Would a statement from ANet help?

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

I think for the pve community, and especially for those who hoped this game would somehow be diablo 3, Anet should make clear what they want with pve. The pve part like its now reminds very much of a game from 4 years ago: Evil Islands... Nice for a couple of hours fun, but players nowadays expect to play a year or longer without getting bored. So Anet, whats up with pve???

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Thread hijack:

WTB Uber Death Bow of Newbie Mcnoob n00b

No point. Just having fun.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by Pandora's box
I think for the pve community, and especially for those who hoped this game would somehow be diablo 3, Anet should make clear what they want with pve. The pve part like its now reminds very much of a game from 4 years ago: Evil Islands... Nice for a couple of hours fun, but players nowadays expect to play a year or longer without getting bored. So Anet, whats up with pve???
Perfectly stated and right on topic. Thank you!

Quote:
Thread hijack:

WTB Uber Death Bow of Newbie Mcnoob n00b
*sighs* And your point, funbun?

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Pandora's box
INice for a couple of hours fun, but players nowadays expect to play a year or longer without getting bored. So Anet, whats up with pve???
they expect to play a MMORPG that long

this is stated endlessly as a new breed of game and therefore the time you can expect from it is still wildly up in the air

one time 50 dollar game fee most people are happy to get 35-75 hours of gameplay fun from it

most people complaining about it now have several hundred hours of fun time before getting tired of it.

to me since you are incuring no extra playing fee it is a entertainment bargain

on topic

they dont even have to list what fixes they make and did it as a favor to the people that asked for a list of updates.

give them the list and now they DEMAND explanations from them as if they were the boss demanding an explanation of an employee for goofing up

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

Quote:
Originally Posted by Loviatar

one time 50 dollar game fee most people are happy to get 35-75 hours of gameplay fun from it

Lol. Loviatar, if you stated this only 3 or 4 years ago than laughter would have been your part
No, for 50$ we expect many months of fun. Diablo (1) lasted for over a year. What did it cost? 25$? D2 lasted more than 2 years... for how much? 30$? Same for Starcraft and Broadwars... Why do so many people think only paying a monthly fee is a guarantee to have fun for years? Thats plain nonsense! Every game you buy should last many months and if it does not thats certainly a reason to complain! Anyway, for this topic I made myself clear:

Anet, please tell us what you want with pve... What can we expect in future?

hydrak

hydrak

Krytan Explorer

Join Date: Jun 2005

People are complaining, crying and scratching because the latest update didn't screw up the game the way they wanted. They wanted easy farming spots so that they can run their bots all day. They wanted loophole in traders so they can rob the traders all day driving up the prices for the rest of us.

Rayea

Rayea

Wilds Pathfinder

Join Date: Jun 2005

west yorkshire, Uk

Sisters of Serenity

N/Mo

i would personaly like the Team to say whether thay are just going to focus for the next few updates on the PvP or the PvE.

i have little use for PvP, since i am totaly pants at it. however, i would not take that part of the game away from others, just cause i cant stay alive for more than 2 mins in the lowest of arenas, because that would be utterly selfish of me.

in the long run, a shrot statment, to the style of "for the next few updates, we are focusing on more rewards/less hard work for PvP players to unlock stuff" or similar lines about the drop systems would satisfy me.

in the game development run, a statement of "were going to phase out PvE in favour of PvP" would make me seriously think about another game unless PvE was still around.
and im sure that the opposite statement of "PvE in, PvP Out" would make others do the same....

...we would just like to know Now, so we can start accepting that something we have loved for a while is ether sick, dying, recovering or getting a kinda sex-change as it were, so we can make up our minds as to whether or not to recmend to friends or look for our next game in development

Divinitys Creature

Divinitys Creature

Krytan Explorer

Join Date: Apr 2005

Somewhere between the Real World and Tyria ;P

The Gothic Embrace [Goth]

Communication is important, more statements from ANET are useful not only to let us know of fixes but to create excitement over the new areas etc. After all, think how many copies of this game have been sold, and how many of the next chapter might sell. And the only communication between consumers and company is via Gaile reading the forum and the website that AFAIK she is in charge of. That is a awful lot of work for one person. And to keep such a large user base going, some more communication might help.

On the other hand, sometimes you need to buy time when you're working on something. But the huge amount of people who were upset with the grind could definitely have been calmed down and kept playing with a stronger PR response that won their trust and actual solutions being made quickly without flaw.

I'm no PR guru or developer guru, but IMO a larger scaled and more sympathetic PR campaign might have been good and reduced the backlash from the community.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by Rayea
i am totaly pants at it.
LOL! I have an English friend who always says that. It's one of my favorite Britisms.

Quote:
Originally Posted by Reyea
...we would just like to know Now, so we can start accepting that something we have loved for a while is ether sick, dying, recovering or getting a kinda sex-change as it were, so we can make up our minds as to whether or not to recmend to friends or look for our next game in development
SEX CHANGE? LOL!

But you are absolutely correct. A general idea of where the game is headed would be nice. To say that they don't have an idea of where they're going game-wise is ludicrous. They know where they're headed. They're about 100000000 steps ahead of us poor suckers.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Algren Cole
I had no participation in the creation of this game.
I have no participation in the continued efforst of ArenaNet to update the game
I had no input, no contribution, none of my time was spent building this game

I paid only 50 bucks....and I will never again pay any MORE money to play this game.

ArenaNet doesn't owe me an explanation for why they are doing things....they don't owe you one either.
Yes, and I will never pay any more money to Anet either, nice doing business with you the first time.. but I just do not like the direction things are going.

Effectively it has changed from a dynamic game where you can do a lot more things than normal, to just a single player game with some multiplayer thrown in.

Think of it as cooperative Quake, and eat the "role playing" descriptor in the advertising, because there is ZERO RP in it now.

Paladin_Adoni

Lion's Arch Merchant

Join Date: Jun 2005

Cult of the Sacred Axe

W/Mo

I think the problem is that ArenaNet are trying there darndest to make the game different from all the other online RPG's out there. So much so that there changing the game into something that is geared towards only a small user base, who also see that this "path" the game is moving along is the right one.

Anet needs to realise that there is NO way of making everyone happy, and tweaking areas of the game that arent actually broken is the wrong way to do things.

I now havent played the game in 2 weeks. I logged on last week only to collect a weapon I won off RPGTraders quite a while ago. For me there are only 2 things to do in this game. Storyline and Item Hunting. but thats just me, sure there are others who see this way too, there there are just as many others who fit into different "catagories".

The thing that I really dont understand is that when I first got the game, it was great, plenty of drops, plenty of fun (for me). the only complaints that were really flying around was the UAS thing, and the economy.

The Faction system has helped fix the distress of the UAS crowd, and will no doubt get better as Anet work on it.

but the economy is just getting worse and worse. First, it seems, they thought it was large number of "uber" items on the market, so they started nerfing the most used farm areas, then they thought it was the botters ruining the economy, so they nerfed botting areas, and banned the botters. now they continue to nerf areas, and reduce the Gold value of any single run. the problem is, there is still the same amount of "uber" items on the market as there was a few months ago, the only problem is that now these items are SO much harder to get, that instead of helping the economy, these items sell for a CRAPLOAD of money ruining the economy more.

at the end of the day tho, with Anet realising that they cannot please everyone, IMO they should take the next logical step to both fix the economy (or at least help) and introduce a Weapons Trader. you will almost instantly see a radical price drop in almost all the weapon market prices. those people who are looking to get a certain weapon, but cant spend the countless hours it now takes to get a decent one, can buy it. etc etc.

taking this path will piss people off of course, as any change does. aslong as say only clean weapons without inherant abilities are available from the trader, "special" version can still be sold by players, keeping the market going.

but enough of my gibberish.

I would really, REALLY like it if Anet would tell us WHY they are making the changes.

such as on one of the previous updates :

Updated the placement of items in: Salt Flats, Talus Chute, Silverwood, Witman’s Folly, Perdition Rock, Reed Bog and Thirsty River

its only a small thing, but why did they update these places? was it because people were farming these areas? was it because items were missing or not in the right place.

its these type of vague statements that are causing alot of upset. to those people who farmed in these areas, they would see this as really stating :

Removed items and changed chests/barrels to reduce farming in the following areas :Salt Flats, Talus Chute, Silverwood, Witman’s Folly, Perdition Rock, Reed Bog and Thirsty River

^ that could be entirely untrue, but as there was no WHY. people are going to jump to conclusions.

I just hope that anet reads through this thread, and takes note

Mo/R9

Frost Gate Guardian

Join Date: Jun 2005

Gold Coast, Australia

Mo/R

Quote:
Originally Posted by generik
Yes, and I will never pay any more money to Anet either, nice doing business with you the first time.. but I just do not like the direction things are going.

Effectively it has changed from a dynamic game where you can do a lot more things than normal, to just a single player game with some multiplayer thrown in.

Think of it as cooperative Quake, and eat the "role playing" descriptor in the advertising, because there is ZERO RP in it now.

Really depends how you define role playing, but anyway, my feeble attempt to un-hijack the topic: A statement wouldn't really help I don't think, because people, whether they like what they hear or not, like to cause conflict and complain. It's human nature. No matter what, some people will complain. Guild Wars isn't a game for everyone, but for those who like it, it's great.

Also, I think that the drops are being spread out. So instead of one great farming area, you have an even distribution of items around the game world (kinda like a small, close-knit net for catching small fish compared to a huge shark net with huge holes). I just find it annoying that as soon as Anet say "Tweaked item drops" or something similar, everyone immediately cries "NERF!" without contemplating whether Anet might have actually IMPROVED drops.

Finally, remove the rune trader now that the Faction is implemented to re-establish the value of runes in the market.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by WeiPing
If you want to play a game for the economic system, then you've picked a pretty poor game to do it in. Might as well fill your pockets with money, only using Iraqi Dinar.
How then are you going to afford FoW armor?

PieXags

PieXags

Forge Runner

Join Date: May 2005

The Infinite Representation Of Pie And Its Many Brilliances

My thoughts are with Rayea's, I want to know where this games going so I know whether or not I should even bother trying anymore.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by WeiPing
GW isn't "forcing" anything upon you, they're just trying to make the most fun way of playing the most effective way of playing. Which is exactly what they said they were doing, and I think it's smart of them to do it.

You can still kill the same old mobs 100 times in a row if you want. They just don't want to encourage that type of playing by letting the people who have nothing better to do than just that get all the best loot.

What you call "grind", I call "the game". What you call "farm", I call "grind".
I do not care about "farming" to start with.

But tell me, how are you supposed to afford FoW armor?

"By playing the game"? Please, stop that lame reposite, it is getting old very quickly; Old like a granny's underpants..

Listen, even if you have 4 ascended characters, at best you will only have made 60-80 plat by just playing the game. Shards come somewhat easily.. and oh, I guess you might get the 100 or so shards after say... 200-300 runs, really depends on your luck though.

Ectos... heck, there are days when I do not even get 1 ecto, let's put in a ballpark estimate of 1000-2000 runs. That's right, I think it is a fair figure to say that you might not see one glob in 20 runs.

Assuming each entry into UW/FoW is 1 hour... I don't know, perhaps it will take you... 3000 hours to get your FoW armor?

Except I'm a "casual gamer", and even then we don't have favor all the time. So it basically means it is a bunk point, it is impossible to get FoW armor before the expansion comes out.. and your armor gets obsolete.

At this stage you might want to draddle some point about how FoW armor is supposed to be hard to get, and possibly even pose a question back to me, would I want to see everyone else wear FoW armor?

The trouble is, it is NEAR IMPOSSIBLE to get that armor through the method you said, and on the other hand, I know of people who own THREE sets of FoW armor.

What were you saying again dear sir? It is meant to be hard to get? How did some get 3 sets then?

The only conceivable way to get FoW armor is through trade, and to trade you need gold, and I fail to see how you can get gold.

Please don't tell me through "playing the game", because one full day of fighting will net you 3-5 plat at VERY best. Why? It is shared with the henchmen and other party members!

Sure, FoW armor is supposed to be the ultimate supreme armor, but I really don't see why regular PvEers cannot make it by material prices speculation, good ole fashion trading, and attain that level of wealth.

That last update did take care of that though.. in the sense that one aspect of gameplay is COMPLETELY WIPED.

Meanwhile in other news, people still keep spawning and running out the portal in ember light camp, people still go chest farming in Riverside, people still offer running services for.. oh, like 5 plat a head?

Suppose I do not want to bot, nor chest farm, nor run people, why is it that I'm not allowed to capitalise on market movements?

I stress again here: I DO NOT FARM.

Just in case you've missed that point and start to regurgitate some old crap that you seem to like very much.

So why is a perfectly legit way of making gold wiped out? Instead of fixing their economic issues they made the traders the biggest rips in the known universe. Ecto for 100 gold, indeed! Steel for 30.. dream on!

Mo/R9

Frost Gate Guardian

Join Date: Jun 2005

Gold Coast, Australia

Mo/R

Quote:
Originally Posted by generik
So why is a perfectly legit way of making gold wiped out? Instead of fixing their economic issues they made the traders the biggest rips in the known universe. Ecto for 100 gold, indeed! Steel for 30.. dream on!
Sell to other players then.

Anyway, don't sell to merchants, sell to material traders, their prices fluctuate, the merchants' don't. If you don't like the game, don't play, simple as that. If you prefer the WoW or other game system, play those games. A

Also, if you got 20 shards each time you went to fissure, it wouldn't be "woot! a shard!" it would be "hmm, another shard, I wonder how much I will be able to con people into paying me for it".

I was with a fissure party once and one of my party got 2 shards in a row! There was a great celebration and we had a great time. But if everyone was getting an insane number of shards, you would be able to sell them for the same amount as an ornate grawl necklace.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Mo/R9
If you prefer the WoW or other game system, play those games.
Bravo! Good counter argument!

Essentially, what incentive is there to improve anything then? If you don't like it try something else!

GW is the first RP game I've ever played, and even then, without being "tainted" by previous experiences, I know something is lacking.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by generik
GW is the first RP game I've ever played, and even then, without being "tainted" by previous experiences, I know something is lacking.
NOTHING is lacking in GW. It is NOT, NOT, NOT, NOT, NOT an RPG! It has RPG elements but it is not an RPG. If you want RPG, you need to go play Neverwinter Nights or Ultima Online or World of Warcraft. THOSE are RPGs. GW is not.

Disciple

Academy Page

Join Date: Jun 2005

Legionaires of Tyria (LoT)

E/R

Quote:
Originally Posted by Mumblyfish
Have we even got any concrete information that those oh so precious grinding areas were nerfed? I mean, more than a handful of people stating what could be little more than bad luck?
If you want, I can send you a file with a video of myself farming repeatedly, and you can tell me whether or not the Griffon's were nerfed.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Someone earlier made a good point and I wonder if anyone's given it a try yet?

Try grouping up with a PUG or even with just henchies. Are the drops just as abysmal as they are when you solo farm? Are they better? Worse? The same?

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

Quote:
Originally Posted by Aniewiel
Someone earlier made a good point and I wonder if anyone's given it a try yet?

Try grouping up with a PUG or even with just henchies. Are the drops just as abysmal as they are when you solo farm? Are they better? Worse? The same?
UW was worse I went and tried it with 8 people and solo. With 8 people no one got a good drop. Solo I got 1 ectoplasm and the rest crap but with less over all drops than before. I only tried once each but that is what I noticed.

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Quote:
Originally Posted by generik
I do not care about "farming" to start with.

But tell me, how are you supposed to afford FoW armor?

"By playing the game"? Please, stop that lame reposite, it is getting old very quickly; Old like a granny's underpants..

Listen, even if you have 4 ascended characters, at best you will only have made 60-80 plat by just playing the game. Shards come somewhat easily.. and oh, I guess you might get the 100 or so shards after say... 200-300 runs, really depends on your luck though.

Ectos... heck, there are days when I do not even get 1 ecto, let's put in a ballpark estimate of 1000-2000 runs. That's right, I think it is a fair figure to say that you might not see one glob in 20 runs.

Assuming each entry into UW/FoW is 1 hour... I don't know, perhaps it will take you... 3000 hours to get your FoW armor?

Except I'm a "casual gamer", and even then we don't have favor all the time. So it basically means it is a bunk point, it is impossible to get FoW armor before the expansion comes out.. and your armor gets obsolete.

At this stage you might want to draddle some point about how FoW armor is supposed to be hard to get, and possibly even pose a question back to me, would I want to see everyone else wear FoW armor?

The trouble is, it is NEAR IMPOSSIBLE to get that armor through the method you said, and on the other hand, I know of people who own THREE sets of FoW armor.

What were you saying again dear sir? It is meant to be hard to get? How did some get 3 sets then?

The only conceivable way to get FoW armor is through trade, and to trade you need gold, and I fail to see how you can get gold.

Please don't tell me through "playing the game", because one full day of fighting will net you 3-5 plat at VERY best. Why? It is shared with the henchmen and other party members!

Sure, FoW armor is supposed to be the ultimate supreme armor, but I really don't see why regular PvEers cannot make it by material prices speculation, good ole fashion trading, and attain that level of wealth.

That last update did take care of that though.. in the sense that one aspect of gameplay is COMPLETELY WIPED.

Meanwhile in other news, people still keep spawning and running out the portal in ember light camp, people still go chest farming in Riverside, people still offer running services for.. oh, like 5 plat a head?

Suppose I do not want to bot, nor chest farm, nor run people, why is it that I'm not allowed to capitalise on market movements?

I stress again here: I DO NOT FARM.

Just in case you've missed that point and start to regurgitate some old crap that you seem to like very much.

So why is a perfectly legit way of making gold wiped out? Instead of fixing their economic issues they made the traders the biggest rips in the known universe. Ecto for 100 gold, indeed! Steel for 30.. dream on!

Yup, i agree. That's the point I've been trying to make all afternoon.

Aniewiel

Aniewiel

Smite Mistress

Join Date: Jun 2005

The Land of AZ, USA

Rt/E

Quote:
Originally Posted by EmperorTippy
UW was worse I went and tried it with 8 people and solo. With 8 people no one got a good drop. Solo I got 1 ectoplasm and the rest crap but with less over all drops than before. I only tried once each but that is what I noticed.
Yay! A "from the field" report! *hands ET the golden keyboard for the day* Thank you!!!!

funbun

Wilds Pathfinder

Join Date: Apr 2005

I forget. Really. I don't know.

Mo/

Did we really need this report? They been nerfing the game for a while now. Like this is great news or something.

SOT

SOT

Banned

Join Date: May 2005

East Texas

Quote:
Originally Posted by Aniewiel
With this latest update, many people claim utter joy and others decry the "nerfing" of farming areas. I can't imagine the consternation over at Arena Net. No matter -what- they do, how they do it, when they do it and, probably most importantly, why they do it, they are harrangued. It's the old "damned if you do, damned if you don't routine".

So what would help? Is it the WHY of things that is missing here? I think everyone can live with the what, how and when of ANet's updates. But it is the why that seems to be confusing/upsetting to everyone.

If Gaile, or some other ANet representative came on here and gave a "This is why we did it" statement, would it help? Or would it simply be another avenue to berate their update?

I do think it in ANet's best interests to put out some sort of statement with every update. Just a list of changes/patches/bug fixes/enhancements isn't enough, it seems.

I am genuinely curious as to what it is that they can do to help this situation...besides "unnerf" the farming areas?

Please leave reasonable suggestions and/or wish lists for what you'd like to HEAR from ANet.
For me at least, I have nothing but this to say about Arena Net and your post:

I do not care what those people DO or do NOT do to the game post-release, the point is, for me anyway, they are TRYING. I am one of those people who came into GW as a long-time veteran of MMO gaming. My last game before GW was Lineage II. I'll say it here and now, Arena Net has the most 'plugged-in' dev team I have ever SEEN. They are CONSTANTLY on the job it appears. That is dedication that is hard to match.

So yeah, maybe they did this or that wrongly in some eyes, and did this or that rightly in others. The point is, the only thing that should MATTER is, they are trying to please a group of people [gamers] that are literally IMPOSSIBLE to please most of the time.

They are in fact TRYING.

That tells me more good things than anyone could say is bad about this company, and this game. Naysayers be damned.

SOT

SOT

Banned

Join Date: May 2005

East Texas

Quote:
Originally Posted by Aniewiel
NOTHING is lacking in GW. It is NOT, NOT, NOT, NOT, NOT an RPG! It has RPG elements but it is not an RPG. If you want RPG, you need to go play Neverwinter Nights or Ultima Online or World of Warcraft. THOSE are RPGs. GW is not.
I only saw this after my other post.


I think you hit your head on a WOW box. RPG=Role Playing Game. If running around as a tattooed and bald-headed monk with a green robe on using my mouse and keyboard is not me playing a "role" then neither is my persona on this forum, which is pushing sanity to the limit

WeiPing

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by generik
How then are you going to afford FoW armor?
Personally? I have no use for it. So it looks different. So what?

WeiPing

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by generik
But tell me, how are you supposed to afford FoW armor?
*Sigh*

Really, people. Think about this for a second.

Why do you want FoW armor? It's no better than Droknar's armor, so what's your motivation? Think about it for a second. Why do you REALLY want it?

The answer, of course, is because it's really hard to get. That's the only reason you want the armor.

So basically what this amounts to is, "Waaah, the armor that I really want because it's hard to get, is hard to get!".

Slick. Internet forums kick ass.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I signed the stop nerfing threed for this threeds reason, lack of information coming from Arean.net otherwise I take this patch better (and I am not a farmer).

If they come out and tells us hey we decided to do x because of y, reguardless of how it ends up. I have to assume it's to deflate the market, cut down on bots, but down on the serious farmers, make 15k armor unique staging for a future Auction House / Weapons seller, the point is I have to guess.

What is frustarting is I never been good at farming, nor really attempeted it. I've played this game since it launch and if some / all / stuff I am missing prevents me from getting the better items / armor that most people who know how to make money have, it causes frustartion to the ones about to get to that stage.

If arena net says why there doing it, I can digest it easier, I'm still going to play but it provides the "we care" touch. I know gale will be mobbed is she posts no matter what but I will not be one to mob her. A simple reasoning behind everything, or something done in a net interview linked on gw main page would be good (slip the balancing features with all the new stuff, expansion info your working on).

(edit) Now if the price of everything drops (I don't see 15k armor anytime soon or max dmg weapons, and maybe runes) and it's affordiable to craft your armor I will go back on my signing the stop nerfing. I noticed the dye is dropped like a rock.. less black which is a good thing.

Paladin_Adoni

Lion's Arch Merchant

Join Date: Jun 2005

Cult of the Sacred Axe

W/Mo

Quote:
Originally Posted by WeiPing
*Sigh*

Really, people. Think about this for a second.

Why do you want FoW armor? It's no better than Droknar's armor, so what's your motivation? Think about it for a second. Why do you REALLY want it?

The answer, of course, is because it's really hard to get. That's the only reason you want the armor.

So basically what this amounts to is, "Waaah, the armor that I really want because it's hard to get, is hard to get!".

Slick. Internet forums kick ass.

Actually, I want the FOW armor because it is the final armor, and the best looking armor. I've broke the 100K barrier only once in the entire time I've been playing the game since it came out, and that was only because I farmed like a madman. even then I only had 130K.

If I had gone into FoW then would I have been able to get the armor? no.
Now on the otherhand, the price of the armor has not dropped, but the amount of money you get from playing the game sure as hell has.... its dropped ALOT

Iceciro

Lion's Arch Merchant

Join Date: Jul 2005

Surface Warfare and Tactics

E/N

Look, no one NEEDS Fissure of Woe armor. My casting of Ice Shards will do the exact same damage to someone wearing FoW armor as someone wearing Droknar's Armor. The only thing that makes Fissure armor so important is that it looks cool, and very few people have it. And some of them dont even look cool, take the Elementalist Fissure armor, it looks awful.
If you want to outfit a character with Fissure armor, settle up for a long deal with farming to earn it - farming Fissure and Underworld to get components or farming other areas to buy those components.

In the end, the economy is all about PVP/GVG. You don't need a single rune, or godly weapons, or insane upgrades, to beat the PVE experience. One 6-26 axe will carry you through PVE. The trouble comes when that character graduates, finishes the game, moves onto PVP and PVE because thats ALL THERE IS LEFT! Perhaps, as a bonus for taking a character through the game, you should be allowed an unlockable max damage weapon ONLY THAT CHARACTER can use - pre customized, perhaps. You take your warrior, finish the game, and pick that shiny 6-28 weapon off the wall. Now he competes openly in PVP. But then there are the runes. The runes are in the end the woe of this game. Fissure armor is a huge gold sink that makes people farm but it doesnt offer any bonus. If two warriors are beating each other with equal damage swords, equal skills and attributes, but one has a superior absorb and one has a minor, guess who will win? The superior rune will suck off just enough damage to let the one who shelled out 90k for it win. Absorb runes need some sort of penalty - to Adrenaline or to Energy. Right now they arent a tactical choice, but a requirement.
However, you should be able to beat the other warrior with skills, superior tactics, or better help from your teammates than he has. Thus, while runes break the economy, they do not in essence effect PVP. They sit as money drain and drive up prices.
Remove the runes.

As I clamber back to the actual topic, becuse that was really off topic, I would give a dozen Krispy Kreme donuts to find out precisely what Anet is thinking and where they want to take this game.

Avantos

Academy Page

Join Date: Jul 2005

I see it the same way you do, Iceciro, but I can sympathize with those who don't see it this way.


I've always been a PvP, especially since I played hyper-PvP MUDs. But the thing is, who doesn't want to have good-looking armor? And if you play through PvE, you should have something to show for it, if nothing else but look different. I personally wouldn't mind if you got fissure armor when you ascended and after you do, you can switch between ascended and normal looks at will.

But as said, I can sympathize with those who see things differently.


Mainly, I want a statement from ArenaNet so I can know for certain if this is some programmer's screw-up with the "trading interface" or this economic chaos was intentional.

WeiPing

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Paladin_Adoni
Actually, I want the FOW armor because it is the final armor, and the best looking armor.
Nah. If the armor styles were switched with Droknar's, you'd still want FoW armor, and probably because you would consider it the best looking armor (which really just means that it's so unique).

Algren Cole

Algren Cole

Banned

Join Date: Jun 2005

when are people going to realize that FoW and 15K armor were put in as a gold sink to delete gold from the economy....you want 100K armor...so you go and farm all the new and cool areas....this tells A.Net what parts of the game need to be cleaned up (you call it "nerfed")...they clean up the area and you take your 50plat off to find a new area. You do this over and over and over and over and eventually buy FoW armor....all you've done was help A.Net clean(again "nerf") the areas that are too easy....AND you've helped them delete gold from the economy.

it wasn't put in as a treat for those of you that spend countless hours in your basement with the lights off in your dirty underwear farming Griffons....it was put in to USE you to find areas in the game that are too easy.

Paladin_Adoni

Lion's Arch Merchant

Join Date: Jun 2005

Cult of the Sacred Axe

W/Mo

Quote:
Originally Posted by WeiPing
Nah. If the armor styles were switched with Droknar's, you'd still want FoW armor, and probably because you would consider it the best looking armor (which really just means that it's so unique).

dont presume to tell me what I do and dont like.

I have the droknars armor. its platemail with a different texture. WHOOPIE
if the FoW armor was at droknars, and cost the same as the Platemail, I would have no reason to go into FoW.

I want the FoW armor because I think its the best LOOKING armor. I dont care how UNIQUE it is.

I hate people like you. you try and tell others what they should think.

drizzt134

Academy Page

Join Date: Jul 2005

Children of the Underdark

R/E

Quote:
Originally Posted by Damon Windwalker
But it doesn't. And apparently you don't unhderstand that.

The cost of a suit of armor does not vary. Whether mosters are dropping 5k each, or if I only find 5 gold per day - the cost of a suit of armor does not change.

So - if I purchase my armor strictly with money from farming, and use materials salvaged only from farming, I am not altering the economy in any way.
--------------------------------------------------------------------------------
************
Quote:
Originally Posted by PieXags
Wrong drizzt, in a sense. Your right the price of players selling items won't ever increase over the price of the traders, but BOTH prices will keep rising with how things are going now. People with money will still BUY from the traders to avoid having to wait for a decent price from people, afterall they've got the money, and that will RAISE the prices of the things at the traders, and nobody will sell TO the traders because they profit none from it. While that's going on people who sell things to other players will keep their prices just a TINY bit lower than the traders, and since trader prices will keep going up, so will theirs. So you've got prices going up both at the traders and from normal players, and few people who can buy it (but will continue because they're millionairs) while the rest, stay poor.

********

agreed... but meanwhile you will keep making money right? so the only thing that changed insted of in the first week you will get your 15 k armor set in a month.. .and for a game that is free i dont see why it would hurt. is there a rush? we are not even paying a penny... so we can play whenever we want whenever we don't want to.. right?

WeiPing

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by Paladin_Adoni
you tell others what they think.
Fixed.

Paladin_Adoni

Lion's Arch Merchant

Join Date: Jun 2005

Cult of the Sacred Axe

W/Mo

Quote:
Originally Posted by WeiPing
Fixed.
/sarcasm
your mature, I can tell.......
/endsarcasm

Back On Topic (which is unlikely to ever stay on topic)

Theres no reason why ArenaNet cant simply expand there update statements to be a bit more in-depth. it would only take them a few more minutes to right out those statements, but it would be nice.

Calimar

Frost Gate Guardian

Join Date: Jun 2005

Silver Limon

E/Me

Umpf.

SOT you're my new hero. 'Nuff said.

On topic. GW is greatly balanced. You can spend TONS of money and gameplay and still be no better off in PvP than I am, skill aside. Better looking if you want... and this is what PvEers have to show for their dedication and effort. No PvPer can do this.

60 years ago chevrolet made a market research about cars, discovering people wanted cheaper cars. So they put out a small cheap car. No one bout it. People didn't want cheap cars, people wanted expensive cars to be bought for cheap!

Same here. If everyone had FoW armor, you'd be complaining that there's nothing more for you to do in PvE. Fissure and 15k are gold sinks, they serve no purpose if not that. It MIGHT be true that A.NET didn't want the armor to be that rare... but tell me, you REALLY think that something so OBVIOUS has not crossed their minds?

Being a game developer is not everyone's job - you have to keep in mind the balance every moment. Every single modification is weighted against all the rest. If you tell me of the obscure and uncertain difference that a single merchant can do... I agree. But something as obvious as Fissure armor? Please DO give A.NET some credit. They're surely smarter than I am if they could think of so many wonderfully balanced things. Remember that you've been playing a game that is unique in its category, who do you think that made it so wonderful?

I've been playing online games for 10 years. I stopped when I realized that I had to choose between being competitive and having a real life outside. GW fixed this. Bear to the devs as much respect as you would your grocer. They surely deserve much more.

Azadaleou

Azadaleou

Academy Page

Join Date: Jun 2005

Ohio

A/W

Quote:
Originally Posted by SOT
For me at least, I have nothing but this to say about Arena Net and your post:

I do not care what those people DO or do NOT do to the game post-release, the point is, for me anyway, they are TRYING. I am one of those people who came into GW as a long-time veteran of MMO gaming. My last game before GW was Lineage II. I'll say it here and now, Arena Net has the most 'plugged-in' dev team I have ever SEEN. They are CONSTANTLY on the job it appears. That is dedication that is hard to match.

So yeah, maybe they did this or that wrongly in some eyes, and did this or that rightly in others. The point is, the only thing that should MATTER is, they are trying to please a group of people [gamers] that are literally IMPOSSIBLE to please most of the time.

They are in fact TRYING.

That tells me more good things than anyone could say is bad about this company, and this game. Naysayers be damned.
Lineage II was my last mmo also. And let me tell you guys, that game had basically NO support. We get chronicles(updates) once every six months. The updates had less content than what Anet delivers once per week. This is no joke! And on top of that it has a $15 monthly fee!! Seriously guys, wake up and give credit where credit is due. The developers really seem to care about the game.

To the one who said Guild Wars isn't a rpg. Your wrong, its the closest thing to a actual online rpg. Games like Lineage II, EverQuest II etc are nothing more than virtual chat rooms with graphics. I don't consider fighting the same mob over and over in the same room a rpg. Maybe thats just me though.

Mmorpg definition: http://www.urbandictionary.com/define.php?term=mmorpg