For PvEers: Introducing the New Wammo!

Edge Martinez

Edge Martinez

Jungle Guide

Join Date: May 2005

NC

DKL

Introducing the new Wammo model for 2006! With a redesigned exterior and a lighter chassis, this new Wammo is guaranteed to frustrate monks from Tyria to Cantha. Ladies, Gentlemen and GW addicts, I give to you... The Assassin!

Seriously, I'm hoping this gets better. I know it's only day 4, but these guys drop like flies. Even with max armor they drop like flies. I know part of it is the players fault, hence my wammo scenario. Too many people that I've seen are playing Assassins like John Wayne tanks. At the same time... they do have melee weapons and skills based on melee. I think maybe a better armor class should be available to them, perhaps a hard compromise between ranger and warrior... and then add in the bonuses.

Right now we got a guy with caster armor fighting on the front line with a pair of kitchen knives. I know they can do massive damage, but at the rate they drop I'd settle for another Warrior who just does slightly massive damage and lives to tell about it.

pork soldier

pork soldier

Krytan Explorer

Join Date: Jul 2005

Quote:
Originally Posted by Edge Martinez
Right now we got a guy with caster armor fighting on the front line with a pair of kitchen knives. I know they can do massive damage, but at the rate they drop I'd settle for another Warrior who just does slightly massive damage and lives to tell about it.
That's the whole idea, they're supposed to drop like flies - these guys are glass cannons.

broodijzer

broodijzer

Jungle Guide

Join Date: Jan 2006

void

Mo/

a bit like suicide terrorists?

got lah

Frost Gate Guardian

Join Date: Sep 2005

[LOOL]

W/

Ninjas don't like heavy armor.

Gg.

Renegade ++RIP++

Krytan Explorer

Join Date: Feb 2006

i love blurring them, see them whimper when they miss their lead strike

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

yeah it is absolutely the players fault. No time ever should an Assasin be up there with the wars at the start of a battle. there job is to stay in back until 10-15 seconds after the battle has started, then they can do all the dmg needed.

Skarjak

Skarjak

Ascalonian Squire

Join Date: Mar 2006

N/Mo

I did the first mission with 3 assassins in my party (I being a restoration magic Rt/Mo, I figured out that with no one making monks, I would get in parties in under ten seconds, and I was right ).

I can say the only reasons we survived the boss are weapon warding and union.

The assassins were constantly charging ahead, and I was always telling them to wait so that I could cast union, but no, they just charged ahead and I wasted 3 seconds of healing time casting that spirit. Or I didn't cast it at all and they health dropped really fast.

And intelligently played assassin can actually be good. If you see a ritualist in your party, ask him if he uses spirit (he most probably does). If so, a no attribute assassin spell that costs 5 allows you to shadow step to allied spririts. Please use it when you get low on health or when there seems to be too many monsters around you.

Please.

Esprit

Esprit

Desert Nomad

Join Date: Jun 2005

Dvd Forums [DVDF]

E/

Even when I used the monk elite Life Sheath on the assassin in my party, his health still dropped like a rock.

When I comment that he was hard to heal, he said we were doing a good job. At that point I wanted to hit him upside the head and say, "That's because 2 monks and Mhenlo are bottoming out their energy trying to keep you alive."

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

I made my PvE assassin before ritualist...and im disappointed. 60dp By the third fight lol....There meleers, but there armour sucks big time.

Tainek

Tainek

Wilds Pathfinder

Join Date: Dec 2005

[Rage]

I think people misunderstand the assassin.

His job isnt to always be up front attacking, the assassin should see a wounded target, shadow to the target, hit off a 4 hit combo, and then shadow away a few seconds later.

in short, his job is to fire off short bursts of high damage against a target.


(also, assassin+orders necro = Very quick death for squishies)

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

Assassin are not "meleers". Tainek got it right.
I barely started Factions' campaign and I already got my fair share of A/Mo or A/W who complain about the "monks" after they aggro'd every mob possible. I actually ask them what they played before, and 3 of them would say W/Mo... No kidding, I figured...

Overnite

Overnite

Lion's Arch Merchant

Join Date: Nov 2005

That's why I always nicely ask my party leader to kick all assassins and I leave and start my own party if he doesn't.

Xenrath

Xenrath

Desert Nomad

Join Date: Oct 2005

W/Me

Ninja cannot die!



HHHHHHHHHHHHIIIIIII-YAH!

Konrow

Konrow

Krytan Explorer

Join Date: Dec 2005

NY, New York

Warlords of Earth [WAR]

You aren't supposed to use them as tanks. its guerilla warfare out there. run in, hit like crazy with the combos them run back until they recharge and then run back. With many of the assassins skills this is made easy. its hard to master, but once you do it works wonders. trust me.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Assassins are not meant to take damage, hence he/she shouldn't be on the front lines. If they're just standing there getting whooped on they're not playing the class right. :<

Fred Kiwi

Wilds Pathfinder

Join Date: Sep 2005

[cola]

its a shame, i reckon it could be really interesting to play an assassin. But I don't think I will with all the other wammo assassins

broodijzer

broodijzer

Jungle Guide

Join Date: Jan 2006

void

Mo/

Quote:
Originally Posted by Overnite
That's why I always nicely ask my party leader to kick all assassins and I leave and start my own party if he doesn't.
that's just ignorant. there are good 'sins out there, ye know.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

I'm incredibly disappointed with the assassin profession as a whole. Too little armor, not enough avoidance skills and a crappy primary attribute. Sounds like the warrior strength attribute all over again. I'm deleting my sin. I like my ritualist better.

Sagius Truthbarron

Sagius Truthbarron

Desert Nomad

Join Date: Jun 2005

Animal Factory [ZoO]

A/

Quote:
Originally Posted by Overnite
That's why I always nicely ask my party leader to kick all assassins and I leave and start my own party if he doesn't.
With the first word out of your mouth you would get the boot. Same with the people who don't want to take Necros or Mesmers. Stupidity = boot.

So funny, all the people complaining becuase they don't know how to use the Assasin properly. "Too little armor"? 85 is too little for you? What armor are you wearing? Not to mention the fact that the Assasin is loaded with self heals, evasion skills, and the best kiting skills in the game.

If you're running in first with your A/W and using Dolyak Signet, well, that's your problem, not the class'.

90% of you are judging the whole class by how it behaves in the pre-searing area. If you can't keep up with a class that has no run skills, there's something wrong. Target+spacebar. Any good Assassins would be using Henchies, anyway, not pugging about.

calamitykell

Banned

Join Date: Aug 2005

N.Y.C.

After trying the second mission on the island with 3 assassins, who all thought "LOL I CAN TELEPORT LOZL" would save them, so they could rush on without me, their monk, I gave up.

So now I absolutely refuse assassins in my party. Period.

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

Yeah, in almost every team I've been on, the Assassin(s) have always been the first to go down. And they go down FAST. The poor Monks are SERIOUSLY gonna have their hands full until people realize that Assassins take strategy to play. And the fact that there are SO many of them doesn't really help matters much. :/


However, saying "Don't take ANY Assassins" is a bit far, IMO. The same people that say this are the ones that say "Don't take Mesmers they suck" or "OMG Wammo...KICK!".

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

I have to be honest, as a healer im just going to aviod having assasins in my group or joining groups with them.

Oh yea there may be a fair few people that know how to play them, and there is nothing wrong with the class (mostly), but ive yet to find any people who can play it.

Im not wasting my spare time entering a mission and failing because all the ones ive played with so far want to act like "typical whammos".

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

I saw an 'assassadin' today for the first time. A/Mo with mending and healing hands! It just shows that old habits die hard - thats the true new wammo.

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

I feel hurt... hehe. Now my assassin won't be able to get anywhere. I never group with more than 1 other ssin on my toon, and even then, its usually with a guildie. I understand their limitations, but please, stop the hatred people. Not all of us ninja-posers are useless >.> I think that me never having played a warrior helps a bit. The thing is, ssins have to kite a LOT. You should also try to keep regen on yourself almost constantly, barring mending. Just make sure you realize that your character isn't Clint Eastwood before charging in and you should make it out ok.

Stolen Souls

Stolen Souls

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by Sidra
I feel hurt... hehe. Now my assassin won't be able to get anywhere. I never group with more than 1 other ssin on my toon, and even then, its usually with a guildie. I understand their limitations, but please, stop the hatred people. Not all of us ninja-posers are useless >.> I think that me never having played a warrior helps a bit. The thing is, ssins have to kite a LOT. You should also try to keep regen on yourself almost constantly, barring mending. Just make sure you realize that your character isn't Clint Eastwood before charging in and you should make it out ok.

heh heh, seems like the Assassin will be joining the ranks of the W/Mo and the Mes. Even though there are a select few "good" ones out there, people are gonna assume they all suck. Stereotypes FTL.

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

From what I played with Assassin on the preview it worked real nice, important part was to shadow step like crazy when anyone even looked at you. That's what the henchmen assassins do as well, they keep bouncing from place to place (only bad thing that they usually bounce into another group of monsters )

Anyways, not playing on my assassin until the "7 assassins looking for monk" teams dissipate.. Nor bringing my monk to Cantha just yet either.

(and my warrior is whammo most of the time!!1 ... for Succor. Adrealine builds r whee)

Morgana

Ascalonian Squire

Join Date: Apr 2006

Armour of the Republic

N/W

I can't speak for Factions(don't have it yet), but in the FPE I believe Assassins had max 70 AL. That's plenty. They shouldn't be soloing a warrior or a burning titan anyway. I'd also like to say that every class has its own self-healing skills, and as a monk, I'd be more than happy if they would take some of those instead of another leet damage skill.

I could say more... I had a lot of fun playing an assassin in the FPE, and I'll admit that them being ninjas was the initial attraction. But I like to think I got past that, and I'm sure the henchies would agree with me.

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

IMO Assassin is the weakest primary in the game. I have yet to see a good one. They drop like flies, so they lose to a Warrior in terms of effectiveness. To avoid that they need to sneak about and whatnot. If they're sneaking, they're not doing damage and losing to the warrior again.

Not to mention how aegis, guardian, blurred vision, etc completely destroys an assassin. Sure, it hurts a warrior, but only reducing his damage output by 50%. Making assassin miss combo moves reduces his output by what? 80? 90%? Assassin swinging away with his base attack does pathetic damage.

Oh and don't get me started on AI assassins. In the city, I usually took my necro and 4 henches to do the quests (party of 8 is really too boring. Plus, more drops :P) and we had troubles and occasionally lost against balanced groups of 6+ mobs. However, when 6 ninjas drop out of they sky, they're usually left dead on the ground within 20-30 seconds. Go figure.

Imaginos

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by calamitykell
After trying the second mission on the island with 3 assassins, who all thought "LOL I CAN TELEPORT LOZL" would save them, so they could rush on without me, their monk, I gave up.

So now I absolutely refuse assassins in my party. Period.
Yes when playing in my monk i'd rather not have assassins in my party. Wastes my mana trying to heal them all the time, then there is no mana for the rest of the party.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I'm playing a combat class (aka assasin) for the 1st time. I never played war.

After a short bit of playing it (still in "pre") was apparant me to me there not meant to be on the front line. When I take npc's the war tank is alway in my party.

I'm goint to have to learn to live w/ what war/mo (I plan to be in the I know how to play my character camp) go through in pugs..

My other character is a monk so I know the flip side.

Sidrakket

Ascalonian Squire

Join Date: Oct 2005

Huh, whats wrong with mesmers? The only pve character i ever played through was a mesmer, so i was never usualy with another one. 0_0 Mesmers can unload alot of damage fast on predictable mob ai.

Also, W/Mo are good things dammit=P A regular rez is useful 0_0. And some of the smiting buffs are also useful. Balthazars spirit? Great for a tank. I personaly like w/n better, but w/mo are good things. Also life bond. Warriors come with built in damage-negating properties so they dont even need that high of a protection skill to take almost nothing.

Red Locust

Red Locust

Site Contributor

Join Date: May 2005

Assassins can put out a lot of damage quickly, but they are also really fragile on the front lines. You need to support them until they can get their hits in and get out of the fray. Don't just sit there expecting that they'll tank and heal themselves, then complain that they die too fast.

shmek

shmek

Lion's Arch Merchant

Join Date: Nov 2005

Quote:
Originally Posted by Str0b0
I'm incredibly disappointed with the assassin profession as a whole. Too little armor, not enough avoidance skills and a crappy primary attribute. Sounds like the warrior strength attribute all over again. I'm deleting my sin. I like my ritualist better.
If it was going to be warrior (seems you expected one) then they would call it a warrior and not an assassin. New name means you might need to play differently then the point and clickness many warriors of the past are accostomed to.

Spura

Wilds Pathfinder

Join Date: Feb 2005

Quote:
Originally Posted by Red Locust
Assassins can put out a lot of damage quickly, but they are also really fragile on the front lines. You need to support them until they can get their hits in and get out of the fray. Don't just sit there expecting that they'll tank and heal themselves, then complain that they die too fast.
The fact that they have to run around and actually only attack enough to get their combo off just makes their DPS even lower. Warriors had higher DPS anyway, and this make warrior DPS even higher compared to assassin. Also warrior tanks for weaker classes. Assassin doesn't. So he goes in unloads 4 attack skills and runs. That just sucks. Nobody cares about spiking in pve. Warrior deals consistent damage while tanking.

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

Death Nova + Putrid explosion

best assassin DPS you'll ever get

use it in combination with unyielding aura for even bigger fun :P

death nova - assassin dies - putrid - unyielding - death nova - cancel unyielding - putrid

Red Locust

Red Locust

Site Contributor

Join Date: May 2005

Quote:
Originally Posted by Spura
The fact that they have to run around and actually only attack enough to get their combo off just makes their DPS even lower. Warriors had higher DPS anyway, and this make warrior DPS even higher compared to assassin. Also warrior tanks for weaker classes. Assassin doesn't. So he goes in unloads 4 attack skills and runs. That just sucks. Nobody cares about spiking in pve. Warrior deals consistent damage while tanking.
Well, it depends on the assassin, but in general all your damage comes in bursts when you unload attack skills. You run in, activate your IAS (if you have one) and unload, maybe killing 1 or 2 enemies. Then you run back to lose aggro and recover energy. Normal attacks are pretty weak anyways, with 7-17 daggers, so you're not losing out on much. I'm not sure whether they do more damage than warriors in the long run yet, but it's certainly valuable to be able to run in and smoke a key target in a few seconds, something warriors cannot do (with their adrenaline buildup).

Don Zardeone

Don Zardeone

Wilds Pathfinder

Join Date: Oct 2005

Hmm, I think the assasin will be the new mesmer.
Rarely used in PvE but standard partymember in PvP

asmo

Ascalonian Squire

Join Date: Jan 2006

Experientia Docet [OHX]

E/

I don't know what you guys are talking about, i can keep my assassin well alive, i have done absolutely everything so far with a henchman group of warrior, monk, and ritualist, and i usually dont die at all, actually, ive died 1-2 times in 11+lvls i bring a healing skill or two, no rez, i have 3 lead attacks, 1 offhand, one that you use after offhand, then disrupt, one lead attack causes bleeding, another offhand thing causes bleeding also.

Dahl

Dahl

Wilds Pathfinder

Join Date: May 2005

Ontario, Canada

Exalted Legionnaires [ExL]

Good, I'm glad you all hate the assassin.
That just means I will shock and surprise people in tombs and gvg, and that is what leads to victory.
Yes, it's true that assassins only suck if the player sucks.

Yes, it's true their armor is sorta bad, but they have much higher melee power than warriors.

Not long ago I played the lead warrior role in one of the higher up guilds.
Then I got on the preview on the assassin and entered 12v12.
The other assassins were idiots, they had no idea what they were doing, and used poor skills.
I really was an assassin. I dropped players faster than I ever could on a warrior.

Iskrah

Iskrah

Lion's Arch Merchant

Join Date: Mar 2006

SsS

R/

Quote:
Originally Posted by Dahl
Good, I'm glad you all hate the assassin.
That just means I will shock and surprise people in tombs and gvg, and that is what leads to victory.
Yes, it's true that assassins only suck if the player sucks.

Yes, it's true their armor is sorta bad, but they have much higher melee power than warriors.

Not long ago I played the lead warrior role in one of the higher up guilds.
Then I got on the preview on the assassin and entered 12v12.
The other assassins were idiots, they had no idea what they were doing, and used poor skills.
I really was an assassin. I dropped players faster than I ever could on a warrior.
All talk.

Do you really need to talk about yourself on Guru?