Everytime i see a post like this it makes me want to pull my hair out. If you want to beat on factions, do it RIGHT.
Quote:
Originally Posted by Beat_Go_Stick
1. No auction house (instead we get the most useless substitute ever, a WTS/B filter....any player could have have told them that would never work)
2. No additional storage (scroll stacking? talk about an insult)
3. No key rings (throw us a frikkin' bone here)
4. Faction is worth nothing and pointless
5. Alliance battles NOT what was advertised and a step down from the Beta version
6. Little to no admin moderation (took them months to ban 1000 bots that we could have pointed out in 1 day)
7. Ability to grief 12v12 Aspenwood/Jade PvE missions not adressed within 30 days of release.
8. A.Net response at an all time low (where are Alex and Gaile? They don't respond because we stop praising them with every post? Not cool...)
9. Full price for a game half the size of the original
10. Same UW, same FoW, 2 new missions I'll never see......ie. Nothing new and rewarding for the average player
11. Dual party missions where you fail consistantly because the other team consists of 1 guy who doesn't know what he's doing and 7 henchies that inherit his ignorance.
12. Thirteen new missions, but some are on the Luxon side so it's not as if I actually get to do those ones before I finish the game anyway.
13. Missions are timed in the place of adding additional tasks (it's not about what you do, but how fast you can do it)
14. Owning any towns beside the main two is meaningless and a waste of time
15. Plotline is as horrible as pretty much any game I've ever played
16. Dialogue is laughable ("It's madness, I tell you! MADNESS!!!")
17. Quests are ALL the same (a. go here, b. talk to x, c. go back, d. talk to y, etc.)
18. All gates are closed to stop running but it also stops exploring for fun forcing us all into a linear movement
19. 80% of new skills feel untested and mostly underpowered (especially for Monks....boon prot is still the best option with very few, if any, changes)
20. Amazingly fast levelling process creates a high learning curve that may be great for seasoned players but causes a lot of new players trouble (imagine being new, picking Assassin, and going up against high level Afflicted within 2-3 hours of installing the game....)
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1. Was listed as a CHAT FILTER IMPROVEMENT not a TRADE IMPROVEMENT, STOP DRAWING A LINE BETWEEN TWO DOTS THAT DONT CONNECT, and this has nothing to do with factions itself but the overall game. In addition they said it would be after the release of factions and not on the release of factions.
2. They didnt say making scrolls stack was a storage fix, it is still coming see above. Also this is about the overall game and not specifically Factions.
3. And what does this have to do with factions exactly?
4. only 1.5k-2k per 1k faction, sooo worthless....
5. Yes they are, unfortunatly many people including yourself do not understand the term 'beta'.
6. Wrong again, just because anet does not gloat every time they ban someone doesnt mean they arnt doing it. Try fileing abuse reports with customer service.
7. Aspenwood is not 12v12, the 12v12 guild vs guild bug was fixed on a holiday, actually rather rapidly.
8. Check dev tracker. and you are referencing something that is completely out of context, check dev tracker again for the real story.
9. And more lvl 20 content than the original, more repeatable content. Not as empty as the original is.
10. Sure and then there are competative missions you could be doing. Oh wait those dont 'count' in your mind.
11. And thats your oppinion. Yes it is quite frustrating if you fail due to the other teams actions, but it is also twice as fun when you get 2 good teams rolling through the mission. Action gets fast paced.
12. One is exclusive to the luxon side, only one. Unless you really want to do unwaking waters from the luxon side which is the same as doing it from the kurzick side. Switching sides does not take much time either, cash in all your faction do the cavalon quest and you already have more luxon faction than kurzick.
13. Many of the additional tasks were extremely time consuming, for the lot of us spending over an hour and a half in a mission is too much. Factions is at least awarding good play even play that takes more risks with higher awards.
14. True, but at least it is some global recognition.
15. Not that I want to argue with you here, but personally I thought factions plot was better than the constant backstabarific plot - too much plot twisting in prophecies.
16. And prophecies was any better? Really?
17. Most RPG's are exactly the same way, go do x here, run here and do y get item for x return to x. Going to any other game really wont see you getting into anything new.
18. It is actually possible to get around most of the map without doing any of the missoins, you are simply locked out of the next mission zone until you get there in the storyline. You can explore up to the vally outside maatu keep and the one outpost beyond that without completeing any missions in the city. I like the fact that the storyline is continuous instead of allowing you to skip the majority of the plot.
19. o.k. whatever you say.
20. Also consider that the developers have stated that the game really begins at lvl 20, as in the goal of the game isnt just to reach that level but to progress beyond that point. If you dont like the speedy version suit yourself, again your opinion. (BTW if you dont rush the game you are easily lvl 17+ before hitting the mainland)