We have been combating monsters and enemies of old across the various continents of Tyria and Cantha now. Together with friends and sometimes in solitude. Together with the friends we encountered on our journeys, we have created a band, a Band of Brothers. We called these bands Guilds and together with these friends we fought other, evil Guilds. For the purpose of recognition, each member of these various Guilds have been given a cape, to be worn proudly on one’s shoulders. Unfortunately most of us found that these capes hindered our movement in the world, or simply did not match our stature, or clothing. So many have decided to denounce to wear these proud Guild symbols. Many of our brethren just take the name of the Guild and do not wear these Guild Capes, therefore loosing the emotional connection they had with the Guild.
In other words:
We need more ways to identify ourselves with our Guild.
This post was originally about using Guild Shields for this matter, but now I have decided to extend it a bit further than merely shields. Although this is brought as a whole concept, every idea should be considered separately.
So far the following ideas are considered here, a further investigation, evaluation and ways how they can be implemented can be read further down.
Guild Shields: Simple idea, just as the knights of old always used, we can now wear skin-customized shields. These shields will show the symbol of the guild, together with the color-pattern. Examples of historical shields can be found below.
The skins will be dependant on the skin of the cape, which the Guild Leader has created. Only ascended characters can buy Guild Shields from the NPC in the guild. The shields will be having the common stats like green items have. And they can be bought in a variety of mods.They will cost a lot and thus will be a nice addition to the already known moneysinks.
They can be found in 4 different 3D models:
Round Shield/Viking Targe Template
Knight's Shield
(my guild shield 1st below :P)

Tall Shield
Roman Shield/Square Shield
Banner bearers: Staff bearers could also become Banner bearers, as in armies throughout history. While holding big staves with the Guild Banner on top, they can rain fire down on their enemies or heal their allies. The animation does not have to be very different from the staff animation, but it would be preferred.
The skins will be dependant on the skin of the cape, which the Guild Leader has created. Only ascended characters can buy Guild Banners from the NPC in the guild. The banners will be having the same stats as Collectors or Weapons NPC staffs are sold. They will also be upgradeable, just like common staffs. They will cost a lot and thus will be a nice addition to the already known moneysinks.
Guild Symbols: Similar to Guild Shields and Guild Banners. These will be focus/offhand items for caster types. The symbol is based on the symbol that is worn on the cape. If the symbol is a rose, you hold a rose. A Beer Mug, you hold a Beer Mug. A unicorn, you hold a unicorn statuette.
Only ascended characters can buy Guild Symbols from the NPC in the guild. The symbols will be having the common mods like green items have. And they can be bought in a variety of mods. They will cost a lot and thus will be a nice addition to the already known moneysinks.
Wearing Guild Cape differently: Traditional way of wearing capes does not look well on most classes. But in history, capes were also used as big sachets worn diagonally across someone’s back. This would look nice on Assasin or Ranger for instance. The colors and symbol would still be visible on this sachet.
Also a Guild Shield as read above could be worn on the back. Though the shield will have no physical effect, it will look nicely. This might be somewhat too advanced for the graphical designers of GuildWars. (and if its not, please show us your capablilities)
The way the capes are worn/ what is on the back of a character, should all be able to be included in the Visibility-cape-button.
(no this is not me)
Guild Badges: Although it will be only a small detail on one’s appearance, a Guild Badge will be a subtle yet effective addition to Guild recognition. To show or not to show the Guild Badge would be as simple as turning cape on or off. A simple solution for those people that think the Guild Cape does not look good on them.
To implement this is fairly easy. It will be just a small 3D model that can be stuck on a chest piece of armor. To turn it on and off you, a button similar to the visibility button on capes and headgear could be used.
Discussion:
How Guild Shields and Guild Banners should be acquired.Best option is to make them only accessible for ascended characters, this will give ascension finally a nice bonus (beside UW, FoW). The skin is already set by the Guild Leader and it will change when the Guild Leader changes the skin of the cape. To make that bug-free might pose a challenge for the programmers.
There is a NPC that can be bought for a cheap price by the Guild Lord, he will sell these items, dependant on the class you are at the moment. They will be customized per character, so they will be untradeble. He offers per item type a variety of different mods on it.
Guild Shields should be wearable for warriors only/ all characters.The stats of Guild Shields should be warrior only based I think. But in return, the casters can have Guild Banners or Guild Symbols. Rangers and Assasins cant use either of these, but their armor is probably most compatible with the Guild Sachet idea. So every character will have some benefit. And of course all characters get the Guild Badge. Furthermore, I think most of us play with 2+ characters, so unless you have 4 Bow Rangers, you will have a benefit on at least some characters.
Guild Shields would nerf the value of green shields or perfect gold shields.That will not be true, since they are commonly accessible to anyone, they will not be high status like some other skins are. Green shields will always remain unique, due to different skins, and names. Guild Shields are also sold at a higher price than most green shields, so it will be more attractable to buy greens anyway.
There will always be players that prefer Guild Shields, Green Shields or Gold Shields above any other.
If anyone has any other ideas about this, or more ways to identify the Guilds, please let me know.
If you find it a good idea, please let me know and what part(s).