Quote:
Originally Posted by Emerikol
There are seperate servers for every district/instance that you are in, and your character data is transfered to a new server every time you switch zones.
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Lol, really, I think I just peed a lil'.
I'm fairly sure, even at 50$ per game and max character slots, that anet can't afford servers for each person that chooses to solo(or solo /hench/hero) a map, each party in an instance, each arena battle in existance, and all districts of each city, which during events, can even reach 200 districts.
That would be thousands of computers, the building would have to be huge, and have one helluva high power bill and fire insurance policy.
(replies to others below):
"With the auction house, you spend less time trading, so you have more time to do everything else. So unless you actually enjoy trading I don't see how this is a problem as you will have more time to do whatever you enjoy doing."
The point I was making is that I already spend next to no time doing the wts/wtb thing now, and I've got vast amounts of money just sitting around.
I get the feeling people waste time by doing that because they get the feeling making money that way is easier...or they just flat out enjoy "playing the market"
"Bandwidth might be an issue here, though unless ANET comes out and actually states that this is why they aren't making an auction house, we can't really be sure. So unless someone has evidence that the bandwidth/CPU use of the auction house will be an issue its better to assume that it isn't."
No, it's not better in my opinion, because people that don't think about lag(or even know about it, yes they exist..), will end up regretting their former support for the cause of it.
I think it's much better to assume there will be lag, and if people /unsign because of only lag, then they can disregard those from the ..."vote"?/petition or whatever you want to call it. I'm not posting to let Anet know about the lag, it's to remind people to use it when they weigh their coming /sign, or lack thereof.
Atleast you're admitting that lag
could become a problem, there's other people around these forums guaranteeing there will be no lag, even though they don't work for GW/Anet. Props there.
(don't care how much education someone claims they have, you can't guarantee no lag unless you know the game code(for somethign like this) and the anet hardware+software in great detail, in addition to their ISP/package capacity)