Quote:
| Unless you're using Mending on yourself, your energy will not be affected. Isn't that right? |
If Mending only effects the caster, then I'll stop asking them to disable it.
| Unless you're using Mending on yourself, your energy will not be affected. Isn't that right? |
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Originally Posted by Akshara
Hmm, well I guess I'll have to check on that. I was under the impression it did effect my energy, but could be wrong. If not, then my energy regen sucks anyway. I've made a build heavy on Adrenaline spells and 5 cost energy stances, with only one 10 cost spell.
If Mending only effects the caster, then I'll stop asking them to disable it. |
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Originally Posted by rambis
To my dismay I died several times and never got healed once. I unloaded my healing spells prior to the mission because there were three monks in my group. When I asked, "Uhh... do you monks ever heal?" the reply was pretty much "no, I am only a monk to heal myself...
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Originally Posted by Akshara
Rambis... Lady Leara really nailed it here, and while I totally understand your frustration, do think that there's an element not sinking in with this. A Warrior primary, regardless of their secondary, has little energy and abysmal regeneration. I have an Elementalist primary character too, and it wasn't until I started playing a Warrior that I realized how weak they really are regarding energy management overall.
Most non-adrenaline warrior stances and skills require 5 energy to use. If a warrior casts one +10 or +15 skill from their secondary along with a single stance or energy-based attack skill, they are pretty much out of energy for the rest of the battle. If they have a Zealous weapon equipped, which drops their regen to 1 pip, this can become even more difficult. I understand expecting an Ele/Mo, Mes/Mo or Necro/Mo to heal you when in trouble... my point is to never expect a W/Mo to heal anybody but themselves except under extreme circumstances. They are in the middle of the fray, trying to pull aggro, protect party members and stay standing while being pummeled on from all sides, often with less than 10 energy in their bar at any given moment. It's not being selfish... it's simply a matter of the way a warrior is wired. |
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Originally Posted by rambis
I understand this, but I suppose the reason I won't let it go is because it wasnt just a W/Mo, there were two other monk secondaries in that group, one was a N/Mo and one was a R/Mo
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Originally Posted by rambis
I understand this, but I suppose the reason I won't let it go is because it wasnt just a W/Mo, there were two other monk secondaries in that group, one was a N/Mo and one was a R/Mo
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Originally Posted by Tormunda
I would however be a bit miffed if none of the /Mo's has a Res spell on them to pick up my sorry butt when I failed to keep out of harms way!
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Originally Posted by Jigokunoinu
Secondary Mo's are crap at healing, especially for themselves and this is most because they don't have Divine Favour. Best they can have for a group is Heal Other, which for me with 10 in Healing, heals for 132 BUT I can't use it on myself. The best I can heal myself is with Orison of Healing which heals for 53. Healing could potentially take up my entire time but that isn't why the group picked an E/Mo in the first place; they wanted a nuker.
It's a secondary class for a reason. Never expect someone to be specialised in a secondary profession. |

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Originally Posted by Ninna
you assumed they could heal
sounds like poor communication because no one asked if anyone could heal Rezzing is the responsibility of the entire party you dont need to be a monk to be able to rez |
