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MiteeThoR's Ultimate UW Solo - getting things as efficient as possible...
6 pages • Page 3
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First excuse my bad english
Congratulation this a great job and very helpfull for me !!
I solo the axxess quite easy for the moment but I can't kill the driders.
And as europe don't have the favor very often it's hard for me to test.
(US are the best ^^)
Do i have to have the -50 icon ? Is it an obligation ?
coz i don't have it.
Can someone make a good video of solo UW with this build.
Something quite big from the beginning, killing drifers and each king of moob.
That will ge so helpfull for me !
Thnks in advance all, have a good day.
Congratulation this a great job and very helpfull for me !!
I solo the axxess quite easy for the moment but I can't kill the driders.
And as europe don't have the favor very often it's hard for me to test.
(US are the best ^^)
Do i have to have the -50 icon ? Is it an obligation ?
coz i don't have it.
Can someone make a good video of solo UW with this build.
Something quite big from the beginning, killing drifers and each king of moob.
That will ge so helpfull for me !
Thnks in advance all, have a good day.
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B
One note on this build vs Coldfires in the UW (yes, you can solo them, it just tends to take a while).
Don't EVER let your EN get under 5. Not ever, for any reason, or the -50 HP item can get you killed instantly when a hex wears off, since a hex on you causes you to gain +3 EN. So when you lose it, if you have less than 3 EN, you end up with negative EN and lose all your enchantments instantly.
This makes you go splat.
EDIT: The build works very well versus everything in the UW. In fact it works so well that I got bored and started doing duos in UW instead. There just isn't any sense of challenge with this build, it's too strong versus the creatures in this environment.
Don't EVER let your EN get under 5. Not ever, for any reason, or the -50 HP item can get you killed instantly when a hex wears off, since a hex on you causes you to gain +3 EN. So when you lose it, if you have less than 3 EN, you end up with negative EN and lose all your enchantments instantly.
This makes you go splat.
EDIT: The build works very well versus everything in the UW. In fact it works so well that I got bored and started doing duos in UW instead. There just isn't any sense of challenge with this build, it's too strong versus the creatures in this environment.
Ive been using this build for about a week now and i love it, absolutley brilliant, ive even adapted it to fissure but i can only take down about 3 groups in fissure before getting killed by a dirty combo of mesmers and eles.
The thing i cant get over is the amout of xp earnt from these trips i used to think my ele was pretty experienced at 500000xp but my monk has hit over 2 million now and that was just in over a week ive got over 60 skill points to spend lol.
Anyway just wanted to say thanks for the build and to anybody that has questions just get out there and try it i read the one post from miteethor and only that post and i got it right and can solo the terror webs etc it just takes practice stop being goddam lazy.
The thing i cant get over is the amout of xp earnt from these trips i used to think my ele was pretty experienced at 500000xp but my monk has hit over 2 million now and that was just in over a week ive got over 60 skill points to spend lol.
Anyway just wanted to say thanks for the build and to anybody that has questions just get out there and try it i read the one post from miteethor and only that post and i got it right and can solo the terror webs etc it just takes practice stop being goddam lazy.

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For those wanting to get past the behemoths: Just run past them. Keep an eye out for when they recast NR (it's like a 3-5ish minute spirit, plenty of time to run past), and be cautious about running near them (one time I got hit with about 10 traps at once and promptly died of health degen). Find a comfortable nook that's not affected by the influence of NR to take on the lightning-darknesses, and you're good to go to the chaos planes.
However, the enemies there are a tad tougher
The ghost-horsemen are mesmers and will dispel your enchantments, and even if you can run past the lone ones (as I did once), running even remotely by the 2 and the wailing lord will aggro them as well as spawn some wraith-type creatures. I've gotten as far as seeing the arch from the chaos planes to the next area... I'm really interested in what's past there 
However, the enemies there are a tad tougher
The ghost-horsemen are mesmers and will dispel your enchantments, and even if you can run past the lone ones (as I did once), running even remotely by the 2 and the wailing lord will aggro them as well as spawn some wraith-type creatures. I've gotten as far as seeing the arch from the chaos planes to the next area... I'm really interested in what's past there 
k
I take it that you have to use the 3 monk Superior runes. What other 2 Superior runes do you use? It can't be Vigor or Absorbtion since they have no penalty. Does that mean you just use any 2 random Superior runes for the sole purpose of dropping your HP? Thanks in advance for not bashing my noob qustion. 


how should we kill those