Sick and Tired of the monk abuse

crayzechick

Pre-Searing Cadet

Join Date: May 2005

People are either really really grateful and polite to their monks (seems to be rare, however) or just complete jerks. It's always the monk's fault when the warriors run around stupidly, not waiting for energy. Or when the casters don't hang back far enough and then stand there while their paper armor does nothing to protect them. How is it that I'm the greatest monk alive one minute and then complete scum that's too stupid to know anything the next?

I didn't make a monk for myself, exactly. I made it because I noticed there was a big shortage of monks and for the sake of those wanting to group. Don't get me wrong, I enjoy playing my monk in a good group. And, forgive my arrogance, but I'm a damn good healer. But in the crappy groups, I'd rather play a character that doesn't get slammed, abused, and treated absolutely horribly all the time. Key phrases I don't EVER want to hear again.

"Do your job, monk."
"Where is the healing, monk?"
"This group has no healing."
"wtf, why did I die monk?"
"Heal me!" (ya know, I'm not even going to see that because my eyes are glued to the red bars, not the chat).

Somehow the fact that I play a monk means I don't have a name. I'm not really a person. In which case, people should probably just settle for Alesia. More are going to have to now. I quit my monk.

Caco-Cola

Krytan Explorer

Join Date: May 2005

College Station, TX

Kansas City Hotsteppers. Hawt!

Eh just do what I do.

You complain, you get no heals.


That usually solves the complaining problem quickly.

As for how to prevent people rushing in to battle while you have a whole 3 energy. I have no idea.

I've tried telling them that I have to recharge my energy but they seem oblivious to other people's needs.

crayzechick

Pre-Searing Cadet

Join Date: May 2005

It doesn't help that I have this...thing..where I try to be polite and never leave a group.

CAT

Banned

Join Date: May 2005

KOREA

Slash Rank[DeeR]

R/Me

Yea, yesturday while tombing i was the only healing monk on rifts and they split up into 2 groups, after frantically running between them one died (sitting in maelstorm) and said "wheres the healing"

Caco-Cola

Krytan Explorer

Join Date: May 2005

College Station, TX

Kansas City Hotsteppers. Hawt!

I wont' even go into tombs without another monk.

That's just a waste of time.

newfangle

newfangle

Ascalonian Squire

Join Date: May 2005

Calgary

Hall of the Necronomicon

Mo/N

I built a monk for the same rason as the opening poster.

As soon as I get one piece of sass, I threaten to leave (always). Normally, this causes one of the W/Mo nooblar dweebs to say something sassy again. And then the magic 'F12' gets struck.

I've gone thru the campaign with 4 characters now, and I really don't care if I lose a mission by leaving. People need to learn respect.

Tutompop

Ascalonian Squire

Join Date: Jun 2005

Deltona Florida

N/A

Mo/Me

One monk in tombs?! Thats suicide before you pull the trigger. Unless you are the luckiest team alive or the other team has a collective coronary there is no way you will be able to the beat the "TS/VENT a must" groups or the popular air spike builds or any number of hardcore pvp teams out there doing it regularly. BTW, I don't think TS/VENT alone makes a good group but for communication purposes it allows you to pull out of a bad situation intact or communicate the teams plan. I don't need to hear "heal me" to know when to heal but I do need to know if we're pulling out of a 4 way free for all.

As for these idiots you're grouping with, ignore them. I've grouped with them too and I know i'm a damn good monk, if they die its because they don't know what they're doing or somebody blew aggro control. The one standing in maelstrom is a prime example of the low end of the spectrum. The only time my group ever wipes is because the fight drags out too long due to an influx of mobs by a bad pull due to either luck or the fools we're talking about. I can usually even save the squishy caster with a protective spirit, I just ask them to not do it again.

I've done the 5 man smite group in the UW and low and behold the players with a handle on what they're doing truly know the difference between a good monk and an ... not good monk. Since you gave up this advice is probably moot anyway but you have to be more selective about the groups you join. First, the random invites are more often than not a bad group, if they don't have the time to even ask you for a group then they often don't have the patience to be a good group. The ones spamming the channel are not good groups, the ones advertising how l33t they are are not good groups, the ones advertising that they are experienced are often good groups (check to see if they have a plan before entering instance if so, stay; if not leave because they lied and don't have a clue let alone experience) Often TS/VENT is used a filter to find the serious player not because it is needed send a tell to the leader and explain the situation, these guys are pretty level headed (most of the time). 80% of the fools are stuck in the desert but some got through, you have a responsibility to yourself and the advantage of being selective about what kind of groups you join.

Phaedrus

Lion's Arch Merchant

Join Date: Apr 2005

It's respectful to threaten a withholding of what you offer to the group. It's respectful to leave groups too. Everyone should learn to be as respectful as you. It would help the community be a much friendly and respectful place.

[ ]

theclam

Jungle Guide

Join Date: May 2005

I find that most groups are appreciative of me. The later you get in the game, the better the players are, and the more they recognize a good healer when they see one.

The best way to reduce Monk abuse is to keep everyone alive.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

i have one simple question.

i solo with henchies and am not a monk (elemonk)

are you exagerating a bit or do they really agro mobs when you have told them you need to recharge?

in other words are they really that stupid?

JYX

JYX

Krytan Explorer

Join Date: Mar 2005

Quote:
Originally Posted by Tutompop
One monk in tombs?! Thats suicide before you pull the trigger. Unless you are the luckiest team alive or the other team has a collective coronary...
He said he was the only healing monk. Last report I saw from Adam (April BWE) Fianna ran 2 protection monks and 1 sole healer monk, its not unreasonable, although it does require more co-ordination than 3 guys spamming word of healing everywhich way.

As a mesmer, I'm seeing a lot of bad hexing, disruption and condition use being blamed on the monk. Last I made a casual trip to the Tombs we (the PUG I hooked up with) ended up facing an Air ele build formed from an organised guild. I picked out 2 ele's, used arcane conundrum on one and proceeded to whip out the interrupts on both. Not only does conundrum de-synch a spike build but 4 seconds to cast an orb/surge is an un-funny amount of time, very easy to interrupt.

Now, consider if the orbs/surges had hit, would they have blamed it on me?...no, they would have stuck straight into the monks for not out-healing 4 Air Eles. Why is that? Simply because it is the simplest thing to attribute their loss to, they don't want to contemplate that maybe in the nth second someone should have laid down an interrupt or shadow of fear or enfeebling blood, health bar goes down faster than it goes up...who's in charge of it going up? monk...who's to blame for it not going up fast enough? monk.

The sooner people realise this isn't just a game about warriors and eles blasting out health and monks sticking it back in again, the better.

Quote:
Originally Posted by newfangle
Normally, this causes one of the W/Mo nooblar dweebs to say something sassy again. And then the magic 'F12' gets struck.
nooblar dweebs? I wish people would stop bashing W/Mo. I also wish people would stop with the variations on "noob". This isn't counterstrike, if anything...shouldn't we be using gosu / hasu / chobo? ^^;;

Caco-Cola

Krytan Explorer

Join Date: May 2005

College Station, TX

Kansas City Hotsteppers. Hawt!

Quote:
are you exagerating a bit or do they really agro mobs when you have told them you need to recharge?

in other words are they really that stupid?
Yes, they are that stupid.


Yesterday I was in two groups that pissed me off.

Why? It was actually the same reason in both groups but with different people.


Here's the scenario. We're just fighting off a large horde of enemies. I have heals flying left and right, barely keeping up with the damage (and I suspect some jackass warrior who's getting hit by 3 mobs is using frenzy...) but regardless we lived. No one died, and I healed up the group with what energy I could muster over the next...oh I dunno, 3 seconds?

After that battle the leader goes 'ok let's go.' and flashes the radar thing at a group that's close by. I couldn't even finish typing 'I need to recharge' before he rushed into the next group.

Mind you he's got Conjure Phantasm on him and his health is already at a fourth of what it could be and steadily dropping. I have about 6 energy at this point. I pop a Dwayna's kiss on him for a whole 84 health before he goes rushing in to the enemy group and dies in about three seconds.

He then does the "..." thing and quickly follows it up with "where was the ****ing healing?"

I left him for dead. He's lucky someone else ressed him cause I sure wasn't going to and he got no more heals from me.

That's the price of being a moron.

Galatea Orea

Galatea Orea

Academy Page

Join Date: Feb 2005

Knights of Temerity

R/Mo

Quote:
Originally Posted by Loviatar
i have one simple question.

i solo with henchies and am not a monk (elemonk)

are you exagerating a bit or do they really agro mobs when you have told them you need to recharge?

in other words are they really that stupid?
Yes, they really are that stupid. I've hit my Energy key (I have 2 of 46 energy) in a vain attempt to let the jackanapes know NOT to charge forward. I see them running. I keep hitting my energy bar (3 of 46; 5 of 46, etc.). On they run. Absolutely oblivious. Then come the "get your skills together monk" "Why did I die, Monk?" comments. I've even had these guys hit THEIR energy bars, as though that I was doing a poll. Lol.

Anyway, yes. People somehow think that you should be the cure-all for their dumb moves and lack of strategy and team cohesiveness.

I saw a Monk with the name something like "I don't heal Wiggers". Next time I make a monk, I'm naming him, "Be a Jerk and Die".

But seriously, I'm waiting for that new skill we monks have been promised. I think it's called "Cure Stupidity" and is an Elite skill you capture from the corpses of idiot players.

Peace

velvetbunny

Frost Gate Guardian

Join Date: May 2005

And this is yet another reason I am almost afraid to play my Monk with other Human beings. I feel bad for Monks and whenever i die now i usually apologize to the group and explain how it was my fault so the Monk's don't get blamed.

ihmurria

ihmurria

Academy Page

Join Date: May 2005

Canuckia

ctrl click your energy bar, it's faster than saying you need to recharge.

Personally I hate PUG's that don't get the hench healer (admittedly I'm not really far into the game, wandering around Kryta), because the poor healer has to divide their attention between so many people and then gets yelled at by people, gah. I did do a pug with a good healer - she's now on my friends list in case I run into her again. I was the E/N of the group, so I'd ask how her energy was before the group went and aggro'ed critters. She was using mending too, so of course we had to stop for a few seconds to recharge. It's a few seconds, that's nothing, gives you time to think about your build or your skills or when you last fed your fish.

people are morons, c'est la vie.

dinglenut

Academy Page

Join Date: May 2005

Iowa

Four Eyes

E/Mo

on my 3rd character a monk, it is by far the worst to play, the farther you get the stupider people get because most were rushed there by guild mates and have no clue how to really play at all. Its frustrating and I put rules down when i join a group, if i get any smartass comments i leave, if people don't listen I leave flat out.

Dragonkin

Ascalonian Squire

Join Date: Jun 2005

Infront of my pc, UK.

Dragon Guard Alliance

R/Mo

This is how i got my 2nd dose of Guild Wars Rage. A stupid War/Mo going off and getting himself nuked then screaming in caps at our monk for letting him die, a few others joined in when they died alot too.

Funnily enough i was polite to the monk and explained to the War that it was his own fault and i never died once and as a War/Ele with no points in tactics i'm extremely dependant on a healer.

Mister Glue

Academy Page

Join Date: May 2005

Athens, GA

TLH

Mo/Me

Quote:
Originally Posted by Everous
As a mesmer, I'm seeing a lot of bad hexing, disruption and condition use being blamed on the monk. Last I made a casual trip to the Tombs we (the PUG I hooked up with) ended up facing an Air ele build formed from an organised guild. I picked out 2 ele's, used arcane conundrum on one and proceeded to whip out the interrupts on both. Not only does conundrum de-synch a spike build but 4 seconds to cast an orb/surge is an un-funny amount of time, very easy to interrupt.

Now, consider if the orbs/surges had hit, would they have blamed it on me?...no, they would have stuck straight into the monks for not out-healing 4 Air Eles. Why is that? Simply because it is the simplest thing to attribute their loss to, they don't want to contemplate that maybe in the nth second someone should have laid down an interrupt or shadow of fear or enfeebling blood, health bar goes down faster than it goes up...who's in charge of it going up? monk...who's to blame for it not going up fast enough? monk.

The sooner people realise this isn't just a game about warriors and eles blasting out health and monks sticking it back in again, the better.
I think this is one of the biggest problems monks face. People don't realise that it's rather hard to heal yourself (as a monk) when you're being hit by 2 or more air ele's, or even warriors. I get in groups all the time where I'm being attacked by the entire other team (minus their monk of course) while my team is running far far away chasing their monk. The majority of the time I end up dieing while they're still off chasing the monk, so then when (if) they finally get the monk down, they're too far away to rez me.

Now, that was a lame complaining story trying to simply say yes, I agree. Half of the time when monks don't (usually because they can't) do their job, it's because the rest of the team isn't doing their job as well.

Aranarth

Academy Page

Join Date: Apr 2005

Don't let them bother you too much. There are good groups out there, and when they are looking to fill that 8th slot, who do you think they are going to invite first? Everyone loves monks!

Those idiots who scream at you for letting them kill themselves are bad players, and good players know this when they hear it. Most of the time, they are not bad to that extreme, so go join another group and be glad you never have to group with those morons again.

Edit: To the last poster, Healing Touch and Reversal of Fortune can help you out a great deal with keeping yourself safe. I am not sure what your build looks like, but even my divine boon healer uses Reversal with nothing in protections due to the fact that it can absorb the big hit. Totally negating a lightning orb or a hammer blow is a great help.

DarrenJasper

DarrenJasper

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by crayzechick
It doesn't help that I have this...thing..where I try to be polite and never leave a group.
Get rid of it. This is your problem. Maybe I'm coming from a more unforgiving school of thought here, but if you don't become more demanding as a monk, groups are going to walk all over you on a regular basis.

My advice? Help make the game friendlier towards monks everywhere by punishing this kind of behavior unwaveringly. Someone has the gall to tell you how to play your class? Let them be eaten alive. The group is like that? Drop them like a sack of potatoes. Let them know you won't stand for that kind of crap - if all monks did this people would shape up pretty quick. Continuing to heal them and be polite after they've crapped all over you is only encouraging this kind of asshattery.

Keira Darkwind

Keira Darkwind

Lion's Arch Merchant

Join Date: May 2005

UK

Clan Arthur

Mo/Me

Quote:
Originally Posted by Loviatar
i have one simple question.

i solo with henchies and am not a monk (elemonk)

are you exagerating a bit or do they really agro mobs when you have told them you need to recharge?

in other words are they really that stupid?
Yeah, what usually happens is I Ctrl-Click my energy bar, they Ctrl click their health bars, I say WAIT and they just charge on.

Happens to me all the time.

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

This same thing happens to me all the time. The cure for the idiotic aggroing W/Mo n00b (and no not all W/Mo are n00bs) is to res them in the middle of a group of enemies when they charge off. This causes all of the enemies to group real close together for 2-8 seconds and this is when your nukers can really use their AoE spells to great affect. And so what if they have 60 DP if their smart it can be worked off at least most of the way and they do get credit for beating the mission if its a mission.

BTW If someone stays dead for the whole mission I think that that person should get no credit for the mission as they did nothing.

Mister Glue

Academy Page

Join Date: May 2005

Athens, GA

TLH

Mo/Me

Quote:
Originally Posted by Aranarth
Edit: To the last poster, Healing Touch and Reversal of Fortune can help you out a great deal with keeping yourself safe. I am not sure what your build looks like, but even my divine boon healer uses Reversal with nothing in protections due to the fact that it can absorb the big hit. Totally negating a lightning orb or a hammer blow is a great help.
Heh, thanks for the suggestion, and trying not to sound rude, but I know how to heal myself . My main point is that the rest of my team runs off after one guy and leaves me with the rest of the other team, so they're not really doing their job when they're only taking out one person when they could/should be taking out everyone, or at least not leaving me to deal with everyone else.

d4nowar

d4nowar

Wilds Pathfinder

Join Date: Apr 2005

Mo/

i've been playing my third character (mo/e) for a little bit now. most of the time i play with guildmates so i don't really have to experience the crap that everyone has.

but on the rare occasion that i actually join a random group, i just shut up and heal. if i am trying to defend myself against their false accusations, i am not doing the one thing that i should be doing... healing.

if they want to die i let them die. if they continue to want to die... i let them die. and if they leave because i'm "not healing them"... well then i let them leave. its not my job to keep everyone in the party, just to keep them alive.

Aug

Lion's Arch Merchant

Join Date: May 2005

Maryland

Mo/

Can't say I've had many of these experiences. Either I've got tremendous amounts of good luck... or you guys are playing at the wrong time, or going to the wrong districts. Most groups I'm in realize that I can't work miracles, despite using the Saint prefix in my name

KaPe

Lion's Arch Merchant

Join Date: Jun 2005

It's like that in any MMORPG. I played "cleric" type char in certain game and, surprise surprise, it's exactly the same. You are treated like walking healing pot, that has ability to teleport across the map to heal party divided into 2 groups and your mana never ends. Something goes wrong - it's your fault, not the guy who just fought 3 different bosses at same time. And that game was easier than GW (far less team oriented)

I would've made non-cleric character, but my old guildmates from that game(we all switched to GW) asked me to make monk. So I did. With friends it's ok, they know what to expect from you. But random strangers make you wonder if it wouldn't be better just to leave them there to rot, instead of ressurecting. Still, I made 2 other chars and I might just switch to them if I get angry. Alesia is pretty decent monk

kenris

Ascalonian Squire

Join Date: May 2005

Chaos Horde

R/Mo

from my experiences, those that play monks are the most disrespectful people in the game
now im not saying all monks are
just most that ive seen

i dont know how many times ive been kicked from a group because some monk says, "kick the ranger or i leave"
or
"rangers are useless, we dont need him"
and there was that one time the monk in our group simply refused to heal me
why?
because im a ranger
no im not saying that just because i died, that monk told me that she wasnt going to heal me because she didnt want to waste her energy on someone useless like me
so i refused to do anything for the rest of that mission, i just sat down and did nothing
and well we died
they were relying on my traps before, and just died once i stopped


now also from what ive seen
monks get treated with a whole lot of respect
i know ive never complained about a monk unless the monk literally does nothing
and when someone does, i simply tell them that the monks do what they can, they cant heal everyone all the time, because they have limited energy

Raralith

Ascalonian Squire

Join Date: May 2005

"no energy, you go in you die. brb drink"

midnyte13

midnyte13

Frost Gate Guardian

Join Date: May 2005

W/E

I have an almost big brother complex towards my monk allies. I'm going in for the kill but if yu mess with my monk Im on your A$$ with nothing but death in my eye....dont mess with my monk!...or u die....pretty simple ...u keep them alive...they keep u alive....it started with Alesia....somehow....she stole my heart

Selena_Lionheart

Selena_Lionheart

Lion's Arch Merchant

Join Date: Apr 2005

Nova Alliance [Nova]

R/

I have been playing a monk now, due to the lack of them later on and the fact I'm sick and damn tired of being the "useless" ranger who has to look for an hour and a half for a half assed group...

Anyway, if your the monk you have one very large thing in your favor against the idiots, don't heal. It really works, there was this one time two people where bitching back and forth over a rare drop, and it got to the point where they just stopped and argued for like two full minutes. So at this point I am annoyed as hell, so I simply chime in "He got the drop, you didn't, shut up or no healing, got it?" And from then on, blissful silence.

And as to the W/Mo problem, I have a rather good solution. Make everyone who wants to be a W/Mo play as a Monk for a week or two. They would quickly learn what to do, and not to do. Granted this cant very well be a game enforced requirement, this is more advice to guild leaders, but it would make life a lot easyer...

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

We should start a monk support circle

kenris

Ascalonian Squire

Join Date: May 2005

Chaos Horde

R/Mo

Quote:
Originally Posted by Selena_Lionheart
the fact I'm sick and damn tired of being the "useless" ranger who has to look for an hour and a half for a half assed group...
im tired of this too
it just irritates the hell out of me when i get kicked because im a ranger
or people wont let me in a group because im a ranger
now i just form my own groups
and make sure noone thats in it has anything against rangers before we start
and if someone in the group does
i just sit down and do nothing until the other, smarter players in the group, start attacking the idiot that started calling me useless

very effective down in underworld, when several trappers just sit down and stop trapping
they all start begging you to come back and help
even the ones that originally said your traps were useless once they realize how much easier it was with your help

Echo Eternal

Echo Eternal

Ascalonian Squire

Join Date: May 2005

In dreams...

Lost Reality [LOST]

Mo/E

I'm lucky. I always group with a friend who plays the tank in groups. I also often group with friends (or Henchies!). But the few times I've had PUGs, I've never had a serious problem with rudeness toward me as the monk. I wouldn't call them deferential, but I'm not treated with any more or less respect than anyone else, which is fine by me =)

One thing I kinda wish is that the group leader could kick a member after the mission has started and have that spot be replaced by a Hench of the same class. Sometimes you just don't know what you got yourself into with a rude or highly annoying individual - no reason everyone should be forced to put up with that person for a long mission or start over and lose the time spent in the mission.

Miyamoto Tzu

Ascalonian Squire

Join Date: May 2005

Apocalypse Creed Mercenaries(ACME)

Mo/E

Yah, a lot of people dont seem to understand how Healing Skills cost Energy to use. A Monks Energy pool is pretty limited to begin with...you can get it up to around 60 if you don't mind sacrificing a tick of energy regen.

If someone bitches at me cuz they were stupid and rushed into a death I couldn't prevent I leave the group, no questions asked/explanations given.

I will sometimes boycott certain people who are verbally abusive towards me as well...for instance this Abbadons group:

I was the only monk. We had a Ranger, 2 WArriors, 2 Ele's and a Necro. The Ranger runs up to the first Seal before dealing with any of the wall top mobs. He starts attacking it and gets creamed before I can even get in Healing distance.

At that point he starts telling me I suck...that was it for him, no more heals and I refused to rez him...didnt even bother talking to him. Five deaths later he finally got the hint and left but oddly enough noone else in the party had died...we beat the mission even with being one man short.

I find the harrassment happening a lot in PvP too. Retards leading groups with terrible strats almost always blame the Monk when their stupid ideas dont work.

BTW, Vent/TS can make or break comraderie in GvG/PvP play. If some Guild/Group leader goes off on me or anyone because of a loss I usually quit. This includes the Group and/or Guild if necessary. There's absolutely no need for that type of disrespect over a meaningless thing like the loss of an unranked PvP match.

Unfortunatly it seems many people who play GW suffer from ADHD. They cant sit still long enough to insure everyone is ready for the next encounter. Generally you are only talking about a minute or so of waiting for everyone to get full health/energy...at the most. Regen is pretty fast in this game, you don't have to sit and meditate or anything like that.

I think some people are just confused...they think it's Diablo2005 or something. But it really isn't. It's a strat oriented game that requires a bit of patience to be successul at.

Laters,

Tzu

Bingley Joe

Lion's Arch Merchant

Join Date: May 2005

Philosophers of Denravi

Just wanted to say that I think maybe some of the tendancy W/x's have for rushing into battle without waiting is due to the fact that after a fight they have a full load of adrenaline they feel the need to use (and likely a skill bar full of skills that require it).

Lots of warrior builds don't rely all that much on energy either, so that compounds the problem.

Not like that's an excuse at all, but it does make a bit of sense if you look at it from that perspective..

Aranarth

Academy Page

Join Date: Apr 2005

Quote:
Originally Posted by Mister Glue
My main point is that the rest of my team runs off after one guy and leaves me with the rest of the other team, so they're not really doing their job when they're only taking out one person when they could/should be taking out everyone, or at least not leaving me to deal with everyone else.
This is what PvP will be like in many situations. I guess my point is that you will need to accept that this will happen and build for it. You will at some point in most battles become the focus target while your offensive partners are off focusing on someone else. It will be the same situation only with real people trying to kill you instead of AI.

Xellos

Jungle Guide

Join Date: Mar 2005

No Idea

Monks are the only class that are completely essential to any group in any game scenario PVE or PVP. Obviously this fact has some drawbacks, though I don't think Anet wanted to make the game balanced in this way :P

Chaynsaw

Academy Page

Join Date: May 2005

Guys, monks screw up too. I know, because I play monk and sometimes I fall asleep at the wheel... literally. Though I am always contrite afterwards. I've met a few monks who were morons...

Other than that, yes.... I didn't play a monk to take other people's shit. I understand people have frustration what the monk is able to dictate in terms of strategy and group composition, but hey... they possess that which is vital to any successful group: healing.

My favorite is when warriors aggro and then change their minds, getting jittery about trusting their monks to heal them. OMG NO I'm getting 4 dmg per hit in this armor! So they run up, run back, and bring the whole mob with 'em right into the caster line... -> GG

BaleFire

BaleFire

Ascalonian Squire

Join Date: Jun 2005

In a cave, by a lake of fire

there is another tread just like this..
http://www.guildwarsguru.com/forum/s...ad.php?t=23082

the funny thing about gooing to fow or uw with a random group is the attitute ppl got towards monsters
an xample, uw right after entering:

tanker "whoo, kill!!!"
every1 else "noooo, stop!!!"
*tanker clashes with 2 big black monsters*
group ">.<"
tanker "uhu??....rez?"

it would be funny if it dont result in the whole group usualy dying.

d4nowar

d4nowar

Wilds Pathfinder

Join Date: Apr 2005

Mo/

Quote:
Originally Posted by Xellos
Monks are the only class that are completely essential to any group in any game scenario PVE or PVP. Obviously this fact has some drawbacks, though I don't think Anet wanted to make the game balanced in this way :P
almost all of the classes are needed for the majority of the time. warriors make good meatshields. rangers put on much needed conditions. elementalists add the required damage. monks lay down the heals. mesmers shut down the casters... and then necro, but that is a different story.

so yeah... all classes pretty much essential to any group.