Detailed Proposal for an Auction House System

Jecht Scye

Jecht Scye

Wilds Pathfinder

Join Date: Dec 2005

Lucky Crickets[Luck]

N/Me

/signed

http://www.guildwarsguru.com/forum/s...=1#post2124066

Da Scotty

Da Scotty

Academy Page

Join Date: Oct 2006

London UK

TTR

N/Me

\signed

Hell yes!!!!


teenchi

teenchi

Lion's Arch Merchant

Join Date: May 2005

PST

Heros of Titans Realm [HotR]

W/Mo

/signed

Nice idea. I hate how clogged the local chat filter is!

Tommy

Jungle Guide

Join Date: Oct 2005

Grotto,The Paradise of GW Afkers

Afkers Never [CRY]

W/Rt

/signed
great idea! everyone will benefit from the auction house. Traders can sell more for less money but make the same profit. Buyers can buy cheapper and faster.Anet can shut off a couple of servers to save cost since there will be nobody spamming anymore in towns high end items will still be sold for 100k+xxxectos<behold! 3 digits!> in fansite such as guildwarsguru. cheap items are really not worth the time spamming in town, so we can sell them in auction house in game.
Auction is muchhhhhhhhhie neeeded in GW, we are really sick of spamming and reading all the spams in trade channel and loca channel, we need an auction house to save our time and energy so we can focuse on pvp and pve! come on anet i will pay additional 20 bucks for the auction house too<20 bucks per chapter!>

MegaMouse

MegaMouse

Wilds Pathfinder

Join Date: Jan 2006

south mississippi

Warriors Of Melos WOM

E/N

/SIGNED
One minor suggestion, have either the house in a centeralized location accessable by everyone, or place one in each of the first towns that all characters from all chapters visit.(Examples: Lions Arch, Kieneg City, Kamadan.)

Mega Mouse

legobildermike

legobildermike

Ascalonian Squire

Join Date: Jun 2006

Real Boys Wear Pink

W/

lots of posts here. i dont see why they wouldnt do one. over 200 posts.

Kuchiki Akio

Kuchiki Akio

Ascalonian Squire

Join Date: Jan 2006

Fallen Dark Angels

E/

/signed
This auction house is going to bring benefits to everyone. Hell, i'll ask my friends(who plays ff11) to give gw a go should this be implemented.

MegaMouse

MegaMouse

Wilds Pathfinder

Join Date: Jan 2006

south mississippi

Warriors Of Melos WOM

E/N

The benefits will far outway the problems. Just a thought for NC-Soft, this could be a good gold sink if they charge a small fee upon the sale of items.

Mega Mouse

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

bah. rid us of this at last Anet. I really do't care anymore. I will never sell another item to anyone again the way you made nightfall I can easily use Every drop I ever find in some way or another... Especially Greens and golds... Just stick em on heroes... and with 90 plus hero combinations from all characters... Thats more then enough for ANY gamer to keep equiped...

Ryuken Tamashi

Academy Page

Join Date: Oct 2006

Shadow Knights Of Legend

A/E

Excellent Idea....An auction house will finally erase a lot of spam and also would be another great way of earning money.

A BIG

/SIGNED

MetalHawk

MetalHawk

Academy Page

Join Date: Jul 2005

Croatia

Wepars on Rampage [WoR]

R/

/signed

eVeRt

Lion's Arch Merchant

Join Date: Feb 2006

Netherlands

N/

/signed (in a year old thread)

Flukie Lukie

Flukie Lukie

Ascalonian Squire

Join Date: May 2006

London, England

All Nations Yielded (ANY)

W/Mo

/signed forever.. we NEED a AH

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

/Signed

obviously

we are waiting for it for a year and a half
but
Anet's stance changed since then, from "we are working on trade improvements, they are coming" into "we don't have this planned" or "don't expect it anytime soon"

scrinner

Wilds Pathfinder

Join Date: Jan 2006

/signed

Im desperate for one of these babies

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

This thread has been here more than 1 year OMG ... and no auction house yet? oops! What's up ArenaNet? >.<

+50% of players want this feature, no? so, adding it is good for the "business", think in that ArenaNet.

WTB WTS spam is bullsh*t, and even bad for the server bandwidth (lag)

natuxatu

natuxatu

Wilds Pathfinder

Join Date: Apr 2006

Wisconsin

Rt/Mo

I didn't read it because it's long but the picture was pretty and over all I *really* want an Auction house type system of any kind at this point.

/signed

Pickle

Academy Page

Join Date: May 2005

Scotland

R/

Quote:
Originally Posted by Nokomis
Here here. Less stupid WTS/WTB chat spam. Less time spent looking for an item you want. Less noobs being ripped off. Most excellent idea.

--Nokomis
Quoted for the truth. One thing about WoW I have allways thought was that their auction house was brilliant. You could play it, buy from it and sell on it very well. I know the proposed auction house could not be a direct rip off but something similar would be nice.

/signed

Akimi Akatsuki

Akimi Akatsuki

Pre-Searing Cadet

Join Date: Oct 2006

Las Vegas

Lose Your Nerve

R/Mo

/signed

Qrystal

Qrystal

Pre-Searing Cadet

Join Date: Oct 2006

Southern Ontario, Canada

N/Me

Quote:
Originally Posted by TokranePo
- I think that the mechanics of an auction house would make its implementation unnecessarily complicated.
AGREED. I was going to say the same thing myself. I'm also not sure i even like the idea of a "highest bidder wins" system anyways, particularly because of the chances of rigging an auction. I also don't like the idea of making this a "house", because it's an unnecessary complication. I think it would work just fine if this idea was NPC based: call it a [Trade Broker] or something. Upon opening the dialogue with the broker, you'd be "asked" what category you're looking for (weapon, armor, material, rune, upgrade component, or whatever) and then you'd get to view the items that are listed for sale in that category, sorted by asking price (set by the seller, as current trades are done).

Quote:
Originally Posted by TokranePo
- I think that you should be able to field offers on the item instead of setting a price for it and setting a bid time for it. You should be able to have a log of, say, ten bids on an item with an option to accept or reject them.
[cuts down on memory and bandwidth usage]
[cuts down on auction spam, since you will still have to manage your auctions]
I also really like this idea. I often try to sell stuff without an asking price, because I have no idea what people will offer for it. Many times I don't care, because I just think the item is genuinely useful to someone and I just want it to have a good home, and I hope to get a bit more for it than the Merchant will offer (or even a lot more, if it's worth it to someone).

Overall, I think that simple is the key, so if we had a list of the bare necessities that we would want in such a system, we'd be able to petition the idea even better. So far, this is what it seems people are saying:
- We want to "publically" display a handful of items that we'd like to trade (a limit of 5 at a time is reasonable) along with a selling price.
- When searching for items to buy from people, we just need a way to browse categories of items and see all the details on any item we're considering buying.
- We'd like to be able to browse everything available worldwide, but we'd probably settle for being restricted to buying only from our server, and even only from our continent, because anything's better than what we currently have.
- We really, really, really want to reduce the amount of WTS spam we have to endure. (More on that below.)
- We don't want to have to be online for people to submit offers to us, and we want to be able to accept the offer even if the person offering isn't online.
- We want the option of accepting or refusing offers, perhaps having a list of them to peruse when we check in on our stuff. As TokranePo noted, a person should not be able to submit more than one offer on our goods. Their offered money must be available as soon as we accept the offer, and so must be removed from their gold and held by the Trade Broker as soon as the offer is made (and refunded if the trade is given to someone else, or if the offer is withdrawn).
- We don't want to see a zillion useless items clogging the Trade system, so we think a small fee will ensure that users are careful in their choices of what to submit, plus some percentage of the sale price taken as commission because it's only fair. Also limiting each user to 5 items will help, and a time limit per item (1 week? 24 hours?) will also help. Let's leave it up to anet to decide!

On the reduction of WTS spam: of course, any system will still have people bypassing it to try and get sales and/or scam people into paying more than necessary. However, I'm absolutely certain that a good trade system will reduce that spam, perhaps even drastically if the system works well enough. At very least, those of us who just want to sell something will have a reasonable way to do it -- and there are enough of us who want this that the total amount of WTS info will be reduced. The WTB chatter might reduce a bit, because people can go check if the Trade Broker has it listed first; if the system works well, they might find what they're looking for. If not, they might request on the Trade channel, and I'd rather see WTB requests than WTS spam anyday, because people who WTB are genuinely looking for something specific, whereas the WTS spammers are invariably looking for a quick buck (which they'd be able to get even EASIER from a good Trade system anyways).

This system could be implemented in a simple way to start, and then enhanced later, with some of the suggested ideas mentioned above:
- filters for searching for items, to weed out the "perfect" items from the "imperfect" ones that newbs like myself would be very interested in; to search for just a flame effect; etc.
- option to offer items for trade instead of just gold, just like in the Trade window
- records of what we've previously bidded for, in case we need to try to bid for it again
- monitor amounts items sell for (though I seriously suspect that this will be too much information processing, and thus not viable)


We just need a simple system that vastly improves our chances of selling useful items to people who want them. Right? Simple and effective is all we ask for. We just need *something* to start with, something accessible to all, and then it could be improved later if it becomes necessary, or when the code for it is ready, or heck, perhaps not even tweaked at all because perhaps something simple might be best after all. I really hope the developers come up with something soon, perhaps using the ideas listed above by myself and by the many others who have contributed to this thread. Please, please, please!

Gris Greene

Gris Greene

Ascalonian Squire

Join Date: Oct 2006

California, USA

R/N

/signed

But, I do think there should be several local auction houses instead of one big one. Part of what makes trading interesting is that goods can be bought and sold for different prices in different parts of the world.

Items only found in one area might be worth transporting to someplace else, where they command a higher price.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Guild Wars needs more things similar to World of Warcraft. No need to go to a "real" MMORPG, but auction house, crafting (by player), and so on, will help a lot. IMO World of Warcraft is the only big competitor GW has, why not "copy" the good things? i.e. I like all games that "copy" Grand Theft Auto idea.

Ryuken Tamashi

Academy Page

Join Date: Oct 2006

Shadow Knights Of Legend

A/E

/sign

I sure hope guild wars implements this, and I do agree that Guild Wars should pick up some things from world of warcraft.

Cyclades of Knossos

Academy Page

Join Date: Oct 2006

UK

SNOW (GoW)

W/

/signed

I have no objection to an auction house.

I also think Player 2 Player sales should continue. Not one or the other. I'd also like to see that changed so a person selling just has a bright green Dollar sign above their head and when you click on them you get a list of what they're selling and how much. Might help reduce so much trade spamming.

Bokocasso

Bokocasso

Banned

Join Date: Jul 2005

R/A

/signed ofcourse

korcan

korcan

noobalicious

Join Date: Jun 2006

considering that this post has been here for over a year and we still dont have an auction house, i doubt well ever get one.

/signed anyways

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Well, Prophecies got materials storage, so these hope! I dont play WoW, so I dont know how it works, but Id like to say(again I think) that SWG(when still good) had an excellent system. Youd place an item up for action at a terminal(auction hose NPC, Xunlai Id guess), set a minimum bid, and how long the auction would last, then walk away, and just check on bidding once in awhile. Youd also get a message telling you who bought your item, and for how much, which is nice.

Xeupo

Ascalonian Squire

Join Date: Sep 2006

Rt/

/signed

Perhaps I would begin selling and adding to the economy again instead of selling ectos to the npcs

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

I agree its needed, and I also happen to know its been developed and tested in alphas, but Anet likes things as they are atm. so I Highly doubt it will make an apperance anytime soon. Trade is dead anyway, hardly anyone cares about it, and in the end I think that is what Anet was striving for...

By not giving us an AH, and making heroes to eat up extra weapons and upgrades and runes and dyes, bla bla bla, Demand got so high that trading stuff became obsolite, cause you want to upgrade your heroes instead...

I doubt I will ever make use of trade again anytime soon, with 9 characters worth of 10+ heroes to equip.

Domino

Domino

Lion's Arch Merchant

Join Date: May 2005

Houston

A/Rt

/signed

Dalimoor_Kalkire

Frost Gate Guardian

Join Date: Aug 2006

[DoA] - The Darknights of Ascalon

R/

/signed x100 - I have been wanting an auction house since I first started when Guild Wars came on the market. I do agree that World of Warcraft is probably the biggest competition to Guild Wars, and I think Guild Wars should look into how they control their market and the spam from selling. I have to say, the proposed idea sounds great, but there is always room for improvement. It looks solid enough to build on in my opinion.

The fact of the matter is, when you enter Ascalon City District 1, or Lion's Arch District 1 and you get so much spam it lags your computer, you need to do something about it. Think about it...When you type "WTB Whatever", and it disappears from the channel's text box in one second and the spam filter prohibits you from posting again, that just shows we need to fix it.

Guild Wars needs a community-oriented way to sell their items, not a hundred people per district mashing "Ctrl+V" and waiting to here the "bing" of a whisper. The current system is not a way to sell, it's a way to spam...

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

Quote:
Originally Posted by johnnylange
I think they do know how badly everyone wants one, the only thing is I guess it's something that more complex to implement, I read from an interview that they probley will put one in, but didn't give an actual time frame...maybe they want to surprise us or something...?
A Year and a half later, and I'm surprised there hasn't been one implemented yet. (this post was from June of 2005).

I think an auction house is even more important now that there are anywhere from 5-6 different places to sell items. Originally, It was just "go to LA AD1, spam until it's sold". Now, with The Jewel of Istan, LA, Kaineng, The Vabbian Capital, Droknar's forge, etc., it's even harder to sell wares.

Let's pretend it's a secret christmas present this Wintersday, so we don't give up all hope.

Scroz

Scroz

Academy Page

Join Date: Mar 2006

/signed

Rune Ufgood

Pre-Searing Cadet

Join Date: Nov 2006

/signed

Glider of chaos

Frost Gate Guardian

Join Date: Jul 2006

A/N

/signed

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

/signed

My only suggestion would be instead of having 5 auction houses in seperate locations accross the game.

Have an entire new island be dedicated the auction house(s), like they do with the battle isles for PvP.

Have the auction house island, be accessible from the ship, like when going to the battle isles or a different campaign.

You could then have an entire seperate island, with multiple auction houses on it, with each one specialising in a profession, weapons, dye, greens, etc, etc, etc.

You choose which one to go into and then your whole idea about bidding can kick off.

funguito

Ascalonian Squire

Join Date: Sep 2006

Quote:
Originally Posted by Cyclades of Knossos
I'd also like to see that changed so a person selling just has a bright green Dollar sign above their head and when you click on them you get a list of what they're selling and how much. Might help reduce so much trade spamming.
I'm quoting this message because I think this is a very good idea and it could use some highlight. It should be easier to implement than the auction house and still pretty effective when trading.

When are we going to get some reply from Gayle on this matter? Please?

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by funguito
I'm quoting this message because I think this is a very good idea and it could use some highlight. It should be easier to implement than the auction house and still pretty effective when trading.

When are we going to get some reply from Gayle on this matter? Please?
Wouldnt it just be easier to have a big notice board kind of thing, where everyones sales are shown and people place bids until a certain time expires.

I think to have glowing freen icons above everyones head who is seling would get very crowded and confusing. Espiecally if your going to have dozens in one location at a time.

Ruby Lightheart

Ruby Lightheart

Lion's Arch Merchant

Join Date: Jul 2005

Clan of Elders

R/Mo

/signed

we really need an auction house..its really the only thing holding GW back from giving the other mmorpg a run for their money.

Samuel Anders

Samuel Anders

Academy Page

Join Date: Nov 2006

Me/E

I like this suggestion. The only real problem I've had with this game since I started playing two weeks ago is that the current trading system is so out of whack I have no idea what to sell my items for. I usually just end up vendoring a lot of items because the trading system is just far and away too complex for newer players like myself to get a grasp of.

The NPC traders ARE NOT a solution, especially since the prices tend to fluctuate on events. (Such as dye prices at the trader on the double dye drop weekends.) The current system is horribly inaccessible and it's beyond frustrating. Even a basic Auction House would alleviate some of these problems.

Also, I'm sure it's been suggested in the pre-ceding pages, but I would like a "Buy Now" option at which the seller can set the max price they wish to sell at. If a person bids that price, they automatically get the item. This would help those of us who don't want to wait until the auction expires, since we need said item now. (The Buy Now option can be optional to the seller.) If you've played WoW, I'm basically suggesting a feature similar to the Buyout option on their AH's.