LMM's quickshot build
Ender Ward
I'll try to address each point individually, without making the post very long ...
Quote:
Originally Posted by traversc
Quote:
You took out a target in 10 seconds? Congratulations, you now have 0 energy (or close to that). How long before you're able to contribute killing the other 3-7 targets?
I take out a target in approximately 15 seconds (less if my Distracting/Concussion hit a spell). But I've not blown all my energy though. I can start killing another target almost immidiately.
That's rambo style, ofcourse, which is what it seems you're talking about.
This is a team game, and people focus fire. You being able to kill a caster on your own in 10 seconds isn't worth much, when you can't do that again. Compared to mutiple (non-QZ) QS rangers taking out the same target in mere seconds, without breaking a sweat energy wise. When your arrows do 80-90 damage you don't bloody need to fire every 2/3 seconds. Twice in just under 2 seconds is enough.
Quote: alternating between QS and normal shot, its twice everyone 2 seconds (? correct me if I'm wrong please, but, but it's noticeably slower). A Flat/Short/Half Moon under Tiger's Fury fires a normal shot in 1.33 seconds, this is immidiately followed by the Quickshot, and then the character takes a "rest" for half a second. So roughly, in just under 2 seconds you've indeed fired twice. Or slightly better than an arrow once a second.
No, this obviously isn't as fast as spamming QS under QZ, but it's magnitudes more sustainable, the damage is actually greater as the arrows do double the damage than that of a R/W with Kindle, and you aren't under threat of double damage.
Quote: Sure if you alternate you would be "more sustainable", but if you think that's a good thing, you're missing the entire point of spike damage. Heh, my build is spike damage. Yours comes in little packets one right after another over a 10 second period.
Who really cares that you can kill a target in those 10 seconds? Your character's damage output drops like a stone afterwards. Even an Elementalist doesn't burn himself out in 10 seconds.
Let's make it simple:
Kill one character in 10 seconds but be unable to do it again for some time.
VS
Kill one character in 12-15 seconds, and be able to repeat that in a few seconds.
In a game where you need to kill multiple casters (and then clean up warriors and rangers), which one is more valuable?
Quote: And yes, a R/W beats out a R/M in DPS, although DP hit is very close, since I can have a +20 prep instead of a +10 AND have 10% innate AP from horn bow, while you'd only have 20% AP in all, since you'd be forced to use a short or flat for decent RoF. *laugh*
Actually you only have +4 damage over my set up (wow!). Favourable Winds and Read The Wind stack up for +16 damage, damage which happens to be affected by Judge's Insight. Being coverted to holy and benefitting from the 20% armor penetration.
Unlike Kindle, which would not benefit JI. And I'm pretty certain Kindle does not benefit from the innate 10% armor penetration on the Horn Bow.
Next, if you bothered to read, I've done tests with a Horn Bow, for a total 30% armor penetration (assuming it and JI stack).
Is your R/W capable of 81 (max) damage on a stationary target? Is it capable of 93 damage on a moving target? Slightly under once a second?
Didn't think so ...
So pardon my French, but R/W has better damage my arse.
Quote: AND you're probably not even that much more sustainable than a R/W combination, considering the MUCH higher cost of your buffs. Not only is my build perfectly sustainable, but I even have energy to spare to use Distracting in Tombs/GvG as soon as it becomes available, or Concussion in the Arenas.
Unlike QZ builds, I have 0 net energy loss from using the normal + quickshot sequence with a zealous bow.
Quote: During MY downtime, I can still be hitting a monk with distracting shot, or buffing my team with healing spring or "Watch yourself!" Something your build cannot. Healing Spring? Watch yourself? Are you joking? This is supposed to justify your character's stone drop in damage output?
*laughs*
Quote:
And I laugh whenever anyone say things like "leave all the defense to the monk and concentrate on killing the target."
Actually that's exactly what you're supposed to do. Quote:
|