour switching)

Edit: Just realized why my longbow was doing more damage, it was customized X_x

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

Quote:
Originally Posted by Ephemeral Dreamer
Just tired out your build, and must say I had easier time farming the forest with my ranger(for the run I'm guessing I got lucky with a good spawn) then the spider cave with my warrior, and found I was doing alot more damage with a fiery longbow I brought with me (with drago's i was hitting in the 15-25range against the shepards, while with the fiery 20-35). Thanks again for sharing such a great build (also thought said the same thing well i saw lams3k guide, but I also said the same thing well I saw your guide, just tired it since your guide didn't need as much armour switching) thanks. if you're using kindle, it should change your bow damage type to fire anyway.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

to kill the spiders:

DONT poison them, wait untill the spring and poison is interupted, then renew your kindle when needed. if you miss an apply poison, run off and wait for it to wear off.

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

Quote:
Originally Posted by Skuld
to kill the spiders:

DONT poison them, wait untill the spring and poison is interupted, then renew your kindle when needed. if you miss an apply poison, run off and wait for it to wear off. no? poison is -4 degen, melandru's resilience gives +3... how is no degen better than -1 degen? just curious. or am i missing something?

Mahanaxar

Krytan Explorer

Join Date: Oct 2005

Italy

Lupus Et Agnus

R/

Good job, nice find.
A ss of my first run:



I tried to fight a couple of berserker skeleton things, but wild blow>physical resistance.

Frits

Frits

Academy Page

Join Date: May 2005

Nederweert, The Netherlands

Guild Of Dawm

Mo/Me

I tried it and succeded the second time. Until, while running to the other side past the Skeletons, I got body blocked by the berserkers and ran into a spike trap and got killed.

jimmyhats

jimmyhats

Frost Gate Guardian

Join Date: Jul 2005

boston o.o

Pros At Inactivity [bleh]

Quote:
Originally Posted by mint
awesome work on the video.

Just a quick comment: healing spring is a trap -> it is easily interruptable -> you don't need to use savage shot to interrupt it
aside from the fasct that savage guarantees youll still get the shot in with your longbow.... troll unguent, is NOT a trap, and also needs to be interrupted.

Ephemeral Dreamer

Ephemeral Dreamer

Ascalonian Squire

Join Date: Feb 2006

Quote:
Originally Posted by Skuld
to kill the spiders:

DONT poison them, wait untill the spring and poison is interupted, then renew your kindle when needed. if you miss an apply poison, run off and wait for it to wear off.
Never had trouble with the spiders since I usually lure out 1. And with Physical Resistance, and troll Urgent I usually don't bother to interrupt thier apply poision, since troll out heals the posion damage, and the damage I'm taking from the spider, rather I just keep firing away. And like Remmeh said Melandru's Resilience gives +3 health regan, while your posion shot has a -4degen, so why don't you poison them?

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

Quote:
Originally Posted by Ephemeral Dreamer
Never had trouble with the spiders since I usually lure out 1. And with Physical Resistance, and troll Urgent I usually don't bother to interrupt thier apply poision, since troll out heals the posion damage, and the damage I'm taking from the spider, rather I just keep firing away. And like Remmeh said Melandru's Resilience gives +3 health regan, while your posion shot has a -4degen, so why don't you poison them? <shrugs>

scars of insanity

Academy Page

Join Date: Nov 2005

Katy Texas

Soldiers of Heaven [soh]

this has inspired me to keep working on leveling my ranger. im tired of my 55 monk and this sounds like a fun way to farm. thanks!

Solberg the Exiled

Lion's Arch Merchant

Join Date: Mar 2006

Xen of Onslaught

N/

A very nice video I must say, very helpful. Now I just need to come up with a way to farm that fiery area with all those furnace drakes and stuff.

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

i've actually manage to make it to the back of that area (the fiery forest) but that is not a small number of skales... holy crap

Transluecent51

Transluecent51

Frost Gate Guardian

Join Date: Jun 2005

Guilds Are For Woosies Who Need Help

Thats called the Smoke Pits...lovely -9 degen there . Nice work on the video tho, tried it and works well. Still not idiot proof tho.

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

life transfer is like -8, siphon is -3, and if the hydras burn you, another -7

Crazyvietguy

Crazyvietguy

Krytan Explorer

Join Date: Aug 2005

[Njk]

Rt/

Im having trouble with the run there, What is the most effective way to do it?

lambda the great

lambda the great

Jungle Guide

Join Date: Nov 2005

here

Almost a Guild

W/N

Warrior can solo smoke pits

I have one thing to say....

Nice Vid, looks like ranger is a lot easier to solo Wailing Forest.

Ajantis

Wilds Pathfinder

Join Date: Oct 2005

W/

Soloing the burning forest as a warrior? I'd like to see that

Smoke pits or lava pools are the infernal drakes and monk squids

Tried once carrying a sword, constant burning + a monk and no interrupt took me 10 minutes to kill the group

beepbeep

beepbeep

Lion's Arch Merchant

Join Date: Feb 2006

Orphan Genocide

N/Me

nice vid, thanks for the walk through

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

oh duh, though resilience was higher ignore me

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

Quote:
Originally Posted by lambda the great
Warrior can solo smoke pits wow. i would like to see that... insanity

Ephemeral Dreamer

Ephemeral Dreamer

Ascalonian Squire

Join Date: Feb 2006

Read this from another forum where Remmeh posted her guide, but if you are having trouble getting to the forest, you can try joining a chest running group(another bonus is its alot cheaper then having to pay 1k to enter FoW). However some runners tend to frown on this,since you don't help with the run, so usuallyI let them known I tend to farm the forest, and will pay the entrance fee for the run, or I will clear out the mosnter in the forest area so they can get to the chest there( on my 2nd run with a chest running group after the whole groupdied , most of the wa/mo stayed behind to watch me solo the place, even had a runner who was flaming me cuz I didn't help with the run, cheer me because he didn't think it was possible)

P.S. Just realized I still have to download that video, never actually watched it, rather just set my ranger up and went down to FoW and sort of winged it XD

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

I LOVE YOU.

Cleared it in about 50 min, got 3 shards, 3.8k after selling ID'd whites + all the collector's type items.


Will be doing 1-2 runs a day, this is great income + XP ^_^.

QoH

Lion's Arch Merchant

Join Date: Nov 2005

Divine Beings

R/

Really nice video, i loved your comments in the video(like "boring...")

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

Quote:
Originally Posted by Juicey Shake
I LOVE YOU.

Cleared it in about 50 min, got 3 shards, 3.8k after selling ID'd whites + all the collector's type items.


Will be doing 1-2 runs a day, this is great income + XP ^_^. love ya back

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

yeah man nice vid and build... tho... do you think Dodge is that necessary? what about replacing it with Dual Shot?

my build :

Expertise : 9 (8+1)
WS : 14 (12+1+1)
Marks : 8 (7+1)
Inspiration : 8

- Poison Arrow {E}
- Dual Shot
- Savage Shot
- Kindle Arrows
- Storm Chaser
- Troll Unguent
- Mantra of Lightning
- Physical Resistance

also... do you think putting a 20% vs Plants grip on my bow is a good idea? or should i stick to my Armor +5?

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

Quote:
Originally Posted by Valerius
yeah man nice vid and build... tho... do you think Dodge is that necessary? what about replacing it with Dual Shot?

my build :

Expertise : 9 (8+1)
WS : 14 (12+1+1)
Marks : 8 (7+1)
Inspiration : 8

- Poison Arrow {E}
- Dual Shot
- Savage Shot
- Kindle Arrows
- Storm Chaser
- Troll Unguent
- Mantra of Lightning
- Physical Resistance

also... do you think putting a 20% vs Plants grip on my bow is a good idea? or should i stick to my Armor +5? yeah, i got rid of Dodge too and replaced it with Dual Shot. works much better.
if you have a 20% vs. plants grip, then by all means :P

i mean, what else are you gonna do with a 20% pruning grip? :P

Wolydarg

Lion's Arch Merchant

Join Date: Mar 2006

I Excentrix I [PuNK]

R/

I can't seem to make it to the forest with just storm chaser, dodge seems to be pretty much necesary for the ~70% chance to dodge the arrows in the stretch with all those abyssals and rangers using barrage/dual shot/power shot. Not to mention that group right before that stretch will often not break aggro until I'm already in the big mob with the abyssals.

Maybe I just suck at running =(

LAMS3K

Academy Page

Join Date: Nov 2005

Fifteen Over Fifty[Rare]

R/Mo

You want to go around the other way. Don't run there following the path in my guide.


Take the blue path, not the red path. Watch out for enemies though and don't take the path too literally. All you should need to get there is Storm Chaser.

Wolydarg

Lion's Arch Merchant

Join Date: Mar 2006

I Excentrix I [PuNK]

R/

Ahh sweet, many thanks to both LAMS3K and remmeh

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

lol... you were taking the red path? your krazy! :P

anyways... i'm gonna stick to the Defense Grip... i kill most of the plant-type dudes pretty fast anyways

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Valerius
lol... you were taking the red path? your krazy! :P

anyways... i'm gonna stick to the Defense Grip... i kill most of the plant-type dudes pretty fast anyways Pruning mods are hard to find....to say the least.

remmeh

remmeh

Wilds Pathfinder

Join Date: Nov 2005

Apathy Inc [AI]

R/Mo

Quote:
Originally Posted by SnipiousMax
Pruning mods are hard to find....to say the least. Unless you get a Hammer of Pruning. i both love and can't seem to understand those.