UW Solo Mo/W Build and Tutorial
Jordaan
Does the 2 points in tactics help in the amount of damage you may or may not recieve?
kleps
Quote:
Originally Posted by Jordaan
Does the 2 points in tactics help in the amount of damage you may or may not recieve?
probably wont make much of a difference except increase the duration of bonetti's.
Darksci
the 2 in tactics is to increase the time for bonetti's
personally i usually make it higher since 1 point in smiting above 10 doesn't make a big deal. i'd rather get the 2seconds extra for bonetti's (i play it safe)
personally i usually make it higher since 1 point in smiting above 10 doesn't make a big deal. i'd rather get the 2seconds extra for bonetti's (i play it safe)
PhAnToM
Isn't it only one extra second?
Therm
Im sorry if there was such a question like mine but i have no time to read all of those posts. Which armor is the best for solo? I got all runes needed (2x protection, healing and divine- all superior) and i would like to buy full ascetic set from droknars with +1 protection scalp. Is it ok or i should better buy some other armor? The second question- where exactly i could find the collector with Protection Prayers +1 (20% Chance while using skills) icon?
miteethor
This is all in the thread if you would just read it. If you have time to play this game then you obviously DO have time to read.
Dazzler
Yes no friggin crap. If you don't have time to read the thread, which takes ALOT less time that it took for people to post to it, then go away and don't ask us any more questions. Someone posted a friggin map to the collector. If you had even bothered to flip through the pages you would have seen it.
@tanwarv: Hey maybe you should look into Zackile's idea: Since Bonetti's is not performing for you, try swapping it for Blessed Aura. You'll get another pip of E degeneration, but your BA and SOJ once cast will last ALOT longer. And if you need to save some E, after you cast BA and SoJ, cancel the Blessed Aura so it does not drain your E for no purpose. I dunno though, it might be too much of a drain on the E to use. Actually since you are not getting hit enough to generate E, perhaps you should deactivate Balth. Spirit and use Blessed Aura instead in this situation? I dunno worth a thought at least.
@tanwarv: Hey maybe you should look into Zackile's idea: Since Bonetti's is not performing for you, try swapping it for Blessed Aura. You'll get another pip of E degeneration, but your BA and SOJ once cast will last ALOT longer. And if you need to save some E, after you cast BA and SoJ, cancel the Blessed Aura so it does not drain your E for no purpose. I dunno though, it might be too much of a drain on the E to use. Actually since you are not getting hit enough to generate E, perhaps you should deactivate Balth. Spirit and use Blessed Aura instead in this situation? I dunno worth a thought at least.
Therm
Ok ok sry... It s becouse of my laziness :P I ll try to find these informations on my own. Everyone s happy?
tanwarv
Quote:
Originally Posted by tanwarv
First of all, thanks miteethor for a great build.
I've been fairly successful using it in the UW. I've been trying to use it in FoW and keep running into energy issues against shadow monks/shadow warriors in particular. Right now, I have 48 energy with flat regen. I can cast SoJ, then balth aura, and I'm down to 8. I cast blessed signet and I can get back up to around 20. However, SoJ is not recharged yet, and I don't have enough energy to cast aura again, so I have to wait; meanwhile the targets heal too quickly. If I'm getting hit fast enough I can cast bonetti's, but all to often I'm not getting hit often enough.
I was thinking... would it be dangerous to switch to temporarily switch to either a +15 energy / -1 regen wand or +27/-1 focus (or even both)? As long as I keep my energy above zero, my enchants should stay up, and I think I should net about 34 more energy that way.
I'll try this out tonight, but was curious if anyone else tried this... I tried this in FoW last night and it worked fine, but it requires very careful energy management. I ended up turning off the +2 health regen so I could keep the extra energy without worry, and this worked fine in FoW (fewer enemies to face at once). It was also nice to be able to run SoJ and Balth's Aura pretty much every time they recharged. Still, I'll need an interupt skill to take down those monks in a reasonable time... Any recommendations on skill? (I'm sorry if I'm not familiar with the Warrior skillset. If it matters, I'm wielding a sword...)
I've been fairly successful using it in the UW. I've been trying to use it in FoW and keep running into energy issues against shadow monks/shadow warriors in particular. Right now, I have 48 energy with flat regen. I can cast SoJ, then balth aura, and I'm down to 8. I cast blessed signet and I can get back up to around 20. However, SoJ is not recharged yet, and I don't have enough energy to cast aura again, so I have to wait; meanwhile the targets heal too quickly. If I'm getting hit fast enough I can cast bonetti's, but all to often I'm not getting hit often enough.
I was thinking... would it be dangerous to switch to temporarily switch to either a +15 energy / -1 regen wand or +27/-1 focus (or even both)? As long as I keep my energy above zero, my enchants should stay up, and I think I should net about 34 more energy that way.
I'll try this out tonight, but was curious if anyone else tried this... I tried this in FoW last night and it worked fine, but it requires very careful energy management. I ended up turning off the +2 health regen so I could keep the extra energy without worry, and this worked fine in FoW (fewer enemies to face at once). It was also nice to be able to run SoJ and Balth's Aura pretty much every time they recharged. Still, I'll need an interupt skill to take down those monks in a reasonable time... Any recommendations on skill? (I'm sorry if I'm not familiar with the Warrior skillset. If it matters, I'm wielding a sword...)
Sentinel
Savage slash: http://www.guildwarsguru.com/skill/109-savage-slash
Not sure which skill you'll replace with that one though.... You need the +2 reg for when you face the elementalists.
Not sure which skill you'll replace with that one though.... You need the +2 reg for when you face the elementalists.
capitalist
Quote:
Originally Posted by Darksci
the 2 in tactics is to increase the time for bonetti's
personally i usually make it higher since 1 point in smiting above 10 doesn't make a big deal. i'd rather get the 2seconds extra for bonetti's (i play it safe) 16 smiting = 21 seconds of SoJ with 53dmg/knockdown
2 tactics = 6 seconds of bonetti's which is more than enough to recharge.
personally i usually make it higher since 1 point in smiting above 10 doesn't make a big deal. i'd rather get the 2seconds extra for bonetti's (i play it safe) 16 smiting = 21 seconds of SoJ with 53dmg/knockdown
2 tactics = 6 seconds of bonetti's which is more than enough to recharge.
Dazzler
Skull Crack would be great - hit him once with it and he will be interrupted on just about all spells for the next 15 seconds.
tanwarv
Yep... skull crack would be nice, but it's elite, so I'd have to live without SoJ (no thanks). I think replacing my Watchful Spirit with Savage slash would so the trick vs those shadow monks and warriors. Thanks Sentinel.
TideSwayer
Forget the +8 energy, Prot +1 (20%) icon. That map given seems like there's a bit of a walk to get there.
The +10 energy version of it is located at the collector just outside the Bloodstone Fen mission in Maguuma. He takes 5 Jungle Troll Tusks and the Jungle Trolls are right behind him in that zone, so you can farm them for tusks yourself. These trolls are level 14 I think so any monk can just load up on smiting and take these on all night (or until you get 5).
The +10 energy version of it is located at the collector just outside the Bloodstone Fen mission in Maguuma. He takes 5 Jungle Troll Tusks and the Jungle Trolls are right behind him in that zone, so you can farm them for tusks yourself. These trolls are level 14 I think so any monk can just load up on smiting and take these on all night (or until you get 5).
PhAnToM
People don't use it for the energy, its just for the protection +1 and since it has +30 hp, its pretty useless during combat.
skeeo
hi, just wondering where you can get the -50hp offhand focus item?
Edit: I have read most of the posts, i just took the cities of ascalon quest and in the rewards section, it only has focus items with energy but no -hp. Just wondering if u can still get it?>
Edit: I have read most of the posts, i just took the cities of ascalon quest and in the rewards section, it only has focus items with energy but no -hp. Just wondering if u can still get it?>
Age
You can also use wary stance if you want savage slash sounds nice.
http://www.guildwarsguru.com/skill/93-wary-stance
Then there is this one
http://www.guildwarsguru.com/skill/8...iplined-stance
http://www.guildwarsguru.com/skill/93-wary-stance
Then there is this one
http://www.guildwarsguru.com/skill/8...iplined-stance
Xomah of Denyle
Quite interresting build ye got there, miteethor.
You based it on 55Hps (105-50). That offhand is now out of the game (or so i hear), is there another item(s) that give -5HPs.
Alternatively, what are the odds this build will work fine with 105HPs?
You based it on 55Hps (105-50). That offhand is now out of the game (or so i hear), is there another item(s) that give -5HPs.
Alternatively, what are the odds this build will work fine with 105HPs?
miteethor
It's not out of the game. Do the quest and you will get the item. It just doesn't list it as the reward but its there
Xomah of Denyle
Cool I'll give it a try. Still haven't answered the second part of my question though.
kuji
Quote:
Originally Posted by GSUS
i just want to say for the people that come on the forums and talk about there builds and tell others how to farm are the ones that are ruining the game for the rest of us if u have a good build and farm with it or whatever keep it to urself for god sake cause when everyone here starts soloing UW wtf will be the point?
if u dis agree with me thats fine but i am just really ticted off about this thread and u wonder why gw economy is all screwed up... cause everyone can farm solo now lmao
oh and if ur wondering i dont bother farming uw its a waste of time i totally agree with the post above^^ but still its supposed to be the hardest place in the game but now everyone can do it by themsleves i just think thats just stupid if u can figure out how to do it on ur own great but dont come on public forums and tell the whole world how to do it.
shut up u morning tuss your like every other porson that mones on this god damn forum if u dont liek it dont play if u dont wanna read it dont read get over it do somthing new jsut shut up with the god damn usless crybaby moodswings
if u dis agree with me thats fine but i am just really ticted off about this thread and u wonder why gw economy is all screwed up... cause everyone can farm solo now lmao
oh and if ur wondering i dont bother farming uw its a waste of time i totally agree with the post above^^ but still its supposed to be the hardest place in the game but now everyone can do it by themsleves i just think thats just stupid if u can figure out how to do it on ur own great but dont come on public forums and tell the whole world how to do it.
shut up u morning tuss your like every other porson that mones on this god damn forum if u dont liek it dont play if u dont wanna read it dont read get over it do somthing new jsut shut up with the god damn usless crybaby moodswings
Dazzler
Just wanted to pipe in that I finally got my healing monk to the point that she could go to the dark side and farm. I set her up with the Miteethor V3.0 build and it worked much better than my E/Mo build. In fact it was just too easy. At one point I had 10-12 coldfires and ~6 smites surrounding me and for the first time I was in danger of dying--then I just started moving (walking real slow due to water hexes) and my hp went right back to the top
A few times my E dropped to exactly 0 while fighting the Grasping Darknesses but luckily I was punching a Bonetti's just as this happened and I got some E back before I lost my prot bond.
Excellent work on the build.
Excellent work on the build.
tanwarv
There should be no worries about energy dropping to zero with most of these builds. The only times I've seen bond drop due to low energy was when: (1) you have -1 or lower energy regen or (2) you have negative energy.
(2) Only happens when you have something that gives you an energy bonus, and that bonus goes away. The most common example is when you are hexed, and have less than 3 energy (the -50hp focus item has a +3 energy bonus while hexed). I have ended up in many many fights with darknesses where they keep my energy at zero for long periods of time (until Bonetti's is charged back up).
(2) Only happens when you have something that gives you an energy bonus, and that bonus goes away. The most common example is when you are hexed, and have less than 3 energy (the -50hp focus item has a +3 energy bonus while hexed). I have ended up in many many fights with darknesses where they keep my energy at zero for long periods of time (until Bonetti's is charged back up).
Blight And Ruin
Quote:
Originally Posted by miteethor
Version 2.0 of the MiteeThoR Bond build is:
Protective Bond
Balthazar's Spirit
Mending
Essense Bond
Bonettis Defense
Healing Breeze
Balthazar's Aura
Shield of Judgement
Starting Stats:
12+4 Protection
10+3 Smiting
8+3 Healing
Cast Bond, Balthazars, then move points:
10+3 Protection
11+4 Smiting
10+3 Healing
Now cast Mending, which will be at +4 and Essense Bond
With this build I have done:
6 ataxes at once (easy but you have to time things)
8 Darkness at once (again pretty easy, use Bonnettis and then launch)
8 Darkness pus 4 ataxes (very hard, timing was everything and I should have died)
6 coldfires at once (not easy, constant interuptions and stacked malesteroms) and regularly take 3 at a time (very easy)
10 Smites (very easy - they don't interrupt)
I know that these are all builds based around 1 principle: Protective Bond is actually usable at lvl 17, but I have tried basically all of these builds and have found the one I just posted to be the best combination of safety and killing speed.
MiteeThoR To add my own two cents on this build:
This has made the UW so easy that I am already looking for other things to do. Nothing that I have fought there solo - and I have cleared two or three large areas of it - has afforded me any challenge at all.
Boubou
Quote:
Originally Posted by tanwarv
There should be no worries about energy dropping to zero with most of these builds. The only times I've seen bond drop due to low energy was when: (1) you have -1 or lower energy regen or (2) you have negative energy.
(2) Only happens when you have something that gives you an energy bonus, and that bonus goes away. The most common example is when you are hexed, and have less than 3 energy (the -50hp focus item has a +3 energy bonus while hexed). I have ended up in many many fights with darknesses where they keep my energy at zero for long periods of time (until Bonetti's is charged back up). Yeah the only thing that can kill you actually is coldfire and terrorweb... I never died against draknesses, smites, aatxe with v.3.
With v.3 I tried 10 darknesses yesterday, and it was easy
I'll try 15 later today, maybe some challenge
For the Smites... you can take as many as you want.. they are so easy! And usually I avoid coldfire, I hate fighting them.. take too much time
(2) Only happens when you have something that gives you an energy bonus, and that bonus goes away. The most common example is when you are hexed, and have less than 3 energy (the -50hp focus item has a +3 energy bonus while hexed). I have ended up in many many fights with darknesses where they keep my energy at zero for long periods of time (until Bonetti's is charged back up). Yeah the only thing that can kill you actually is coldfire and terrorweb... I never died against draknesses, smites, aatxe with v.3.
With v.3 I tried 10 darknesses yesterday, and it was easy


Boubou
Quote:
Originally Posted by Blight And Ruin
To add my own two cents on this build:
This has made the UW so easy that I am already looking for other things to do. Nothing that I have fought there solo - and I have cleared two or three large areas of it - has afforded me any challenge at all.
There are few things that we cannot solo out there.. the new challenge would be find a way to clear them
This has made the UW so easy that I am already looking for other things to do. Nothing that I have fought there solo - and I have cleared two or three large areas of it - has afforded me any challenge at all.
There are few things that we cannot solo out there.. the new challenge would be find a way to clear them

saphir
Quote:
live life on the edge - mending is for babies

on the subject of interrupts, i've also used an axe in FOW with my interrupt of choice being disrupting chop (the same skill mountain trolls use, disables that skill for 20 sec) replacing blessed sig.
tanwarv
Good idea on that axe... and I think I have the perfect axe to use:
Nicanor Gannel
--------------
Location: South of Serenity Temple, directly east of Fort Ranik
Collects: 3 Scorched Lodestones
* Fiery Flame Spitter, Dmg: 5-12 (req. 3 Axe Mastery)
Improves skill recharge (Chance: 15%)
Add a wrapping of enchantment on top
Since I'm using v3 of miteethor's, I'll replace my +2 regen with disrupting chop. Hopefully I can get enough adrenaline to fuel both this and Bonetti's.
To anyone bored with UW... try FoW... we need more people to share knowledge on how to solo there. Besides the weapon drops in FoW seem to be much better.
Nicanor Gannel
--------------
Location: South of Serenity Temple, directly east of Fort Ranik
Collects: 3 Scorched Lodestones
* Fiery Flame Spitter, Dmg: 5-12 (req. 3 Axe Mastery)
Improves skill recharge (Chance: 15%)
Add a wrapping of enchantment on top
Since I'm using v3 of miteethor's, I'll replace my +2 regen with disrupting chop. Hopefully I can get enough adrenaline to fuel both this and Bonetti's.
To anyone bored with UW... try FoW... we need more people to share knowledge on how to solo there. Besides the weapon drops in FoW seem to be much better.
Zackile Greenbirth
If you are fighting the Shadow Ele's don't let your Enery drop below 6 as they have a spell that somehow drains energy......it only like 3 energy...but if you have 2 energy.....then protect bond is gone!
capitalist
Dont the skeleton breakers cast both shatter enchantments and energy burn? If so how do you get past them.
tanwarv
I generally avoid all mesmer types in FoW. I just cast BA and SoJ (so they can strip those enchants first) before I get in aggro range and run past them. Fortunately, they don't chase you very far.
miteethor
Quote:
Originally Posted by Xomah of Denyle
Cool I'll give it a try. Still haven't answered the second part of my question though.
Miteethor V3 does not work nearly as effectively at 105 hp. At 105 you take 5 damage per hit, and you are healing 6 arrows = 12 health per second. When not bleeding this means 2.4 hits per second are healed, and when bleeding that drops to 1.2 hits per second which means the mobs have to stay very small.
On the other hand, at 55hp the damage is rounded down to 2 damage per hit, meaning you can heal 6 hits per second or 3 hits per second with bleeding.
Then add Bonettis or SoJ and you quadruple the number of hits per second for those durations, meaning 24 while not bleeding or 12 while bleeding.
You also can take 20 extra hits beyond those that are healed each second, which gives you that sliding buffer between Bonettis and SoJ where you can take more hits than you are healing for a short while.
Hope that explans it
On the other hand, at 55hp the damage is rounded down to 2 damage per hit, meaning you can heal 6 hits per second or 3 hits per second with bleeding.
Then add Bonettis or SoJ and you quadruple the number of hits per second for those durations, meaning 24 while not bleeding or 12 while bleeding.
You also can take 20 extra hits beyond those that are healed each second, which gives you that sliding buffer between Bonettis and SoJ where you can take more hits than you are healing for a short while.
Hope that explans it
Deltu
Thanks, u've inspired e to finish that pesky Warriors Path quest and ill check the skills part of gwg to find bonettis defense
Thanks again ~deltu
Thanks again ~deltu
Syuveil
Anyone know when the first time it's possible to run (without doing missions) to maguuma stade? I'd like to get my monk there quickly so i can test how lower level smiters do in the UW. (x2 of the skills that you need for the build are there...)
Age
Quote:
Originally Posted by Syuveil
Anyone know when the first time it's possible to run (without doing missions) to maguuma stade? I'd like to get my monk there quickly so i can test how lower level smiters do in the UW. (x2 of the skills that you need for the build are there...)
The best way there is from Bergon Hotsprings in the Neboo Terrace and you must be ascended that means you must have done all three missions in the Crystal Desert.I would prefer haveing quests though.Now back on topic.
This is to the Temple of Ages of course.
This is to the Temple of Ages of course.
Syuveil
You don't have to be ascended to goto the UW.
My first charry went in long before she was ascended.
My first charry went in long before she was ascended.
Zackile Greenbirth
yes but that was before the update....now you have to be ascended to go to the UW or FoW
Dazzler
Quote:
Originally Posted by Syuveil
Anyone know when the first time it's possible to run (without doing missions) to maguuma stade? I'd like to get my monk there quickly so i can test how lower level smiters do in the UW. (x2 of the skills that you need for the build are there...)
From Druid Overlook, do the Mysterious Message quest. That leads you about halfway to Quarrel Falls, run the rest of the way there. From there you can run to Maguuma, with a layover in Ventari's Refuge.
Jetai12
i tried this build and i LOVE it
Azreal911
Hey is it possible to do this with major runes or you must have superior runes? it's just buying monk sup runes are never available i find, or they go for rediculous prices.