PVE World Championships?
shezbian
Personaly i dont think it's fair that the pvp champ's can do an all famos chapionship while the pve-ers can only sit at the side and watch the thing they cant do.
here is what i taught of, could have some isuses but you can point that out.
area of battle:
this area will have a ladder of monsters, there are 3 portals you have too go true:
1) monsters in lvl 15 till 18, all of them are warriors, hunters and healers.
the goal here is too clear the whole area.
2) monsters of lvl 18 till 24, this has a mix of warriors, mesmers and healers, there is 1 boss of lvl 26 with ele power and armor 120.
3) monsters of lvl 24 till 27, now all provessions are here, the names dont say there profession so be on your tail here.
bog boss) here is an boss of lvl 30, it has an armor 180 and can use of every provession a skill, 2 of them are faction skills.
time limit?:
no, time limit cant be in it since pve is a time consuming game, time will only make you rush and your mission will be a failure quick.
team formation:
this must be a bit diviculd so the team will have a max of 6 ppl, there are sertan rules when you make a team.
1)when you leave a team, you cant get in a team for the next 1 hour.
2)if someone leaves the moral boost will go 2% higher than normal max, meaning that when you have 10% moral boost your moral boost can go to 12%
3)you must be lvl 20, even if you are not you will not suvive even a minute.
4)every team must have atleast 1x of each profession.
5)your team will be regitered in the database in Anet so making a whole diverent team will only get you from point 1, keaping the same team makes your team get higher in the top 100.
6)too track each other, you will have an yellow ! so you know who is in your team and who not.
but what about a draw betwean 2 teams?:
already taucht of.
instead of doing this everytime untill one of them makes a mistake, there is then an arena that is full of monsters.
the teams cant attack each other, the monsters have an unequal amont so if there are(for example) are 49 mosters, one of them neadt too have more than the other team.
great, how to enter?:
when you made your perfect team and started the mission, your team will be reg. automaticly.
when you made a team and fighted it 3x already, you will have the chance to name your team so a voting of who will win will be easyer and Anet can then track that team a bit easyer.
any crits, addings?
IMO PVE is harder killing lvl 30 bosses and stuff
Please no flames thanks..
here is what i taught of, could have some isuses but you can point that out.
area of battle:
this area will have a ladder of monsters, there are 3 portals you have too go true:
1) monsters in lvl 15 till 18, all of them are warriors, hunters and healers.
the goal here is too clear the whole area.
2) monsters of lvl 18 till 24, this has a mix of warriors, mesmers and healers, there is 1 boss of lvl 26 with ele power and armor 120.
3) monsters of lvl 24 till 27, now all provessions are here, the names dont say there profession so be on your tail here.
bog boss) here is an boss of lvl 30, it has an armor 180 and can use of every provession a skill, 2 of them are faction skills.
time limit?:
no, time limit cant be in it since pve is a time consuming game, time will only make you rush and your mission will be a failure quick.
team formation:
this must be a bit diviculd so the team will have a max of 6 ppl, there are sertan rules when you make a team.
1)when you leave a team, you cant get in a team for the next 1 hour.
2)if someone leaves the moral boost will go 2% higher than normal max, meaning that when you have 10% moral boost your moral boost can go to 12%
3)you must be lvl 20, even if you are not you will not suvive even a minute.
4)every team must have atleast 1x of each profession.
5)your team will be regitered in the database in Anet so making a whole diverent team will only get you from point 1, keaping the same team makes your team get higher in the top 100.
6)too track each other, you will have an yellow ! so you know who is in your team and who not.
but what about a draw betwean 2 teams?:
already taucht of.
instead of doing this everytime untill one of them makes a mistake, there is then an arena that is full of monsters.
the teams cant attack each other, the monsters have an unequal amont so if there are(for example) are 49 mosters, one of them neadt too have more than the other team.
great, how to enter?:
when you made your perfect team and started the mission, your team will be reg. automaticly.
when you made a team and fighted it 3x already, you will have the chance to name your team so a voting of who will win will be easyer and Anet can then track that team a bit easyer.
any crits, addings?
IMO PVE is harder killing lvl 30 bosses and stuff
Please no flames thanks..
cuevas
pve is not as hard as pvp
and im not talkinga bout ur little RA but go against a good guild or try to hold halls and say its easier than pve
and im not talkinga bout ur little RA but go against a good guild or try to hold halls and say its easier than pve
Josh
This topic has already been brought up and discussed and it was proven that PvE doesn't need a Championship...
I forgot the reasons why but if you look around you'll find a topic about this, can't remember the reasons given, but it was proven PvE didn't need one.
I forgot the reasons why but if you look around you'll find a topic about this, can't remember the reasons given, but it was proven PvE didn't need one.
fiery
This is asking for flames. Why farm the same thing over and over. Missions and quest are all doable sooner or later. Not a big competition to defeat a computer.
shezbian
IMO, getting FOW armor is harder than rank 12.
cuevas
Quote:
Originally Posted by shezbian
IMO, getting FOW armor is harder than rank 12.
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do you have fow armor? and if u do then go ahead and get to r12
shezbian
I will kill 10 THOUSAND more things to get FOW armor dan be rank 12
cuevas
Quote:
Originally Posted by shezbian
I will kill 10 THOUSAND more things to get FOW armor dan be rank 12
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you have to be ready for anything in pvp but in pve u know exactly what ur oppenent is doing
shezbian
Quote:
Originally Posted by cuevas
that doesnt mean it's harder
you have to be ready for anything in pvp but in pve u know exactly what ur oppenent is doing |
cuevas
Quote:
Originally Posted by shezbian
dude stop plz oim jsut suggesting somthing i wnat us pve peeps to be have fun too u know what i mean
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Tuoba Hturt Eht
Quote:
Originally Posted by shezbian
i wnat us pve peeps to be have fun too
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The "World Championship" is only for player vs player type of gameplay. Period.
Look around, Olympics, World Cup Soccer , NBA Basketball etc, all those are "Player vs Player" type of gameplay, Guild Wars World Championship is no different from them.
There can be only competition if its Player vs Player.
Unless, ANET develops an ubar PvP AI hencemen team, and challenges human players to defeat it.
calamitykell
Quote:
Originally Posted by Tuoba Hturt Eht
Mate, you are already having fun by doing the quests, the missions, following the storyline, etc.
The "World Championship" is only for player vs player type of gameplay. Period. Look around, Olympics, World Cup Soccer , NBA Basketball etc, all those are "Player vs Player" type of gameplay, Guild Wars World Championship is no different from them. There can be only competition if its Player vs Player. Unless, ANET develops an ubar PvP AI hencemen team, and challenges human players to defeat it. |
Guardian of the Light
Quote:
Originally Posted by calamitykell
And your reasoning for things such as Golf and Curling, Gymnastics, Figure Skating, Diving, etc?
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The Renegade Healer
Quote:
Originally Posted by calamitykell
And your reasoning for things such as Golf and Curling, Gymnastics, Figure Skating, Diving, etc?
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and if you know anything about curling, you know that PvP applies to that very much so.
Dzan
Quote:
Originally Posted by shezbian
IMO, getting FOW armor is harder than rank 12.
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GG.
Sparks Dawnbringer
PvE is just as hard as PVP. Just not as boring.
AeroLion
This is one of the most unintentionally hilarious threads in a while! Good show!
You're right. Just the other day I saw Bloodlight Eyes holding a gear and was amazed how all of iQ just swarmed him! It was remarkable! You just don't see a master of the game like that very often.
Quote:
Originally Posted by Sparks Dawnbringer
PvE is just as hard as PVP. Just not as boring.
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Mandy Memory
What about all the people solo farming this area?
Yeah...pve is quite lame. Its completely static and easy. Pvp is competitive, hard, and dynamic...therefore it can have championships.
Who can farm the fastest...
What would a pve championship be? Who gets the most golds in an hour?
(and how can you tell who does it the best if there isnt a timer?)
Yeah...pve is quite lame. Its completely static and easy. Pvp is competitive, hard, and dynamic...therefore it can have championships.
Who can farm the fastest...
What would a pve championship be? Who gets the most golds in an hour?
(and how can you tell who does it the best if there isnt a timer?)
Kakumei
Shezbian. Come on. Shitty trolling. You can do better than this.
Avarre
Quote:
Originally Posted by AeroLion
You're right. Just the other day I saw Bloodlight Eyes holding a gear and was amazed how all of iQ just swarmed him! It was remarkable! You just don't see a master of the game like that very often. |
JR
Quote:
Originally Posted by Kakumei
Shezbian. Come on. Shitty trolling. You can do better than this.
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Quote:
Originally Posted by Avarre
You know, real pve'ers don't use gear/keg/book... just like good pvp'ers don't usually run prebuild wammos. (some do, but mainly gimmick).
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Avarre
Because if you played PvE, you'd know that anyone with an iota of skill considers it incredibly noob... it's the PuG groups that mainly run it.
Makkert
Quote:
Originally Posted by Avarre
Because if you played PvE, you'd know that anyone with an iota of skill considers it incredibly noob... it's the PuG groups that mainly run it.
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JR is a real pvp player, and thinks in terms of efficiency and what works. Like it or not, holding a keg or the like works and can be pimped out efficiently.
Avarre is a real pve player that gets enjoyment out of finding non standard solutions (right or wrong?).
Or in MtG language: "Spike meets Johnny."
Senseless to continue arguing with two compeletely different visions that don't see things from the others standingpoint.
Avarre
Quote:
Originally Posted by Makkert
Just stop arguing here. There is a clash of playstyles here.
JR is a real pvp player, and thinks in terms of efficiency and what works. Like it or not, holding a keg or the like works and can be pimped out efficiently. Avarre is a real pve player that gets enjoyment out of finding non standard solutions (right or wrong?). Or in MtG language: "Spike meets Johnny." Senseless to continue arguing with two compeletely different visions that don't see things from the others standingpoint. |
You're right though. This whole thread is an idealogical rift between people, and dicussing on it further isn't going to help. Just for the record, a PvE championship is pointless... since the rewards of PvE are mainly cash, the winners would be those that can do an area with the smallest number of players (I think 3 can clear any place on Tyria). Everything would be the same (55+support+SS, or warrior+monk+SS), so not really worth it.
nohooiam
lemme tell you who'll be in the play offs for the "PvE" wc.
it's the same people that are in the gwwc.
it's the same people that are in the gwwc.
quickmonty
Bad idea for a thread. Encourages baiting and flaming between PvE and PvP players, and lord knows we have enough of that going on in these forums.
Peace
Peace
dansamy
This idea has been brought up repeatedly. And it's still a stupid idea. No one is gonna pay you real money because your farming team is faster or more efficient than Jack's farming team.
Mandy Memory
Quote:
Originally Posted by dansamy
This idea has been brought up repeatedly. And it's still a stupid idea. No one is gonna pay you real money because your farming team is faster or more efficient than Jack's farming team.
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dansamy
No, it's been brought up before this.
Living Legend
yeah this would be useless, your not competing against another player that has there own playing style, your playing against a computer thats gonna be doing the exact same thing pretty much over and over, there's only a certain amount of things npc's can actually do by putting in this pve gwwc it would just be something that anet would have to work on to implement it into the game, whereas gwwc for pvp already has the players that are competing for the title and prize and they don't have to make arena for gwwc for pve.
vaxmor
Worthless idea, who the hell would want to see FarmWars?
In any case, I can tell you whos going to win the 'PvE' GWWC - it will be the same guilds at the top of the PvP GWWC charts.
In any case, I can tell you whos going to win the 'PvE' GWWC - it will be the same guilds at the top of the PvP GWWC charts.
fiery
I would love farmwars...
Mandy Memory
Quote:
Originally Posted by fiery
I would love farmwars...
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Akhilleus
Quote:
Originally Posted by Dzan
Thousands of people have FOW armor, while less than a dozen are rank 12.
GG. |
that also sais something.
Dougal Kronik
I think the OP just wants a chance for some recognition and maybe a monetary bone or two.
What if A-Net made an area for only 1 weekend. We'll call it the preliminaries. You take your character, grab 7 henchmen.
And have to finish the 5-10 sequential missions. You get 1 crack at it once your start.
Mission 1 starts at 0100 Saturday morning GMT. Ends at 0300 Saturday Morning GMT.
Mission 2 starts at 0600 Saturday morning GMT. Ends at 0800 Saturday morning GMT.
...
At the end, all those who entered, have their overall progress (deaths, time in mission) charted. Top 100 from each server get to participate in the next round. Quarter Finals or something.
New areas, never seen before, new henchmen, and it should take approximately 45-60mins to complete each level. Hence the 2 hour window.
What if A-Net made an area for only 1 weekend. We'll call it the preliminaries. You take your character, grab 7 henchmen.
And have to finish the 5-10 sequential missions. You get 1 crack at it once your start.
Mission 1 starts at 0100 Saturday morning GMT. Ends at 0300 Saturday Morning GMT.
Mission 2 starts at 0600 Saturday morning GMT. Ends at 0800 Saturday morning GMT.
...
At the end, all those who entered, have their overall progress (deaths, time in mission) charted. Top 100 from each server get to participate in the next round. Quarter Finals or something.
New areas, never seen before, new henchmen, and it should take approximately 45-60mins to complete each level. Hence the 2 hour window.
Zui
Any kind of PvE championship simply won't work... People need to stop posting on this thread...
Dougal Kronik
Quote:
Originally Posted by Zui
Any kind of PvE championship simply won't work... People need to stop posting on this thread...
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Could you elaborate please?
vaxmor
because fighting an AI as dumb as the GW AI is painfully boring and repititive. It wont work because PvP matches are easily so much more interesting and varied to watch.
Comparing a 5man SF farming run with kegs/cogs/etc to the PvP GWWC matches is like comparing paint drying to the football world cup. . . .
Comparing a 5man SF farming run with kegs/cogs/etc to the PvP GWWC matches is like comparing paint drying to the football world cup. . . .
Zui
Ok Dougal, here you go.
PvE is static. The Monsters always bring the same skills, and trigger them at somewhat predictable intervals. The "hardest" PvE areas all have fixed spawns, taking that variable out of the equation too. Monsters are easily defeated, as the current AI is pathetic.
PvP is dynamic, people adapt. People bring skills to try and beat you. People can use their skills properly, every time. People can move around against other people, and attempt to exploit any tactical advantages they see fit to. Both teams do this, it's not one team that attacks when pulled with a longbow, and then mindlessly trys to kill one person because there's no one else in the aggro bubble.
Until you vastly improve the AI, make it adaptive, make all monsters use a full skill bar, and use different skills every time you enter an area... Basicaly turn the AI into people, you'll never have any real compitition. The only second best thing would be to have insanely overpowered monsters with in a new unknown area that have skills unlike no other monsters(aka not mountain trolls that always have the same skills...) swarm human players and see how long they can survive. The problem with this is the AI can mess up, and two PvE teams might have different circumstances do to this, even though they should be the same, there's really no clear winner either way, as PvE is not competitive game play, meaning that time shouldn't be a factor at all.
While as PvP you already have a dynamic game type, and there's a clearly defined way to win, and a clearly defined victor. Every team is subjected to the same "rules."
Could go on and on about this... If you have any more questions why a PvE championship won't work, feel free to PM me. Or use the search button, I'm sure there are a million other topics explaining it.
PvE is static. The Monsters always bring the same skills, and trigger them at somewhat predictable intervals. The "hardest" PvE areas all have fixed spawns, taking that variable out of the equation too. Monsters are easily defeated, as the current AI is pathetic.
PvP is dynamic, people adapt. People bring skills to try and beat you. People can use their skills properly, every time. People can move around against other people, and attempt to exploit any tactical advantages they see fit to. Both teams do this, it's not one team that attacks when pulled with a longbow, and then mindlessly trys to kill one person because there's no one else in the aggro bubble.
Until you vastly improve the AI, make it adaptive, make all monsters use a full skill bar, and use different skills every time you enter an area... Basicaly turn the AI into people, you'll never have any real compitition. The only second best thing would be to have insanely overpowered monsters with in a new unknown area that have skills unlike no other monsters(aka not mountain trolls that always have the same skills...) swarm human players and see how long they can survive. The problem with this is the AI can mess up, and two PvE teams might have different circumstances do to this, even though they should be the same, there's really no clear winner either way, as PvE is not competitive game play, meaning that time shouldn't be a factor at all.
While as PvP you already have a dynamic game type, and there's a clearly defined way to win, and a clearly defined victor. Every team is subjected to the same "rules."
Could go on and on about this... If you have any more questions why a PvE championship won't work, feel free to PM me. Or use the search button, I'm sure there are a million other topics explaining it.
Dougal Kronik
The static environment is the calibrated measurement of the expertise of the individuals/teams that would compete in the environment.
The OP is not looking to replace PvP championships. Just something for the people who do not play PvP. There are 2 faces to the coin, yet they are entwined.
Your premise that the gear/book/cog trick would not apply in the example I have put forth. Because you would not know of any gear/book/cog in the mission as you only have one shot at it with your party.
If the criteria of a timed run through a mission is seen as a negative factor, then only quantify the successful completion of the mission while factoring the number of deaths that team sustained.
The endstate would be clearly defined - complete mission and bonus.
The negativity portrayed in most of the posts has been regarding the AI of the program. As had been said before the AI is static and predictable. Only when you know what to expect from experience. How many people have been able to take any build and go to an area (solo or in a group) and have no difficulty the very first time.
Regarding the entertainment value of observing a PvE tournament, the entertainment value of watching sports like the Luge, Bobsled, downhill skiing must be like watching paint dry. You must now have watched any videos made from some of the PvE tutorials,or even the Factions trailers.
The thread was started in the Sardelac Sanitarium - about Game suggestions and ideas. The OP had an idea and decided to create a thread. Instead of just dismissing the idea - see if it can be fixed or adjusted so that the developers may one day add the type of content from someone's idea.
And if it really irritates people on the content of a thread, don't read it.
The OP is not looking to replace PvP championships. Just something for the people who do not play PvP. There are 2 faces to the coin, yet they are entwined.
Your premise that the gear/book/cog trick would not apply in the example I have put forth. Because you would not know of any gear/book/cog in the mission as you only have one shot at it with your party.
If the criteria of a timed run through a mission is seen as a negative factor, then only quantify the successful completion of the mission while factoring the number of deaths that team sustained.
The endstate would be clearly defined - complete mission and bonus.
The negativity portrayed in most of the posts has been regarding the AI of the program. As had been said before the AI is static and predictable. Only when you know what to expect from experience. How many people have been able to take any build and go to an area (solo or in a group) and have no difficulty the very first time.
Regarding the entertainment value of observing a PvE tournament, the entertainment value of watching sports like the Luge, Bobsled, downhill skiing must be like watching paint dry. You must now have watched any videos made from some of the PvE tutorials,or even the Factions trailers.
The thread was started in the Sardelac Sanitarium - about Game suggestions and ideas. The OP had an idea and decided to create a thread. Instead of just dismissing the idea - see if it can be fixed or adjusted so that the developers may one day add the type of content from someone's idea.
And if it really irritates people on the content of a thread, don't read it.