GUI for Skillsets!

Zraak

Ascalonian Squire

Join Date: Jul 2005

I have got an idea about how to improve communication of skillsets.

Until now it is somewhat complicated to agree upon
Skills when building a party.
Many use the InGameChat, Gametalk or Messageboards and Forums
to do so, but it becomes quite difficult, as soon as you
have to deal with players of serveral different nations and languages.
Finding and arrange a suitable party for either PvP or PvE
are unnecessarily delayed by this.

The solution seems to be a Skillmenue in which each player can
view the skillsets of the other partymembers which updates
automatically when a skillset is changed.
This would ease the communication of skills enormously,
because each player can view the skills and their discription
in their mother tongue this way.
In addition, player who just started the game are able to get
examples by other players skillsets and it will ease the first
orientation in the game.

Sounds pretty need but how should the GUI look like you might say.
Well for this purpose i made a concept which should represent a
possible layout of the Skillset-GUI.

http://www.paraknowya.info/hosted/zr...UI_Concept.jpg

I hope this idea will be accepted and implemented into the game.

Sereng Amaranth

Sereng Amaranth

Desert Nomad

Join Date: Jun 2005

The Amazon Basin [AB]

/sign 100x


I had a similar idea. Thanks for the screenshot!

Zraak

Ascalonian Squire

Join Date: Jul 2005

I was hoping for a little more reply to this in order
to advance this idea further.
Whatever you like to say, may it be an addition or kritik,
it will be welcome.

Z-Shinrei

Frost Gate Guardian

Join Date: May 2005

USA

E/

There might be a sligght problem, some people like to have their "secret build". Your idea will have people leeching other people's ideas, which ruins creativity. Like my Air E/Me is a little different than ur standard air spiker, and I;d liek to keep it that way. Also in a sB thread, someone said (if i can recall correctly) that sB had an uncounterable spike build; i'm sure they don;t want people to see that and copy it.

That is probably the only flaw that I can see in this. Anyways, that screenshot looks pretty cool.

Zraak

Ascalonian Squire

Join Date: Jul 2005

In my opinion sooner or later all tacticsets are known by most of the players.
So it doesen't matter if you keep yours secret. Someone might have already
posted it somewhere on the message boards. So it becomes just some
individualism into skillbuilding and your favorite playingstyle.
It's a endless efford to try to be unique in your skillbuild.

But depending on further response to this fact you might like to discuss
the option to hide your skillset from the suggested GUI.
That way you can show your skillbuild but you are not forced to do so.

Ba Ne

Ba Ne

Frost Gate Guardian

Join Date: Jun 2005

Michigan

W/Mo

Great idea. It could really help in forming a group with complimentary skills.

In order to please both those that want to utilize it and those that wish to keep their skill bars a secret simply place a toggle in the options menu such as:

[ ] Allow party to view skill bar

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

i can see this work especially for GvG or team arena or HoH wee /signed

wallin

Ascalonian Squire

Join Date: Jun 2005

W/Me

Nice idea. Although I prefer to use S to move backwards

UberRusty

Banned

Join Date: Jun 2005

amsterdam, where male prostitution is legal

[GGG] Gay Guild Gals

W/R

Quote:
Great idea. It could really help in forming a group with complimentary skills.

In order to please both those that want to utilize it and those that wish to keep their skill bars a secret simply place a toggle in the options menu such as:

[ ] Allow party to view skill bar
Yup, just a simple toggle will do.

I think this is a great idea, at LEAST it stops typing out your skillset repeatedly as you try and find a PvP group.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

That looks like a great idea. Prehaps it would be nice for there to be a way to view all of the skills they have available as well so it's not a matter of randomly guessing "okay do you have this? what about this?". Not sure how it would look but it would be a nice addition IMO.

Zraak

Ascalonian Squire

Join Date: Jul 2005

Thanks for the response. I will rearrange the concept image
and insert your additions when i come home from work today.
So you can view version two of the concept in the evening.


The additions will be:

A toggle button --> [ ] Allow party to view skill bar

A viewport for skillsuggetions, where you can show
skillbuilds to people without the need to have the
skills in your character.



But if there are any more additions to this suggestion please
post them so it can help refining the final thing.

Schorny

Wilds Pathfinder

Join Date: Apr 2005

I totally agree.

Del12

Academy Page

Join Date: May 2005

I really like that idea too. Either too much time is spent discussing skills before the start to coordinate skills, or no time at all which results in a not-so-good team. As far as showing people's secrets, there's a lot more than just the skills selected. There's the attribute point distribution as well as the order that you use skills. Also, you can't tell how good a skill set is until you use it yourself. So even if someone thinks they have the most awesome skill set, it's only gonna look like any of the other hundreds of skill sets people have seen from any prior groups, until someone tries it and realizes how good/bad it is. 2 other additions I would like to see:

1) energy bars displayed on allies and foes
2) way to 'save' skills sets + attribute distribution + maybe even secondary prof.

Quote:
Originally Posted by Z-Shinrei
There might be a sligght problem, some people like to have their "secret build". Your idea will have people leeching other people's ideas, which ruins creativity. Like my Air E/Me is a little different than ur standard air spiker, and I;d liek to keep it that way. Also in a sB thread, someone said (if i can recall correctly) that sB had an uncounterable spike build; i'm sure they don;t want people to see that and copy it.

That is probably the only flaw that I can see in this. Anyways, that screenshot looks pretty cool.

Pyxis

Pyxis

Academy Page

Join Date: Feb 2005

Heroes Etc...

Mo/W

Very nice work Zraak. I was thinking the same thing, and was going to post a much uglier version of the UI, but my Photoshop skills and general laziness held me back. Good to see someone putting out effort and submitting good ideas.

Would also be good to incorporate this in the party creation process so you could see information about the people that join your party. So if you are asking someone to join your party, they have the option to see the skills your party is using, or if you ask to join a party, that party leader sees the skills you are using.

Other useful info:
Health
Energy
Guild Tag

Also be nice to have a portrait of the player next to their skill bar.
Can throw in a Text field as well so people can write up generals goals of what the group is planning to do and maybe info on logging on to their TS or Vent Server.

Also how bout a party forming NPC. You talk to the NPC in the area and he lists all the parties currently together. You can then pull up information on each party and decide who you want to join up with. Might end some of the Party spam over chat.

Zraak

Ascalonian Squire

Join Date: Jul 2005

Ok here it is.

http://www.paraknowya.info/hosted/zr...cept_ver02.jpg

The menue is now splitted into two tags. The first tag has now a
toggle button to allow or deny viewing the skillbar to the party
and the second tag is for suggestions.

In the second tag on the left side, you see all suggestions of your
party and on the right side a skill library.

The discriptions under the library of the skills should then show in the
green numbers the value that is influenced by your actual skilllevel.
If the displayed skill is not of your prime or second class it should show
the default range in the green numbers (like [1-18] ).
The popup discription in the left part should show in the green numbers
the skill owners value.
There is also a toggle button here so a partymember can override
your suggesion.

I first thought of an apply button to copy the suggestion into the skillbar
but it might be problematic if the suggestion has skills you don't own
with your Character or are not of your class.

Nairo

Academy Page

Join Date: Jun 2005

Roses of the Moonlight Sigil [RoMS]

R/P

Is that supposed to be the new version? Cause I think you reposted the first one. Otherwise, I like the idea.

Ba Ne

Ba Ne

Frost Gate Guardian

Join Date: Jun 2005

Michigan

W/Mo

Fixed link:

http://www.paraknowya.info/hosted/zr...cept_ver02.jpg

Nairo

Academy Page

Join Date: Jun 2005

Roses of the Moonlight Sigil [RoMS]

R/P

Well, I like that. The only problem that I see coming from this (Not directly though) is the jerks in this game, if you try to suggest something, they'll get all mad and whatnot, and it might break teams if that jerk is the leader. But, the concept is great.

Zraak

Ascalonian Squire

Join Date: Jul 2005

Sorry for the bad link, i fixed mine too.


Quote:
Originally Posted by Nairo
Well, I like that. The only problem that I see coming from this (Not directly though) is the jerks in this game, if you try to suggest something, they'll get all mad and whatnot, and it might break teams if that jerk is the leader. But, the concept is great.
Well there will always be jerks around, but for those who are into playing
the game in a proper manner it can be a great tool i think.
And besides: You don't have to open that window when jerks are around.

Just remebmer this

Quote:
Originally Posted by Elbert Hubbard
Genius may have its limitations, but stupidity is not thus handicapped.

deathwearer

deathwearer

Krytan Explorer

Join Date: May 2005

Canada/Quebec

Silentum Altum

E/Mo

absolutly like the idea, with the "allow other party member to view your build" of course.

Arctic Strike

Ascalonian Squire

Join Date: Jul 2005

Champions of Nissi

W/Mo

Awesome Idea, I just joined GWG and although I had thought of something similar to this, your idea is well is well though out. I would definately like anyone who has some sort of influence at Area Net try to get this feature added in.

Zraak

Ascalonian Squire

Join Date: Jul 2005

Maybe we should start a petition or somethink likewise
to attract more people and get some attention.

I think there are a lot people out there who might have
similar thought. We just have to gather them together
to become a voice that the developers might hear.

Zraak

Ascalonian Squire

Join Date: Jul 2005

Lets say i was hoping that at least one person would like to start
a petition for this idea.
It appears to me that the idea is only intersting to a few people
and the common interst goes into things like the levelcap, elite items
or other things that turn characters into unique supreme beings
(something areanet definitly tries to avoid).

If there is no further reply to this within the next 24h
i will drop the idea and ask to delete this thread.


PS:
I am not mad or sad about this matter, just a little disappointed
that i wasted 8h on making the screens.

Chev of Hardass

Chev of Hardass

Wilds Pathfinder

Join Date: Mar 2005

Under a rock

zP

Me/

Well, put me down.

I want it. With the option to not show, as well.

Altair

Ascalonian Squire

Join Date: Jul 2005

Very nice idea !
I like it very much, I hope that A.net will look a this post and implement it in a next update.

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

/signed

hahman14

Ascalonian Squire

Join Date: Jul 2005

The Dark Faith

R/N

I do think that this would be a great addition to the game. the part about the jerks will always stay around. IF you do run into a person in which you do not like their skills bar, then by all means suggest something different, but don't flame. It's all about Suggest or Leave.

______________________________________________

Self-Made Signature------
Always Use the Search Feature before you post a new thread.
You never know how many other people have had the same suggestion as you.
It's more effective for the Developers to find one thread with 1000 posts,
rather than them finding 100 threads with only 10 posts, about the same topic.

Vorkronor

Academy Page

Join Date: May 2005

Czechia, Europe

Drums Of Doom

N/E

Yes, this seems so natural, that it should be in the game.

I have seen too many PvE fights, where only one player with a ressurect is alive and shouts: "Who has res?". With this feature, he would just have to open the window and see for himself who has the ressurect spell.

Definitely an idea worth implementing! So where's the petition

Mo/R9

Frost Gate Guardian

Join Date: Jun 2005

Gold Coast, Australia

Mo/R

/signed x999,999,999,999,999,999,999,999,999,999,999,999,9 99,999,999.999

Thermo

Ascalonian Squire

Join Date: Jul 2005

/signed

Zraak

Ascalonian Squire

Join Date: Jul 2005

Thanks for the reply.
And thanks to EnDinG we are now listed
at the sticky idea pinboard with all the other ideas.

Index Of Ideas - Read Here First

Sir Maddox

Sir Maddox

Frost Gate Guardian

Join Date: May 2005

Me/E

I believe that perhaps just the first half, (Showing with a toggleable option) is the best idea. When you begin to look at other people's skills, or suggest skill sets, you're entering a territory wherein you begin to play the game for them, and that's problematic on a lot of levels. You'll also get people making comments about the skills you have, etc.

"OMFG. You ------- newb you don't have Maelstrom?"

And so on. However, I very much like the first half of this proposal.

Darruus

Pre-Searing Cadet

Join Date: Jul 2005

The Exiled Lords

Me/N

I love this idea, it is great.

mr_pollock

Ascalonian Squire

Join Date: May 2005

Yes, this is amazing with the ability to allow party members to view your skillset.

Amazing.

If you read this thread, top it. Sign it.

Forboding Angel

Frost Gate Guardian

Join Date: May 2005

How about viewable only for guild members? Or even a toggle on your gui as to whether you care or not if others see your skillsets?

Nexx

Frost Gate Guardian

Join Date: Jun 2005

Quote:
Originally Posted by Sir Maddox
I believe that perhaps just the first half, (Showing with a toggleable option) is the best idea. When you begin to look at other people's skills, or suggest skill sets, you're entering a territory wherein you begin to play the game for them, and that's problematic on a lot of levels. You'll also get people making comments about the skills you have, etc.

"OMFG. You ------- newb you don't have Maelstrom?"

And so on. However, I very much like the first half of this proposal.
I agree with Maddox. Right on!

AGTyson2Tone

Ascalonian Squire

Join Date: Mar 2005

Brussels - Belgium

Alpha Gamer

N/Me

... but that is not a good reason why such a greatly worked out idea should not be implmented.

Thumbs up Zraak - Great job !

/signed

Genos

Genos

Academy Page

Join Date: Jun 2005

Amazon Basin

R/E

/SIGNED!

that is amazing! gj gj gj! im in full agreemnet.

capitalist

capitalist

Furnace Stoker

Join Date: Jun 2005

Sign me up

NovaTiger

Pre-Searing Cadet

Join Date: Jul 2005

Black Lotus Syndicate

R/N

I had a sort of related idea. I find that I use different skill sets when I am playing in different situations (pvp'ing with various tactical load outs, pve'ing in the different areas, etc.) I have often seen people get caught switching new skills in for a mission because someone left the town or whatever too early. I thought that it might be a good idea to have situation presets for skills that could be customized and fast switched. For example, if pressing "j" brought up a window that had, say, three racks of presets that could be switched in to your skill bar for the next mission you were going to enter. Elementalists, for example, could have a fire, air, and cold rack depending on where they were playing.

I expect some people will object on the basis that there is not enough of a need, it is not drastically more efficient etc and therefore not worth implimenting.

Just an idea.