Thunderhead Impossible Keep
Batou of Nine
THK < Henchies FTW!!
I am always helping guildies through this. Party goes Me + Guildy + henchies = Beat Mission (EVERYTIME!) People complain bout this mission STILL?!?!
BTW. wow. i looked at the OP. this is an old post. august last year. lolz...
I am always helping guildies through this. Party goes Me + Guildy + henchies = Beat Mission (EVERYTIME!) People complain bout this mission STILL?!?!
BTW. wow. i looked at the OP. this is an old post. august last year. lolz...
Mavrik
So any of you pros want to help me take on Thunderhead Keep? I'm game if you are. IGN for my warrior is Midnight Sorrow.
highpressure
I made it through this mission with henches using my Ranger. Here is linkage to some pics. Thunderhead Keep screens
Gorebrex
ROFLMAO! I feel your pain! I went trough the same thing in Elona! The above posters are exactly right! You MUST have a good group(I did Elona with just 1 real person, rest henchies), bing bam boom, DONE! Havent done this one yet(dont even have it actually), but now have my "good group trick"!

zeldamaster
Important for beating this beloved mission
1) Party MUST listen ---> if ranger is trappin make him trap, if u camp then camp, if u runnin bak and forth then run. DONT HAVE THE TEAM DIVIDED
2) SS (PWNS SO BAD!!!!! i did it with 2 echo ss and a mes who had ss and only an e/mo as our healer. and we pwned em gud.
1) Party MUST listen ---> if ranger is trappin make him trap, if u camp then camp, if u runnin bak and forth then run. DONT HAVE THE TEAM DIVIDED
2) SS (PWNS SO BAD!!!!! i did it with 2 echo ss and a mes who had ss and only an e/mo as our healer. and we pwned em gud.
zeldamaster
Important for beating this beloved mission
1) Party MUST listen ---> if ranger is trappin make him trap, if u camp then camp, if u runnin bak and forth then run. DONT HAVE THE TEAM DIVIDED
2) SS (PWNS SO BAD!!!!! i did it with 2 echo ss and a mes who had ss and only an e/mo as our healer. and we pwned em gud.
1) Party MUST listen ---> if ranger is trappin make him trap, if u camp then camp, if u runnin bak and forth then run. DONT HAVE THE TEAM DIVIDED
2) SS (PWNS SO BAD!!!!! i did it with 2 echo ss and a mes who had ss and only an e/mo as our healer. and we pwned em gud.
Age
Long Thread to read throught it all.
This is not really all that hard I would say easier than Thirsty River.The best Strat is to when you cleared the compound is to stay with the King and do have a Ranger or 2 trapping the the place stay close together not scatter all around the place fighting the Musraat and Jades as well as the White Mantle.I would forget about the bonus don't light the beacons more Musraat will come.I did it 2 times with my Monk and Warrior and had bad pugs with my Ranger as it took 13 times.Missions and Henchies and I don't do well together so I do have to use pugs unfortunatly.
This is not really all that hard I would say easier than Thirsty River.The best Strat is to when you cleared the compound is to stay with the King and do have a Ranger or 2 trapping the the place stay close together not scatter all around the place fighting the Musraat and Jades as well as the White Mantle.I would forget about the bonus don't light the beacons more Musraat will come.I did it 2 times with my Monk and Warrior and had bad pugs with my Ranger as it took 13 times.Missions and Henchies and I don't do well together so I do have to use pugs unfortunatly.
xxSilhouette
i am pretty angry with this mission right now...
I have done it with my warrior sucessfully. I have a necro and a ranger at this mission. I just speant 4 hours on my ranger attempting this mission. what i notice is that every single time people dont listen!!!
I saw someone in town posting 'paying 14k (2k per person) to a group that can get me through this mission'
I have done it with my warrior sucessfully. I have a necro and a ranger at this mission. I just speant 4 hours on my ranger attempting this mission. what i notice is that every single time people dont listen!!!
I saw someone in town posting 'paying 14k (2k per person) to a group that can get me through this mission'
Effendi Westland
Quote:
Originally Posted by xxSilhouette
i am pretty angry with this mission right now...
I have done it with my warrior sucessfully. I have a necro and a ranger at this mission. I just speant 4 hours on my ranger attempting this mission. what i notice is that every single time people dont listen!!!
I saw someone in town posting 'paying 14k (2k per person) to a group that can get me through this mission' Do it with henchies... might fail first time, perhaps even second, but on the third you'll get it right.
I have done it with my warrior sucessfully. I have a necro and a ranger at this mission. I just speant 4 hours on my ranger attempting this mission. what i notice is that every single time people dont listen!!!
I saw someone in town posting 'paying 14k (2k per person) to a group that can get me through this mission' Do it with henchies... might fail first time, perhaps even second, but on the third you'll get it right.
Age
Quote:
Originally Posted by xxSilhouette
i am pretty angry with this mission right now...
I have done it with my warrior sucessfully. I have a necro and a ranger at this mission. I just speant 4 hours on my ranger attempting this mission. what i notice is that every single time people dont listen!!!
I saw someone in town posting 'paying 14k (2k per person) to a group that can get me through this mission' I was like you when it came to my Ranger doing it for 13 times but that is what it took for a good arganized team.The missions should be done mostly with reall ppl now especially with Factions coming out.This most are failing this mission is all the running around that going and no one knows how to doa mission proberply anymore.I am now seeing level 4 at Ice Caves and 16 at Iron Mines.Don't pay someone unlesss they do the whole mission for you.
I have done it with my warrior sucessfully. I have a necro and a ranger at this mission. I just speant 4 hours on my ranger attempting this mission. what i notice is that every single time people dont listen!!!
I saw someone in town posting 'paying 14k (2k per person) to a group that can get me through this mission' I was like you when it came to my Ranger doing it for 13 times but that is what it took for a good arganized team.The missions should be done mostly with reall ppl now especially with Factions coming out.This most are failing this mission is all the running around that going and no one knows how to doa mission proberply anymore.I am now seeing level 4 at Ice Caves and 16 at Iron Mines.Don't pay someone unlesss they do the whole mission for you.
Maelfey
I beat this once upon a time, and was helping another guildie through it, repeatedly, and with no success. Then finally, we got a good group and beat it.
I think one of the variables is during the protect the keep part, toward the end, you wind up with a Mursaat boss on the bloody stairs. If it's an ele, you're golden. If it's the monk, it's really tough. Make sure you've got a couple of people who can interrupt spells, cause he heals like a mofo.
I hated this mission, too, but now want to go back and really see if I can find a decent strategy. It shouldn't be the bane of our existence. Some people seem to have a great touch with it. Patience. Good Group that listens. Endurance. And the willingness to try one more time until you get through it.
I think one of the variables is during the protect the keep part, toward the end, you wind up with a Mursaat boss on the bloody stairs. If it's an ele, you're golden. If it's the monk, it's really tough. Make sure you've got a couple of people who can interrupt spells, cause he heals like a mofo.
I hated this mission, too, but now want to go back and really see if I can find a decent strategy. It shouldn't be the bane of our existence. Some people seem to have a great touch with it. Patience. Good Group that listens. Endurance. And the willingness to try one more time until you get through it.
Mavrik
This mission can kiss my ass lol. I finally beat it! I bought the game back in May 05 and got all my characters to THK. But I spent time farming, helping friends and what not... never really tried to beat the mission. I gave it a few tries but never succeeded. My ele who was all the way to THK, I deleted her and made a Mesmer/Ele. Well next thing I knew there I was back at THK... so I gave it another shot. 10 more actually before I finally beat the mission.
If it wasn't people not listening and dying because the monk was not nearby, people breaking their mouse. Even on a few occations had people help get to the first fort to clear and then just stand there. They wouldn't drop, they never went afk... probably wanted a free ride. My bad luck also included monks dropping from the game and very evil bad spawns at the cutscene.
So I tried again last night. Got into a group with two monks, a couple warriors and a Necro. I had my mesmer and I think we had an Ele as well. This group kicked so much ass... it was amazing. The necro rose up a huge minion army, the monks healed us and them. When we got to the cutscene, we all agreed to skip it to keep the minions alive. The one necro and monk camped the one gate, a few of us ran back and forth, manning the balistas and helping the warriors and monk at the other gate. When the mursaat arrived, we camped out near the King. Took out those Mursaat one after the other. When the last boss arrived, the mantle one... he didn't have a chance. We were all fired up, no one had dropped or died. For the most part people had listened very well. We did it. It was the most awsome feeling.
My advice is this... its a tough mission yes. But it can be done. People who listen or can help you complete the mission have done it before. People who have never done the mission before do not realise how important it is to camp near your monk, stay together and don't aggro everything in sight. It can be an easy mission if people follow orders and just do the best they can. If anyone needs help. I'm more then happy to try and help.
If it wasn't people not listening and dying because the monk was not nearby, people breaking their mouse. Even on a few occations had people help get to the first fort to clear and then just stand there. They wouldn't drop, they never went afk... probably wanted a free ride. My bad luck also included monks dropping from the game and very evil bad spawns at the cutscene.
So I tried again last night. Got into a group with two monks, a couple warriors and a Necro. I had my mesmer and I think we had an Ele as well. This group kicked so much ass... it was amazing. The necro rose up a huge minion army, the monks healed us and them. When we got to the cutscene, we all agreed to skip it to keep the minions alive. The one necro and monk camped the one gate, a few of us ran back and forth, manning the balistas and helping the warriors and monk at the other gate. When the mursaat arrived, we camped out near the King. Took out those Mursaat one after the other. When the last boss arrived, the mantle one... he didn't have a chance. We were all fired up, no one had dropped or died. For the most part people had listened very well. We did it. It was the most awsome feeling.
My advice is this... its a tough mission yes. But it can be done. People who listen or can help you complete the mission have done it before. People who have never done the mission before do not realise how important it is to camp near your monk, stay together and don't aggro everything in sight. It can be an easy mission if people follow orders and just do the best they can. If anyone needs help. I'm more then happy to try and help.
xxSilhouette
Quote:
Originally Posted by Effendi Westland
Do it with henchies... might fail first time, perhaps even second, but on the third you'll get it right.
I am thinking of doing this. I have completed it once and that was with myself and 2 members of our guild, the rest were other people who were willing to listen. We got it with no problems.
I personally think the mission before it (iron mines) is extremly easy, I love how it goes from very easy to near impossible
I personally think the mission before it (iron mines) is extremly easy, I love how it goes from very easy to near impossible
actionjack
I got mission stuck there for some month too.. and only recentlly beat it...
Can someone write a Catpult strategy guild that detail when and where will the enemy be coming from? This will be very helpful to a player with only hench...
My stategy (thought I have not try it) would be to split your gorup into two, with two person just controling the catapult and the other hold two lines just infront of the catapult fireing range, the to keep the mob in it, and fire away. Anyone want to try that?
Can someone write a Catpult strategy guild that detail when and where will the enemy be coming from? This will be very helpful to a player with only hench...
My stategy (thought I have not try it) would be to split your gorup into two, with two person just controling the catapult and the other hold two lines just infront of the catapult fireing range, the to keep the mob in it, and fire away. Anyone want to try that?
Mavrik
The thing to remember about the Balistas is that they do not kill with the first hit. This is not like Fort Ranik and the Charr. Those Mursaat can withstand about 3-4 direct hits. Trick is to watch those dark patches outside the walls on your maps. Thats where the Balista lands. Most times from my experience, the enemy goes around those spots or stands outside of it. Thats fine, hit them anyway, they will take damage. Some will foolishly stand just out of that area and let you kill them in 4-5 shots. There can be no writen proven rule as every time I attempted the mission... the spawn of mantle, herders, enslaved giants and mursaat was different in numbers and stratagy.
I recommend mesmers and eles to use the balistas. that way those who survive and come for the gates can be killed while you stand out of range on the bridge above when they are being stopped at the gate by the rest of your party. Use the gate to bottle neck them in for those fire spells. I've had the enemy come to the east gate, then at the last minute turn and run all the way around to the west.
Some people talk of a gate bug also were if you don't attack the boss in the middle of the courtyard, you can get outside before the cutscene and kill everything. I have yet to test that. Was going to last night but someone agrro'd the boss. We still beat the mission anyway.
Now that hench are infused, if you get an ok spawn after the cutscene, I don't see how with hench it could be all that difficult. I did try it with hench... got a horrible spawn of herders and enslaved giants... we died before the mursaat even arrived lol.
I recommend mesmers and eles to use the balistas. that way those who survive and come for the gates can be killed while you stand out of range on the bridge above when they are being stopped at the gate by the rest of your party. Use the gate to bottle neck them in for those fire spells. I've had the enemy come to the east gate, then at the last minute turn and run all the way around to the west.
Some people talk of a gate bug also were if you don't attack the boss in the middle of the courtyard, you can get outside before the cutscene and kill everything. I have yet to test that. Was going to last night but someone agrro'd the boss. We still beat the mission anyway.
Now that hench are infused, if you get an ok spawn after the cutscene, I don't see how with hench it could be all that difficult. I did try it with hench... got a horrible spawn of herders and enslaved giants... we died before the mursaat even arrived lol.
burtonk
The key to this mission is a team that listens and works together. After month of trying, we finally completed ThK. We had one person on each Cat, then the rest camped the king. When the baddies got inside the cat people joined the rest of the team at the top. Dont split the team and take your time, it can be done.
If you get a team that goofs off and will not listen, stop and try to get everyone on the same page, or kill the mission.
I am a E/N using Air primary.
Code Monkey
If you get a team that goofs off and will not listen, stop and try to get everyone on the same page, or kill the mission.
I am a E/N using Air primary.
Code Monkey
kvndoom
The gate hack was fixed last year sometime, so you won't get off that easy. 
I completed the Keep twice over the weekend, once with my Ranger and once with my monk. Ranger needed it; Monk was helping a friend.
My record so far:
Warrior: 2-20
Monk: 4-3
Ranger: 1-0 (Interrupts for the win!!)
Ugh, getting into a good group with a warrior is hard if you don't have guildies handy. Of course, being a Monk means you get 1500 blind invites per minute, but no surprise there. The good thing about being a Monk is that you form your own team, pick who you want, ask the right questions to make sure everybody's on the same page. Setting foot in THK with a monk primary is guaranteed to give you a god complex.
I've never beaten THK with camping the king; all my successes have been with split teams. Communication is important if you split, though. So it has its ups and downs. One of these days I'm gonna try the torch trick and tank all the aggro while the rest of the team picks off the baddies. I think running a nonstop Dolyak Signet would work wonders.

I completed the Keep twice over the weekend, once with my Ranger and once with my monk. Ranger needed it; Monk was helping a friend.
My record so far:
Warrior: 2-20
Monk: 4-3
Ranger: 1-0 (Interrupts for the win!!)
Ugh, getting into a good group with a warrior is hard if you don't have guildies handy. Of course, being a Monk means you get 1500 blind invites per minute, but no surprise there. The good thing about being a Monk is that you form your own team, pick who you want, ask the right questions to make sure everybody's on the same page. Setting foot in THK with a monk primary is guaranteed to give you a god complex.
I've never beaten THK with camping the king; all my successes have been with split teams. Communication is important if you split, though. So it has its ups and downs. One of these days I'm gonna try the torch trick and tank all the aggro while the rest of the team picks off the baddies. I think running a nonstop Dolyak Signet would work wonders.
Nater
I'll say it again, just as everyone else has: This mission is easy if people LISTEN and work TOGETHER.
The same people that have tons of trouble with it are the same ones who don't follow orders from those who have been there before you.
The same people that have tons of trouble with it are the same ones who don't follow orders from those who have been there before you.
Plix
My thoughts on THK:
I dont understand why its so hard. I keep reading about communication and organization but doesnt that ruin any group? The first time I did THK it was a sinch. No SS or anything. I did it again just to see if it was the PUG that was just good but again, no problems. Maybe one day I'll see what's so hard about this mission in particular.
I dont understand why its so hard. I keep reading about communication and organization but doesnt that ruin any group? The first time I did THK it was a sinch. No SS or anything. I did it again just to see if it was the PUG that was just good but again, no problems. Maybe one day I'll see what's so hard about this mission in particular.
The one Casey Squid
^^^exactly what plix said.
Age
Quote:
Originally Posted by burtonk
The key to this mission is a team that listens and works together. After month of trying, we finally completed ThK. We had one person on each Cat, then the rest camped the king. When the baddies got inside the cat people joined the rest of the team at the top. Dont split the team and take your time, it can be done.
If you get a team that goofs off and will not listen, stop and try to get everyone on the same page, or kill the mission.
I am a E/N using Air primary.
Code Monkey This is the way I did it as well.I would watch the cutscene as to what the Vizer has to say as most skip it if more would watch the cutsecene then maybe they get an idea on what to do.When havieng a hard time with this mission and getting fustrated take a break go PvP or farm this is what I do.
If you get a team that goofs off and will not listen, stop and try to get everyone on the same page, or kill the mission.
I am a E/N using Air primary.
Code Monkey This is the way I did it as well.I would watch the cutscene as to what the Vizer has to say as most skip it if more would watch the cutsecene then maybe they get an idea on what to do.When havieng a hard time with this mission and getting fustrated take a break go PvP or farm this is what I do.
Mr. Smiles
I don't even bother with PUGs, if i can't get with some of my friends, i just do it with bots... ive done every mission except aurora glade with bots because i can't stand PUGs. I got the bonus in THK done too with bots. Heck, i even did Hell's Precipice in 2 tries with bots (i have a pic if no one believes me). THK, thirsty, elona, abbadon's, ring of fire, all easily doable with bots.
I don't have any real strategies, i just find that you are more likely to beat the mission with bots than with PUGs, and you don't have to sit there spamming "LFG" or try to communicate strategies.
For bonuses, i would recommend human groups, but if you just want to finish the mission, go for the bots.
I don't have any real strategies, i just find that you are more likely to beat the mission with bots than with PUGs, and you don't have to sit there spamming "LFG" or try to communicate strategies.
For bonuses, i would recommend human groups, but if you just want to finish the mission, go for the bots.
zipp!
i stuk on this mission too i always seem to get a group with ppl in it who always leave, ive bin told abowt 4 different ways to complete it but non of them have worked so far,
so if anyone wants to help plz pm me wen im on
<<<------- details r there i think (am warrior necro incase any cant read)
P.S - i have been arguing with a friend abowt if it is possible to change your secondary proffession( just and a qwik answer to the next reply if u cud plz
ty)
Zippi
P.P.S - can i also ask if an elite skill is essential for this mission cos i cant b bothered going to get one
so if anyone wants to help plz pm me wen im on
<<<------- details r there i think (am warrior necro incase any cant read)
P.S - i have been arguing with a friend abowt if it is possible to change your secondary proffession( just and a qwik answer to the next reply if u cud plz

Zippi
P.P.S - can i also ask if an elite skill is essential for this mission cos i cant b bothered going to get one
Canook
get a minion master on your team. the first 3 characters i went through the mission like a breeze. my minion master, my 4th, it was tricky. i just helped a guildy do it the other day and WOW it is real difficult. but minion master ftw.
oh and zipp!, you can change your secondary as often as you'd like.
oh and zipp!, you can change your secondary as often as you'd like.
derrtyboy69
Every time of done this mission ive seen guilds helping out one of there people beat it, and join the group. Today i beat it with MKA and was a walk in the park. I dont see why people have such a tough time.
Shyft the Pyro
I get my guildies through Thunderhead by stance tanking with a torch. The trick is, I'm not a stance tank
What I do is bring my Ele and buff myself up with the enchantments - Armor of Earth, Aura of Restoration, Earth Attunement, and of course Obsidian Flesh. Then, I drop down wards and watch the Jade Armors use Wild Blow in a futile attempt to take away my defenses
I do the above with an E/Mo, even though I have yet to use Rebirth - the only Monk skill I ever bring - on a Thunderwalk.
And if you want to know how a recent foray into Thunderhead Keep turned out for me and a guildie, check out http://www.houndsofcreegus.com/forum...topic.php?t=56 on the Hounds of Creegus forums
What I do is bring my Ele and buff myself up with the enchantments - Armor of Earth, Aura of Restoration, Earth Attunement, and of course Obsidian Flesh. Then, I drop down wards and watch the Jade Armors use Wild Blow in a futile attempt to take away my defenses

And if you want to know how a recent foray into Thunderhead Keep turned out for me and a guildie, check out http://www.houndsofcreegus.com/forum...topic.php?t=56 on the Hounds of Creegus forums
Kep
where-as I just take henchmen....
I can never be bothered to find Groups in PvE, so just grab the henchies and go. I've successfuly completed every mission in the game with 'em.
Easiest way to Complete Thunderhead Keep = Take Henchies, co-ordinate them they way you want, not the way random PUG co-ordinate themselves, and you will do it easily.
I can never be bothered to find Groups in PvE, so just grab the henchies and go. I've successfuly completed every mission in the game with 'em.
Easiest way to Complete Thunderhead Keep = Take Henchies, co-ordinate them they way you want, not the way random PUG co-ordinate themselves, and you will do it easily.
Snograt
Well, thanks everyone!
I, like many other contributers to this thread, have been having a really torrid time of it with Thunderdead Keep(dieing).
I am admittedly somewhat of the noobish persuasion, and THK was almost enough for me to abandon my W/Mo (i know, i know).
Taken a couple of weeks off to farm Grenth's FP and SF. Played wiv me Monk a bit (got him as far as the desert).
Started up a new Ele too (just to genderbend a bit).
But now, reading this massive and (mostly) informative thread,
Kedric's gonna pwn tha Keep!
...and he's gonna hench it
I, like many other contributers to this thread, have been having a really torrid time of it with Thunderdead Keep(dieing).
I am admittedly somewhat of the noobish persuasion, and THK was almost enough for me to abandon my W/Mo (i know, i know).
Taken a couple of weeks off to farm Grenth's FP and SF. Played wiv me Monk a bit (got him as far as the desert).
Started up a new Ele too (just to genderbend a bit).
But now, reading this massive and (mostly) informative thread,
Kedric's gonna pwn tha Keep!
...and he's gonna hench it

Lord Flash Heart
We did the Thunderhead the other day. I still needed my mesmer to get through, and as you know Mesmers still seem to be a very unpopulair class for PUG's. After advertising my Mesmer abilities for over an hour i got 2 guildies (2 Necro's) to help me. We decided to do thunderhead as a minion factory group. (2 saccers, 2 ressers/rezmers, 2 minion masters, a general Monk and a ranger for pulling and widowing. Needles to say is that we ruled the thunderhead keep, the MF wasnt necesarry for the way to the keep, but after we arrived there we started a small army of horrors and fiends and defended at the top of the stairs. For a few screenshots see Fred Kiwi's post (my guildie with the plan) http://www.guildwarsguru.com/forum/s...d.php?t=113419
I would advise anyone attempting this mission for the zillionth time to give the Minion Factory team a chance, it takes a little longer, but succes garanteed.
Lady Flashheart aka Flash Heart
I would advise anyone attempting this mission for the zillionth time to give the Minion Factory team a chance, it takes a little longer, but succes garanteed.
Lady Flashheart aka Flash Heart
Snograt
Yea, and veriliy it was so.
For on the attempt of eight did go Kedric into the Keep of Thunderheads and victorious was he.
And hench it did he NOT, for indeed was he pulled by a PUG the instant he arrived.
Danish were they, and also Dutch; zero was the amount of common tongue they shared. And calling and pinging and pointing was the order of the day.
And it came to pass that victory was theirs, and the dawn did finally shine on the Camp of embers.
Much rejoicing and jubillation was had and many a celebratory troll did Kedrik twat.
Many thanks to thee, oh multitalented multinational PUG for surely thy name art blessed.
oh, and they had a kick-ass minion master....
For on the attempt of eight did go Kedric into the Keep of Thunderheads and victorious was he.
And hench it did he NOT, for indeed was he pulled by a PUG the instant he arrived.
Danish were they, and also Dutch; zero was the amount of common tongue they shared. And calling and pinging and pointing was the order of the day.
And it came to pass that victory was theirs, and the dawn did finally shine on the Camp of embers.
Much rejoicing and jubillation was had and many a celebratory troll did Kedrik twat.
Many thanks to thee, oh multitalented multinational PUG for surely thy name art blessed.
oh, and they had a kick-ass minion master....
Fatty Fatty Boomballati
I've never done with a MM.
and i always have a divided group has not failed me yet as long as people listen.
and i always have a divided group has not failed me yet as long as people listen.
Crociffixio
I don't understand why on earth you go with ppl on this mission. There is no way to do it with a random team even with experienced ppl, there will be at least one who will not understand and will die. Go with hencies and don't go MM if you are a Necro as primary, go Bloodspiker.
NJudson
Well, I read beforehand how difficult the Thunderhead Keep mission was and last night I tried it for the first time and the PUG group I was in did pretty well, but then fell apart about 1/2 way through defending the keep. We were doing such a good job at focusing in on one target at a time but then caller targeted a boss and then all the minions started over running us and then there was chaos and shortly thereafter death insued. Ugh. Thought that I'd give it a second go around this afternoon and after we started I could tell we were doomed. We had 3 warriors, 3 monks and 2 elementalists. One warrior kept charging groups without waiting on casters to rest and regain energy. He did stop after a bit of me yelling at him though. There was some arguing on strategy on whether to man the catapults or simply fight them when they came up the stairs. We did a bit of both though I guess. Catapults were used early on when defending, but as the white mantle, jade guys and mersaat came in we just defended the top. With about 5 minutes left 2 guys dropped out but fortunately the 6 of us hung in there and beat it. It was tough but we did it.
m30wc0w
The only hard part for the mission is finding a good group.
Linsys
Quote:
Originally Posted by Crociffixio
I don't understand why on earth you go with ppl on this mission. There is no way to do it with a random team even with experienced ppl, there will be at least one who will not understand and will die. Go with hencies and don't go MM if you are a Necro as primary, go Bloodspiker.
NEVER is not even close to acurate..
I've completed this 5x+ with PUG groups, I told them I was leading, advertised in the channel I would lead the group, everyone did what I said, boom completed. Its very eazy..
I've probably only lost it 5x.. and every other time I've completed it with guildies.. but I've even done it with one guildie, myself and pugs..
I've completed this 5x+ with PUG groups, I told them I was leading, advertised in the channel I would lead the group, everyone did what I said, boom completed. Its very eazy..
I've probably only lost it 5x.. and every other time I've completed it with guildies.. but I've even done it with one guildie, myself and pugs..
Mavrik
This goes without saying for any mission unless you got 4 lv 20 w/mo taking on The Great Wall... teamwork is the key to every mission. Without teamwork, its going to be hard, the chances of failure are high. I know all my failed attempts at THK were because of the group I was in. I followed called targets, I knew my mesmer was no tank so I hung back casting backfire and interupts, empathy and phantasm. We would have people run on ahead, people would drop or just stop moving like they silently expected a free run. 99% of the time I would get to the final part after the cutscene and it would all fall apart. People would run this way and that, firing balistas at nothing....
Now the last group I got into was the one I had success with. Everyone listened, no one dropped. We all did our part the best we could and wow was that mission a lot of FUN! And rather easy to, none of us died even once that I remember. Success depends on leadership and teamwork... without either, good luck, your going to need it.
Now the last group I got into was the one I had success with. Everyone listened, no one dropped. We all did our part the best we could and wow was that mission a lot of FUN! And rather easy to, none of us died even once that I remember. Success depends on leadership and teamwork... without either, good luck, your going to need it.
NJudson
Quote:
Originally Posted by Crociffixio
I don't understand why on earth you go with ppl on this mission. There is no way to do it with a random team even with experienced ppl, there will be at least one who will not understand and will die. Go with hencies and don't go MM if you are a Necro as primary, go Bloodspiker.
Well, sorry to hear that you haven't had any luck with PUG. My 2nd try I finished mission (both times with PUG) so perhaps I got lucky. I will say this though, the first time I tried it we had a MM and at any given time he had about a dozen minions and being a warrior I have to say all those minions were a royal pain in my ass. The kept getting in my way and cutting me off. I felt useless half the time because of it.
Also, I'm not sure if this is true or if it just seemed that way, but when the MM had all those minions running around on the screen + our team + all the enemy etc, it seemed like my old 1GHZ AMD computer (with a rather janky 128mb graphics card) kept slow up and lagging. Anyone else get this? If this is true then my computer and MM players simply do not get along very well.
Also, I'm not sure if this is true or if it just seemed that way, but when the MM had all those minions running around on the screen + our team + all the enemy etc, it seemed like my old 1GHZ AMD computer (with a rather janky 128mb graphics card) kept slow up and lagging. Anyone else get this? If this is true then my computer and MM players simply do not get along very well.
Mavrik
I never lag with an MM around and since I'm a ranged attacker, those minions do awsome work at keeping the enemy from breaking through to me.
Cherno
I remember when I first tried to do this mission and failed a couple times. Now I think it is actually one of the easier ones out there, including the bonus.
The key really is the group you go with, and their ability to listen.
A few tips:
Have the monk talk to the king at the beginning.
After clearing the town of the enemy forces, and openeing that side gate, let the monk who talked to the king go in before anyone else. It helps provide a chance that the kind will stay with the monk.
When you get into the keep, stick to the right, work your way around up to the center, down the right stairs and take out boss near last.
Activate the bonus
Ignore the catapults if you don't really need them.
This is the most important part:
Camp the king in the upper center of the keep. It is much much easier to deal with the mobs if they have to come through and bottleneck on the stairs.
Have ranger lay traps, eles and necros deal dmg, monk keeps the king healed.
Do bring interrupts for the mursaat bosses
At some point the king will probably move down a little. Just go with him, keep him healed and keep going.
Don't be in a rush to run out for loot. There will be a number of lulls where you can even leave the keep to get the usual chest that is out there.
The hard part is getting everyone in the party to understand and work together, and if nothing else in the mission is understood, make sure they understand to camp the king.
The key really is the group you go with, and their ability to listen.
A few tips:
Have the monk talk to the king at the beginning.
After clearing the town of the enemy forces, and openeing that side gate, let the monk who talked to the king go in before anyone else. It helps provide a chance that the kind will stay with the monk.
When you get into the keep, stick to the right, work your way around up to the center, down the right stairs and take out boss near last.
Activate the bonus
Ignore the catapults if you don't really need them.
This is the most important part:
Camp the king in the upper center of the keep. It is much much easier to deal with the mobs if they have to come through and bottleneck on the stairs.
Have ranger lay traps, eles and necros deal dmg, monk keeps the king healed.
Do bring interrupts for the mursaat bosses
At some point the king will probably move down a little. Just go with him, keep him healed and keep going.
Don't be in a rush to run out for loot. There will be a number of lulls where you can even leave the keep to get the usual chest that is out there.
The hard part is getting everyone in the party to understand and work together, and if nothing else in the mission is understood, make sure they understand to camp the king.
Hyunsai
After 7 attempts, I just did it with my trapper ranger and henchmen...
I feeeeeel good...
I feeeeeel good...


