Game getting too easy. . .

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by codemonkey
Ah yes, my first experience of winsock was as a freshmen in college. From there I moved to DirectX 2.0 and all hope of simplicity was gone...

CodeMonkey
lol


ya...I can't count the number of times I'll be sitting at work thinking "I remember the days when programming was simple....."

kaya

kaya

Krytan Explorer

Join Date: Apr 2005

NBK

maybe this topic needs to be closed :P it's getting gay!


we should have two topics = "post here if your for the patch" and "post here if your against the patch" then the topic hopefully wouldnt result in name calling and pointing fingers. It's childish!

Del12

Academy Page

Join Date: May 2005

All i have to say is...

"you are the ascended ones glint told me about, come in, come in!"
....
"In a cave to the west, is a creature of <something> and <something"
"Bring me the spectral essence of this beast and I will infuse it into your armor"

Thank god for only one infusion run because if I have to watch that cinematic one more time because some newb joined the group and won't skip even though its 7/8....I've seen that 5 times for 3 characters.

And as for rune traders, was it really that hard to go to any area and type:
"WTB: rune of so and so." Yes, it may take 2 MAYBE 3 minutes to get response (given it was the rarest of the rare runes). Man what a grind. I haven't seen the rune traders yet but hopefully they priced runes pretty high so that people can still sell under those prices and earn gold. Personally I thought the whole 'economy' part of the game was just another cool part of it.

Stur

Stur

Frost Gate Guardian

Join Date: May 2005

Athens Georgia

Outlaws of Ascalon

E/Mo

Quote:
Originally Posted by Eet GnomeSmasher
Lastly, if you thought ANET wasn't ever going to take the step in the direction they're going now, what the hell were you thinking? It's been said over and over again that this is a game of "Skill based not time played"
I have been gaming for years and I am well aware of what role playing is, and yes there are levels role playing games but those games a on a higher level they explore creativity and ones ability to use his imagination to explore endless possibilities, to lump video games in is a joke. I was more referring to the mechanics of the mass market rpgs that you pick up at best buy........

And to the question above I expected them to preserve the integrity of the PvE experience and not sacrifice it for the sake of the PvP fans. I don’t think that’s asking to much.

Awol Duteq

Academy Page

Join Date: May 2005

If its a game based on skill, not time spent, then why have it marketed as an RPG at all. In fact, why have PVE period? As it is becoming, there is no purpose to exploring in pve. In fact, some of the games entire zones are pointless (dragons gullets etc).

Saerden

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by Awol Duteq
If its a game based on skill, not time spent, then why have it marketed as an RPG at all. In fact, why have PVE period? As it is becoming, there is no purpose to exploring in pve. In fact, some of the games entire zones are pointless (dragons gullets etc).
They are pointless because there are no rewards in them? You dont have a PvE mindset then. Exploring them IS the point. You cant beat a RPG... you can finish the story in a CRPG, you can finish the campaign, but you do not win at the end (planescape, no?).

codemonkey

Frost Gate Guardian

Join Date: Jun 2005

NH

The Wizard Ninjas [TWN]

Quote:
Originally Posted by Del
All i have to say is...

"you are the ascended ones glint told me about, come in, come in!"
....
"In a cave to the west, is a creature of <something> and <something"
"Bring me the spectral essence of this beast and I will infuse it into your armor"

Thank god for only one infusion run because if I have to watch that cinematic one more time because some newb joined the group and won't skip even though its 7/8....I've seen that 5 times for 3 characters.

And as for rune traders, was it really that hard to go to any area and type:
"WTB: rune of so and so." Yes, it may take 2 MAYBE 3 minutes to get response (given it was the rarest of the rare runes). Man what a grind. I haven't seen the rune traders yet but hopefully they priced runes pretty high so that people can still sell under those prices and earn gold. Personally I thought the whole 'economy' part of the game was just another cool part of it.
I found the rune guy last night (the one in the main A. City is in the crafters corner). His runes are reasonable in price too. Some are "wtf?" in cost, but reasonable given the rise in cost buying them from humans. As a rune trader I'll tell ya it doesn't really hurt me too too much. Many runes are still 380gp to 450gp (which is around the price I sell them for) for minor runes. The majors are highly dependant on what people like (Major Vigor was like 18 platinum last night).

So it doesn't really hurt the system all that much, because any good major rune is going to run you at least 2.5K to 3.5K which was the going price for many of the runes people were selling (i.e. fast casting, wilderness survival, etc.) The trader, in my opinion, brings down the outrageous prices from 80K-90K to 15K-20K.

Anyway you look at it, that's a lot of K's And the rune trader didn't seem to have all the runes you can get (i.e. I saw no Superior Vigor). Might have just missed it though.

The rare item trader is right up there as well. Fur is still over 300gp as well as steel and such. The cheapest thing I saw was leather squares for 150gp (which hurts my sales at 250gp). None of which I'll cry our moan or complain about.

Thanks,

CodeMonkey
PS: I did notice I could sell a piece of linen for 275gp. I can take 5 fibers and make one outside Fort Ranik for 200gp and resell to the trader for 275gp...hmm

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

Hmm, speaking of no grind RPG's try Arx Fatilis. http://www.arxfatalis-online.com/index_eng.php.

Played that a couple of years ago, couldn't beat the boss with my character in the end, but the journy there is the most atmospheric , non grind I have ever played in a RPG. Good look trying to get hold of it, but if you are a real RPG nut, try it. Other recommends are gothic and gothic 2. These are single player and fairly hardcore.
I.e. YOU DIE ITS GAME OVER. always remember to save and save often.
These are true rpg /adventure games, ones that require you to think, solve puzzles rather than just hack/slash level like Diablo,Dungeon Seige and GW.

Keesa

Frost Gate Guardian

Join Date: May 2005

Hotlanta

Pink Fluffy Bunniez

Mo/Me

Quote:
Originally Posted by codemonkey
Anyway you look at it, that's a lot of K's And the rune trader didn't seem to have all the runes you can get (i.e. I saw no Superior Vigor). Might have just missed it though.
In Droknar's last night, Superior Vigor sold out as I was moving the rune to the trade button. I received the "I'm sorry, I no longer have any of these in stock" message and laughed a little bit. That was as close to the majority of my trading experiences as I could get:

Player: "WTS Rune of XYZ for XX plat"
Me whisper: "I'll buy it"
Player whispers back: "k meet me at storage"
I go over to storage and wait.
Me whisper to Player: "I'm at storage"
Player whispers back: "o I already sold it to someone else"

I like the rune trader.

CtrlAltDel

Lion's Arch Merchant

Join Date: May 2005

Ohio

Brotherhood of Havoc

Mo/Me

only people pissed about the rune trader are people that were ripping off less informed players

if you are trying to get 2500 for a 200 rune, shame on you...sorry you've been exposed

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by CtrlAltDel
only people pissed about the rune trader are people that were ripping off less informed players

if you are trying to get 2500 for a 200 rune, shame on you...sorry you've been exposed

I'm pissed about the rune trader....and I've given runes away before. The Rune trader is just awful...ArenaNet is not supporting the PvE aspect of this game at all....and as hard as it may be to believe they marketed it as an RPG......PvP players might want EVERYTHING NOW...but those of us that enjoyed the PvE aspect of the game are getting rooked...and will continue to get rooked as ArenaNet will continue making the game easier...continue making everything an instant gratification.

Nokomis

Nokomis

Frost Gate Guardian

Join Date: May 2005

Minnesota

W/N

Quote:
Originally Posted by Mumblyfish
Code Monkey is slang for that most underappreciated of creatures, the software programmer. Underpaid, overworked, violated every which way and not given any real involvement in conceptual or design work, the Code Monkey tirelessly cranks out code to the specifications given. Code Monkeys, we salute thee.
Oh no no no. software programmers are the SECOND most underappreciated class of creatures. FIRST most underappreciated goes to the documentation team...you know, the tech writers. Come on, anyone who has worked for a software company knows that the scribblers are even lower on the totem pole than the code monkeys.

Unless of course we are talking about outsourced code monkeys, because you can't buy yourself a decent scribbler in India.

--Nokomis (A scribbler who likes code monkeys)

Red Rumm

Ascalonian Squire

Join Date: May 2005

The rune trader is good in my eye. But the rest of the game is getting to easy. Ashes used to be a quest you could measure your skills on, now its a joke. Same with most of the last missions. No more "great job guys", now its just "that was easy". I enjoy competition and don't need god mode to play a game. I don't like the direction this is going.

Keesa

Frost Gate Guardian

Join Date: May 2005

Hotlanta

Pink Fluffy Bunniez

Mo/Me

Quote:
Originally Posted by Algren Cole
I'm pissed about the rune trader....and I've given runes away before. The Rune trader is just awful...ArenaNet is not supporting the PvE aspect of this game at all....and as hard as it may be to believe they marketed it as an RPG......PvP players might want EVERYTHING NOW...but those of us that enjoyed the PvE aspect of the game are getting rooked...and will continue to get rooked as ArenaNet will continue making the game easier...continue making everything an instant gratification.
Most PvP players I know want to unlock runes, not buy them.

eventhorizen

Banned

Join Date: May 2005

Quote:
Originally Posted by Eet GnomeSmasher
If you people complaining that the game is too easy because you don't have to grind for stuff now, why don't you just play every mission 5 times with only 5 skills on your skill bar and leave the rest of us alone. No one is keeping you from grinding and farming on your own if you want, but the great thing is now we DON'T have to farm and waste our time.
Well see thats just the point. You do have to farm cash to buy the runes, meaning those people with limited skills or lack of game knowledge that were not piling up the runes previously only have to go and farm some low level mob for a few hours to get ANY rune they so desire. Infact simply by sitting outside Lions Arch for a weekend you could conceivably get EVERY superior rune for your character.
Before the patch aquiring multiple runes took a bit of skill as only tough monsters dropped them, plus they were random, so getting a full set of superior runes for your specific character was an exceptional ACHIEVMENT.
Now any fool with spare time can get them. Thats what I call grinding at the expense of gameplay..

Also the SoC. They have removed the skill/timing in capturing the skill, but the bosses are still random. So rather than addressing the problem of having to find multiple random boss spawns for your class, which you STILL HAVE TO FIND. Instead they make the capturing process, which required a bit of timing and care at least, totally fool proof.

Sure, if you know the location of a boss you have a 1 in 6 chance of finding the correct class, and you can NOT fail to capture an elite. Its still totally random whether you get the right class, which was the main arguement afaik against SoC, but if you get lucky and kill the boss you get the skill.

So this patch has basiclly made anything in the game that required a bit of skill, game knowledge, etc. totally grindable by any fool with spare time.

Yay

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Keesa
Most PvP players I know want to unlock runes, not buy them.

then wouldn't you have a problem with mobs having less drops?? that would increase the grind....not decrease it

Shadow_Avenger

Krytan Explorer

Join Date: May 2005

Stolen Dreams

R/Me

If my heating ever breaks I'll just open this thread to keep me warm.

Rasp

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Algren Cole
I'm pissed about the rune trader....and I've given runes away before. The Rune trader is just awful...ArenaNet is not supporting the PvE aspect of this game at all....and as hard as it may be to believe they marketed it as an RPG......PvP players might want EVERYTHING NOW...but those of us that enjoyed the PvE aspect of the game are getting rooked...and will continue to get rooked as ArenaNet will continue making the game easier...continue making everything an instant gratification.
This is quite a funny post IMO.

Arena Net is supposively catering to the PVP people by adding the rune trader? How is this, please do explain. The PVP people want to UNLOCK runes, not buy them. Also, those runes for sell are not free. Obviously you have to work towards buying them by farming. You're just talking out of your arse.

This game is not a typical MMORPG, quit trying to act like it is/ever was. If you want a typical MMORPG, then try WoW or EQ. Hence the name, Guild WARS.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Rasp
This is quite a funny post IMO.

Arena Net is supposively catering to the PVP people by adding the rune trader? How is this, please do explain. The PVP people want to UNLOCK runes, not buy them. Also, those runes for sell are not free. Obviously you have to work towards buying them by farming. You're just talking out of your arse.

farming? they killed that with the patch...you can't farm anymore because mobs drop less.....therefore the grind is increased....not decreased.

Saerden

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by Shadow_Avenger
Hmm, speaking of no grind RPG's try Arx Fatilis. http://www.arxfatalis-online.com/index_eng.php.

Played that a couple of years ago, couldn't beat the boss with my character in the end, but the journy there is the most atmospheric , non grind I have ever played in a RPG. Good look trying to get hold of it, but if you are a real RPG nut, try it. Other recommends are gothic and gothic 2. These are single player and fairly hardcore.
I.e. YOU DIE ITS GAME OVER. always remember to save and save often.
These are true rpg /adventure games, ones that require you to think, solve puzzles rather than just hack/slash level like Diablo,Dungeon Seige and GW.
... i am speechless... someone mentioned the exact same games i was thinking of.

To those who never enjoyed Gothic I: Have you seen a game where the weaponsmith leaves his s´forge at night(yes there is a day and night circle), and goes to his house? And where you then can fool around? Like actually crafting weapons? I dont mean selecting the forge and clicking "craft sword", i mean heating iron in the furnance, hammering it, cooling it down and sharpening it, and everything requires a seperate player command and triggers an animation? Sure as hell, thats "grind" if you play the game to beat it. But it was one of the greatest things i have ever seen in a game. Now tell me how beating the same mob over and over again, leaving the area and beating the same mob over and over again can compete with that?

codemonkey

Frost Gate Guardian

Join Date: Jun 2005

NH

The Wizard Ninjas [TWN]

Quote:
Originally Posted by Nokomis
Oh no no no. software programmers are the SECOND most underappreciated class of creatures. FIRST most underappreciated goes to the documentation team...you know, the tech writers. Come on, anyone who has worked for a software company knows that the scribblers are even lower on the totem pole than the code monkeys.

Unless of course we are talking about outsourced code monkeys, because you can't buy yourself a decent scribbler in India.

--Nokomis (A scribbler who likes code monkeys)
It all depends... I write my own doc because I do not want people asking me, release to release, what it does. So everything I write is fully documented (also helps me remember what the hell I was thinking).

The major problem... I still get questions because *nobody reads doc's*. So I feel bad for you, when I write code I know people use it else they would not buy the software (nor report bugs). But doc.... poor doc... its always left in the box and all common questions are fired to techsupport or the knowledge base (although 90% are documented in the released doc!).

Poor poor doc monkey

CodeMOnkey

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quoted From Guild Wars Update Site


Quote:
'Assured that all uncommon and rare armor drops have an unlockable ability."
Quote:
"Assured that rare armor drops will always have either a major or superior rune, not a minor rune."
Quote:
"Assured that the skills Battle Rage, Crippling Shot, Defy Pain, Punishing Shot, and Warriors Endurance are now used more frequently by the boss monsters that carry the skills, to make them easier to capture."
ya....that's a great update.

"Assured you won't have to be any good at this game because we'll continue making it easier"

Keesa

Frost Gate Guardian

Join Date: May 2005

Hotlanta

Pink Fluffy Bunniez

Mo/Me

Quote:
Originally Posted by Algren Cole
farming? they killed that with the patch...you can't farm anymore because mobs drop less.....therefore the grind is increased....not decreased.
Right... so please stop saying this was what the PvPers wanted, because it's not really true.

Rasp

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Algren Cole
farming? they killed that with the patch...you can't farm anymore because mobs drop less.....therefore the grind is increased....not decreased.
Do you read at all?



This week, as part of our in continuing promise to keep Guild Wars free of hacks, cheats, and other exploits, we closed the accounts of more than 100 users of bots. With today's update we are taking further steps to address the bot problem. New changes will improve our ability to identify and ban users of bots, rebalance mission areas that were highly exploited by bots, and reduce the overall effectiveness of bots, exploits, and other highly repetitive forms of gold and item farming. We are taking these steps to improve the game for all players, so that people using bots to farm gold cannot generate a huge influx of new gold into the economy, which increases prices for everyone and encourages other players to engage in repetitive farming just to keep up.

We know that some players currently engage in repetitive farming activities for the primary purpose of unlocking skills and items for PvP. Rather than preserving the effectiveness of farming for this purpose, it is our intention to address the larger issue of the need for farming by assessing how players acquire and unlock items, runes, and skills, and then by taking steps to ensure that players can acquire and unlock these things through normal gameplay. We believe that the most effective way to play the game should also be the most fun way to play the game. You can expect to see the first meaningful changes towards this goal next week.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Keesa
Right... so please stop saying this was what the PvPers wanted, because it's not really true.

as a whole....it is. because the PvPers don't want to play the game....they want an instant gratification to their need for superior weapons and skills....there are most definately a large population that doesn't...and it's nice to know you are one of them.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Rasp



This week, as part of our in continuing promise to keep Guild Wars free of hacks, cheats, and other exploits

Do you think this is possible at all?

Rasp

Academy Page

Join Date: May 2005

Quote:
Originally Posted by Algren Cole
Quoted From Guild Wars Update Site






ya....that's a great update.

"Assured you won't have to be any good at this game because we'll continue making it easier"
Ok, from these recent updates. If I decided to do a mission, and took no skills and just kamikazee'd the first pack of mobs I found, I'd be able to complete this mission, right?

According to you, they're making the game so no skill is involved.

Evan The Cursed

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Rasp
Ok, from these recent updates. If I decided to do a mission, and took no skills and just kamikazee'd the first pack of mobs I found, I'd be able to complete this mission, right?

According to you, they're making the game so no skill is involved.
Heh, it's not far from that already... PvE is already pathetically easy...

Okay that was way off-topic of me. =/

Saerden

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by Stur
Name one RPG that does not have a "grind".
These very forums. You can assume the role of a fanboi, post a thread about you much you love AN and how much you hate PVP / UAS, then switch accounts and flame the living hell out of your first post.

Kishin

Krytan Explorer

Join Date: May 2005

The Twilight Vanguard [TTV]

R/

Quote:
Originally Posted by Algren Cole
as a whole....it is. because the PvPers don't want to play the game....they want an instant gratification to their need for superior weapons and skills....there are most definately a large population that doesn't...and it's nice to know you are one of them.
No, they want a level playing field. Which means no person having access to an item gives them a leg up over pure skill. The stereotype that PvP players just want to be 'uber' doesn't fly.

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Kishin
No, they want a level playing field. Which means no person having access to an item gives them a leg up over pure skill. The stereotype that PvP players just want to be 'uber' doesn't fly.

k.....

codemonkey

Frost Gate Guardian

Join Date: Jun 2005

NH

The Wizard Ninjas [TWN]

Quote:
Originally Posted by Red Rumm
The rune trader is good in my eye. But the rest of the game is getting to easy. Ashes used to be a quest you could measure your skills on, now its a joke. Same with most of the last missions. No more "great job guys", now its just "that was easy". I enjoy competition and don't need god mode to play a game. I don't like the direction this is going.
Personally I do not think adding traders to the towns is going to change the difficutly level at all (or very very very very minor). The first time I was doing the Ashes quest my guild and I had our....rumps handed to us. The second time I did it myself. I contribute much of that to the type of character I created though. My Mesmer/Elem. plays much different then my Ranger/Monk. I designed this new character to destroy charr and exploit all they're issues. But if four bladestorms attack me at once I'm a dead man. The ashes quest is easier for this type of character because the archers/healers sit back and relax, so I backfire, and eruption them and they die die die. Much more difficult for a ranger and a few warriors to run up against guys pelting you with arrows.

If they did make it easier it is based on lowering the charr's stats, combinations, positions (high ground), or numbers. I.e. some of the best battles I've had was against 3 or 4 things that teamed well (i.e. a healer, necro, ranger, and a warrior). Many games use quantity instead good combo's: 10 warriors and 10 archers can beat you down. In GW you only need to have your 2 charr run for your monk, a charr Ash Fiend necro- attack your warriors, and they're charr healer cover there team. That is a deadly combo (and double the numbers for more pain).

Lastly, ashes was easier the second time around because I waited longer and for more experience (levels) before making the trip there. So I learned a lot about how to destory them and that may have contributed to the "easy" battles I had.

CodeMonkey

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

Quote:
Originally Posted by Keesa
Well, don't that beat all.

I beg your pardon, sir, but you know nothing about me. Because I PvP, you think I want instant gratification to satisfy my overwhelming desire for shiny things. You are so wrong I can't even be offended.

You should have quit your post without trying to make a little cutting jab about me personally. I thought perhaps you were just outraged. Now I know you're an illogical (Hasty Generalization fallacy), snide (offhanded insult for the win) ignoramus (having no knowledge of me, you still claimed to be able to intelligently categorize me). I shall in future treat all posts from you accordingly.

Good day, sir.

I just said you weren't....wtf are you talking about

Saerden

Lion's Arch Merchant

Join Date: May 2005

Quote:
Originally Posted by Algren Cole
as a whole....it is. because the PvPers don't want to play the game....they want an instant gratification to their need for superior weapons and skills....
PvP players either want: remove everything that is now unlockable from the game, or give every pvp character access to everything that is now in the game.


The first option would make this game dull and pointless (you can remove sup runes of vigor though, if everyone has them, there is no choice at all, if not everyone has them, its an imbalance) because it would limit options. Thats why most PvP players dont argue for that.

codemonkey

Frost Gate Guardian

Join Date: Jun 2005

NH

The Wizard Ninjas [TWN]

Quote:
Originally Posted by Algren Cole
Do you think this is possible at all?
Anything is possible with enough effort involved. Much less satillite hackers now adays then they had 5 years ago. Companies put more effort into stopping things when some certain threshold of intollerance has been hit. Its apparently to that point.

They're a multi-player online game, and for years MMOG's have had a bad wrap for hacks and cheats. Its not good to have a mark on you that says "guildwars is great, except for all the hacking." Any positive step to stop it will show that they as a company care about the consumer and the common gamer. Its not a bad step unless they limited the playing experience for the common gammer (i.e. all monsters drop 1gp to make up for gold farming).

I'd feel better knowing that they had an algorithm for detecting those that may be doing something incorrect. For example if a user had been logged in and non-idle for 16 hours then perhaps a monitor should be placed on them to see if its a human player or not. More then likely its a bot or non-human, with a 10% chance that its a teenage kid on his summer vacation.

CodeMonkey

Kishin

Krytan Explorer

Join Date: May 2005

The Twilight Vanguard [TTV]

R/

Quote:
Originally Posted by Algren Cole
k.....
Believe what you want to believe. But look at the people who have raised the issue, ie. a number of the members of the Idiot Savants, and a lot of other Beta players. All of them that I've seen are intelligent individuals, not drooling 'l337 d00ds'.

But of course, keep thinking of things the way that best serves your viewpoint.

Traylorre

Ascalonian Squire

Join Date: May 2005

ANet has constantly been adding patches which have made the PvE scene exponentially easier...

Althea's Ashes quest anyone? -- more than halved the number of monsters. End boss for Kryta mission? Reversing The Scales quest (C'mon... a quest to kill the commander of the encroaching undead army... but no more undead army?? Just kill the boss, that's it. That's ridiculous!)

Not just slightly easier... laughably easier. It makes it so that you don't fail a quest... and the list goes on, trust me.

Ditto Signet of Capture... theres already a wealth of knowledge out there telling you how/where to get Elites... you just have to follow the dotted line and have some patience. Getting Battle Rage near Droknar's was sa-weet!

Now every Tom and Joe have every single elite... just gotta plow through... theres no more "ooo I -hope- I get that juicy elite this time!"

The only exception is, as before, sometimes it's your class' boss that doesn't spawn, which is what IMO they should fix... difficulty of getting the Sig is one thing... but sometimes spending 30 min to follow through with a Capture group because you don't want to ditch them even though you know for fact that your boss didn't spawn.

Lysstastic

Lysstastic

Ascalonian Squire

Join Date: May 2005

Bournemouth

Fist of the North Star

R/E

Quote:
Originally Posted by Axehilt
Hopefully you speak of a game like Natural Selection or Starcraft, rather than an even-less-skillful game like WoW or EQ2.
Just like to say as a regular WoW player, believe me, it takes skill, not in quite the same way as guild wars of course, but, I've played with so many people who are awful at playing their characters..to me they just have no skill.. at anything and you actually have to be quite skillful in using the right skills for particular things, or you *will* die in WoW, it's mean like that

codemonkey

Frost Gate Guardian

Join Date: Jun 2005

NH

The Wizard Ninjas [TWN]

Quote:
Originally Posted by Lysstastic
Just like to say as a regular WoW player, believe me, it takes skill, not in quite the same way as guild wars of course, but, I've played with so many people who are awful at playing their characters..to me they just have no skill.. at anything and you actually have to be quite skillful in using the right skills for particular things, or you *will* die in WoW, it's mean like that
WoW requires no skills, see:

http://www.big-boys.com/articles/leeroy.html

That has to be the funniest RPG video ever ;-)

CodeMonkey

Yamat

Krytan Explorer

Join Date: Jun 2005

San Diego, USA

Quote:
Originally Posted by Accolon Pendragon
P.S. 4000xp is not the most you can get as a reward. If I am not mistaken, you can get 5000xp and 15 attribute points for that Heroes Quest you get at Droknar's Forge (I think this is the name of that place) and that quest is not half as hard and half as long as Villainy.
Telling me! I did that attribute quest with Henchies, whereas Glarath took a party of 4 L20s, a L19, L18 and L17! And all but one died at one point... for a quest you pick up a Lions Arch?! Wow!