Update Wed. June 29th

ManadartheHealer

ManadartheHealer

Desert Nomad

Join Date: May 2005

Awaiting GW2

W/

Quote:
Game Update Notes


Update – Wednesday, June 29

New Guild Wars PvP Reward System:

This week we're implementing a new reward system for Player vs. Player (PvP) combat. When playing in cooperative missions and in explorable areas, you will continue to earn normal experience. But when fighting in Arenas, Tournament, and Guild Battles, you will gain faction with Balthazar, the god of war, instead. Faction is shared by all characters on your account and is awarded for kills and for winning battles. Faction can be redeemed to unlock runes, weapon upgrades, and skills, which then become accessible by any new PvP Only Characters for your account.

The rate at which you gain faction will vary depending on your success and the type of PvP. The high-level arenas provide faction faster than the low level arenas. The Tournament provides faction faster than the Arenas. Because Guild Battles require the greatest amount of organization, they provide the greatest rewards. Faction rewards for guild battle victories increase with higher guild rating. Nevertheless, for all types of PvP, even if you are not victorious, you will gain faction for every enemy your team kills. (Please note: To prevent organized faction-farming, only automatic-match, rated guild battles provide faction. Also, characters who have been in a guild for less than two weeks do not gain full faction for a victory.)

Faction Rewards

Unique Kill: 1 in low level arenas, 2 in all other PvP types

Repeat Kill: 0

Arena Victory: 6 in Team/Competition Arenas, 2 in Shiverpeak Arena, 1 in Ascalon Arena

Tournament Victory: 20 for the first, 40 for all subsequent

Guild Victory: 200 to 500, depending on your guild rating
To redeem faction, take a roleplaying character to a Priest of Balthazar. There are Priests, each with a different list of skills to unlock, in Ascalon City, Yak's Bend, Lion's Arch, the Henge of Denravi, Amnoon Oasis, and Droknar's Forge.

Rune Unlocking

1000 (Minor)

1500 (Major)

2000 (Superior)
Weapon Upgrade Unlocking

1000 (Minimum Power)

1000 (Maximum Power)
Skill Unlocking

1000 (Basic skills)

3000 (Elite skills)
Runes must be unlocked in order, from minor to major to superior. For weapon upgrades with variable statistics, you must unlock one lower power upgrade before unlocking the maximum power upgrade. For example, the +1 Vampiric Sword Hilt must be unlocked before you can choose a +3 Vampiric Sword Hilt as a reward. Thus, runes and weapon upgrades unlocked through cooperative play will allow you to purchase more powerful items sooner.

Other PvP changes:

In PvP matches, each player in the party now shares Faction Point rewards for each kill, regardless of whether the player was alive or involved in the combat.

The minimum party size for the Tournament has been increased from 5 to 8.

The survival mission that introduces the Tournament has been significantly revamped. It now consists of a single battle against the “Unworthy Dead.” The quicker your team destroys the enemy, the earlier it can advance to higher levels of the tournament. Your team’s initial morale boost is determined by how quickly you defeat the enemy. There is no Faction Point reward in this mission.

If a randomly-formed party playing in the Competitive Arenas manages to win 10 times in a row, it will start being matched against players from the Team Arenas.
Other changes this week:

Added new quests "Caravan In Trouble" in Eastern Frontier, "Family Reunion" in Sardelac Sanitarium, "Khobay The Betrayer" and "Slaves of Menzies" in Fissure of Woe.

Added new scroll "Slayer's Insight," which gives 250% XP from combat. This effect ends if your party fails to kill a boss monster within 5 minutes.

Improved the user interface for collectors. Collectors now accurately and completely describe items that can be obtained from them.

Added a way for multiple players to more easily synchronize their emote animations. By following your emote command with a space and an asterisk, you indicate your emote should begin on the next 10 second pulse. For example, typing “/dance *” causes your character to wait until the next 10 second pulse to begin dancing. If several players do this before the next pulse, they will all begin dancing simultaneously.

Added new artwork for the Elementalist's ascended Aeromancer Armor, the Necromancer's ascended Necrotic Armor, and the Mesmer's ascended Enchanter Armor.

Added new artwork for Onyx, Obsidian, Parchment, Vellum, Vials of Ink, Spiritwood Planks, Spiderwebs, Half-Eaten Masses, and Mursaat Tokens.

Added a Guide NPC to safely lead new characters through The Breach into Piken Square.

Fixed Necrotic Traversal and Consume Corpse so that they are able to consume player corpses correctly in PvP.

Removed experience for killing animated minions.

Improved pets so that they have the equivalent of armor infusions.

Improved desert teleporters so that they now teleport nearby henchmen when a player teleports, and so that henchmen will not set off teleporters on their own.

Updated attribute quest "Forgotten Wisdom." It is now given as a quest after you complete "Forgotten One."

If a GM flags your character name as a violation of the Rules of Conduct, you will now be given the option of renaming that character.

Added an error message when two parties from the same guild attempt to issue a challenge simultaneously.

Fixed minor issues with the following quests: "Althea’s Ashes," "Ascalon Settlement," "Caravan Trouble," "A Cure For Ralena," "The Last Hog," Fissure of Woe quests, "A Gift for Althea," "Defend the Crafter," "Final Blow," "Shiverpeak Stragglers," "Oswalt’s Epitaph," "Hungry Devourer," "Price of Steel," "The Warrior’s Path", and "Wisdom of the Druids."

Fixed a blocked teleporter in Prophet's Path.

Fixed the appearance of the PvP character creation doll so that it does not appear to hold both a two-handed weapon and a shield at the same time.

Fixed the appearance of the NPC Alari Doubleblade.

Updated the placement of items in: Salt Flats, Talus Chute, Silverwood, Witman’s Folly, Perdition Rock, Reed Bog and Thirsty River.

Updated several vague or confusing skill descriptions.

Updated European and Korean translations.

Fixed miscellaneous rare crash bugs.
http://www.guildwars.com/news/gameupdates.html

The new update is here

Lasareth

Lasareth

Aquarius

Join Date: Jun 2005

Somewhere between Boardwalk and Park Place

Wow!! This update is purely awesome. Synchronized dance emotes ftw XD

Err.... I'm getting an Err=7 trying to log in now

Galatea

Galatea

Core Guru

Join Date: Feb 2005

The Drifters [DRFT]

E/Me

Yeah, can't wait to do sync'ed emotes lol.

Still can't log in yet I'm impatient.

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

Ah, so that's why I can't log in

Quote:
Added new artwork for the Elementalist's ascended Aeromancer Armor, the Necromancer's ascended Necrotic Armor, and the Mesmer's ascended Enchanter Armor.
YES! oh yes!
Now I just have to get enough money :P

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

We're working on that Error 7 thingie -- should be just a short minute or three. Sorry for the delay, but really, don't you want to check that update list just one more time?

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

Yah the synchro emotes are the best. Pets are infused now, thats good too.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

I'm getting err=7 now too... can't log in

Fixed... TY...

New upgrades are working nicely...

Winds of Blood

Winds of Blood

Frost Gate Guardian

Join Date: Jun 2005

Void Engineers [vE]

I cant log on, but Im so nervous.



THEY UPDATED AEROMANCER ARMOR.

I bought mine 3 weeks ago, I hope its updated

stratocastx

Pre-Searing Cadet

Join Date: May 2005

Does faction unlock stuff for your PvE character, or only PvP characters?

Iraqalypse Now

Lion's Arch Merchant

Join Date: Jun 2005

Seattle, Wa

Nuclear Babies

E/Mo

err=7?

no err=1337

StrykerMikado

Academy Page

Join Date: Jun 2005

Elite Generation [EGEN]

N/E

Quote:
Originally Posted by stratocastx
Does faction unlock stuff for your PvE character, or only PvP characters?
Pvp only since thats the point of it. Im assuming you only unlock it, not get the item that you unlock on your pve. It would only make sense.

Iteicea Destroidium

Iteicea Destroidium

Frost Gate Guardian

Join Date: Apr 2005

Washington

[Pink]

Rt/Mo

Quote:
Originally Posted by stratocastx
Does faction unlock stuff for your PvE character, or only PvP characters?
ooo...good question

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

Hmm, no Tormentor's this time:/
Hope it is here within the next 2 updates.
Though the required faction to unlock items seems ridicilously high.

_Zexion

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

"which then become accessible by any new PvP Only Characters for your account"

Answer to stratocastx's question.

goku19123

Frost Gate Guardian

Join Date: Mar 2005

As you can see from the pts. amount, they want more people to GvG.

spiritofcat

spiritofcat

Jungle Guide

Join Date: Mar 2005

Sydney, Australia

Order of the Sanguine Dragon [OSD]

E/Mo

Would be nice if when you went to unlock an item with faction you had the option of spending some gold to aquire that item for your PvE character too.

Elythor

Lion's Arch Merchant

Join Date: Mar 2005

Elysium Protectorate [EP]

Yay for PvP unlocking!

I guess I don't need to go and create another new character to unlock skills now.

/dance *

Adaria

Adaria

Wilds Pathfinder

Join Date: Apr 2005

Florida

Wayward Wanderers

E/Mo

Wow, syncronized emotes, and the ability to change your name if it has been marked unnappropriate, kudos ArenaNet, Kudos! Though this is mostly a PvP update, I have to say this should make some BIG changes and inspire more PvP. I unfortunately can not still play GW right, but I do hope to get that bug fixed shortly, damn computer...

Anyway! Infused Pets, nice to know when my Ranger gets that far. New Aeromancer Armor, woo, if its any good I'm going to be interested in it for my E/Mo when I get there too, yay, new icons for different things, can't wait to see those either. So many new things, so little time to play with them, literally. XD

StrykerMikado

Academy Page

Join Date: Jun 2005

Elite Generation [EGEN]

N/E

This update isnt as bad as I thought it was going to be. Alot of suprise updates. I wonder how farming has been effected, if at all.

Winds of Blood

Winds of Blood

Frost Gate Guardian

Join Date: Jun 2005

Void Engineers [vE]

I claim having the first aeromancer armor, I got it a while ago.

Im seriously shaking, because if they didnt update my armor i dont know what im going to do, im dead poor and farming is non existant

Nicro Mancer

Ascalonian Squire

Join Date: May 2005

London

BOA

N/Me

Synched Dancing has to be the best part of this update Nice ANet - Nice... Only complaint is this silly Err=7, but seeing as its 1 o'clock in the morning here, i may aswell go to sleep anyway and hope its sorted out by later today when i wake up

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by StrykerMikado
Pvp only since thats the point of it. Im assuming you only unlock it, not get the item that you unlock on your pve. It would only make sense.
if that is the case, then that sucks

that is giving RP characters the shaft.

what about people who PVP, but only PVP using RP characters? now they get nothing useful to them for PVPing other than Fame.

replacing their PVP experience points with "faction" points that is useless to them is not very nice

all that does is force those with RP characters to go grind Fissure and Underworld to get more experience instead of having the choice to get that experience from winning in PVP

Night

Frost Gate Guardian

Join Date: May 2005

hmm, is any one able to get on. I realize that its only been about 15 mintues at this time but I am curious.

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

I'm also glad they increased minimum tomb sizes. No more 1 human teams that do absolutely nothing but annoy.

VPRiceBoi

VPRiceBoi

Academy Page

Join Date: May 2005

Reign of Judgement [RoJ]

P/

Quote:
Weapon Upgrade Unlocking

1000 (Minimum Power)

1000 (Maximum Power)
not too sure about this, prolly a typo

Drakron

Krytan Explorer

Join Date: May 2005

Quote:
Added new quests "Caravan In Trouble" in Eastern Frontier, "Family Reunion" in Sardelac Sanitarium, "Khobay The Betrayer" and "Slaves of Menzies" in Fissure of Woe.
OK so we get 2 general avaible quests and 2 quests avaible "when we get favor" ...

StrykerMikado

Academy Page

Join Date: Jun 2005

Elite Generation [EGEN]

N/E

Quote:
Originally Posted by VPRiceBoi
not too sure about this, prolly a typo
I saw that too. They probley mean 5000 or something close to that.

Uzul

Uzul

Krytan Explorer

Join Date: Jun 2005

Arctic Tundra

Pints N Quarts [PsQs]

oh yes synced emotes!

/jump /flex /dance *

i want to see that aeromancer's armor

PieXags

PieXags

Forge Runner

Join Date: May 2005

The Infinite Representation Of Pie And Its Many Brilliances

Sweet, the amount of time it should take to earn those points is pretty damn equal to the amount of time to find those runes, get those skills, and what not.

Very well done. I pray now that PvP only players will stop with the tormenting threads about how it's so unfair that they can't unlock things. Unlocking through PvP is exactly what should've happened. Three cheers for Anet.

And I like that there's still several PvE fixes/updates. Just awesome, can't wait to see what more Anet has in store for us. (Like a giant PvP enviornment for some really fun massive battles...hint hint...c'mon...you know you want it)

Who knows? Maybe I'll log in now and we'll have favor of the Gods too!

Pyrthas

Lion's Arch Merchant

Join Date: Jun 2005

Me/

Well, the 1000/1000 could be accurate. Remember, you have to get the minimum before you get the maximum.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Quote:
Originally Posted by VPRiceBoi
not too sure about this, prolly a typo
No, if you'll read further down they explain it.

If you don't have a weapon upgrade, it cost 1k points to unlock it with minimal stats.
If you already have it unlocked, you can pay ANOTHER 1k to get the best possible stats for it.


So you've found plenty of insightful staff heads on your RP char with +1 energy. Pay 1k and it'll become +5 energy for your PvP chars.

And so on.

To reiterate:
1k to unlock an upgrade
Another 1k to maximize it's stats.

Oni No Arashi

Frost Gate Guardian

Join Date: Apr 2005

Puget Sound area, WA State

KnightMare Brigade [KB]

E/R

No, they say you have to do the minimum power ones FIRST then you can get the higher powered ones.

So say an insightful staff head, you get 1000 faction points, unlock the +1 and then with another 1000 points you could unlock a higher level version. But you have to have +1 before you work your way up to +5, they explain it in the rest of the description

cloude1080

Ascalonian Squire

Join Date: Jun 2005

Guildless :D

Mo/Me

Quote:
Improved pets so that they have the equivalent of armor infusions.
Yay, my pet finally can do something against those nasty mussarts.

Love this patch in all aspects although I cant log on and try out new quests now.

Forscience

Forscience

Ascalonian Squire

Join Date: Jun 2005

Supreme Beings of Leisure

W/Mo

I agre it isnt a typo they are trying to say that you need to get the first itteration of the upgrade for 1000 before you acquire the uber version.

in other words you wont need to get fortitude +15, 16, 17.... all the way to uber. You just get the first one and skip to the end.

bummer about the error 7 thing. I think this is the first universal problem A-Net has had since release. C'mon boys dont let me down

LadyCallipyge

LadyCallipyge

Academy Page

Join Date: May 2005

Grrr...can't log in STILL!

Winds of Blood

Winds of Blood

Frost Gate Guardian

Join Date: Jun 2005

Void Engineers [vE]

Yes!!!!!!!!!!!!! They UPDATED MY ARMOR





Aint it sexy

StrykerMikado

Academy Page

Join Date: Jun 2005

Elite Generation [EGEN]

N/E

Quote:
Originally Posted by Winds of Blood
Yes!!!!!!!!!!!!! They UPDATED MY ARMOR





Aint it sexy
Pretty nice. I cant wait to get enough money to buy the necrotic armor.

drowningfish999

drowningfish999

Krytan Explorer

Join Date: May 2005

Awakened Tempest [aT]

So has anyone found the new Eastern Frontier quest?

Moly

Pre-Searing Cadet

Join Date: May 2005

R/Me

Quote:
Originally Posted by Game Update Notes
Improved the user interface for collectors. Collectors now accurately and completely describe items that can be obtained from them.
Looks nice, one of my pet peeves was having to collect a ton of stuff to see the "hidden bonuses" (if any) on the collector items. Not to mention that you get the full description even with the required items in inventory. Thumbs up on the interface changes.

I just sorry that "accurately and completely" doesn't mean we will be able to see if that Ascalon Bow acts like a shortbow, longbow, flatbow or whatever. Without extensive "field testing" and careful storage and handling it gets a bit confusing sometimes.

Elythor

Lion's Arch Merchant

Join Date: Mar 2005

Elysium Protectorate [EP]

Quote:
Originally Posted by drowningfish999
I'm also glad they increased minimum tomb sizes. No more 1 human teams that do absolutely nothing but annoy.
I love seeing "1 human teams". Very amusing and easy way to get your 1 extra fame