MiteeThoR's Ultimate UW Solo - getting things as efficient as possible...
Karik
It's 12 +3 (rune) +1(hat) +1(Protective icon) = 17 (only 20% of time)
Rin
Quote:
Originally Posted by Karik
It's 12 +3 (rune) +1(hat) +1(Protective icon) = 17 (only 20% of time)
ahh...I thought the maximum skill level without runes/hat was 10....my bad.
ahh...I thought the maximum skill level without runes/hat was 10....my bad.
kinslayer
I just wanna say, thank you for the awesome build, its similar to jellys, and also thank you everyone for not complaining about this getting nerfed, it makes me wanna put a foot through my computer -.-
Bloodyblackthorn
thanks all ^^ works like a charm ----> Brother Reins
Weazzol
How much Energy do you have in this build? What's the minimum you should have, or do you just go for max Energy build?
Laetitia of Yenemi
Scratched for stupidity.
Weazzol
Thanks for that reply Laet, you rock...
Bloodyblackthorn
lol i have 40 energy..........
Mugon M. Musashi
energy is not an issue with this build
you gain it back with bonetti
you gain it back with bonetti
Jetai12
thx miteethor, one question, what about those obsidian things? how should we kill those
Chgros
First excuse my bad english
Congratulation this a great job and very helpfull for me !!
I solo the axxess quite easy for the moment but I can't kill the driders.
And as europe don't have the favor very often it's hard for me to test.
(US are the best ^^)
Do i have to have the -50 icon ? Is it an obligation ?
coz i don't have it.
Can someone make a good video of solo UW with this build.
Something quite big from the beginning, killing drifers and each king of moob.
That will ge so helpfull for me !
Thnks in advance all, have a good day.
Congratulation this a great job and very helpfull for me !!
I solo the axxess quite easy for the moment but I can't kill the driders.
And as europe don't have the favor very often it's hard for me to test.
(US are the best ^^)
Do i have to have the -50 icon ? Is it an obligation ?
coz i don't have it.
Can someone make a good video of solo UW with this build.
Something quite big from the beginning, killing drifers and each king of moob.
That will ge so helpfull for me !
Thnks in advance all, have a good day.
ShadowWrath
Quote:
Originally Posted by Jetai12
thx miteethor, one question, what about those obsidian things? how should we kill those
You'd have to find some way to do it without enchantments and hexes.
hobodude666
where do i find the +1 healing skills icon??
Blight And Ruin
One note on this build vs Coldfires in the UW (yes, you can solo them, it just tends to take a while).
Don't EVER let your EN get under 5. Not ever, for any reason, or the -50 HP item can get you killed instantly when a hex wears off, since a hex on you causes you to gain +3 EN. So when you lose it, if you have less than 3 EN, you end up with negative EN and lose all your enchantments instantly.
This makes you go splat.
EDIT: The build works very well versus everything in the UW. In fact it works so well that I got bored and started doing duos in UW instead. There just isn't any sense of challenge with this build, it's too strong versus the creatures in this environment.
Don't EVER let your EN get under 5. Not ever, for any reason, or the -50 HP item can get you killed instantly when a hex wears off, since a hex on you causes you to gain +3 EN. So when you lose it, if you have less than 3 EN, you end up with negative EN and lose all your enchantments instantly.
This makes you go splat.
EDIT: The build works very well versus everything in the UW. In fact it works so well that I got bored and started doing duos in UW instead. There just isn't any sense of challenge with this build, it's too strong versus the creatures in this environment.
DangerMouse
Ive been using this build for about a week now and i love it, absolutley brilliant, ive even adapted it to fissure but i can only take down about 3 groups in fissure before getting killed by a dirty combo of mesmers and eles.
The thing i cant get over is the amout of xp earnt from these trips i used to think my ele was pretty experienced at 500000xp but my monk has hit over 2 million now and that was just in over a week ive got over 60 skill points to spend lol.
Anyway just wanted to say thanks for the build and to anybody that has questions just get out there and try it i read the one post from miteethor and only that post and i got it right and can solo the terror webs etc it just takes practice stop being goddam lazy.
The thing i cant get over is the amout of xp earnt from these trips i used to think my ele was pretty experienced at 500000xp but my monk has hit over 2 million now and that was just in over a week ive got over 60 skill points to spend lol.
Anyway just wanted to say thanks for the build and to anybody that has questions just get out there and try it i read the one post from miteethor and only that post and i got it right and can solo the terror webs etc it just takes practice stop being goddam lazy.
Therm
Time for a n00b question.... While playing uw i can only explore it while doing those stupid quests?
Blight And Ruin
Thought I said this, but thanks for this great build. I've used it to run around doing lots of stuff that one person really shouldn't be able to do, and in the process have gotten many 100k of plat and of xp.
Pretty fun, though the build is so powerful I almost end up feeling guilty.
Pretty fun, though the build is so powerful I almost end up feeling guilty.
Lasareth
For those wanting to get past the behemoths: Just run past them. Keep an eye out for when they recast NR (it's like a 3-5ish minute spirit, plenty of time to run past), and be cautious about running near them (one time I got hit with about 10 traps at once and promptly died of health degen). Find a comfortable nook that's not affected by the influence of NR to take on the lightning-darknesses, and you're good to go to the chaos planes.
However, the enemies there are a tad tougher The ghost-horsemen are mesmers and will dispel your enchantments, and even if you can run past the lone ones (as I did once), running even remotely by the 2 and the wailing lord will aggro them as well as spawn some wraith-type creatures. I've gotten as far as seeing the arch from the chaos planes to the next area... I'm really interested in what's past there
However, the enemies there are a tad tougher The ghost-horsemen are mesmers and will dispel your enchantments, and even if you can run past the lone ones (as I did once), running even remotely by the 2 and the wailing lord will aggro them as well as spawn some wraith-type creatures. I've gotten as far as seeing the arch from the chaos planes to the next area... I'm really interested in what's past there
kotackchi
I take it that you have to use the 3 monk Superior runes. What other 2 Superior runes do you use? It can't be Vigor or Absorbtion since they have no penalty. Does that mean you just use any 2 random Superior runes for the sole purpose of dropping your HP? Thanks in advance for not bashing my noob qustion.
kaya
it's best that way, yes! just drop a heal, prot, smite, and divine in there, and pick a random cheap one for the 5th.
Lord Bong
Quote:
Originally Posted by Phoenix Of The Rising Sun
hmmm...armor does not matter, u can strip yur self of all armors , and still take the same dmg, because of the protection bond.(you cannot take more than 5% of yur health damage at a time, -1 energy when this effect comes into play). And u also need the essence bond and bathazar spirit to negate the effects of protection.
so where do u put your runes then
so where do u put your runes then
Blight And Ruin
Uh. You put them in your armor. The point being made is that unless you are dispelled, the quality of your armor is less important than usual because even if you're hit a lot, you will be hit for the same amount that someone with good armor will be hit for. This is not normally the case when you have low armor.
On another note, I have been using a Furious Axe of Enchanting with this build, and it seems to make a huge difference for Bonetti's. My EN charges up so fast it's a joke - frequently another Bonetti's is ready the second the previous one drops.
On another note, I have been using a Furious Axe of Enchanting with this build, and it seems to make a huge difference for Bonetti's. My EN charges up so fast it's a joke - frequently another Bonetti's is ready the second the previous one drops.
Bloodyblackthorn
It Works well for Griffons 2, I got 4 Gold Drops in 30 mins yesterday
Oscar Mayer Weiner
mite i agree with you totally about your build and i think it is great for UW, but i have found another nice skill you might want to take a look at. Life Barrier, great for UW if you have it where you take 50% dmg and you have 55 health and protective bond on you, your not going to take anydmg. is works very nice with mending but it is a little hard to find a space on your toolbar. i have been playig with it and it workd great! you han get it in the frozen forest outside of iron mines, the bosses name is Esher Hardwood. i don't know if this post has been anyhelp to you but i hopefully you have at least looked at it.... THANKS
Bloodyblackthorn
Btw, I heard its gonna be nerfed for PvP weekend ;_; so sad, i farmed alot with this
RavenK
It is very possible it will be nerfed. So sad, why does Anet have to get down on a build like this, this is one very clever build - skill building at its best. But we won't know for sure till the weekend starts. Here's hoping.
-Raven
-Raven
miteethor
Quote:
Originally Posted by Oscar Mayer Weiner
mite i agree with you totally about your build and i think it is great for UW, but i have found another nice skill you might want to take a look at. Life Barrier, great for UW if you have it where you take 50% dmg and you have 55 health and protective bond on you, your not going to take anydmg. is works very nice with mending but it is a little hard to find a space on your toolbar. i have been playig with it and it workd great! you han get it in the frozen forest outside of iron mines, the bosses name is Esher Hardwood. i don't know if this post has been anyhelp to you but i hopefully you have at least looked at it.... THANKS
There are 2 problems I have with life barrier:
1. You can't cast it on yourself, meaning it works great in a 2-man config but not solo
2. It's another enchant, putting you at 5 arrows of degen, meaning you will lose Protective Bond if you drop to 0 energy. Again this is only a problem for solo not 2-man.
I have used it in a 2-man and it's awesome, I only take 1 damage instead of 2 per hit meaning I can take double the size of a mob, which is like 36-48 which isn't possible in UW anyway.
As for nerfing, I have read that Divine Boon will have a recharge now but my build doesn't depend on it. The only thing that would reall hurt this build is if they took away the Protective Bond at 17 costing 1. I don't know if they will or not because this build has a TON of vulnerabilities, especially in PvP. It's not like you see all of these Protection monks dominating in the Tombs.
The one problem is that this build and others like it are probably wrecking the economy, making lots of people very rich and driving up the prices, but then again, what is there really to buy anyway? I still use all collector items that I got for free and I have some 1.5k armor from Droknars. All the rest of the money is useless. What I really use my cash for is to buy runes that I haven't unlocked yet when I'm trying out a new PvP build.
So I can see they may nerf because of farming value but then again there isn't anything to buy so who cares?
1. You can't cast it on yourself, meaning it works great in a 2-man config but not solo
2. It's another enchant, putting you at 5 arrows of degen, meaning you will lose Protective Bond if you drop to 0 energy. Again this is only a problem for solo not 2-man.
I have used it in a 2-man and it's awesome, I only take 1 damage instead of 2 per hit meaning I can take double the size of a mob, which is like 36-48 which isn't possible in UW anyway.
As for nerfing, I have read that Divine Boon will have a recharge now but my build doesn't depend on it. The only thing that would reall hurt this build is if they took away the Protective Bond at 17 costing 1. I don't know if they will or not because this build has a TON of vulnerabilities, especially in PvP. It's not like you see all of these Protection monks dominating in the Tombs.
The one problem is that this build and others like it are probably wrecking the economy, making lots of people very rich and driving up the prices, but then again, what is there really to buy anyway? I still use all collector items that I got for free and I have some 1.5k armor from Droknars. All the rest of the money is useless. What I really use my cash for is to buy runes that I haven't unlocked yet when I'm trying out a new PvP build.
So I can see they may nerf because of farming value but then again there isn't anything to buy so who cares?
I3loody
can u make a movie for us?
Bloodyblackthorn
Ditto Raven i rlly hope its not nerfed....
If so, that gives me exactly 15 hours to make 2 mil xD
If so, that gives me exactly 15 hours to make 2 mil xD
Katari
Ive been using this build for weeks now, ever scince I got SoJ. The mass regen beats boon-spam hands down, especialy scince you can't move while casting boon. Ive found that bonetti's recharges slightly faster than nessacary. Only when you're being absolty pounded will bonetti's recharge fast, and you only need bonett's when being ponded.
Yes, the build can kill coldfires without feeling threatened. However, going and trying that is an exercise in fustration. Its not hard, but its [I]so annoying[I] because your only energy regen is blessed sig, and coldfires keep rust on you full time.
In other areas, healing monks are a real problem. I couldn't kill the Sages in Elona's Reach, it just wasn't happening. That aside, I managed to solo the not only the mission, but the bonus as well.
As far as duos go, Life Bond is a really nice skill, as it will halve the damage, then deal 0 damage to whoever cast it on you, allowing for skills such as balth's spirit to trigger. If you cast it on another 55 monk, it will give you energy when he/she is hit, rather nice scince your main energy gain is from being attacked.
On that note, running 5 enchants is not a danger to pront bond. When you hit 0 energy with <0 energy regen (or with energy degen rather), the last enchant cast is removed, till you are at zero energy regen. Pront bond is fine, unless you for some reason, decide to cast it last. Why anyone would do such a thing is beyond me. I found this when using boon spam, before I managed to capture SoJ.
In situations outside of soloing, this build holds up longer than boon spam, because it dosn't require being hit by physical damage to regen hitpoints. Mass degen may hurt a little more, scince once it gets >2 you're going to have problems surving under any fire at all. Oh, and not only does it hold up better, but it takes even less thought than a boon-spamer might, as if your HP bar isn't moving, odds are it never will vs that mob. Ive gone out to dinner with 6 Coldfires attacking me, only to return to see my monk sitting there with full hp when I got back.
Yes, the build can kill coldfires without feeling threatened. However, going and trying that is an exercise in fustration. Its not hard, but its [I]so annoying[I] because your only energy regen is blessed sig, and coldfires keep rust on you full time.
In other areas, healing monks are a real problem. I couldn't kill the Sages in Elona's Reach, it just wasn't happening. That aside, I managed to solo the not only the mission, but the bonus as well.
As far as duos go, Life Bond is a really nice skill, as it will halve the damage, then deal 0 damage to whoever cast it on you, allowing for skills such as balth's spirit to trigger. If you cast it on another 55 monk, it will give you energy when he/she is hit, rather nice scince your main energy gain is from being attacked.
On that note, running 5 enchants is not a danger to pront bond. When you hit 0 energy with <0 energy regen (or with energy degen rather), the last enchant cast is removed, till you are at zero energy regen. Pront bond is fine, unless you for some reason, decide to cast it last. Why anyone would do such a thing is beyond me. I found this when using boon spam, before I managed to capture SoJ.
In situations outside of soloing, this build holds up longer than boon spam, because it dosn't require being hit by physical damage to regen hitpoints. Mass degen may hurt a little more, scince once it gets >2 you're going to have problems surving under any fire at all. Oh, and not only does it hold up better, but it takes even less thought than a boon-spamer might, as if your HP bar isn't moving, odds are it never will vs that mob. Ive gone out to dinner with 6 Coldfires attacking me, only to return to see my monk sitting there with full hp when I got back.
deagle86
is this build still possible after the recent protective bond nerf?
RavenK
Not in its current form. I'd guess about a week and maybe a secondary change before its figured out again. Props to MiteeThoR for this great build even if it was nerfed. Heh, MiteeThoR, if I were you I would take it as a compliment that Anet nerfed your build. Anyway my question now is where is the ecto going to come from? Prices went from 7k to 11k in less then 30 minutes, looks like there will be huge money to be made for those who did solo UW. Also, how have you guys ben running the two man? Seems like a eng Necro might make this build work again but there are prob better ways.
-Raven
-Raven
NekoZ
Yes it's still possible. So whoever knows the simple solutions PLEASE DON'T POST IT HERE.
shrevid
Yeah, I'd love to know if there is a way around the protective bond nerf. Could someone please msg me if they know a way around it? I would offer to pay but I assume that if you're reading this thread you've already spent the past few weeks raking in the fat cash like I have :P
faifai1980
i would like to know too can anyone plz message me and tell me how it works
The Fenixxor
Use protective spirit.
I may be being stupid here but the UW is a mission right? so why not nerf Solo UW runs by making a minimum number of party members before you can enter...
I may be being stupid here but the UW is a mission right? so why not nerf Solo UW runs by making a minimum number of party members before you can enter...
Witchblade
it's way more funny to screw all builds
The Fenixxor
Quote:
Originally Posted by Witchblade
it's way more funny to screw all builds
lol, unfortunatly for anet they seem to be useless at screwing builds... they actually get paid for this?
Therm
Ok protctive spirit and..? Should i use mending and watchfull spirit or no? And which smiting spells? And how to gain energy- bonettis? Should be protection prayers attr 16 or it can be lowered becouse it only affects time in prot spirit?
The Fenixxor
Bonetti's
Balth aura
Healing breeze
Zealots fire
Prot Spirit
Mending
Balth spirit
Essence bond (unneccessary)
max smite, enough heal for +4 mending and the rest in protect. Aggro the aataxes, kill them all then get the Q and aggro the creeps.
Edit: Nevermind, its just as easy to aggro everything as before, just takes a bit more practise.
Balth aura
Healing breeze
Zealots fire
Prot Spirit
Mending
Balth spirit
Essence bond (unneccessary)
max smite, enough heal for +4 mending and the rest in protect. Aggro the aataxes, kill them all then get the Q and aggro the creeps.
Edit: Nevermind, its just as easy to aggro everything as before, just takes a bit more practise.