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Originally Posted by Talesin Darkbriar
/steers the topic back on subject...
The main idea of charging a monthly fee (as described above) is that it rids the game of many (if not most) of the undesirable people who are not playing Guild Wars to enjoy it, but rather to cause the grief of everyone else present.
Plenty of posts here regarding this. It's common.
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Show me the grief you are suffering that cannot be avoided, and you might sway me to your point of view.
I have never had a problem ignoring a moron in-game. I certainly have never been "griefed" into a logout fit of rage. I have never been stalked, as jumping districts in the middle of someone's tirade would compel them to expend far too many neurons to track me down and annoy me. I certainly never engage in back and forth rhetoric with a tard, I simply tag them on ignore and go back to whatever it is that I was doing beforehand.
So tell me, what is the plague of griefing that you feel would be curbed if people suddenly were forced to pay for a game they bought with the premise of its "revolutionary" non-fee based system of play mechanic? I am all atingle with anticipation.
You see, what many people say like you did, about facing grief-players, is absurd. It has nothing to do with jerkoffs in-game, and everything with your apparent inability to handle social change and uneasy situations. If you cannot ignore someone, then you have to seriously ask yourself where your gripe is truly coming from.
It's not them, it's you.