The Frog was back
4 pages • Page 2
"The frog has a message before he sleeps: Watch for unheralded news within the week"
"Something New something not yet revealed"
"And with that, Good day to all Tyrians"
Hmm, either he meant within "this" week, which would basically leave one day... or he meant within the "next" week. Either way, I'm so excited at the prospects of the update coming soon!
I like how there's this mysterious, random way that the dev's (or whomever) can inject information into the game.
"Something New something not yet revealed"
"And with that, Good day to all Tyrians"
Quote:
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Originally Posted by MSecorsky
Well, it's Friday, not much "within the week" time left, is there?
Heh heh... I love this game... |
I like how there's this mysterious, random way that the dev's (or whomever) can inject information into the game.
H
Well so much for Anets statement of "We are not against Legitimate Farming of areas"
I mean why have +anything runes or items? Why work towards inovative builds?...I mane if they go this rout and with the wonderful fire sale they had last week, then Anet can be seen as protecting High powered guilds and their early players that cleaned up early and now are activly working to control the game thru the economy and materials.
Figures, it was too good of a game to last in the long run.
I mean why have +anything runes or items? Why work towards inovative builds?...I mane if they go this rout and with the wonderful fire sale they had last week, then Anet can be seen as protecting High powered guilds and their early players that cleaned up early and now are activly working to control the game thru the economy and materials.
Figures, it was too good of a game to last in the long run.
Quote:
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Originally Posted by Hookecho
Well so much for Anets statement of "We are not against Legitimate Farming of areas"
I mean why have +anything runes or items? Why work towards inovative builds?...I mane if they go this rout and with the wonderful fire sale they had last week, then Anet can be seen as protecting High powered guilds and their early players that cleaned up early and now are activly working to control the game thru the economy and materials. Figures, it was too good of a game to last in the long run. |
Quote:
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Originally Posted by MSecorsky
Just got your 105 built, eh?
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B
They could very easily add a lowish level necromancer suicide bunny to areas farmed by the 55/105 invincimonks, give it this skill http://www.guildwarsguru.com/skill/2...d-enchantments and call it done.
You'd see a lot less invincimonk soloists.
You'd see a lot less invincimonk soloists.
You'd also see ALOT less fun. They have used disenchants to nerf most areas and it takes away the fun from the regular PVE as you rarely get to use all the cool enchantments you get. A large portion of a spellcaster's skillset is devoted to enchantments. I surely hope their nerf is to prot bond and not to the areas.
S
I SERIOUSLY hope they don't nerf the farming monks. Why?
Because it's the only viable way for PVE players to unlock runes from farming certain areas.
Before I started seriously farming, I had never seen a superior vigor or absorption rune. After hundreds of hours of "normal" play, ascending multiple characters, I had only seen ONE drop in all of the parties I had been in. PVP players can unlock one in a few hours.
In normal play, chances of getting anything worthwhile is very slim. At least with farming, if you've managed to get the correct runes and skills, you can have a much better chance of getting those items unlocked - that would otherwise be nearly impossible to get otherwise.
Nerfing farming, or the 105 monk is stupid. It hurts NO ONE, and just is getting called for a nerf because some people can't STAND the thought of someone being able to do something "cheap". Waaaahhhhhh.
Because it's the only viable way for PVE players to unlock runes from farming certain areas.
Before I started seriously farming, I had never seen a superior vigor or absorption rune. After hundreds of hours of "normal" play, ascending multiple characters, I had only seen ONE drop in all of the parties I had been in. PVP players can unlock one in a few hours.
In normal play, chances of getting anything worthwhile is very slim. At least with farming, if you've managed to get the correct runes and skills, you can have a much better chance of getting those items unlocked - that would otherwise be nearly impossible to get otherwise.
Nerfing farming, or the 105 monk is stupid. It hurts NO ONE, and just is getting called for a nerf because some people can't STAND the thought of someone being able to do something "cheap". Waaaahhhhhh.
H
H
I haven't used this build for a few weeks since I was able to get my fissure armor. I personally don't see harm in this given there aren't really that many areas to use this build effectively, imo. The only way I would agree with the decsion to correct this issue is if some of the talk I hear about the lvl 17 cast being a bug is true. I read that it shouldn't get down to requiring only 1 energy until a lvl 19 cast but I havent really done the math yet myself. The dev's little hints might not even be aimed at the 105 build. There's some speculation it refers to spirit build's also.
L
Quote:
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Originally Posted by Numa Pompilius
"The frog cannot tell of skills.Except to say that all that is known will become known again, in the future". UAS? |
another slant could be that changes will be made and what is known will change and have to be relearned.UAS was flatly rejected by the company
A
I agree. Let the 105ers stay. I don’t even have one but anything that may help lower the price on some stuff is ok with me especially ecto and shards and such.
I don’t see how it is ruining anyone's fun. Most missions aren’t possible with them because somewhere along the line there are enchantment breakers so if they are smart most monks carry two armors. One with their superiors and then a normal set to do normal game play.
Also as someone started before they are not invincible. I’ve read many threads in the monk forums of people complain cause they thought they wouldn’t die in uw only to be owned by the axes and such because it does take a certain rhythm to get used to from what I have read and of course run into any enchantment breaker and dead they are.
Whats next? Nerfing trappers cause they can go down in groups of only 3? Nerfing War/Mo?
Is it really that hard to ask a monk if they are a 105/55 before inviting? Shouldnt you be asking them anyways if they are a protection or smiting monk? IS it to hard to accept that not every monk you see is a pure healer whos sole job is to heal and rez you when every you scream for it?
I don’t see how it is ruining anyone's fun. Most missions aren’t possible with them because somewhere along the line there are enchantment breakers so if they are smart most monks carry two armors. One with their superiors and then a normal set to do normal game play.
Also as someone started before they are not invincible. I’ve read many threads in the monk forums of people complain cause they thought they wouldn’t die in uw only to be owned by the axes and such because it does take a certain rhythm to get used to from what I have read and of course run into any enchantment breaker and dead they are.
Whats next? Nerfing trappers cause they can go down in groups of only 3? Nerfing War/Mo?
Is it really that hard to ask a monk if they are a 105/55 before inviting? Shouldnt you be asking them anyways if they are a protection or smiting monk? IS it to hard to accept that not every monk you see is a pure healer whos sole job is to heal and rez you when every you scream for it?
Quote:
| "The frog does not know "nerf" but will say that those who seem invincible will not always seem so" |
If it is the monk build...
I suppose the easiest fix would be to, say, make prot bond cost 2 even at 17 protection prayers. I admit that I am no guru about this monk build, though I have successfuly used it (and I must say, while interisting, it was not that enjoyable. Of course, farming has never been my thing), but I think without the energy gain you will have trouble surviving.
And of course, I am a fan of enchantment removal. Makes a nice challenge.
As a W/Me I obviously feel deeply for you 105 monks, so when I spotted the frog...
http://mikes-machine.mine.nu/temp/silly/0.jpg
...I pleaded your case. As you can see, the negotiations were hard but productive.
http://mikes-machine.mine.nu/temp/silly/1.jpg
http://mikes-machine.mine.nu/temp/silly/2.jpg
http://mikes-machine.mine.nu/temp/silly/3.jpg
http://mikes-machine.mine.nu/temp/silly/4.jpg
http://mikes-machine.mine.nu/temp/silly/5.jpg
http://mikes-machine.mine.nu/temp/silly/6.jpg
http://mikes-machine.mine.nu/temp/silly/7.jpg
http://mikes-machine.mine.nu/temp/silly/0.jpg
...I pleaded your case. As you can see, the negotiations were hard but productive.
http://mikes-machine.mine.nu/temp/silly/1.jpg
http://mikes-machine.mine.nu/temp/silly/2.jpg
http://mikes-machine.mine.nu/temp/silly/3.jpg
http://mikes-machine.mine.nu/temp/silly/4.jpg
http://mikes-machine.mine.nu/temp/silly/5.jpg
http://mikes-machine.mine.nu/temp/silly/6.jpg
http://mikes-machine.mine.nu/temp/silly/7.jpg


