Elite Missions Too Restricted: Please Sign this Petition! Every vote counts!

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Quote:
Originally Posted by Arcanis the Omnipotent
This was a stupid idea from the moment that they announced it. People hated it then and hate it now.
QFT

/signed

Misa

Misa

Krytan Explorer

Join Date: Jul 2005

Right next to the armor crafter.

Mo/

/signed with 2 accounts

WOLF

Academy Page

Join Date: Jun 2005

Rotterdam, Holland

W/Mo

/signed

boost291

Frost Gate Guardian

Join Date: Aug 2005

(XoO) Xen Of The Pacific

R/Me

/ no sign
get of ur asses and start faction farmin, elite missions are called elite missions for a reason....
and maybe because there for the elite

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

/signed

I don't think that the missions need to necessarily be open to everyone, but the idea of people doing repeated, boring 2 minute runs to create 9 million faction is just... stupid. Maybe if they made the champions of a certain challenge mission the controllers, or the faction who controls x location be able to use that mission, I'd be ok with it. At least there's something fun or challening about that, and an individual has a hope of beating it. The current dynamic is just, well, stupid.

Buoyancy

Banned

Join Date: May 2005

Quote:
Originally Posted by boost291
/ no sign
get of ur asses and start faction farmin, elite missions are called elite missions for a reason....
and maybe because there for the elite
I suggest that messages such as the above would be a good example of what criteria should be used for banning people from both these forums, and from the game itself. We really don't need teenagers with infinite amounts of free time telling the rest of the working world that they are lazy.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

/signed.

Frankly I am liking the faction system less and less, it's worse than the favor system (which is pants too).

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

/signed obviously

Sir Mad
DarK
TC Alliance

Zephyr Jackson

Zephyr Jackson

Krytan Explorer

Join Date: Oct 2005

Kansas

E/Mo

/NOT signed, they are restricted for a reason, it gives the dedicated players something to work for, it keeps players in the game, and it requires some skill for the mission to be completed. the casual players dont deserve to be there, the people who actually contribute to the game are the people who should be playing.

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

/signed

It's humorous how many people mistakingly believe the "elite" title is reflective of the grind needed to gain control by faction farming.

The Elite title was meant to represent that you needed skill to be able to complete the mission itself, not mindlessly run supplies back and forth for hours a day trying to gain faction.

Meta Physical

Meta Physical

Krytan Explorer

Join Date: Aug 2005

Between heaven and hell - my own, personal limbo...

Currently in EoG

E/Me

/signed (you get the idea)

IGN:Meta Physical
Age: 14

3 Problems with elite missions, apart from accessibility:
1. Economy hurt, with a very small trickle of Zodiac weapons that others just CAN'T get otherwise.

2. Farming = stupendous. Not only faction farming, now, but, with the need for Zodiac weapons (seriously, they rock - I want one ), people are becoming robots, just to get a chance to play the mission.

3. Community angered. We paid - now, we want. Take heed, Anet - +300 signatures can't have gotten it wrong.

-Meta

The Lich Ranger

Lion's Arch Merchant

Join Date: Feb 2006

Home

Children Of Orion

Mo/Me

I agree that elite missions should be made much more readily available to all players of all levels of dedication.

/signed

Mai

Mai

Lion's Arch Merchant

Join Date: Mar 2006

Needs Moar[DESU]

Mo/

Quote:
Originally Posted by Zephyr Jackson
/NOT signed, they are restricted for a reason, it gives the dedicated players something to work for, it keeps players in the game, and it requires some skill for the mission to be completed. the casual players dont deserve to be there, the people who actually contribute to the game are the people who should be playing.
/signed

Dedicated players? I think your definition of a dedicated player is someone with no life willing to grind mindlessly for factions. I'm sorry but I DO have a LIFE outside this game and would rather not waste my time grinding for factions to access a part of the game that I PAID for. Mission requires skill? What skill? In every PvE mission/situation you just figure out what is needed in the first 2 runs or so and just work your way from there. It's the reason why UW/FoW can be soloed or duoed. In PvE your opponent is a static AI which will never change, all the player needs to understand are basic concepts in how to play their class.

stoelen

Academy Page

Join Date: Dec 2005

Netherlands

none atm

Mo/Me

/signed deffinatly.

oh and all those XoO guys are selfish people they holded HzH and now they only wand the mission voor itself so they can make some money.. its just pathetic that they dont grant anyone else that mission.

*(sorry for my bad english;p)

achilles ankle

Frost Gate Guardian

Join Date: Feb 2006

USA

The Primevil Spartans

A/

Quote:
Originally Posted by Buoyancy
I suggest that messages such as the above would be a good example of what criteria should be used for banning people from both these forums, and from the game itself. We really don't need teenagers with infinite amounts of free time telling the rest of the working world that they are lazy.
/not signed

The only reason peaple want the elite missions open to everyone is so they can get to the hardest area in the game with no effort at all and have a chance to pick up some of the most expensive weapons in the game.
The guilds that control cities such as Cavalon work hard every day/night running faction runs, doing cooperative missions, and doing alliance battles. After doing all that why should they not be able to enjoy the result of all their hard work with their alliances. As to the fact of everyone paying for the game, in prophecies you had to be ascended to enter the Underworld or the Fissure of Woe. In theory you could just buy the game play a character up to lions arch to get to the pvp areas(before the battle isle update) and then stop progressing through the storyline missions. In doing this you have played the game so your money is not wasted at all. Would it be good in Prophecies if everyone could just get power lvled, be run to ToA and then be able to gain access to the UW or FoW. The economy would be thrown out of balance. If this continues all that will happen is the "elite" weapons will drop in value and be worth nothing more than any other "rare" item.

Rogmar

Rogmar

Wilds Pathfinder

Join Date: May 2005

W/

Quote:
Originally Posted by Meta Physical
3 Problems with elite missions, apart from accessibility:
1. Economy hurt, with a very small trickle of Zodiac weapons that others just CAN'T get otherwise.
That's why they are _Rare_ skins, and they are exclusively for the elite missions like Anet said in the first place. You chose to buy this game so you should have known this came with the product.

Quote:
Originally Posted by Meta Physical
2. Farming = stupendous. Not only faction farming, now, but, with the need for Zodiac weapons (seriously, they rock - I want one ), people are becoming robots, just to get a chance to play the mission.
No not really, I'm guessing you just heard rumors of how the top alliances keep their cities. It's not true for the elite mission either, we don't grind as you say.
Quote:
Originally Posted by Meta Physical
3. Community angered. We paid - now, we want. Take heed, Anet - +300 signatures can't have gotten it wrong.
Community was angered by AoE nerf, you have a right to complain, but it doesn't mean you have a legit reason.
Quote:
Originally Posted by Mai
/signed

Dedicated players? I think your definition of a dedicated player is someone with no life willing to grind mindlessly for factions. I'm sorry but I DO have a LIFE outside this game and would rather not waste my time grinding for factions to access a part of the game that I PAID for. Mission requires skill? What skill? In every PvE mission/situation you just figure out what is needed in the first 2 runs or so and just work your way from there. It's the reason why UW/FoW can be soloed or duoed. In PvE your opponent is a static AI which will never change, all the player needs to understand are basic concepts in how to play their class.
Yes dedicated players. I have a life, and I dont grind mindlessly for faction. The most I've ever grinded was an hour and that's when TC was about to beat us. It's encouraged in our guild to donate 10k when our margin is small but otherwise 5k is the normal...Even then, no one is forcing you and they won't boot you if they find out you didn't get 5k a certain day.

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

/signed
/signed
/signed


Notice how most of the people who posted "not signed" are the ones that is holding the two Faction cities. Acting pretty selfish there and elitist-like. Everyone should have a chance to experience these elite missions without mindless grinding. Even casual players should have a chance because sometime ago, Anet mentioned that GW was meant for casual players too. But they seem to forgot about it with the addition of grinding for faction. Glad that The Crusaders [TC] alliance opened The Deep to everyone in the community. Being one of the true, positive, helpful alliances out there.

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

I too agree. My whole reason for buying GW in the first place was to play a great modern CRPG. That it was an MMO was secondary (the fact that it was a sub free game was the linchpin). This is my first foray into the MMO genre, and I have enjoyed the experience. However I am and always will be more of the single-player fantasy RPG type of gamer. The fact the GW was originally designed with the casual gamer/single-player (i.e. use of henchmen) in mind, truly has made this game one of the top, and puts it far above its subscription MMO brethren.

Certainly, I think the more hard-core player should have their rewards - the FOW armor for instance. But never should access to any game content be based on the actions of other players, based on GW's original concept. There are plenty of other MMO's that allow for this type of mechanic - it does not belong in GW. This is finally a game where us old school fantasy RPGers can finally have their moment and enjoy a great game experience. Anet should not lessen that experience by making access to any of the content based on the actions of other players (favor and elite missions). The fact that they are looking into changing the favor system for PvE players is a start.

I like interacting with other people through this game, and enjoy adventuring with live players on occassion. However, my time to play this game limits my ability to be a full multi-player gamer. Anet, please don't punish me because there are things that are out of my control which limit my ability to access content. When I buy a game, I want to explore every inch of it - whether I can do so in a few days, or whether it takes years - I want to be able to access and participate in every bit of the game I paid for, playing in my preferred style. Please continue to concentrate on making GW a single-player friendly game.

Jim Bergevin
Korbin Janzere et al.
America
Real Millennium Group Guild
Truth * Knowledge * Peace

Kybos

Academy Page

Join Date: Aug 2005

AZ

SCC

"I agree that elite missions should be made much more readily available to all players of all levels of dedication."

Full Name - I. Lopez
In Game Name - See Profile
Territory - USA
Age - 22
Guild Name (if any) - ESOM

ROFL - The guy that said not singed was from XoO (they controlled Zu Heltzer for quite a while)

If anything Anet, make it so guilds can see what they need to achieve to own a town to get access to an elite mission. Is it just me or is a lot of the information as to how to get access to certain parts of the game a mystery? Where was it published (officially) the requirements for elite missions and such? Since prophecies, it seems that there is a serious lack of communication between Anet and their customers.

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Quote:
Originally Posted by achilles ankle
The only reason peaple want the elite missions open to everyone is so they can get to the hardest area in the game with no effort at all and have a chance to pick up some of the most expensive weapons in the game.
So you are calling everyone else lazy, worthless bums?

The majority of other players it’s the part of the game that interested them the most to buy the game. And you have to make an effort to get there in the first place.

Quote:
Originally Posted by achilles ankle
The guilds that control cities such as Cavalon work hard every day/night running faction runs, doing cooperative missions, and doing alliance battles. After doing all that why should they not be able to enjoy the result of all their hard work with their alliances.
Oh, so farming one mission that takes 2 minutes tops over and over for eight hours is hard work?

Quote:
Originally Posted by achilles ankle
As to the fact of everyone paying for the game, in prophecies you had to be ascended to enter the Underworld or the Fissure of Woe. In theory you could just buy the game play a character up to lions arch to get to the pvp areas(before the battle isle update) and then stop progressing through the storyline missions. In doing this you have played the game so your money is not wasted at all. Would it be good in Prophecies if everyone could just get power lvled, be run to ToA and then be able to gain access to the UW or FoW. The economy would be thrown out of balance. If this continues all that will happen is the "elite" weapons will drop in value and be worth nothing more than any other "rare" item
I had two lvl 20 characters, one gained access while the other one could not. I’ll leave that to you figure out the reason why, I already know. Second it’s the bots and hoarder’s who screwed up the economy.

midnight caretaker

Frost Gate Guardian

Join Date: Jan 2006

/signed

Please change entrance to elite missions

Unless you want us all to pay $50 for a new game that we can use bots to farm faction for us. Hope thats not what they were going for with the entrance to the elite missions

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

I'm split on this matter. While I think it should be accessible to more than just the greedy guild alliances who charge stupid amounts of factions just to have access to the mission area for one day. I don't think it should be made accessible to the point that anyone can just stroll in.

Rogmar

Rogmar

Wilds Pathfinder

Join Date: May 2005

W/

Quote:
Originally Posted by Sai of Winterland
Acting pretty selfish there and elitist-like. Everyone should have a chance to experience these elite missions without mindless grinding.
Good generalization.
Maybe you should know I've only donated 5k a day since I've been in the alliance...and we still have the town. Sure TC took it and did whatever they wanted to it. We opted not to follow the same path. When you own the town, you make the decisions, I don't see why it's elitist if I make a decision. We earned/grinded/farmed it whatever you call it but it's still ours legitimately. Maybe you should actually be in our alliance before stating all this BS.
Quote:
Originally Posted by Zehnchu
Oh, so farming one mission that takes 2 minutes tops over and over for eight hours is hard work?
I hope no one does that in our alliance.

BlackRecluse

BlackRecluse

Krytan Explorer

Join Date: Apr 2005

[Dark]

W/

and I am positive that many do

Rogmar

Rogmar

Wilds Pathfinder

Join Date: May 2005

W/

Quote:
Originally Posted by BlackRecluse
and I am positive that many do
Do you have access to our alliance/guild chat? Even if they do, it's highly discouraged, The only time we demand over a 5k minimum if we are trying to win back Cavalon, which has been once, Congrats to TC for putting together the faction.

Wasabi Odp

Wasabi Odp

Frost Gate Guardian

Join Date: Mar 2006

New England

The Black Blades

W/

I agree that elite missions should be made much more readily available to all players of all levels of dedication.


Tom B.
Wasabi Odp
USA
13
The n00b Elite



P.s.-Going to FoW and UW is one of the best things in Guild Wras, I think ther should be a way to let evryone (world) play her aty all times.(I feel bad for Japan, they never get favor)

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

/Signed

Serious design flaw. The Last Pride and War Machine are guilds who I consider 'Elite' and they don't own towns. Mindless Faction farming doesn't deserve a reward.

Rogmar

Rogmar

Wilds Pathfinder

Join Date: May 2005

W/

Quote:
Originally Posted by makosi
/Signed

Serious design flaw. The Last Pride and War Machine are guilds who I consider 'Elite' and they don't own towns. Mindless Faction farming doesn't deserve a reward.
Then why are you signing here? This petition addresses the few numbers that get access, not how they got it...

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

The way in which faction is 'earned' is part of the reason why people are unhappy about why they cannot enter Elite areas. If Anet changes the system so that people actually earn the right to Elite content then maybe /not signed.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

They should make the Supply quests non-repeatable. That would get rid of the Faction Farming from that grind at least.

See how those mega-Alliances that can't Faction farm feel then!

sleepin4lyf

Frost Gate Guardian

Join Date: Dec 2005

Quote:
Originally Posted by Dougal Kronik
They should make the Supply quests non-repeatable. That would get rid of the Faction Farming from that grind at least.

See how those mega-Alliances that can't Faction farm feel then!
Many alliances go around asking for people to donate their faction to their alliance or actually tries to buy faction from others.

BkBd does not promote more than an hour of farming. Most members try to donate 5k whenever they get on. Only when TC took Cavalon and we were in grasps reach of taking it back did we hardcore farm.

Rogmar

Rogmar

Wilds Pathfinder

Join Date: May 2005

W/

Quote:
Originally Posted by Dougal Kronik
They should make the Supply quests non-repeatable. That would get rid of the Faction Farming from that grind at least.

See how those mega-Alliances that can't Faction farm feel then!
Then it would just encourage our whole alliance to Alliance Battle and Fort Aspenwood more...which is a bit less faction but it still hurts everyone.

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

Quote:
Originally Posted by Rogmar
Then it would just encourage our whole alliance to Alliance Battle and Fort Aspenwood more...which is a bit less faction but it still hurts everyone.
But at least it would make thing’s a bit more equal….

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Quote:
Originally Posted by Rogmar
Then it would just encourage our whole alliance to Alliance Battle and Fort Aspenwood more...which is a bit less faction but it still hurts everyone.
How exactly would that hurt everyone? If the distribution of Faction is more evenly spread and other Alliances have a chance to gain control of the cities for access to the Elite Missions.

Rhunex

Rhunex

Krytan Explorer

Join Date: May 2005

Dark Nightmare

E/

/signed

Sure, you can say that the elite parts of the game should be for the elite players, but really, I don't see what's so elite about playing so much that you get boatloads of Faction. It's not hard, it's time consuming. So, by ANet saying that the better people are the people who spend more time on GW:F, they are then contradicting their original philosophy that Guild Wars should be skill based, and not based on the hours you spend farming.

Kind of funny how things change in a year.

Mustache Mayhem

Wilds Pathfinder

Join Date: Aug 2005

BEN

R/N

well actually going through the deep with a decent pug the other night (I was let in when tc had control) The drops are fantastic.. we opened 3 chests and all was gold- the chests drop zodiac stuff, straw effigy, ironwing bows, wayward wands and the mobs drop them pretty often too.. it's really an area for the guys to make up all they lost in donating faction- if they let everyone in the drops would be tweaked down.. I'm sure the guilds that are in control know this place is a goldmine.. but consider all they'd lost not cashing in that faction- I can see both sides.. far as a challenge it's pretty cool though (unique things in there- like one part where the mobs teleport you to them.. kinda like what an assassin does but the other way around- rits get the ashes ripped from them during this too) there's alot of other things I found really neat about the deep mission too- I was just worried about the slap in the face it would be to the grinders.. I felt this way after the first trader reset and total newbies were running around in fow the next day if you really want in- help tc get control back they seem to be a nice group.. noone had to pay anything they were just letting people in

95_GT_Stang

Ascalonian Squire

Join Date: Mar 2006

Phoenix, Arizona

Guardians Of The Imperium [LaZy]

R/

I agree that elite missions should be made much more readily available to all players of all levels of dedication.

Name: Patrick Garrity
IGN: Chief Da Reefer and Purveyor Of Darknes
Region: America
Age: 20
Guild: FaRm

Aki Soyokaze

Aki Soyokaze

Lion's Arch Merchant

Join Date: Apr 2006

Vancouver

/signed

HOXMAN

HOXMAN

Frost Gate Guardian

Join Date: May 2005

TN, USA

Amber Order [AMBR]

E/Me

/signed

boost291

Frost Gate Guardian

Join Date: Aug 2005

(XoO) Xen Of The Pacific

R/Me

Quote:
Originally Posted by Zephyr Jackson
/NOT signed, they are restricted for a reason, it gives the dedicated players something to work for, it keeps players in the game, and it requires some skill for the mission to be completed. the casual players dont deserve to be there, the people who actually contribute to the game are the people who should be playing.
exactly right