Originally Posted by Cap'n Hoek
Actually, I've gotten 2 of the bows, one smiting wand, one protective icon and the necro focus this week. So yes, it is still pretty easy to do. I just got the 5 avicara scalps and the 10 mountain troll tusks last night for a few of the items. Collector's items are still pretty common, even with a few henchies in the party, in my experience.
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I would like my Weekly Nerfing please :D
Ba Ne
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Haloknight9
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Originally Posted by Saerden
I think there is a bug with traders if you sell stuff from a bag. Cant confirm atm, but i hear it causes items to be sold for min value (30 for 10x common material like bones). The lowest buying price should be 150buy from - 30 sell to trader (meaning he got flooded with the item - i never have seen it fall lower than that prepatch). If you see 1000 buy , 30 sell - try out putting the items in your main inventory and request another price. If its still below 500, its nerfed beyond reason imho.
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Arturo02
I don't think it was Anet's intention that people would farm right off the bat. I think they thought people were gonna do the missions, level up in the game and kill stuff along the way. Slowly, the good stuff would trickle in.
In any MMO the first thing you do is farm for xp and items.
In any MMO the first thing you do is farm for xp and items.
asdar
The single fact in your post was that you are you and he isn't. I agree with you totally. You're you.
The rest of it is just garbage Haloknight.
If you like to farm, then farm. They didn't stop you from doing the exact same thing you did before unless you were bot'ing. You can still go kill flesh golems or run to chests or whatever other style of farming you want. If it's the act of getting the items you can still do it.
Nerfing farming decidedly doesn't hurt the economy. Supply and demand are still ticking away like clockwork.
The people making the money farming are rarely casual. They don't have the time to find the places where items drop. It's people who farm over and over in the same spot for hours that got nerfed.
So what you're asking for is places where people in the know can go to get gold easily while the rest can't. Either that or you want everyone to get free and easy gold which would lead to rampant inflation which we've already seen when every item was 100k gold if it was decent.
They're doing a great job on the economy and I hope they continue to adjust areas so that every place gives fair loot.
The rest of it is just garbage Haloknight.
If you like to farm, then farm. They didn't stop you from doing the exact same thing you did before unless you were bot'ing. You can still go kill flesh golems or run to chests or whatever other style of farming you want. If it's the act of getting the items you can still do it.
Nerfing farming decidedly doesn't hurt the economy. Supply and demand are still ticking away like clockwork.
The people making the money farming are rarely casual. They don't have the time to find the places where items drop. It's people who farm over and over in the same spot for hours that got nerfed.
So what you're asking for is places where people in the know can go to get gold easily while the rest can't. Either that or you want everyone to get free and easy gold which would lead to rampant inflation which we've already seen when every item was 100k gold if it was decent.
They're doing a great job on the economy and I hope they continue to adjust areas so that every place gives fair loot.
aB-
Here is my whole take on this farming subject.
Some people find farming fun. And last time I checked, YOU weren't in control of MY fun. If I want to farm, let me.
Nerfing the drops is really going to make things bad. With so few great items, the price for them is becoming absurd. Just average items are also selling for large amounts of gold as well, as there are less of them to go around. The result of lack of drops is an increase in the price of everything.
Some people find farming fun. And last time I checked, YOU weren't in control of MY fun. If I want to farm, let me.
Nerfing the drops is really going to make things bad. With so few great items, the price for them is becoming absurd. Just average items are also selling for large amounts of gold as well, as there are less of them to go around. The result of lack of drops is an increase in the price of everything.
Xonic
actually, the answer to farming is to increase drop rate. if every drop is rare drop then everyone's happy and there is no need to buy from farmres
Haloknight9
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Originally Posted by asdar
The rest of it is just garbage Haloknight...
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Quote:
Originally Posted by asdar
If you like to farm, then farm. They didn't stop you from doing the exact same thing you did before unless you were bot'ing. You can still go kill flesh golems or run to chests or whatever other style of farming you want. If it's the act of getting the items you can still do it....
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Quote:
Originally Posted by asdar
Nerfing farming decidedly doesn't hurt the economy. Supply and demand are still ticking away like clockwork.....
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Quote:
Originally Posted by asdar
The people making the money farming are rarely casual. They don't have the time to find the places where items drop. It's people who farm over and over in the same spot for hours that got nerfed.
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Quote:
Originally Posted by asdar
So what you're asking for is places where people in the know can go to get gold easily while the rest can't. Either that or you want everyone to get free and easy gold which would lead to rampant inflation which we've already seen when every item was 100k gold if it was decent.
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Quote:
Originally Posted by asdar
They're doing a great job on the economy and I hope they continue to adjust areas so that every place gives fair loot.
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Sunrazor
I really don’t believe that farming causes inflation. Quite the opposite: the more farming going on, the more deflation should be happening. Heavy farming should create a glut of high-powered items. With more 15-22 Fiery Dragon Swords floating around, the price on them should drop as those who have them are forced to sell for lower prices.
BurningPants
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Originally Posted by Sunrazor
I really don’t believe that farming causes inflation. Quite the opposite: the more farming going on, the more deflation should be happening. Heavy farming should create a glut of high-powered items. With more 15-22 Fiery Dragon Swords floating around, the price on them should drop as those who have them are forced to sell for lower prices.
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I hate economics, so I don't know if I am right about the gold thing
generik
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Originally Posted by BurningPants
But you can't buy a fiery dragon sword from the vendor. And the more farming the more money that is generated in the GW world, no? Meaning vendors can jack up their prices.
I hate economics, so I don't know if I am right about the gold thing |
The same theory with those who bought up all the ecto and shards from the traders in an attempt to corner the market. Did you see them succeeding very well? Not really, as long as one (stupid) seller is going to sell at a lower competiting offer, they can suck up all the ectos and shards as long as they want!
Similar situation with the swords, more farmers -> more sellers with swords -> more stupid sellers who undersell the market -> consumer wins.
Drakron
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Originally Posted by Arturo02
I don't think it was Anet's intention that people would farm right off the bat. I think they thought people were gonna do the missions, level up in the game and kill stuff along the way. Slowly, the good stuff would trickle in.
In any MMO the first thing you do is farm for xp and items. |
Look at the price of the Little Girls Cape and the Flute, people start farming right at the start to get Gwen those items.
Xonic
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Originally Posted by Drakron
No?
Look at the price of the Little Girls Cape and the Flute, people start farming right at the start to get Gwen those items. |
Haloknight9
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Originally Posted by Sunrazor
I really don’t believe that farming causes inflation. Quite the opposite: the more farming going on, the more deflation should be happening. Heavy farming should create a glut of high-powered items. With more 15-22 Fiery Dragon Swords floating around, the price on them should drop as those who have them are forced to sell for lower prices.
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Quote:
Originally Posted by BurningPants
But you can't buy a fiery dragon sword from the vendor. And the more farming the more money that is generated in the GW world, no? Meaning vendors can jack up their prices.
I hate economics, so I don't know if I am right about the gold thing. |
Now for the item concept: Item farmers farm at start of nerfs. Item farmer decides to up the price on thier item to see if people buy even if its expensive. Person A (casual) comes up: "how much?, no thats too expensive.. sorry" Item farmer: "Man.. oh well..." Person B comes up (Rune farmer, will explain): "How much? No problem...*dishes it out*" What happens? A standard price (which could be easily undermined but isnt... just followed) becomes established not due to a persons greed.. not fully anyway.. let me explain..
Due to the current rune system(it may have changed since the last time i checked...): Rune farmer (person b) goes out and farms at his favorite rune spot, and due to the rarity, yet frequency at which hes farming at a sup absorb rune drops.... o...m.....g.. he rushes to the rune trader to see its worth about 35k...jackpot he thinks.. and sells it..(rinse and repeat) sure the price may do down very slightly but since its very rare... the price is higher than it should be...people still buying it (most likely farmers)... thus making him rich.
Now onto the agrument by several people.. why not just lower drops? well... think about it, what would that do to the price of the rune? increase it more... and not just at the runes either... lets not forget about mr item farmer 3 paragraphs up... drops have decreased, making the items in his deposit box, even more valuable... so he ups it a notch... same scenario.. new patch:
Item farmer: "Come buy this blah blah blah for whatever..!" Person a (casual, has no idea how to mass farm like rune/item farmer) logs on and sees this, says: "how the heck am i supposed to make this money?" Item farmer:" You want?" Person A: "Hell no.. way to high for me.." Person B (rune farmer): " Hey ill take it...*dishes out the money*" Person A: "I don't have time for that kind of money..but ill try.." *person a goes out to 'farm' and finds out drops suck for some reason(hmmm wonder why)... and remember he has no idea how to farm.. which isnt his fault.*
The thing is if some things drop a little bit more, prices will go down, becuase its dropping alot more, but to do this other markets like the rune market prices need to be dropped severely. and droped more often.. theres alot of factors into play...but again... thats my two cents..
tanwarv
I tend to agree that reducing drops for the following things hurts the economy (by reducing the overall supply):
- materials, especially rare materials
- items that you can extract materials from (which is almost everything)
- dyes
- collector's items
I would like to note that I have no problem with reducing money (gold pieces) drops from chests, as I think farming chests for gold increases the overall money supply, leading to inflation. I also suspect that botters go after these chests more than the item chests.
I did submit a bug report regarding the whacked trader behavior, but haven't heard back from Anet on it. I'm hoping this gets fixed in the next patch.
- materials, especially rare materials
- items that you can extract materials from (which is almost everything)
- dyes
- collector's items
I would like to note that I have no problem with reducing money (gold pieces) drops from chests, as I think farming chests for gold increases the overall money supply, leading to inflation. I also suspect that botters go after these chests more than the item chests.
I did submit a bug report regarding the whacked trader behavior, but haven't heard back from Anet on it. I'm hoping this gets fixed in the next patch.
Thanas
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Originally Posted by Weezer_Blue
I love how people can spew whatever bullshit they want on forums without anything to back it up. From personal experience, before the series of farming nerfs, the economy was relatively stable - ie: no selling worthless crap for ludicrous amounts. After the farming nerfs, I saw rune prices and everything else skyrocket. Great job. Nerf farming AND require it. What a great game plan.
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asdar
Haloknight you just only want to hear what you want to hear. I never accused you or anyone. I pointed out where your facts weren't facts at all but rather your overly self important opinion.
Is the economy working? Yes quite obviously it is. People are buying and selling like crazy.
Can casual players get the best armor in the game? Well, yes quite easily.
Can you still go out and farm in every area you could farm before? Yes you can, farm to your hearts content.
What's your complaint again? Apparently the sky is falling on the little chick's head.
The economy is better than it ever was. Quit complaining. If you like farming then do it. If you like adventuring more do that.
You keep posting long meaningless replies that you seem to think make you look like some economic genius. It's just not that difficult to understand and what you look like to me is a know it all that doesn't really know anything about it.
The sky is not falling, casual players aren't left out in the cold without any possibility of getting the best gear. They won't even have any difficulty getting it.
If they want to go farm for gold they can and in a reasonable amount of time they'll be able to buy their items they want.
Is the economy working? Yes quite obviously it is. People are buying and selling like crazy.
Can casual players get the best armor in the game? Well, yes quite easily.
Can you still go out and farm in every area you could farm before? Yes you can, farm to your hearts content.
What's your complaint again? Apparently the sky is falling on the little chick's head.
The economy is better than it ever was. Quit complaining. If you like farming then do it. If you like adventuring more do that.
You keep posting long meaningless replies that you seem to think make you look like some economic genius. It's just not that difficult to understand and what you look like to me is a know it all that doesn't really know anything about it.
The sky is not falling, casual players aren't left out in the cold without any possibility of getting the best gear. They won't even have any difficulty getting it.
If they want to go farm for gold they can and in a reasonable amount of time they'll be able to buy their items they want.
Thanas
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Originally Posted by Haloknight9
I disagree, I know people that have a set day for going out and farming, and they are casual players. Again, you are you.. No, its the botters that get it nerfed. See the numberous bot threads... Ill even post a few if youd like. I even remember anet posting that farming is ok, yet botting isnt. If i find that interview again, ill post it...
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Haloknight9
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Originally Posted by asdar
Haloknight you just only want to hear what you want to hear. I never accused you or anyone. I pointed out where your facts weren't facts at all but rather your overly self important opinion..
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Quote:
Originally Posted by asdar
Is the economy working? Yes quite obviously it is. People are buying and selling like crazy.
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Quote:
Originally Posted by asdar
Can casual players get the best armor in the game? Well, yes quite easily.
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Quote:
Originally Posted by asdar
Can you still go out and farm in every area you could farm before? Yes you can, farm to your hearts content.
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Quote:
Originally Posted by asdar
What's your complaint again? Apparently the sky is falling on the little chick's head..
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Quote:
Originally Posted by asdar
what you look like to me is a know it all that doesn't really know anything about it.
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Quote:
Originally Posted by asdar
Casual players aren't left out in the cold without any possibility of getting the best gear. They won't even have any difficulty getting it. .
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Cool Thanas, would you mind posting the links where those came from? I want to bookmark em. Thank you.
Sunrazor
Quote:
Originally Posted by asdar
Can casual players get the best armor in the game? Well, yes quite easily.
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I'm not a casual player, but I play in a very casual Guild, and most people in my Guild don’t have the 15k armor. Yesterday, someone in my Guild who has been playing since the day that the game was released finally got his 15k Pyromancers armor – after he turned to farming and borrowed 10k from another Guild member. Or take my new Necromancer for example: after 32 hours of play and enough time in high level areas to have captured 22 elite skills (and I fight my way through areas, I don’t run through straight to the boss), she’s earned herself only about 27k. I haven’t bought her anything other than identity kits, salvage kits, minor runes, the post-Searing armor, and the Refuge armor. At this rate, I’d have to play about another 40 hours to get my 15k armor if I didn’t farm. For that matter, when she arrived at the Forge, she had less than 4k.
That’s not making it easy for casual players to get the best armor in the game.
Mister Pie
I personally don't see the problem with having uber weapons. Just add an extra modifier that says "Works on non-humans only" and you are able to separate skill from time-spent farming in PvP (let's just end that there, I don't want to open up another PvE vs PvP debate).
Indigo
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Originally Posted by Mister Pie
I personally don't see the problem with having uber weapons. Just add an extra modifier that says "Works on non-humans only" and you are able to separate skill from time-spent farming in PvP (let's just end that there, I don't want to open up another PvE vs PvP debate).
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hydrak
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Originally Posted by Xeno Demachilo
(Sarcasm)
Dont they normally Nerf on wednesdays? Woops..I mean update.. I know they skipped an update about a week ago, But i think we need to know a forsure day of the week , and how often (every 2 weeks, every week, every month, etc.) So we can all get in that last tiny bit of farming in before our beloved spot gets hit with a nerf bat (/Sarcasm) Enjoy your day everyone. |
Arturo02
Quote:
Originally Posted by Sunrazor
I really don’t believe that farming causes inflation. Quite the opposite: the more farming going on, the more deflation should be happening. Heavy farming should create a glut of high-powered items. With more 15-22 Fiery Dragon Swords floating around, the price on them should drop as those who have them are forced to sell for lower prices.
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When it it not, prices will remain high due to speculation.
We just don't know how many of those swords, for example there are out there. And not all of them are for sale, people bought or found some for gameplay. Throw in the fact that there is no shortage of people who overpay for things and you have a bunch of factors that do anything but help lower prices.
Let's not forget the keeping up with the Joneses thing too. Lot of people do this in MMO's.
Tuna
Farming isn't about perfect fellblades and eternal bows. Farming is about unlocking for PvP.
I recently ascended my 5th PvE character. Out of the five, 4 have made it ember light camp and 2 have beaten the game. My /age reads something like 450 hours (not sure about validity due to supposed bugs, but it seems realistic). Throughout those 5 characters and 450 hours, I have unlocked 1 (one) superior rune through regular PvE play. Thats right, one; a superior strength from one of the kryta missions. In contrast, I farmed tengu (before nerfs) for about 20 hours and unlocked all but 8 superior runes. There are 26-29 runes (don't want to count exact number). That means in roughly 20 hours I unlocked about 20 superior runes through farming vs 1 rune through 450 hours of 'regular play'. It should also be noted that I did my farming before armor always had runes. 20:20 or 450:1. Seems like there might be a problem, eh?
I recently ascended my 5th PvE character. Out of the five, 4 have made it ember light camp and 2 have beaten the game. My /age reads something like 450 hours (not sure about validity due to supposed bugs, but it seems realistic). Throughout those 5 characters and 450 hours, I have unlocked 1 (one) superior rune through regular PvE play. Thats right, one; a superior strength from one of the kryta missions. In contrast, I farmed tengu (before nerfs) for about 20 hours and unlocked all but 8 superior runes. There are 26-29 runes (don't want to count exact number). That means in roughly 20 hours I unlocked about 20 superior runes through farming vs 1 rune through 450 hours of 'regular play'. It should also be noted that I did my farming before armor always had runes. 20:20 or 450:1. Seems like there might be a problem, eh?
generik
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Originally Posted by Cap'n Hoek
The swordsman's helm in the desert was the hardest to come by simply due to the rarity of the sand wurms. That doesn't mean the rest of my gear was that hard to come by. Not in the slightest. (Not to mention the fun I had creating a W/Me build that could solo those wurms.) You know how long it takes to gather the stuff for most of these items? An hour, at most.
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Quote:
Originally Posted by Cap'n Hoek
It appears your entire agument is subjective. You don't want your character to look like any others? Well then, you're gonna have to work for it. I'm happy with my characters' appearance. Are you unhappy that you can't have a unique looking character for free? Even when you have your fissure armor and your perfect fellblade, there's still gonna be a bunch of people with exactly the same gear. Then what?
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Haha, you really crack me up.
Why don't you give it a try, and tell me your feelings again when you see that max damage low requirement RARE storm bow drop and the text comes out "... which your party assigns to XXXX", and XXXX happens to be that party pest who essentially does nothing useful, keeps agroing everything, and at which point he charges forward, picks up the item, gets himself killed, and quits the game in satisfaction and glee.
"Wait a second, NOBODY in our party agreed to assign that item to him? Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO is the game putting words and intentions into our mouths?"
Sorry bud, I do not farm, but I can tell that farm != EASY. If you think it is that easy, why don't you go and farm? And pray tell.. but how do you quantify "work"?
Not everyone is like you, having the ability to spend their summer school holidays playing GW, while mummy and daddy brings home the bread and butter you know.
generik
Quote:
Originally Posted by Tuna
Farming isn't about perfect fellblades and eternal bows. Farming is about unlocking for PvP.
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Tuna
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Originally Posted by generik
... except with the new faction system there is NO NEED to.
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Ultimate_Gaara
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Originally Posted by generik
... except with the new faction system there is NO NEED to.
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wham, bam, thank you mam.. or sir...
im guessing that is why they added it, but i always hear people say "but that takes too long, *other such whining and complaing... and it wouldnt hurt to add a bad nerfing comment towards Anet*" as if they though everything in GW could be done in one day... Id love to express all my thoughs, but i dont want to get banned for doing so
Drakron
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Originally Posted by Xonic
does the broken flute actually worth soemthing?... darn, I deleted it for the space...
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Searing, no.
People give Gwen the flute (sold at merchants) so she can heal in the area and the cape so Gwen can follow to other maps, problem is that its quite in a hit in the wallet and by the time we get her those items chances are we do not need her 20hp healing that much.
Watersong
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Ok, now you're farming PvP for an estimated 300,000 faction. |
Tuna
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Originally Posted by Ultimate_Gaara
im guessing that is why they added it, but i always hear people say "but that takes too long, *other such whining and complaing... and it wouldnt hurt to add a bad nerfing comment towards Anet*" as if they though everything in GW could be done in one day... Id love to express all my thoughs, but i dont want to get banned for doing so
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By all means, express your thoughts, the fewer people who don't know how to read the game box and other info about the game the better.
Wa$d
Can you say "Griffons" and "nerf", i bet Anet can
Brett Kuntz
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
Wa$d
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Originally Posted by kunt0r
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
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Haloknight9
Quote:
Originally Posted by kunt0r
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
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entropy
Quote:
Originally Posted by kunt0r
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
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Tuna
Chance of sarcasm... *scanning*: 98.936%.
thaumaturge
Quote:
Originally Posted by kunt0r
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
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Warriors are not overpowered, just about every class has numerious methods to counter them, weakening, slow down spells, empathy, faintheartedness, clumsiness, spiteful spirit, blind.....
Saerden
Hahaha thanks kunt0r for saving this pointless "work for it" thread
Arturo02
Quote:
Originally Posted by kunt0r
my warrior never dies in arena and sometimes when im close to dieing i just leave the arena.
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