Quote:
Originally Posted by PieXags
Yeah, sorry OP, but if you'd done ANY research on the game at all before you bought it you'd know that what you said the game needs less of...is exactly what they strived for when making the game. It's supposed to be skill and tactics more than equipment, they did that intentionally.
We need to show that post to all those who say that gear makes an insane difference.
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Just to add on to where the OP left off, I think I know where he is coming from.
Firstly.. wow.. I didn't know you do a lot of RESEARCH when it comes to buying a $50 GAME. I research for reports and paper that I have to write. I do NOT research with regards to my entertainment.
Secondly, yes yes, skill and tactics. Except I don't give two hoots about PvP. What is starting to be lacking is how I get 0 XP from killing creatures as I'm exploring the world, and how every item looks the same day in and day out.
For goodness sakes, at least give 1 XP!
It is not *trivial* to kill those creatures just because they are 5 levels below you?! That's the insinuation that the game is making when you gain 0 XP effectively.
What then is the incentive to carry on exploring?
-No XP.
-No items.
-No gold. Oh wait.. 100 gold shared with a party of 8.. Woohoo!
-Nothing.
Can you kindly please tell me where on the box did it say "May contain dull and repetitive content, especially pertaining to items and weapon upgrades"
The situation has gotten to a point when an apparently "perfect" staff head that gives 10 energy costs $100,000.
That is ridiculous.
I'd really say. Make all sorts of fancy weapons unlockable via faction points for the PvP end of the game, and likewise, have more "colourful" items and upgrades in the PvE end.
That way PvPers can have their "dull" and "balanced" weapons, and PvEers can have more "surprises" when playing around.
Let's admit it, when you see a gold item drop for you doesn't your heart beat faster for a moment. Please tell me this is the case, cause otherwise I'm pretty sure YOU have bought the wrong game.
Also what's the deal with dropping sigils in HoH? Just give insane faction points. I've actually had the opportunity to meet a PvP expert who is so insanely rich... well, let's just leave it at here. It is just impossible to describe how rich he is.
Keep PvP and PvE economies separate.