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Originally Posted by Algren Cole
1970...the average price for a car was $5,000
2005....the average price for a car is $27,000 and some change.
the reason for this is because money is more readily available than it was then....however if you look at the prices/income ratio for the two years I quoted the cars were cheaper back then even for the decreased average income. If gold wasn't as available as it is now there would be no choice but to decrease the value of the armor...and yes you would be saving yourself time and grind over the long run....we see inflated prices BECAUSE people have more gold than you can possible use in this game. Remove the gold and you'll start to see more reasonable prices on the things you NEED....this process is a lengthy one and out of the gate arenanet made a HUGE mistake in not expecting this to happen...but they are slowly attempting to fix that problem. Ofcourse this means that for a while you'll have to go without.
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While I understand what your trying to say, I disagree. Obviously people don't have more gold than they could spend. The fluctuating and ever-increasing prices of desireable equipment in this game is proof that people are spending gold to obtain these items and that raises their prices based on the supply and demand economy system in GW.
If they nerf farming and gold drops, it will affect everyone, but it will negatively affect the casual gamer the most.
I say let the grinders and the farmers keep on keeping on. If the items everyone needs and wants were a bit more balanced, and obtainable through "A-net endorsed gameplay style", casual gamers would have legitimate goals to achieve.
The best part about it would be that the people who claim to "love" farming would cease that activity promptly.
Just some thoughts.