R/Me Solo FoW Forest Farming [video]
Rhuobhe
Yes Kindle is what I meant
Kamahl The Great
I had the worst problem with farming in the forest, I could pretty much take everything down i wanted to but the spiders, couldnt time savage shot and my troll to put regen back up again so i keep dieing 
Is there a way that you could farm here with the W/Me Build (if you bring mantra of lightning) instead of going to the beach?
Is there a way that you could farm here with the W/Me Build (if you bring mantra of lightning) instead of going to the beach?
jules
Great post and thanks for sharing the build. I'm going to try this once I unlock the 2 mesmer skills for my ranger. Here's my a suggestion to modify this build.
Quote:
Originally Posted by remmeh
Quote:
R/Me
7+2 Expertise
12+1 Wilderness Survival
8+1 Marksmanship
8 Inspiration IMO it's far better to use the mask of whichever attribute you need the most points in. Because of the nature of the points system, as you go higher you need a greater number of attribute points to go up one attribute level. For the sake of argument I'm using a WS mask.. so:
8+1 Expertise
11+2 WS
8+1 Marksmanship
8 Inspiration
This setup leaves you with with another 12 attribute points to play around with.
I haven't tried this build out but I was wondering why you need 13 WS because troll's unguent gives you +9 at 12 WS. Thanks.
EDIT: Sorry, dumb question. I'll answer it myself: More WS=more dmg from kindle arrows.
7+2 Expertise
12+1 Wilderness Survival
8+1 Marksmanship
8 Inspiration IMO it's far better to use the mask of whichever attribute you need the most points in. Because of the nature of the points system, as you go higher you need a greater number of attribute points to go up one attribute level. For the sake of argument I'm using a WS mask.. so:
8+1 Expertise
11+2 WS
8+1 Marksmanship
8 Inspiration
This setup leaves you with with another 12 attribute points to play around with.
I haven't tried this build out but I was wondering why you need 13 WS because troll's unguent gives you +9 at 12 WS. Thanks.
EDIT: Sorry, dumb question. I'll answer it myself: More WS=more dmg from kindle arrows.
remmeh
Quote:
Originally Posted by jules
Great post and thanks for sharing the build. I'm going to try this once I unlock the 2 mesmer skills for my ranger. Here's my a suggestion to modify this build.
IMO it's far better to use the mask of whichever attribute you need the most points in. Because of the nature of the points system, as you go higher you need a greater number of attribute points to go up one attribute level. For the sake of argument I'm using a WS mask.. so:
8+1 Expertise
11+2 WS
8+1 Marksmanship
8 Inspiration
This setup leaves you with with another 12 attribute points to play around with.
I haven't tried this build out but I was wondering why you need 13 WS because troll's unguent gives you +9 at 12 WS. Thanks.
EDIT: Sorry, dumb question. I'll answer it myself: More WS=more dmg from kindle arrows. more damage, more poison. =)
IMO it's far better to use the mask of whichever attribute you need the most points in. Because of the nature of the points system, as you go higher you need a greater number of attribute points to go up one attribute level. For the sake of argument I'm using a WS mask.. so:
8+1 Expertise
11+2 WS
8+1 Marksmanship
8 Inspiration
This setup leaves you with with another 12 attribute points to play around with.
I haven't tried this build out but I was wondering why you need 13 WS because troll's unguent gives you +9 at 12 WS. Thanks.
EDIT: Sorry, dumb question. I'll answer it myself: More WS=more dmg from kindle arrows. more damage, more poison. =)
Svinat
The worms do actually attack you if you run away from them. Looks like they are attacking fleeing enemies.
I do have some problems doing this, and the problem is to get safe to the right part of the forest. After I have killed all the enemies on the left side, I run across the road, the skeles do sometimes follow me, but I do get away from them most of the time. The main problem is when I am at the other side, because it comes many enemies at the same time then, and I keep dying. Any idea what I'm doing wrong?
I do have some problems doing this, and the problem is to get safe to the right part of the forest. After I have killed all the enemies on the left side, I run across the road, the skeles do sometimes follow me, but I do get away from them most of the time. The main problem is when I am at the other side, because it comes many enemies at the same time then, and I keep dying. Any idea what I'm doing wrong?
Valerius
Quote:
I had the worst problem with farming in the forest, I could pretty much take everything down i wanted to but the spiders, couldnt time savage shot and my troll to put regen back up again so i keep dieing
Quote:
8+1 Expertise
11+2 WS
8+1 Marksmanship
8 Inspiration yeah that's right... usually w/e attribute you have the most points in is the type of mask you will want to wear... that's the beauty of of my req 8 bows as i can have a +10 Troll and +6 longer poison with a poisoners string
Quote:
watch your radar and make sure none of them come within spell-casting range... if the spirit wood is not within range start attacking the spirit sheperds until he does
The worms do actually attack you if you run away from them. Looks like they are attacking fleeing enemies. I do have some problems doing this, and the problem is to get safe to the right part of the forest. After I have killed all the enemies on the left side, I run across the road, the skeles do sometimes follow me, but I do get away from them most of the time. The main problem is when I am at the other side, because it comes many enemies at the same time then, and I keep dying. Any idea what I'm doing wrong? yeah the wurms are weird... it seems if you attack from the farthest range or something they'll attack you... but if you move up close to them they won't... their soo bugged... anyways... running past the skele's isn't really that hard... just try not to get hit by their Wild Blow... after you lose aggro to them go slow and try to only spawn one spider... also watch out for the patrol... if you aggro more then one spider i usually keep running along the edge to the corner... then take everything out slowly from there... Svinat
Quote:
Originally Posted by Valerius
this is how i take em' down... fire a PA {E} then a Savage Shot right after... the savage will interupt their AP... shoot another arrow after that to interupt their HS... now move up close with your short bow (assuming you won't aggro others... otherwise stick with your flatbow) now... the spider will attempt to use AP every 12 sec and HS every 20 sec... so just time em'... you'll get use to it
yeah that's right... usually w/e attribute you have the most points in is the type of mask you will want to wear... that's the beauty of of my req 8 bows as i can have a +10 Troll and +6 longer poison with a poisoners string yeah the wurms are weird... it seems if you attack from the farthest range or something they'll attack you... but if you move up close to them they won't... their soo bugged... anyways... running past the skele's isn't really that hard... just try not to get hit by their Wild Blow... after you lose aggro to them go slow and try to only spawn one spider... also watch out for the patrol... if you aggro more then one spider i usually keep running along the edge to the corner... then take everything out slowly from there... Well, I tried another way. I ran around to the other entrance near the bone dragon, then I took the right part of the forest from there. The patrols are really nasty. remmeh
the skeletals are not the happiest bunch of NPCs roaming the plains 50 miles below the surface.
Abysall Demon
Hi,
I really would like to learn this, maybe you could PM me on: Master Vic I do need to gain a few lvl's on my ranger, but we can work something out. remmeh
Quote:
Originally Posted by Abysall Demon
Hi,
I really would like to learn this, maybe you could PM me on: Master Vic I do need to gain a few lvl's on my ranger, but we can work something out. due to the insane amount of schoolwork this term, i'm afraid i can't be on GW as much as i'd like. even so, i don't really do personal lessons, because someone inevitably ends up dying :\ ![]() Valerius
well... watching the video should pretty much teach you all you need to know anyways... but if you still don't understand you can come along with me on one of my runs... just die at the beginning and spectate or something
![]() remmeh
Quote:
Originally Posted by Valerius
well... watching the video should pretty much teach you all you need to know anyways... but if you still don't understand you can come along with me on one of my runs... just die at the beginning and spectate or something
![]() Avarre
I like this build, good video and description. Got the run done on my second try
remmeh
Quote:
Originally Posted by Avarre
I like this build, good video and description. Got the run done on my second try
![]() SnipiousMax
Quote:
Originally Posted by Valerius
anyways... running past the skele's isn't really that hard... just try not to get hit by their Wild Blow... after you lose aggro to them go slow and try to only spawn one spider... also watch out for the patrol... if you aggro more then one spider i usually keep running along the edge to the corner... then take everything out slowly from there...
It is ridiculous how much easier this is than running around the outside to the other entrance. I feel like a moron for not noticing before. I guess I should break down and watch the video!
ultimate2
Hi,
Nice build i wanna say ! But.. i always die on group of spirit shepherds and spirit woods . Whenever i try to kill Wood first ( As u say ) those Shepherds start spike me lol... So what is problem? And if i dont kill Woods first they attack me for 30+ dmg... Thx. Svinat
Quote:
Originally Posted by ultimate2
Hi,
Nice build i wanna say ! But.. i always die on group of spirit shepherds and spirit woods . Whenever i try to kill Wood first ( As u say ) those Shepherds start spike me lol... So what is problem? And if i dont kill Woods first they attack me for 30+ dmg... Thx. Your problem is probably that you use the -2 in stance bow? Use Drago's when you meet a group containing wood and shepherds, if not you'll get in range of the shepherds. Da Cebuano
I soloed burning pits(not completely cause I got sick of the time it takes to kill the mobs due to healer monk and the stupid drops) If anyone got a really good drop at the pits, let me know and I'll probly try incorporating it to my runs, probly make a more efficient build as well.
I use an axe warr, I soloed it AFTER I cleared spiders. Problem is it takes too long, and the wurms are pretty much almost impossible if no impossible to kill w/ the skillset you'll have to bring, I haven't tried sword yet, but I might later on, maybe the bleeding gash 100blades might be able to kill it, but cleave, cyclone and penetrate don't do enough dmg to counter its regen due to high def and hp regen. Also, I have an 18% axe pruning mod which I'll sell to luxon foes to fight against kurzick plant titans ^^ I'm holding on to it till then cause atm none is paying very well for em. Also, the vid itself is good, not hard, but I would've been more interested in your pulling styles to engage skeletals and shadow. I failed to do it w/ my warr, although I aggroed skeles first and I got deep frozen early on, I used a long bow ofcourse. I also only made it to the entrance of the forest. I killed the first sheperds, but then trying to kill the wurms, I forgot to watch my radar then do raped by the patrols. Spirit of primal echoes is a bitch too. ultimate2
Quote:
Originally Posted by Svinat
Your problem is probably that you use the -2 in stance bow? Use Drago's when you meet a group containing wood and shepherds, if not you'll get in range of the shepherds.
Well.. actually i dont use the -2 Stance bow cuz i have no problem with Spiders,
And the other thing i dont have Drago's Flat bow remmeh
Quote:
Originally Posted by Da Cebuano
I soloed burning pits(not completely cause I got sick of the time it takes to kill the mobs due to healer monk and the stupid drops) If anyone got a really good drop at the pits, let me know and I'll probly try incorporating it to my runs, probly make a more efficient build as well.
I use an axe warr, I soloed it AFTER I cleared spiders. Problem is it takes too long, and the wurms are pretty much almost impossible if no impossible to kill w/ the skillset you'll have to bring, I haven't tried sword yet, but I might later on, maybe the bleeding gash 100blades might be able to kill it, but cleave, cyclone and penetrate don't do enough dmg to counter its regen due to high def and hp regen. Also, I have an 18% axe pruning mod which I'll sell to luxon foes to fight against kurzick plant titans ^^ I'm holding on to it till then cause atm none is paying very well for em. Also, the vid itself is good, not hard, but I would've been more interested in your pulling styles to engage skeletals and shadow. I failed to do it w/ my warr, although I aggroed skeles first and I got deep frozen early on, I used a long bow ofcourse. I also only made it to the entrance of the forest. I killed the first sheperds, but then trying to kill the wurms, I forgot to watch my radar then do raped by the patrols. Spirit of primal echoes is a bitch too. primal echoes sucks if you're a warrior. no dolyak and no healsig ): Svinat
Quote:
Originally Posted by ultimate2
Well.. actually i dont use the -2 Stance bow cuz i have no problem with Spiders,
And the other thing i dont have Drago's Flat bow Valerius
Quote:
Originally Posted by ultimate2
Nice build i wanna say ! But.. i always die on group of spirit shepherds and spirit woods . Whenever i try to kill Wood first ( As u say ) those Shepherds start spike me lol... So what is problem? And if i dont kill Woods first they attack me for 30+ dmg... Thx. |
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This used to happen to me a few times, I would just keep running till i reached the wall(near where your run would normall end), check for spider 1st, before clearing the 2 spirit woods, and just continue the run, expect this time I would work backwards, for the end point and clear my way back to the bridge.
Originally Posted by Svinat
I think Drago's has got longer range than the collectorbow..
flatbows and longbows both have the same range... so that is not the problem
ultimate2
Ok ty!
Tiny Killer
Thanks for this information. I have been having a lot of fun working this one out.
Svinat
Quote:
Originally Posted by Valerius
watch your radar and make sure none of them come within spell-casting range... if the spirit wood is not within range start attacking the spirit sheperds until he does
flatbows and longbows both have the same range... so that is not the problem Are you sure? Someone told me that Drago's has got longer range but worse accuracy. God's Will
That doesn't sound likely.
Evilsod
Quote:
Originally Posted by Svinat
Are you sure? Someone told me that Drago's has got longer range but worse accuracy.
Then they were mis informed.
Flat Bows have the same range as Long Bows (longest) Flat Bows have the same attack speed as Short Bows (fastest) Flat Bows have the most ridiculously big arc ever so you miss moving targets much more often Evilsod
Since i like running on my ranger i've got myself some useful items for it. These 2 i've found work really well for running ANYWHERE on a ranger.
Crippling Spatha of Defence Start by ignoring everything about it except the +5 armour mod Crimson Carapace Shield (the good ol' desert collectors strike again) +45 health (in stance) -2 damge (in stance) If you were feeling really posh you could bring 2 weapons with +7 mods Also if i was using Dodge/Storm Chaser (like i use to for running to Ice Imps) just switch between a +4 Exp and +4 WS mask, takes alot of effort so usually half way there i got bored of it. Valerius
Quote:
Originally Posted by Evilsod
Since i like running on my ranger i've got myself some useful items for it. These 2 i've found work really well for running ANYWHERE on a ranger.
Crippling Spatha of Defence Start by ignoring everything about it except the +5 armour mod Crimson Carapace Shield (the good ol' desert collectors strike again) +45 health (in stance) -2 damge (in stance) If you were feeling really posh you could bring 2 weapons with +7 mods Also if i was using Dodge/Storm Chaser (like i use to for running to Ice Imps) just switch between a +4 Exp and +4 WS mask, takes alot of effort so usually half way there i got bored of it. i use the +55HP axe and the CCS +45HP/-2DMG in stance to get to the Forest... i don't know about switching to a Superior tho... sure it'll make your running skills last a lil' longer but then your down -75HP... i think it's best to just stick with the original build where SC lasts 19 sec which is awesome imo Evilsod
Which +55 axe would this be?
![]() I'm presuming some sort of stupid Ascalon quest reward? Plus after doing a few runs of it today (4 trips 3 screwed up in forest 1 compelted) i couldn't even be bothered to switch to them items... The rest of the run is incredibly easy, its just getting past that first skel group and sometimes the 2nd when they spawned badly (survived 1 deep freeze so far ![]() Valerius
Quote:
Originally Posted by Evilsod
Which +55 axe would this be?
![]() I'm presuming some sort of stupid Ascalon quest reward? Plus after doing a few runs of it today (4 trips 3 screwed up in forest 1 compelted) i couldn't even be bothered to switch to them items... The rest of the run is incredibly easy, its just getting past that first skel group and sometimes the 2nd when they spawned badly (survived 1 deep freeze so far ![]() and... Escape {E}? EDIT -- nm... your prolly using SnipiousMax's build yeah? SnipiousMax
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Originally Posted by Valerius
it's the HoD Axe... they go for well over 500K as you can't get them anymore
and... Escape {E}? EDIT -- nm... your prolly using SnipiousMax's build yeah? I think he meant the escape key on the keyboard, not the skill. Evilsod
Oh, some more legendary items from Henge of Denravi...
Yeah i meant the escape button on the keyboard. Unless i can figure out how to cheat like Ancient Skales ![]() Thinking about another elite. Would it be possibly to use Melandrus Arrows maybe? Wouldn't make a lot of difference to the spiders but the extra damage because of AoR could be devasting but i suppose the lack of poison could make you suffer a bit. Kindle Arrows too... remmeh
Quote:
Originally Posted by Evilsod
Oh, some more legendary items from Henge of Denravi...
Yeah i meant the escape button on the keyboard. Unless i can figure out how to cheat like Ancient Skales ![]() Thinking about another elite. Would it be possibly to use Melandrus Arrows maybe? Wouldn't make a lot of difference to the spiders but the extra damage because of AoR could be devasting but i suppose the lack of poison could make you suffer a bit. Kindle Arrows too... you NEED NEED kindle (unless you have a fiery bow, but it's still recommended for the +dmg). otherwise, your attacks won't do diddly squat to the spirit woods, who will kill you if you don't kill them first. edit: i actually killed a group of 3 skales (smoke pits) when they tried to wand me through a wall. but their attacks HURT and you can't do anything to armor stack against them (it's not physical, it's not elemental, dunno what type of dmg their wanding is). they hit me for 37 each time. but they go down fast when they don't have siphon+transfer. edit2: it's actually easy to tank past a group of skeletals and ether breakers... with 551hp, i lose around 250hp just tanking through it for the 10sec duration of deepfreeze. 0siris
Nicely done remmeh...
SnipiousMax
Quote:
Originally Posted by remmeh
....their attacks HURT and you can't do anything to armor stack against them (it's not physical, it's not elemental, dunno what type of dmg their wanding is). they hit me for 37 each time.....
I think it's Chaos Damage.
Cowboy Nastyman
im pretty sure since they are necros its dark damage
Silent Elvin Ranger
Overall...Great build. Great to see that my ranger wasn't a waste of 15k armor. Then theres the sweetness of proving my brother (and any other ranger h8rs) wrong with his famous line "RANGERS CAN'T SOLO U IDIOT"...ROTFL. Anyways i have also found IDS solo ranger build, solo grawl farming build w/ranger, solo UW trapping with ranger, and soloing minitours/trolls with a trapping build using oath shot on recharge. Great video, loved watching it
GJ! primitiveworker
Well, after a few tries I finally got it. At first, the problem was just getting there--especially where the Shadow and Skeleton mobs are next to eachother. Your "running to the forest" video set me straight and now I have no trouble.
The second problem was after running past the bridge--sometimes they wouldn't break aggro until after two spiders had already popped out and I didn't know what to do then. Like most other solo experiences: practice makes perfect. Thanks for the build and the video! This is the most reliable xp and loot income I have come across. Now when I'm in a solo mood, there's excitement again! edit: Oh yeah, I only use Drago's Sundering Flatbow. I was using the -2 longbow or Elswyth's Poisoning Longbow but inexplicably they don't have the same range as the flatbow. Although all data suggests otherwise, the flatbow does in fact have a much better range than the longbow. You can test this yourself simply by switching to a longbow when you've already fired a fire shots with Drago's at the first Shepherds. It's possible that the slightly uneven terrain and different arcs are factoring in. I'm too squeamish to try the shortbow technique on the Spiders. I bring two out too often. Ephemeral Dreamer
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Originally Posted by primitiveworker
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PS If you run far enough left from the bridge(well i think its left), and reach the wall, you should be safe from the 3 shepherds and woods that patrol that area
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Originally Posted by primitiveworker
I'm too squeamish to try the shortbow technique on the Spiders. I bring two out too often.
If you happen to lure 2 spider out at the same time, just run away. Now if they aren't right next to each other, you can easy lure 1 away. Just equip yuor drago's bow(longbow or flatbow), and get within firing range of it, and posion it. Let it use healing spring and apply posion, and then slow back up away, firing at it a few time so it don't run back to its spawning place, When you think you have pulled it far enough, just switch over to your shortbow, and KILL IT!!! Might take you a few trys to pull it away though
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