Guild Shields

DeathByAmor

DeathByAmor

Banned

Join Date: Aug 2006

N/

/signed

This is a great idea. I wonder why anet didn't think of this...

Minus Sign

Minus Sign

Jungle Guide

Join Date: Feb 2006

Mo/N

/conditional sign. This can't work for all shields; just one or two specific shields. Something only available from your guildhall weaponsmith perhaps?

EDIT: for non-warrior/Paragon types you could add "banner" accessories with special guildhall only purchases. Scythes and staves with a small guild banner showing the guild colors attached behind the head. Monks could have targes in place of the Aegis/divine symbol, eles get a unique scroll, sins get colored tassels on their daggers, etc.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Minus Sign
/conditional sign. This can't work for all shields; just one or two specific shields. Something only available from your guildhall weaponsmith perhaps?
I like that.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

mage and ranger classes could get bracers. the emblem would be small but still able to be seen. bonuses could still be added. it would take place of their gloves maybe.

/signed for the shields btw

~the guildless rat~

EinherjarMx

EinherjarMx

Wilds Pathfinder

Join Date: May 2006

Mexico

La Legion del Dragon [LD]

E/

the shield skins can bet the standard pvp shield skins,
/signed

Brustow

Brustow

Ascalonian Squire

Join Date: Sep 2006

Beer me!

Hey Look Over There [gAnK]

Mo/

Yes, anything that can make a guild more unique and show more esprie de core (<-- spelling?) would provide an excellent atmosphere in PVP.

Galic Stormcrow

Ascalonian Squire

Join Date: Jul 2006

Heart of the Wolf

W/Mo

here is an idea for rangers, Have quivers placed on there backs. It would give them a place for the guild emeblem and finally show were the rangers are getting there arrows from. or is just me that has wondered were the rangers are pulling arrows from?

Redwinter

Academy Page

Join Date: Jan 2006

[BotW]

Me/

/Signed. A unique idea that definitely fits GW as a game.

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

/bump

(2 busy doing school 2 update and read post)

LiamR

LiamR

Lion's Arch Merchant

Join Date: Jul 2006

Prefer Unlight Beer [PuB]

ME WANTS EMBLEMS ON ME PANTS.

/signed

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

/signed

20/20 healing prayers 4 meters long banner ftw

The Missing Monk

The Missing Monk

Academy Page

Join Date: Oct 2006

The Netherlands

Souls of Glory [SoG]

Mo/

Quote:
Originally Posted by xBakox
I think the original idea was better. Have Anet make 3 or 4 new "clean" shields. You could basically have a round one, and sqaure one, and maybe a triangle one like Tanzits. The leader picks which one. Then the emblem/colors go on it. The leader has to pay for it intially (2-5k, like capes) then the individual has to pay for the MODS only. If they wanted they could get a clean Armor 16 one for free.

To prevent abuse, levels 1-5 get a armor +6 shield, 6-10 get armor +8, levels 11-15 gets armor +12 and levels 16-19 get armor +14. Only level 20s could get armor +16 and new mods.

A mod like +30 health could be 20k or so, recieved dmg -2 while in a stance 10k. They would all be customized.

Honestly I think its a pretty neat idea.
/signed If they would do it in this way

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

BTW, with the newest update INSCRIPTIONS, it seems that this idea is getting a better and better foothold. Maybe Anet has already prepared something like this...

AuraofMana

Wilds Pathfinder

Join Date: Jun 2005

Georgia, US

Too much work for Anet, they will never do it.
You already have a cape, I don't see the point of having a shield that the Rangers and other 2-handed weapon wielder can't use. Casters with shield/banner stuff? Bad idea.

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Paragons have shields...

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

I like the idea. Unique off hand items which identify your guild by a logo on a weapon or focus item.

/signed for the most part

....except!!!

Im a caster, and lets say my guild used a rose as their logo!

If I choose to carry the focus item, Im stuck with carrying a rose!!!!!!!!

I dont mind the idea of carrying maybe a flag on a pole, but im not loving that idea.

Perhaps a cool looking focus item depending on your profession. With unique guild colours or the logo on their somewhere.

I think a tiny bit more thought is needed into what a person gets.

If you make it so when you join a guild, depending on your profession you get a unique item in your inventory.

With attributes which arent profession specialised, they can work with any.

gimpy wimmer

Academy Page

Join Date: Jan 2006

texas...oooooyaaa

Shadow Knights [SK]

W/

Quote:
Originally Posted by AuraofMana
Too much work for Anet, they will never do it.
You already have a cape, I don't see the point of having a shield that the Rangers and other 2-handed weapon wielder can't use. Casters with shield/banner stuff? Bad idea.
lol if you watch any match in observer mod most monks/casters will have a shield for a negative nrgy set but yah rangers are screwed over

conjurer

Academy Page

Join Date: Dec 2005

Team Chaos Theory [hent]

Mo/Me

/not signet
too much work from anet, they should fix ha & paragons 1st

Calaval

Calaval

Lion's Arch Merchant

Join Date: Jun 2005

Forever Knights

E/

/Signed

Great idea, I'd love to see this added, although why restrict logos to guilds? A player could also be able to wear an alliance logo upon his/her shield or a logo he/she chooses.

Alaris

Frost Gate Guardian

Join Date: Nov 2006

Montreal, Quebec, Canada

R/N

Quote:
Originally Posted by Guildmaster Cain
We need more ways to identify ourselves with our Guild.
/signed for different ways to identify with our Guild
/not signed for purchaseable items

You have many good suggestions on how to do this... My major issue with this is any system where items need to be bought or customized for each character, that becomes quite the headache: think about the money, the inventory, and any items you already have. Lots of people will be upset by this.

My take is that the Guild master could customize the shield, cape, sword, armor, etc. The inventory would sport "eye" buttons where each item can be replaced by the artwork of its equivalent item (if available) if the Guild member should so desire. The mechaniscs for this is already implemented for the cape & helm. Other positions would allow to see the item worn vs. the equivalent Guild-customized item.

For example, if the leader customized a Guild shield, I can have my shield "look like" the Guild shield. If the character is not using a shield, then I can't have a Guild shield. If my character is using a focus, the it is the Guild focus that would be shown instead of the Guild shield. The change is purely cosmetic, and does not affect the item. It is up to the leader to customize all of these items, and up to the Guild members to contribute to the costs if they choose to.

Some candidate items would be (and in parentheses, what these could be replaced by):

(1) Armor pieces (badges), inclusing shirt (sachets, shield on back)
(2) Swords, staves (banner), etc
(3) Shield, focus, etc
(4) Cape (or shield on back)

Xe2rx2es

Xe2rx2es

Pre-Searing Cadet

Join Date: Mar 2007

this is the internet. . . i'm not telling

Vengance in Death [ViD]

R/Me

I guess I don't understand why a cape isn't enough. I mean, it's flappin around back there. what else do you need?

also it would be much harder to implement this for the classes with both hands taken care of. I.E. Assassins Rangers Dervish and staff holders

Wertic

Academy Page

Join Date: Jan 2007

Hall Of Heroes Is Our [Home]

N/Me

Well, you could always have an extra NPC in the Guildhall that could "customize" (not in the normal matter) your shield into the guild design, and revert it back if you dont like it, or leave the guild...

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

This might be too much to implement in GW1, but GW2 seems to have less restraints. Maybe this can be build in GW2.

Now we only have to wait two years...

Drelias Melaku

Drelias Melaku

Wilds Pathfinder

Join Date: Dec 2006

Avatar by unsolvedenigma.deviantart

Denizens of the Underdark [Nite]

N/Me

/signed

I like this idea, but not in its entirety. The offhands would require a HUGE update and a lot of work. I like the idea of a badge or a sash. My boyfriend doesn't like to wear capes on his Dervish because they already have their robes. Most of this would be nice to have.