Originally Posted by MithranArkanere
The max price for anythong is 100k. People may want to pay more. But the max value for any itme in GW is 100k no matter waht people say.
And.. how would yu pay in the auction house meny more than 100k if it won't acces the Xunlai storage (and it WON'T access it) and the 100k limit in the characters will NEVER be increased? It's not what I'd like it to be. It's what would be if it where. |
Detailed Proposal for an Auction House System
The Herbalizer
Quote:
Tarun
Using ecto as currency is just wrong. Perhaps they should raise the cap for money you can carry on your character and on your storage.
Strange Guy
Man you should get a job at NCsoft! Awesome idea!
/sign
/sign
MithranArkanere
Quote:
Originally Posted by The Herbalizer
The max price of an item is 100k +1750 ectos and even then it is possible to pay more than that if you use items worth more than 250 ecto. If people are willing to pay 200k for an item then it is worth 200k. Anet clearly didnt intend for people to pay max 100k for any item when they make ultra rare items such as crystalline, serpent, dwaven, tormented etc. If they did intend for 100k to be max value of an item they would have made the rare items drop alot more to decrease their value to take it under 100k but they didnt.
|
If Anet wanted items to be paid for more than 100k, they would have increased the equipable gold.
It's not 'if people want to pay for that, it wll cost that'.
It's 'the game was never meant to have such high prices'.
Alas, you won't be able to pay with ectos in a hypotetic auction house, just with gold, because extos are a material, not a currency.
And they will NEVER increase the ammout of gold you can carry on yourself. So the limit will always stay in 100k.
And no NPC will access xunlai storage so you can pay with up to 1000k.
If they let prices to be set for more that that, no one would be able to pay, because no one will be able to carry such amount of gold.
So no matter how you say, 100k would be always the limit.
You are used to eird games where people pay ridiculous ammount for things that do not cost them, you have been tricked, deceived, scammed.
GW was never meant for that. Nothing costs more than 100k. Nothing.
Coran Ironclaw
Quote:
Originally Posted by MithranArkanere
You are used to eird games where people pay ridiculous ammount for things that do not cost them, you have been tricked, deceived, scammed.
GW was never meant for that. Nothing costs more than 100k. Nothing. |
HAHAHAHA, sorry for what i am going to say but you have no idea.
it is really simple. You can farm 100k in like 10-20 hours way too easily.
now if you want a tormented weapon, there is no way you can get 15 gems of each one on 20 hours (without buying them obviusly).
So if someone wants to sell a tormented weapon, no matter what, he would be terrible stupid to sell it at 100k.
And also there will be many many people willing to pay more than 100k for the weapon.
MithranArkanere
Oh... but you thing that is important?
You don't seem to get the message.
High market was never meant to be. It's not what I think, or what I want.
Lightbringer farming was never meant to be, and they finally chaged that so it was no longer possible.
If people move up prices too much... heee heee....
I would like to see that.
You don't seem to get the message.
High market was never meant to be. It's not what I think, or what I want.
Lightbringer farming was never meant to be, and they finally chaged that so it was no longer possible.
If people move up prices too much... heee heee....
I would like to see that.
Coran Ironclaw
for this thread i do think that is important.
If the auction house wont be able to buy using materials and money then they will simple prevent some items to be selled there, like minipandas, minimallyx, tormented weapon, golden crystallynes swords, etc.
they will still need to be selled with the wtb wts, or in out-game like guru auction.
-------
then high things like tormented weapons should be customized and not be able to sell them at all... or something like that.
btw, Lb farming is still there, they just removed the afk farming, which was like buying ectos at 200 gold from trader...
another thing, are you employee from anet? or how do you know anet never meant to have high market?
If the auction house wont be able to buy using materials and money then they will simple prevent some items to be selled there, like minipandas, minimallyx, tormented weapon, golden crystallynes swords, etc.
they will still need to be selled with the wtb wts, or in out-game like guru auction.
-------
then high things like tormented weapons should be customized and not be able to sell them at all... or something like that.
btw, Lb farming is still there, they just removed the afk farming, which was like buying ectos at 200 gold from trader...
another thing, are you employee from anet? or how do you know anet never meant to have high market?
The Herbalizer
Quote:
Originally Posted by MithranArkanere
No.
If Anet wanted items to be paid for more than 100k, they would have increased the equipable gold. It's not 'if people want to pay for that, it wll cost that'. It's 'the game was never meant to have such high prices'. Alas, you won't be able to pay with ectos in a hypotetic auction house, just with gold, because extos are a material, not a currency. And they will NEVER increase the ammout of gold you can carry on yourself. So the limit will always stay in 100k. And no NPC will access xunlai storage so you can pay with up to 1000k. If they let prices to be set for more that that, no one would be able to pay, because no one will be able to carry such amount of gold. So no matter how you say, 100k would be always the limit. You are used to eird games where people pay ridiculous ammount for things that do not cost them, you have been tricked, deceived, scammed. GW was never meant for that. Nothing costs more than 100k. Nothing. |
Now why would they then add items which are so rare they barely ever drop i.e. perfect magmas shields or low req 15>50 crystalline swords. if 100k is attainable with relative ease one would assume that these items which are very rare would sell for more than 100k. Not complicated just simple facts.
*Anet after testing know 100k is attainable. Further proven by 1000k storage limit.
*Anet create ultra rare items which barely ever drop.
*Anet could therefore know people will pay more than 100k for them.
*Anet could see very early on into guild wars' release that people were paying more than 100k yet didnt adjust drop rate.
*All of this suggests that Anet know that people will pay more than 100k for items and are fine with that.
The whole 100k is the limit so therefore nothing should cost more than that argument really doesnt cut it. Unless you are telling me Anet expected Req 8 15>50 Crystalline Swords which are no more than a couple of dozen in number to sell for max of 100k....
bilateralrope
Quote:
Originally Posted by MithranArkanere
No.
If Anet wanted items to be paid for more than 100k, they would have increased the equipable gold. It's not 'if people want to pay for that, it wll cost that'. It's 'the game was never meant to have such high prices'. |
For example the other day I sold a req 9 15^50 stormbow for 150k on the guru auctions. Since the buyer was willing and able to pay me 150k and I am able to sell it at that price, can you give me a good reason why its worth less than that ?
Quote:
Alas, you won't be able to pay with ectos in a hypotetic auction house, just with gold, because extos are a material, not a currency. And they will NEVER increase the ammout of gold you can carry on yourself. So the limit will always stay in 100k. And no NPC will access xunlai storage so you can pay with up to 1000k. |
I can't see any reason why ANET wouldn't allow the auction house to access the gold in your xunlai storage.
Quote:
If they let prices to be set for more that that, no one would be able to pay, because no one will be able to carry such amount of gold. So no matter how you say, 100k would be always the limit. |
Quote:
You are used to eird games where people pay ridiculous ammount for things that do not cost them, you have been tricked, deceived, scammed. |
Quote:
GW was never meant for that. Nothing costs more than 100k. Nothing. |
All the 100k gold limit says to me is that ANET wasn't expecting people to trade items worth over 100k.
Absolute Eminence
ANet may not intend or want a high ceiling market. Thus the 100k cap on trade menu. But their relentless quest to put a cap on the market is what is hurting GW. They need to let the market take its course and be more diligent to create a more open economy. Were stuck spamming hoping that one customer with 100k+ecto arrives into that district at that time and catches your spam before it spools by and pms you... They need to stop worrying that people won't be able to get all these nice items. They need to create a real virtual economy that can sustain itself without expansions that insert rare skins. The economy should be able to sustain itself of the core game.
Just make stuff that is basic like they always have. And add different rare armors and other items. Hope GW2 changes the way stats are outlied. Being able to change attributes in skills and health/energy/etc would be way more creative. PvP would be very interesting.
GW basic Gameplay > WoW
WoW economy blueprint[includes Auction House] > GW
Just make stuff that is basic like they always have. And add different rare armors and other items. Hope GW2 changes the way stats are outlied. Being able to change attributes in skills and health/energy/etc would be way more creative. PvP would be very interesting.
GW basic Gameplay > WoW
WoW economy blueprint[includes Auction House] > GW
frickett
Yeah I would much rather just put stuff in an auction house, and go on playing the game, than have to sit around in town hoping that someone is looking for a furious ruby maul of fortitude... Auction house please!
funguito
Quote:
Originally Posted by frickett
Yeah I would much rather just put stuff in an auction house, and go on playing the game, than have to sit around in town hoping that someone is looking for a furious ruby maul of fortitude... Auction house please!
|
I think this quote should be one of the main driving forces for the developer team to get the auction house working.
I sell stuff at the Guru Auction, but its not the same thing, is it?
Fewer buyers, compared to the sellers - at least that's what I feel.
And from my experience, it's mostly american buyers, where are the european ones?
It may be good for high end items, but it's not so great for more common stuff, imo because there aren't enough buyers.
And the hassle of having to relist everything every few days... and the lag...
Its a decent approach but we could be much better off with an ingame auction/market system.
Any words on future developments on this from the PC Gamer article?
Puliver
Quote:
Originally Posted by MithranArkanere
No.
If Anet wanted items to be paid for more than 100k, they would have increased the equipable gold. It's not 'if people want to pay for that, it wll cost that'. It's 'the game was never meant to have such high prices'. Alas, you won't be able to pay with ectos in a hypotetic auction house, just with gold, because extos are a material, not a currency. And they will NEVER increase the ammout of gold you can carry on yourself. So the limit will always stay in 100k. And no NPC will access xunlai storage so you can pay with up to 1000k. If they let prices to be set for more that that, no one would be able to pay, because no one will be able to carry such amount of gold. So no matter how you say, 100k would be always the limit. You are used to eird games where people pay ridiculous ammount for things that do not cost them, you have been tricked, deceived, scammed. GW was never meant for that. Nothing costs more than 100k. Nothing. |
Guardian of the Light
/signed
Hmm I should have seen this earlier
Hmm I should have seen this earlier
Age
I am beginning to doubt this will or can happen in GW.
bilateralrope
Quote:
Originally Posted by Age
I am beginning to doubt this will or can happen in GW.
|
Lydz
An auction house is the ONE thing I ask for. Please just impliment it. It would make so many people happy...
frickett
Trade improvements are coming, we promise....
Now when you type wts or wtb your statement will automatically be put into the trade channel...No that isn't the only trade improvement...
Any new information on trade? I think an auction house would be great, but with guild wars1 on its way to it's first and final expansion, I don't think it will happen.
Now when you type wts or wtb your statement will automatically be put into the trade channel...No that isn't the only trade improvement...
Any new information on trade? I think an auction house would be great, but with guild wars1 on its way to it's first and final expansion, I don't think it will happen.
Brother Raurous
Perhaps what is keeping them from implementing this is the potential strain it would cause on bandwidth. I’m not really that familiar with their system, but if there are thousands of players auctions that the system is trying to manage, then perhaps that would be the case. Nevertheless, I’d love to see a system like this implemented. I think it is important to try to work something to this effect out in order to keep GW1 economy live, thriving, and fun while we are in Guild War limbo for a year and a half or so.
Heavy Chaos Master
i think it is a great idea, but might cause a few problems that have already been mentioned in this thread. maybe tehy could introduce it into gw2.
/signed
/signed
Muspellsheimr
/Signed
Only read through the first page, so if I repeat something, oh well.
The idea to set it up similar to ebay I think would be the best bet, but as mentioned, it could cause problems with quick purchases.
Therefore, a simple merge of the two ideas would work - have as stated several pre-determined time frames that can be selected for the auction to end - one of which will be as soon as the reserve price is met.
Example: Auction ends
Reserve is met -or- Buy it Now
30 minutes
1 hour
6 hours
12 hours
1 day
The player placing the item up for auction selects one of the above at the time of placement, and the auction ends as soon as the criteria has been met. A buy it now option may be the better choice for instant sales - instead of setting a reserve, just set a fixed cost - first come, first serve.
Only read through the first page, so if I repeat something, oh well.
The idea to set it up similar to ebay I think would be the best bet, but as mentioned, it could cause problems with quick purchases.
Therefore, a simple merge of the two ideas would work - have as stated several pre-determined time frames that can be selected for the auction to end - one of which will be as soon as the reserve price is met.
Example: Auction ends
Reserve is met -or- Buy it Now
30 minutes
1 hour
6 hours
12 hours
1 day
The player placing the item up for auction selects one of the above at the time of placement, and the auction ends as soon as the criteria has been met. A buy it now option may be the better choice for instant sales - instead of setting a reserve, just set a fixed cost - first come, first serve.
Lydz
I was thinking and came up with something that could work...
I read somewhere, I think it was Xfire, that ANet planned on linking the official Guild Wiki to the game, so that it can be accessed from within it. If this is true, I don't see why they can't do this with an auction system...They could link an auction on their website to the game instead of creating NPCs and everything. This could be a longer way of getting the same thing (I don't know), but all I know is that something NEEDS to be done!
I read somewhere, I think it was Xfire, that ANet planned on linking the official Guild Wiki to the game, so that it can be accessed from within it. If this is true, I don't see why they can't do this with an auction system...They could link an auction on their website to the game instead of creating NPCs and everything. This could be a longer way of getting the same thing (I don't know), but all I know is that something NEEDS to be done!
bilateralrope
Quote:
Originally Posted by Muspellsheimr
/Signed
Only read through the first page, so if I repeat something, oh well. The idea to set it up similar to ebay I think would be the best bet, but as mentioned, it could cause problems with quick purchases. Therefore, a simple merge of the two ideas would work - have as stated several pre-determined time frames that can be selected for the auction to end - one of which will be as soon as the reserve price is met. Example: Auction ends Reserve is met -or- Buy it Now 30 minutes 1 hour 6 hours 12 hours 1 day The player placing the item up for auction selects one of the above at the time of placement, and the auction ends as soon as the criteria has been met. A buy it now option may be the better choice for instant sales - instead of setting a reserve, just set a fixed cost - first come, first serve. |
Personally on guru auctions I stay away from the auctions with a reserve that hasn't been met because the seller has no obligation if I'm under the reserve price to go through even if I'm the winning bid. But since the in-game auction will probably hold onto the gold you bid with so as to prevent you spending it on something else, this means that your gold could be held because your the highest bid, but when the auction ends you won't get the item because you didn't meet the minimum reserve. If you propose a way around this, assume the seller stops playing guild wars right after starting the auction (a worst case scenario, but one you must consider) and then think about the buyer would feel. So stick with a minimum price that everyone can see, and use that to restrict the lowest acceptable sale price.
I've got no objections to having a "buy now" price that automatically ends the auction if reached, and this price could be hidden or visible to people bidding on the auction. But I won't be using it, so I'll be wanting an option to not have one (other than the obvious option of setting a stupidly high one).
As for having multiple lengths to chose from for the auction, unless I'm lucky enough to get an item while its price is dropping at high speed (like any newly introduced green/skin) I think I'll get a better price with a longer auction. So have one of the options be at least a week long to satisfy me and I'll have no other complaints.
*Why I want the auctions anonymous:
- There is no need for the auction to display the names of the seller or buyer as the auction system itself will enforce the auctions.
- If either party changes their mind about the sale, they can't bother the other person about trying to get it reversed.
- If your selling an item and some idiot decides to bother you in an attempt to get it outside of the auction, they don't know who to send the annoying whispers to.
One thing I just noticed is that the guru auction system has something called Dutch auctions. These sound like they could be useful if someone is selling multiple stackable items (like DOA gemstones).
Jay0
/signed
even if its flawed im not too fussy we just need one badly, the only thing lacking in such a great game
even if its flawed im not too fussy we just need one badly, the only thing lacking in such a great game
Naxutin
/signed
This will really help byers and sellers to obtain more fun from game.
Sometimes it's so annoying to sell/buy something when everyone is just spamming.
And when you have something to sell, you get usually a lot of questions by whispers. And those are usually "crypted", so it will take little more time to realize what he/she is even trying to say.
It will greatly improve this awesome game, even more.
This will really help byers and sellers to obtain more fun from game.
Sometimes it's so annoying to sell/buy something when everyone is just spamming.
And when you have something to sell, you get usually a lot of questions by whispers. And those are usually "crypted", so it will take little more time to realize what he/she is even trying to say.
It will greatly improve this awesome game, even more.
Ars Robbie
/Signed ! ( 12 Char)
frickett
/signed,
I think this would be great. How's about it A-Net?
I think this would be great. How's about it A-Net?
Halbarad Wolfson
/signed
i don't care wether it's an auction house or some other trade solution. as long as it works.
with the current state of trading, this is not so much a feature request, but more like a request for a bugfix.
i don't care wether it's an auction house or some other trade solution. as long as it works.
with the current state of trading, this is not so much a feature request, but more like a request for a bugfix.
JeniM
Guru is an awesome auction site for GW but it would be easier to just auction ingame than taking ss and typing details of weapon/rune/whatever
/signed
/signed
bania170899
/signed
What surprises me is that this topic started about 2 years ago, and still A-net made no real change in the trading methods in GW, even though many players agree with the need for an Auction House type sollution. I did not read every single reply, but did we get any reply from A-net regarding the trade problems in GW?
I wrote them a mail myself concerning the trade issues in GW, but they referred to sites like this one to post idea's, and they'll get their idea's for changes from sites like this one. Will we ever get rid of hours and hours of switching from in-game to to GW to be able to sell your warez? For 95% of all drops it makes more profit to just merch it because gold/hour increases if you farm/just play the game, instead of roaming the internet trying to sell your not rare just 1 point off perfect golds.
What surprises me is that this topic started about 2 years ago, and still A-net made no real change in the trading methods in GW, even though many players agree with the need for an Auction House type sollution. I did not read every single reply, but did we get any reply from A-net regarding the trade problems in GW?
I wrote them a mail myself concerning the trade issues in GW, but they referred to sites like this one to post idea's, and they'll get their idea's for changes from sites like this one. Will we ever get rid of hours and hours of switching from in-game to to GW to be able to sell your warez? For 95% of all drops it makes more profit to just merch it because gold/hour increases if you farm/just play the game, instead of roaming the internet trying to sell your not rare just 1 point off perfect golds.
dts720666
/signed
I spent an hour trying to sell 10 gold items yesterday. Finally, I got so sick of it, I spammed (*shame on me*) the following:
I HATE SELLING STUFF: 10 GOLDS, 500g each. Anything not sold in 5 minutes goes to the merch.
I sold them all rather quickly, but I know some people got some screaming deals. I don't mind giving people good prices, but I do hate sitting around in LA for hours on end trying to sell an item. When I get to play gw, I only get 1-2 hours. I don't want to spend that time trying to sell stuff. So I am forced to either merch the rare weps (for 200-300g) or try to get a teeny bit more profit by selling for 500g-1k. I get robbed, but this is the only way I can spend my 1-2 hours actually playing the game.
An auction house as described above would allow me to play the game AND get decent prices for my gold weps and items.
I don't really care how ANet does it, but for the benefit of all, and the enjoyment of playing GW, a better way to sell items is a MUST.
Heck, I wouldn't even mind it if there were players out there who wanted to sell my stuff for me, and take a commission! The only problem there is trusting them to not take my stuff and run. The Auction House system as described above seems best.
I spent an hour trying to sell 10 gold items yesterday. Finally, I got so sick of it, I spammed (*shame on me*) the following:
I HATE SELLING STUFF: 10 GOLDS, 500g each. Anything not sold in 5 minutes goes to the merch.
I sold them all rather quickly, but I know some people got some screaming deals. I don't mind giving people good prices, but I do hate sitting around in LA for hours on end trying to sell an item. When I get to play gw, I only get 1-2 hours. I don't want to spend that time trying to sell stuff. So I am forced to either merch the rare weps (for 200-300g) or try to get a teeny bit more profit by selling for 500g-1k. I get robbed, but this is the only way I can spend my 1-2 hours actually playing the game.
An auction house as described above would allow me to play the game AND get decent prices for my gold weps and items.
I don't really care how ANet does it, but for the benefit of all, and the enjoyment of playing GW, a better way to sell items is a MUST.
Heck, I wouldn't even mind it if there were players out there who wanted to sell my stuff for me, and take a commission! The only problem there is trusting them to not take my stuff and run. The Auction House system as described above seems best.
Unconventional Man
/signed (In blood!)
Now this boy did his research!
Now this boy did his research!
Ravi
/signed
so why if many players want it? why dont we get it?
so why if many players want it? why dont we get it?
PreWyurm
/signed
Obviously we need some form of ingame trade system and I like this suggested one.
Obviously we need some form of ingame trade system and I like this suggested one.
fenix
I may have come up with an easy and excellent way to have an Auction House/Trading center. PLEASE read and comment, it'd be much appreciated
A simple way to do it, could be a system similar to the Template display box. I have been thinking this over recently, and with tweaking, it could be nice. Basically, there is 1 district, where everyone goes to trade. You set up a 'template' of your item (same box as template code, but instead of skills, the picture of the item, and instead of attributes, the stats), and add it to the NPC. After this is done, people can browse through items the same way you can browse through Templates. You select the name that you want to open, and it brings up the Template window, but with your item/items listed. This way, people can freely look through item lists, and then PM you if they are interested. This would reduce spam to almost none (except for those people who will NEVER learn :P), and would be an easy way to have an 'Auction House' as such.
I can elaborate or explain if needed
A simple way to do it, could be a system similar to the Template display box. I have been thinking this over recently, and with tweaking, it could be nice. Basically, there is 1 district, where everyone goes to trade. You set up a 'template' of your item (same box as template code, but instead of skills, the picture of the item, and instead of attributes, the stats), and add it to the NPC. After this is done, people can browse through items the same way you can browse through Templates. You select the name that you want to open, and it brings up the Template window, but with your item/items listed. This way, people can freely look through item lists, and then PM you if they are interested. This would reduce spam to almost none (except for those people who will NEVER learn :P), and would be an easy way to have an 'Auction House' as such.
I can elaborate or explain if needed
FelixCarter
I love how people still think that ANet is going to add something like this to Guild Wars... It's so cute.
[not-so-cute link]
Now get your hopes up for GW2! It'll be cute when the same thing happens. Trust me.
Oh, and /Signed. Again.
[not-so-cute link]
Quote:
Originally Posted by Gaile Gray
We have no plans to add an auction house to Guild Wars.
|
Oh, and /Signed. Again.
frickett
/signed again.
I wish we could get some indication of some sort of trade improvement. I get more drops with hard mode, my inventory fills up faster, but I don't have any better way to sell that stuff, than to stand around and yell.
/signed a bunch of times...
I wish we could get some indication of some sort of trade improvement. I get more drops with hard mode, my inventory fills up faster, but I don't have any better way to sell that stuff, than to stand around and yell.
/signed a bunch of times...
Tarun
06-09-2005
June 9th, 2005 this was suggested. Hardly a month since the game came out. Now, nearly two years later, ANet flat out says no. Big mistake.
/signed to have them add this.
As if the near 500 posts isn't enough motivation. ANet has to deal with constant spamming bogging down their servers and scammers. Hey wait a second, an Auction House would help resolve a huge portion of that! Gee, now there is an idea.
June 9th, 2005 this was suggested. Hardly a month since the game came out. Now, nearly two years later, ANet flat out says no. Big mistake.
/signed to have them add this.
As if the near 500 posts isn't enough motivation. ANet has to deal with constant spamming bogging down their servers and scammers. Hey wait a second, an Auction House would help resolve a huge portion of that! Gee, now there is an idea.
bilateralrope
Quote:
Originally Posted by FelixCarter
I love how people still think that ANet is going to add something like this to Guild Wars... It's so cute.
[not-so-cute link] Now get your hopes up for GW2! It'll be cute when the same thing happens. Trust me. Oh, and /Signed. Again. |
Quote:
Originally Posted by Billiard
The auction house question actually came up again later when one of the Spanish guys asked about it again. At that time James said "its on the way." So I said okay its on the way - cool, then James amended his statement to say not to indicate it was coming in the next month.
|
fenix
Quote:
Originally Posted by bilateralrope
Based on Billiards position as the leader of the Guild Wars part of Xen of Onslaught, one of the guru moderators, and the fact that no-one has come out and directly corrected him I'd say hes telling the truth.
|