Quote:
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Originally Posted by CtrlAltDel
farming accelerates the introduction of items/gold into the games economy, thus throwing it out of wack and driving the game closer to D2...a way to maintain balance in the economy is to elminate the accelerated introduction of things into the economy...ie...nerfing farming areas
its all for the better
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THANK YOU.
CtrlAltDel hit the nail on the head here. What I just quoted is the most succinct explanation of why farming is actually bad for the economy.
Also,
everyone needs to read one of Akshara's previous posts:
Quote:
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Originally Posted by Akshara
Quoted since my earlier post didn't seem to make an impact on this discussion whatsoever.
There are two types of "farmers"...
1) The evil bad guys who farm to rip off the poor noobs, get a guild hall yesterday, or gain an advantage in PvP sooner than your average mortal. They screw up the economy, and spam chat the trade channel for hours on end. According to this thread and others like it, these people are the scum of the earth and need to get a life.
2) The normal, everyday player who likes to go on quests alone or with henchmen to get a larger share of drops, looking for cool items or things to sell to the merchants or other players in town for extra cash. Often they follow the quests and missions, give cool items away or cheaply which would be a shame to drop off at the merchant, and pretty much only want to get enough to buy that really cool dragon armor at some point.
Under the current situation, group 2 is being penalized because of the actions of group 1 and the nefarious "bot farmers."
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The inflation was guaranteed to hit because of the powergamers/powergrinders. The changes we're seeing only three months after launch were guaranteed because of the powergamers/powergrinders. Anyone who supports farming--rather, powergrinding, because let's be honest here; farming is just a pretty word for powergrinding here--is not helping the situation.
The influx of
gold itself, brought about by farming/powergrinding, into the player economy is what is screwing things up in-game, like what I have said in the past, like what CtrlAltDel has said here, like what Akshara has said here.
Those who say the change is breaking the game...that they're nerfing farming and it's basically making the gameplay unplayable...the changes are going to ultimately improve the game, because with the reduced drop rates (and I'm looking at a reduced gold drop rate in a future update), the changes are cutting inflation off at its source: powergrinding.
I'm seeing the same, repetitive arguments over and over, and so few of them are actually getting what's going on. lol