Skills - Mending

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

I'll be honest. I came to visit this thread expecting it would put a smirk on my face somewhere. I didn't expect it to cause the riot of laughter it does now.

concerning our FrogDevourer:
Quote:
Originally Posted by Battle Torn
Wow you really are arrogant arent you!....I am a much better heavily armored and stanced meatsheild with an enchantment and I have found through experience (I am no noob just because you do not agree with me) that mending does save my life more than other enchantments do so its not a mistake to use what skills serve you best and I have almost every skills for a W/Mo you can get.
Quote:
Originally Posted by glountz
Frog Devourer, you speak as a Monk.
Worst, you speak as a really snobbish arrogant selfish bossing Monk (but's there's already another thread about it). Wow. Just wow. That is really....loud.
Thanks for the laugh.

As for comment on this content, I'll simply point to the previous posters, that will do fine.

vvh

Ascalonian Squire

Join Date: Jul 2005

Whoa, I don't understand how can people not see the light here. Just because you can farm griffons and trolls with mending in PvE doesn't mean it's a UBER 1337 skill in PvP. Plain and simple. Frog devourer is trying to be positive and polite here but people just don't seem to get it. All I can say is, if people want to use a bad skill, let them use it.

While all you mending warrior were farming griffons, I was busy farming your people in CA for factions. 6000 more factions and I am done with unlocking skillz.

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

Quote:
mending has saved my life in balanced stand offs with W/E or W/N in the past. At that point you just lost the argument.
1.5mil exp and you still go into wammo paladin duel mode in pvp with mending on.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

I'm having a really awful day here at uni - so I decided to read this thread, it has put a real smile on my face, thank you.

And on FrogDevourer - he is an extremely friendly person and not one bit arrogant. Not only that, he's very correct

Just look at the maths behind it, it doesn't take Einstein to see it's not a good skill.

Pros:
i - it can be useful for running - though I'd watch out for the mesmers who will happily shatter it for about 100 damage.
ii - you're crap and incapable of switching your vampiriic weapon off - I'll be honest - I do this.. a lot, or I forget to switch it back on, but I don't triple my embarrestment by switching mending on and waste a valuable skill slot.
iii - 55 monk builds, I can see why it's useful because it heals a decent percentage of your energy then and loses it's negative of being a slow healer. I've not actually tried one of these monks

for pve tanking I can think of better ways of preventing damage - pretty much any stance with evasion, watch yourself, or for the case of W/E armor of earth - or hell, just a monk to back you up like Alessia - but in pve it doesn't really matter what you use anyway.

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Do any of you even play the game as a W/Mo using a vamp wep and also need a constant enchantment for the -2damage and 45+hp from a shield?

Im sorry I just cant concede that using a vamp mod without some sort of counter is using it like a pro...infact I would say opposite...its just not good sense to have -1 hp degen no matter in PvE or PvP and its not skill being having to switch them constantly its just stupid. Of course and I said this before that I do switch between a vamp and zealous sword during battle etc depending on my needs and I dont think this is a difficult consept for people to grasp so why go on about it....its just your opinion that you dont need to use a healing enchantment to counter the health degen....because maybe you dont have one??

I see alot of avitars that look as if you come from the same guild or something so naturaly you will stick together...and yep from frogs reply I dont think he was being arrogant..... it just came across that way... so sorry to the Frog

simple fact is Ive heard all your arguments before and I havent stopped using mending for another enchantment.....why?...because none of you have told me a better one to use and the reasons why?

Lastly and here is more important.... Im not a pro but no noob either and I come to these forums to learn and I have changed a few peoples minds about these klinds of things in the past.... do you know I was called a noob by some pretty experienced people for being one of the first to notice that chests in Sorrows drop all gold or all purple items but never a mix?... I mean cmon there are always people who think they know what makes a good player or not and dont agree with something based on their experience, but maybe it was because they didnt use the skill correctly or to the best use.... or they just think they know it all.

Cyron Blade

Frost Gate Guardian

Join Date: Nov 2005

Holland

Low Land Lions

W/

Why some people only think that W/Mo's use mending for farming in PVE.
I use mending in PVE for teamwork, just as I explained.......
Mending to stay alive lot longer so when I use healing breeze it doesnt matter that im under attack, but I still can ressurect my party members...
Bonettis defense keep my energy full, so even in PVE its a good teamwork skill.
In PVP I think for a warrior using mending with -1 energy degen its totally useless.
Maybe PVP mending is good to use as you are a monk, but I hate the -1 energy degen.....

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Quote:
Originally Posted by Battle Torn
Do any of you even play the game as a W/Mo using a vamp wep and also need a constant enchantment for the -2damage and 45+hp from a shield?
Well, the shield was never included in the discussion. As for vamp weapon:
http://sof-guild.com/index.php?Page=zealous
Its written by FrogDevourer, and one of the reasons that this made me laugh so much. Frog knows a thing or two on this matter .
As you can see, the vamp on its own should be enough to offset a -
hp/sec, because all warrior max vamp weapons are above 2hp/sec. With IAS this becomes better. But vampiric is not a mod to gain life. Its a mod to dish out damage (to be precise: lifesteal). The natural counter when you are blinded is switching to a secondary non-vampiric weapon. Putting points in healing to keep a vampiric weapon is strange reasoning. As for the shield: there are other shields (stance i.e.) as well. So it is your choice to have such a shield. The combination you describe is great for a runner though. If you read the comments carefully, you'll see we that we see mending as skill with a limited spectrum of use, but some use it has.

Quote: Im sorry I just cant concede that using a vamp mod without some sort of counter is using it like a pro...infact I would say opposite...its just not good sense to have -1 hp degen no matter in PvE or PvP and its not skill being able to switch them constantly. secondary weapons for the win.
Quote: Of course and I said this before that I do switch between a vamp and zealous sword during battle etc depending on my needs and I dont think this is a difficult consept for people to grasp so why go on about it.... hmm. that will keep you on either - 1 energy or -1 hpregen if you are hindered in your attack. recommend a non-zealous, non-vamp weapon also.

Quote: its just your opinion that you dont need to use a healing enchantment to counter the health degen....because maybe you dont have one?? As a matter of fact I use a vampiric shortbow on my pve ranger as one of my weapons. without enchantments. My life is fine. I have a monk in my party, switch to a different weapon, or can solely rely on the vamp weapon when unhindered.

Quote:
I see alot of avitars that look as if you come from the same guild or something so naturaly you will stick together...and yep from frogs reply I dont think he was being arrogant..... it just came across that way... so sorry to the Frog Yeah, well it was just to big of a contrast. He never did anything but trying to explain things, and was called arogant for it. That also made me laugh. Since when is making sensible argumentation arrogant? Make a counterargument and discuss intelligently, calling him arrogant is a very weak argument to your opinion. As for 'backing up': if one of my guildmates makes an argument i don't agree with, I have yet not been afraid to let him know that. And that works vice versa as well.

Quote:
simple fact is Ive heard all your arguments before and I havent stopped using mending for another enchantment.....why?...because none of you have told me a better one to use and the reasons why? If you play a tank in PvE, then by all means go for it. If you play a damagedealer, then no, mending is not the best thing for you. You could have used those attributepoints more aggressively (supporting your role), and leave healing to the monk (his role).

Quote:
Lastly and here is more important.... Im not a pro but no noob either and I come to these forums to learn and I have changed a few peoples minds about these klinds of things in the past.... do you know I was called a noob for being one of the first to notice that chests in Sorrows drop all gold or all purple items but never a mix?... I mean cmon there are always people who think they know what makes a good player or not and dont agree with something based on their experience, but maybe it was because they didnt use the skill correctly or to the best use or they just think they know it all. We all still learn. Well, me at least.

greetings Makkert

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Quote:
Yeah, well it was just to big of a contrast. He never did anything but trying to explain things, and was called arogant for it. That also made me laugh. Since when is making sensible argumentation arrogant? Make a counterargument and discuss intelligently, calling him arrogant is a very weak argument to your opinion. As for 'backing up': if one of my guildmates makes an argument i don't agree with, I have yet not been afraid to let him know that. And that works vice versa as well. He came across as arrogant and its there to see in his post.... simple, but I did appologize to him because as it turned out that wasnt his intention and in fact does seem to be the opposite... I appologized and would do again if I got it wrong.

I cant remember when I was ever in a group in PvP UW or whatever who though I was useles or couldnt function because of my choice in skills...in fact the opposite most of the time so my build has proven itself to me. I dont die as much and can take damage and give fair amount of damage too and a fair amount of compliments from party members .... Im happy with my build and do not find it lacking in any aspect because I can identify skills and sum up their potential to be useful under certain circumstances and combined with certain factors like a shield or wep mod.... and yes it may sound odd to build everything round this, but Im exploiting a certain aspect of the game and use mending to do it. remeber that I use healing attribute as well so some other skills may not have the attribute allocation to work or be useful.

I got 15k platemail (maj Vig rune)
malions shield (-2 damage +45hp while enchanted)
knights gloves (maj absorption rune)
Zealous max perfect sword
Vamp max perfect sword

Below is the foundation for my build and I change it as necessary....

Berserker stance/fury (for switching to zealous when low energy)
Garlath (good attack with no energy cost)
Final Thrust (same as above)
Defensive stance (sometimes take another offensive skill depending)
Bonettis (good for quick energy regen)
Healing Breeze (again depending on where Im going)
Healing Hands/Mark (depending)
Mending (for the enchantment bonuses and +3hp regen)

The above changes depending on where Im going but thats the heart of it. PvP depends on the group and varies each time so I cant post, but its not a million miles away. Maybe hamstring and another offensive skill.... because yes of course you do have to be more damage orientated in PvP.

Having a constant -2dmg and +45hp from an enchantment using shield is in my opinion its best to use mending and if mending didnt do anything as a skill in itself I would argue that gaining a benefit that equals a major absorption and a vig rune is worth it in its own right. stances are fine, but constant enchantments are better (ill live with shatter anyday). The difference you get while combining platemail with knights gloves with their natural damage reduction combined with rune -4dmg stacking with -2dmg (Shield) and also a wep mod with +5ar = one of the most defensive combos you can have and using your stances and protection skills just adds to that. Attack skills can be used just as easily. I ahve a few Maj Runes and Maj Vig rune as well and I level out at just over 500hp with

12 swordsmanship
12 strength
8 Healing
8 Tactics
4 left over

The only way I would change using mending is if I find another that outweights the benefits from this enchantment but I will allways use an enchanted warrior build...perhaps using balthazars with hight cost energy skills that would warrant it etc

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

The thing with the shield - while the mending is nice in activating that, it would be better if you had say a stance one.. or if you activated it with a better monk enchantment, maybe Judges Insight (and with a zealous weapon the energy for the spell will be easy to get hold of) or Balthazaar's Spirit (adrenaline and energy when hit).

I personally find it hard to defend it

in PVE stances are better for tanking
in PVP your job isn't to tank, it's to do damage

glountz

glountz

Jungle Guide

Join Date: Nov 2005

W/Mo

Quote:
Originally Posted by Makkert
I'll be honest. I came to visit this thread expecting it would put a smirk on my face somewhere. I didn't expect it to cause the riot of laughter it does now.
Wow. Just wow. That is really....loud.
Thanks for the laugh.
As for comment on this content, I'll simply point to the previous posters, that will do fine. Makkert + Epinephrine + Frog Devourer etc... = Servants of Fortuna.
I highly doubt, really, that you are objective.

Frog Devourer had a arrogant tone when he posted. Worst, he said in short "Warrior+Mending = Pure Evil From Satan". If you read carefully his post, it seems that he considers every warrior using mending as a noob and unexperienced player.
Mending has its uses. It has tactical advantages that many other healing spells have not. In my answer, I state some of all the good reasons to use mending. Mending is not an ultrapowerful enchantment that will be stuck on your skillbar, but in certain circumstances, described by me and by Epinephrine (yes, read again), mending is simply a really good skill (that is, when a warrior need a self heal and no monk or good monk is around-this is also true for random arenas when you can't expect with who you will play).
There was a kind of free "mending wamo" racism in all these posts, quite surprising for so-called experienced players.
Mending is not suited to a good teamplay, that is true. And so it is noob skill? Bah.
I hope one of the Servants of Fortuna will recognize Mending as a fair skill for a warrior under particular situations, and to stop all this anti-Wamo flaming. There is a lot of good warriors, and a lot of unskilled warriors also. Stop abusive generalisation.
Awful monks/elementalists exists also as well.
Using a particular skill don't make you a noob player, especially if you know how to use it (and when not to use it).

BBoy_Manchild

BBoy_Manchild

Banned

Join Date: Aug 2005

dayton ohio

N/Mo

Quote:
Originally Posted by glountz
Makkert + Epinephrine + Frog Devourer etc... = Servants of Fortuna.
I highly doubt, really, that you are objective.

Frog Devourer had a arrogant tone when he posted. Worst, he said in short "Warrior+Mending = Pure Evil From Satan". If you read carefully his post, it seems that he considers every warrior using mending as a noob and unexperienced player.
Mending has its uses. It has tactical advantages that many other healing spells have not. In my answer, I state some of all the good reasons to use mending. Mending is not an ultrapowerful enchantment that will be stuck on your skillbar, but in certain circumstances, described by me and by Epinephrine (yes, read again), mending is simply a really good skill (that is, when a warrior need a self heal and no monk or good monk is around-this is also true for random arenas when you can't expect with who you will play).
There was a kind of free "mending wamo" racism in all these posts, quite surprising for so-called experienced players.
Mending is not suited to a good teamplay, that is true. And so it is noob skill? Bah.
I hope one of the Servants of Fortuna will recognize Mending as a fair skill for a warrior under particular situations, and to stop all this anti-Wamo flaming. There is a lot of good warriors, and a lot of unskilled warriors also. Stop abusive generalisation.
Awful monks/elementalists exists also as well.
Using a particular skill don't make you a noob player, especially if you know how to use it (and when not to use it). fine ill rephrase, "settle down person who takes everything in life way too seriously and is always wrong and is too closed minded to see other peep's point of view, mending is a bad skill to bring into arena and deserves to be dragged and clicked into the garbage bin next to your storage bags in your inventory, even though that does nothing, it lets you know it belongs in the garbage"

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

If you dont like it dont use it just dont tell those who do theyre noobs when they have perfectly valid reasons for using it (that you may not even have thought about yourself).

Quote:
settle down spaz, I really hope you get banned for that statment!... maybe you should read the forum guidelines

glountz

glountz

Jungle Guide

Join Date: Nov 2005

W/Mo

Quote:
Originally Posted by BBoy_Manchild
settle down spaz, mending is garbage This comment speaks for itself.
Everybody can say that [insert the skill name you don't use or don't know how to use efficiently here] is a "garbage" skill.
Like this noob who said to my mesmer that Signet of Midnight was a "Noob" Elite skill.
Not with Virulence (from a fellow Necro), Epidemic and/or Plague Touch. He didn't see the point.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

Quote:
I hope one of the Servants of Fortuna will recognize Mending as a fair skill for a warrior under particular situations, and to stop all this anti-Wamo flaming.
A particular situation in which it is useful is for a laugh - 4 of the guild actually each took 4 paladins into team arena and discussed builds with some really high constant regen, mending, watchful and succor circle very much for the win!

Seriousness though
Quote:
when a warrior need a self heal and no monk or good monk is around alessia > mending

and in random arena - i personally don't think w/mo makes a good pvp class - i like some ideas of life barrier on the monk (it's not that great but it's better than mending), and perhaps being the martyr guy - but w/e or w/n for me - especially in random, I love plague touch, knock down aftershock is always fun mending is sort of useful for running, and while not neccesary for solo wamo farming it can make it more convenient. but sometimes it's actually useless for solo farming... take mountain trolls for example, 6hp of regen is completely laughable compared to what bonetti's and cyclone axe + live vicariously + vigorous spirit can do for you.

Argh... mending is simply 6hp of regen that has an upkeep cost - if you use it for activating abilities on shields you may want to look at your other options for doing that

judge1121

judge1121

Lion's Arch Merchant

Join Date: Aug 2005

Outlaws Of Ascalon

Mo/

i think succor maybe better than life barrier since it gives them health and energy regen of 1 so that they can be healed and use their extra energy to use on himself.

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

jesh already said it, and he's not SoF (in fact, many non-SoF have posted their grievances with Mending):

http://www.guildwarsguru.com/forum/s...1&postcount=70
Quote:
Originally Posted by jesh
Let's look closer at mending.. 10 energy cast, @8 healing prayers, gives you +3 regen, right? +3 regen = 6hp per second. Now compare this to say.. Vigorous Spirit. If you're using an axe or a sword, then you gain 8 hp every 1.33 seconds, for 5 energy.

In 30 seconds, a warrior with mending will negate 180 damage for 10+9.99 energy. A warrior using Vigorous Spirit will negate 180.45 damage for 5 energy. The second warrior saves 15 energy.. or he can do what most do, and use Live Vicariously as well. This gives him the option of even going after those mesmers and necros, if he plays intelligently. Live Vicariously basically takes 1 regen, like mending, and has the same effect as Vigorous Spirit. For the same cost as mending, energy wise, a warrior can negate 360.9 damage with these two skills in 30 seconds.

The point isn't that mending is horrible... well it is in pvp.. but anyway.. there are just better skills. The only case where Mending beats out everything else is when you're running from place to place, in which you can't stop to heal. For solo farming, Cyclone Axe + anything that triggers on hit beats out Mending.

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Quote:
Argh... mending is simply 6hp of regen that has an upkeep cost - if you use it for activating abilities on shields you may want to look at your other options for doing that Please understand me here....... the upkeep is nothing if you use a Zealous wep....and why on earth would I want to look at using other options of giving the benefits from a shield when they work so well..... this combo is MINT...with the best armour in the game, +5ar wep mod and the damage reduction (-7 from my runes and knights+gloves and the sheild combined)...also with my vig rune and shield I have nearly +100hp....I shouldnt have to say more than that...oh yeh.....a measly +3hp regen constant...well im not comlaining... there can be no argument with what I have just said here and I havent even mentioned any skills. Anyone who questions the usefulness of mending as an enchantment under these circumstances needs help.

I have tried various builds for a W/Mo and this one serves me best, I have almost every skill and have had every weapon you can imagine.

More and more I am realizing that my build and the way Im using it is not that common after all because every time i post about it someone flames it without actualy giving me (or other people who use it similarly) credit for trying to be inventive and before you reply...yes I know W/Mo are common and no I dont think im the first or the only to try enchantmens and runes....but it does seem to be rare to try to use then to the extent that your build relys on it to great benefit. My build is solid...its not the best for damage or healing but anyone who says that is just rambling because when do we need to be either?... no W/Mo should feel the need that they have to heal anyone but themselves and any damage dealer relys too much on the monk for this to be an attractive build for me.

Epinephrine

Epinephrine

Master of Beasts

Join Date: Mar 2005

Ottawa, Canada

Servants of Fortuna [SoF]

Quote:
Originally Posted by glountz
Makkert + Epinephrine + Frog Devourer etc... = Servants of Fortuna.
I highly doubt, really, that you are objective.
Actually, I am. For example...
Quote:
Originally Posted by glountz
...but in certain circumstances, described by me and by Epinephrine We're all being objective. There are indeed times when it is useful. Nobody can argue that it isn't in some circumstances - after all - once up it can't be interrupted, takes no time to activate, doesn't end a stance that would end on activating a skill and so on. However, even a half decent monk could do well when given energy through a Succor, and likely heal more than a mending gives. Your monk is dying? Maybe you should lifebond him? Short of the matter is that in most non-soloing/non-running situations with a semi-decent party the warrior is better off with a defensive stance or an enchanment maintained on the monk.

The arguments presented for the use of mending are typically poor:
I'm the last standing
It counters degen from my sword
It is for my shield's bonus

etc... these arent great reasons. If you lifebond the monk or give him more energy to work with maybe you won't be the last standing because he'll be alive healing people. Degen from the sword shouldn't matter once in combat, and shouldn't occur out of combat, as you have a weapon switch. Use a stance shield, or if you must use an enchantment, use one that makes up for it. Mending isn't a horrible choice in this circumstance, but Live Vicariously performs better for example in combat, when most damage is happening anyway. Really, it's not the worst skill to bring anywhere, but it is so often a lazy choice, a selfish choice or a sub-par choice that it generates frustration. 9 times out of 10* you could be more useful with something else.

* this isn't a precise stat. It's just a phrase - for all I know it could be 89 times out of a hundred.

BTW Battle Torn, it's not original, and posting 7 times in a row? Wow, you REALLY wanted to post to hit it that often. As for the dmage dealer relying on the monk? That's the way a PARTY works. What if the monks and the elementalists carried swords and ran into combat because they didn't want to depend on the tank to tank or for the damage delaers to do damage? It'd be a pretty sucky party. The monks do the healing because there is a limited amount of energy available to heal at any time, and the monk does it most efficiently.

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Quote:
Originally Posted by Battle Torn
Please understand me here....... the upkeep is nothing if you use a Zealous wep....and why on earth would I want to look at using other options of giving the benefits from a shield when they work so well..... this combo is MINT...with the best armour in the game, +5ar wep mod and the damage reduction (-7 from my runes and knights+gloves and the sheild combined)...also with my vig rune and shield I have nearly +100hp....I shouldnt have to say more than that...oh yeh.....a measly +3hp regen constant...well im not comlaining... there can be no argument with what I have just said here and I havent even mentioned any skills. Anyone who questions the usefulness of mending as an enchantment under these circumstances needs help.

I have tried various builds for a W/Mo and this one serves me best, I have almost every skill and have had every weapon you can imagine.

More and more I am realizing that my build and the way Im using it is not that common after all because every time i post about it someone flames it without actualy giving me (or other people who use it similarly) credit for trying to be inventive and before you reply...yes I know W/Mo are common and no I dont think im the first or the only to try enchantmens and runes....but it does seem to be rare to try to use then to the extent that your build relys on it to great benefit. My build is solid...its not the best for damage or healing but anyone who says that is just rambling because when do we need to be either?... no W/Mo should feel the need that they have to heal anyone but themselves and any damage dealer relys too much on the monk for this to be an attractive build for me. Pfft Inventive??? Are you kidding me? And that is one of the worst reasons to use something. It's like saying "I'm gonna use a sub-par/selfish build when I have better skills to work with to try to be different/inventive" When W/Mo's with mending have been around since the beggining... Use live vicariously pls. It's just better and you will be different . And no need to post 5 times...

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Quote:
Originally Posted by glountz
I hope one of the Servants of Fortuna will recognize Mending as a fair skill for a warrior under particular situations, and to stop all this anti-Wamo flaming.
Let's show that we do see the situations by enlightening a few of our quotes made in posts prior to yours:

Quote: Originally Posted by Frogdevourer The only notable use of mending is for solo-farming, and especially on a 55hp build.
Quote:
Originally Posted by Epinephrine
Mending is FINE if you are solo.
Mending is FINE if you are with bad monks.
Mending is FINE if you are travelling only with non-healers. And I'll add Running to that list of usefull situations right now.

I have not any intention to 'flame Wa/Mo'.

Battle Torn

Battle Torn

Krytan Explorer

Join Date: Aug 2005

Scotland

W/Mo

Quote:
Pfft Inventive??? Are you kidding me? And that is one of the worst reasons to use something. It's like saying "I'm gonna use a sub-par/selfish build when I have better skills to work with to try to be different/inventive" When W/Mo's with mending have been around since the beggining... Use live vicariously pls. It's just better and you will be different . And no need to post 5 times... lol... reading the post i was replying to it seemed to me that people though it unusual to build up my def and hp using enchantments for whatever reasons and discussing this with people in game it also seems to me that people rely too often on skills rather than enchantments and other players...yes I know how this works and thats what a party is about...not a bad thing but too many people were asking why u would use it...I dont think anyone can claim to be original anymore and i wasnt trying to say I was. Also my build is based on what works best for me...not just using a build to try to be inventive....you cant be.

Maybe I wouldnt have to post 7 time in a row if people actualy posted something useful rather than flaming (some have)...Im sucesseful with this build and Ive been around enough to know....i aint asking if it works well....Im telling you....and I have given pretty good reasons as to why you should use mending so you can agree or not it makes no difference to me personaly but thanks for some of your comments by the people who have given me something to think about in their arguments. The question arose why anyone would use mending and i have given some good reasons...and some have even agreed...reluctantly....but everyone can make their own mind up if its enough or not and i was defending the statment that only noobs use mending when this is rubbish. Everyone can pick some examples of when and when not to use it. i got a few things to try now but i think ill end up with mending again.

BBoy_Manchild

BBoy_Manchild

Banned

Join Date: Aug 2005

dayton ohio

N/Mo

enchant removers > mending pvp
plus i dout people who use mending in pvp have any removers so...
conditions > mending pvp
hexes > mending pvp
a retarded monkey > mending pvp
my dog with a mouse tapped to her paws > mending pvp

Lady Cream

Academy Page

Join Date: Nov 2005

W/Mo

noobs,

I use mending + healing breeze + orison of healing + healing signet + defy pain + protective spirit + endure pain + vital blessing I'm invincible 1k hp "+++++" so I'm the ubertank

entropy

Wilds Pathfinder

Join Date: Jun 2005

N/W

Think the post above me is sarcastic lmao.

Loch

Loch

Krytan Explorer

Join Date: Sep 2005

i fear mending, i've been known to drop from matches against W/Mo's with mending because i fear mending so much, the 3 pips of regen from mending is too much to be able to kill a mending tank. why dont they nerf mending alredy

Weezer_Blue

Weezer_Blue

Elite Guru

Join Date: Feb 2005

Just a Box in a Cage

Hurry Up The Cakes [Oven]


(Warning: Contains 1337 speak)



Zomg Squad for teh win.

Rajamic

Wilds Pathfinder

Join Date: May 2005

IA

Chronicles of Heroes [CoH]

R/Me

If you are just looking for an enchantment to activate weapon/shield mods, I'd go with Holy Veil (which is no attribute, so costs no points to make it worthwhile) to protect myself from hexes, or maybe Strength of Honor to increase damage output.

If you are just looking to justify your secondary, Life Attunement, Life Bond, or if you need no energy at all Succor or Holy Wrath on the Monk would work well.

Monks are the ones who should be healing. If you don't have one, then you need something with more kick than Mending if you plan on fighting in most cases.

judge1121

judge1121

Lion's Arch Merchant

Join Date: Aug 2005

Outlaws Of Ascalon

Mo/

Quote:
Originally Posted by Rajamic
If you are just looking to justify your secondary, Life Attunement, Life Bond, or if you need no energy at all Succor or Holy Wrath on the Monk would work well. maybe not holy wrath since u need to raise points in smiting and if u raise points in smiting u might want to use something in it that benefits u. but smiting warriors are ez to kill.

Wrath

Wrath

Ascalonian Squire

Join Date: Oct 2005

Vox Machina

Mo/

Uggh... Why am I seeing so many monks in CA using mending and blessed signet? It makes me want to cry

ZenRG

Pre-Searing Cadet

Join Date: Dec 2005

Michigan

N/Mo

I use Mending + Watchful Spirit on my battery N/Mo for continuous regen so I can sacrifice health rather indiscriminately.

It's well worth it to me to lose the two points of energy regen for 10 hp/s because I can easily make up the engergy with soul reaping and Offering of Blood {E}.

Jestah

Frost Gate Guardian

Join Date: Jan 2006

Mo/Me

Using a precast skill to avoid actually having to manage your bar is for lazy people, regardless of where you're doing it. This is trash even for PvE and yes that includes running.

audioaxes

Jungle Guide

Join Date: May 2005

you cant really knock a w/mo in ca for using mending, even though 99% of mending warriors have no clue what they are doing

mending is one of the few skills you can throw on as something where you want selfhealing without taking breaks from attacking

Gosu

Academy Page

Join Date: Dec 2005

Everywhere and yet nowhere

none

R/Me

i tend to agree with everyone about mending, but i would advise warriors not to use it as you don't really need it not because it is crap. Mending can be a good spell for a W/Mo in CA as a good buffer against dot dmg.

too many ppl get wrapped up in comparing this with serious healing spells like dwayna kiss or orison or even healling touch.

I don't see this skill as much of a healing skill but as a buffer skill to slow down the pace of dot dmg.

example poison does about a -4 hp degen if you have mending with +3 bonus on as a buffer you will only recieve -1 hp degen

as with conjure phantasm -5 hp degen if you have mending with +3 bonus on as buffer you will only recieve -2hp degen

if poison and conjure phantasm were spammed on you and you had the mending +3 bonus you would only recieve a -6 hp degen

instead of a -9 hp degen if you didn't have mending.

i would advise only using this skill though under two circumstances

1# being in Comp arenas as frankly you don't know who your gonna get teamed up with and you need to watch your back.

2# if you want to be an annoying tank who only cares about him/her self and is practically useless

the problem here with this is that you have to actually waste points in the healing attribute slot as a warrior to get this up to a good standard to actually use to a decent level. Which means that your taking points away from the tactics,wep or str skill slots

also there are soo many more better skills to use other than mending which takes away a pip of energy.

for example use the healing signet that can you heal for like +100 hp in one go

also use endure pain that can give you +200hp for about 13-15 seconds and also part of being a good warrior is to not always get hit.

i destroy alot of warriors because they only rely on one aspect of being a warrior

bear in mind that focusing on one aspect as a warrior in Gvg and tombs is the best way to go though. So create an axe warrior and tool him/ her up with some serious attacking skills and you will be totally destructive

but in TA and CA i am sorry but you need to be more adaptable as a warrior you need to be able to shift to defensive mode when on the backfoot and launch full scale war when on the offensive.

that's why i advise to take at least one tactical skill maybe "gladiators defense" i wouldn't say bonetti's because you need the adrealine for spiking and the stance ends when you use a skill so i don't like it really.

all these things can be supplemented for mending

when you get into TA,GVG and tombs you should have at least 1 monk in your team.

so you really shouldn't be using mending as your monk should be maintaining your health as thats their job if they aren't then get a new monk or a new team.

So make sure that one skill slot goes to good use and not to a wasted skill like mending.

scout of norge

Ascalonian Squire

Join Date: Mar 2006

norway

the legends of norway

R/Me

where do i get this in faction[fc]

Morris Starr

Morris Starr

Ascalonian Squire

Join Date: Apr 2006

[MS]

W/Rt

I can't see why you'd want it, but most of the skill trainers on the mainland should sell it (It's a Core skill).

frozendeath89

Pre-Searing Cadet

Join Date: May 2006

Rt/R

mending is GREAT for PVE and i use it on my wamo in a gvg when im going to be soloing there gh i wont attack ther gl but i take out there archers and guild theif if they have it. and if ur a wamo u should never have it more than
+3 regen and thats having 9 in healing not 10.

Lasher Dragon

Lasher Dragon

Draconic Rage Incarnate

Join Date: Apr 2005

Iowa

Alphahive

R/A

Actually, 8 Healing will give you +3 regen with Mending.

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

Quote:
Originally Posted by frozendeath89
mending is GREAT for PVE and i use it on my wamo in a gvg when im going to be soloing there gh i wont attack ther gl but i take out there archers and guild theif if they have it. and if ur a wamo u should never have it more than
+3 regen and thats having 9 in healing not 10. I can gank the guild lord without mending solo lol... 6 health per second doesnt help much

merciless

merciless

Frost Gate Guardian

Join Date: Aug 2005

Sin Squad www.sinsquad.us

W/

When I first started GW, mending was my favourite skill, but I had no clue why my energy kept running out so fast. It wasn't till' a few weeks later that I started playing without mending and realizing the awesomeness of faster energy regn.
In PvP the warriors are best played with offensive/non-upkeep skills because a lot of the pressure from a good balanced group comes from the warrior. Just remember that people don't shout out at heroes ascent "LF TANK!" but instead they shout "LF WARRIOR!". Leave the tanking for PvE because hardly anybody in PvP would target a warrior first over a monk. I personally never use this skill anymore for my warrior.

Mending in....

PvE = Excellent
Random Arena = OK.
Team Arena = Satisfactory.
Heroes Ascent = Bad.
Guild Battle = Depends.
Alliance battle = Satisfactory.

*Mending might be alright to be used in GvG if the warrior will be over-extending from the monk frequently to go rogue, or for split group to help keep your life off high enough to relieve stress from the monk.

kvndoom

kvndoom

Forge Runner

Join Date: Jul 2005

Communistwealth of Virginia

Uninstalled

W/Mo

Best. Skill. Ever.

If it weren't for Mending, Guild Wars wouldn't be the great game it is today. It makes you practically invincible, I can't believe it's not an elite skill.