Knight armor AL increase

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

At this point, everyone knows that you only need one piece of knight's for the absorption.

Heck, let us assume even if there was absorption per piece. It will still suck. That -1 or 2 damage isnt as good as the energy from the gladiator's set plus the added physical protection. Platemail is better than knight's versus elemental, also. So basically knight's is a piece of trash.

If the game is meant to be balanced, why do knight armor users get shafted. I personally used knight armor in beta on my W/N and I remember in beta knight used to be 80+20, with reduce damage from attacks.

They should either do that (with the penalty being less energy than gladiator's set) or 90+10 vs physical or EVEN 80+15 vs. physical or something (which still sucks). Anything 95+ AL is decent versus physical, with 100AL being optimal considering gladiator has NO downside to it besides 5 less AL to elemental. (The other downside is that it looks like crap, IMO) It has the energy, it has the highest physical AL.

Currently, there is 80+10 vs. physical for knight's. If the helm is 80+20, why is the body 80+10??? It just doesn't make sense.

And all of this goes for the Ascalon set as well. I mean, they even have a 15K Ascalon set. I hardly ever seen anyone wear it, because the stats suck THAT bad. What a waste of time for the graphic designers if only like 1 in 500 people use it.

In beta, people complained of how bad gladiator's sucked because all it gave was 5 energy and 80AL. Knight and platemail both gave 80+20 in beta. Now it has gone haywire, with gladiator being the best stats. Dragon stayed the same, oddly enough (85AL +10 v. physical) with platemail the same as Dragon now.

That is all I have to say. (And substitute Knight's with Ascalon as necessary, it has the same stats)

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

All forms of "Damage Absorption" are locational, not 'Universal".

i.e:
If you put a Superior Absorption Rune to a Knights Chest Armor piece, you will get a -2-3 total -5 damage reduced when the hits landed on your chest.

derrtyboy69

derrtyboy69

Grotto Attendant

Join Date: Jun 2005

The Clouds

Scars Meadows [SMS]

Mo/Me

Quote:
Originally Posted by Tuoba Hturt Eht
All forms of "Damage Absorption" are locational, not 'Universal".

i.e:
If you put a Superior Absorption Rune to a Knights Chest Armor piece, you will get a -2-3 total -5 damage reduced when the hits landed on your chest.
sigh. dmg reduction from those armor pieces apply to all of your armor, its been tested dont argue. but y complain just buy different armor, male knights armor is VER ugly, although the females is badass.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by derrtyboy69
just buy different armor, male knights armor is VER ugly, although the females is badass.
First: you contradicted yourself. I know people that play female warriors with knight's.

Second: Why not fix it.

Quote:
Originally Posted by Tuoba Hturt Eht
All forms of "Damage Absorption" are locational, not 'Universal".

i.e:
If you put a Superior Absorption Rune to a Knights Chest Armor piece, you will get a -2-3 total -5 damage reduced when the hits landed on your chest.
You sir, are wrong. If you hit the chest, and the chest has gladiator's, you still get reduction from knight's boots/gloves. Where you put runes doesn't matter BTW.

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

^^
correct.
A pair of Knights armor Boots with a superior absorbtion rune on them provide -5 UNIVERSAL Protection. This makes Knights Boots+the rest glads unquestionable the best set of armor in all but the smallest most specialized cases.

To slow. This is supposed to be commenting on the person above the person above me.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Platemail is better vs. elemental. But it is stupid, because 5 AL isnt worth the loss of energy.

Then again, gladiator's doesnt cover your skin. I have to find a 15k set that looks half decent before I buy one for my warrior. And no fissure is not a good solution, because I hate how it is so dark, even if you dye it bright colors.

Nexx

Frost Gate Guardian

Join Date: Jun 2005

Why is the damage reduction universal? Doesn't it make more sense to have it be location based? I would understand, say if the damage reduction was on a shield (as the shield AL bonus is applied regardless of the hit location) but look at each of the armor pieces. Why does each piece need "Reduce Damage From Attack" when all you need is one?

If it was location based, then it would make a lot of sense for reduce damage to stack especially if one was to placed a rune of absorption on a key location like the chest armor. =]

Blkout

Krytan Explorer

Join Date: Jul 2005

Quote:
Originally Posted by derrtyboy69
sigh. dmg reduction from those armor pieces apply to all of your armor, its been tested dont argue. but y complain just buy different armor, male knights armor is VER ugly, although the females is badass.

I disagree, and opinions are like a**holes, everyone's got one. I love the male Knight's armor, its the best looking in the game to me. I just wish Anet would fix it so that its not at a disadvantage to the other armors. As it stands the Gladiator armor is so far ahead of the other armors in stats that it doesn't matter, and sadly that's the worst looking for the armors.

sandman1

Ascalonian Squire

Join Date: Jul 2005

tre

W/Mo

imho warrs will go from ringmail----> ascalon/knights(cheaper)--->platemail
in the span of his pve life since mobs will 90% be melee based and Absorb+AC is more important as a warr
glad armour is gonna be used more often in pvp since energy and ele resistance is much higher on glad armour and as a warr melee dmg will be the least of your worries

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

If I had my chioce with male platemail vs knights.I would go with knight to me it looks like you can't see over your should however if you were to mix the knights with with gadiator boots,guanlets and maybe helmet it would be a little better stat wise.This what I am doing with my female warrior and yes they rock in them.

Dzan

Wilds Pathfinder

Join Date: May 2005

The Black Dye Cartel

Quote:
Originally Posted by LifeInfusion
At this point, everyone knows that you only need one piece of knight's for the absorption.
I wish everyone DID know that. YOu have about 10% of people who know that. Then you have 70% of people that wear Platemail anyway because they think they are bad ass warrior monks and platemail is the kewlest. Then you have 20% like the gentleman below you who thinks he knows what is right, but is sorrily mistaken.

As it stands right now, seeing a guy in PVP wearing full suit of Knights is the best indicator of noob status there is.

Bast

Bast

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by sandman1
imho warrs will go from ringmail----> ascalon/knights(cheaper)--->platemail
in the span of his pve life since mobs will 90% be melee based and Absorb+AC is more important as a warr
glad armour is gonna be used more often in pvp since energy and ele resistance is much higher on glad armour and as a warr melee dmg will be the least of your worries
You have no idea what you're talking about. Every single thing you've said is incorrect.

Gladiator's is used in PVP because it's the most efficient armor. You give up a little elemental defense for 5 or 6 energy and the highest physical defense possible.

Or you can keep using Platemail and remain subpar.

---

On topic: The original poster has a point. Knight's is pretty lackluster. Even if Knight's got bumped to 80+20 with the damage reduction, I'd still use only one piece of it and Gladiator's for the rest. I'd never use Platemail. Platemail, lol.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by sandman1
imho warrs will go from ringmail----> ascalon/knights(cheaper)--->platemail
in the span of his pve life since mobs will 90% be melee based and Absorb+AC is more important as a warr
glad armour is gonna be used more often in pvp since energy and ele resistance is much higher on glad armour and as a warr melee dmg will be the least of your worries
I disagree because of smite builds, you need at least 25 energy to be able to use Balthazar's Aura so you need at least two pieces of Gladiator (Chest/Legs) to get that 25 energy and still be able to use a shield. This is the best build of a warrior out there. Good if you are going to use some of the elemental spells as well that require 25 energy.

As far as the dmg reduction of Knights armor, I have to agree it suks if only one piece is required to get global reduction. I don't know who tested it, but, the manual itself says that it's for individual pieces not global. At any rate the -2 reduction still doesn't compare to the +10 extra AL from Gladiators vs the Knights imho. Against a player in Plate and/or Knights a Gladiator will always have the advantage in pure melee, only when magical attacks come in does Plate become just a tad bit better, but, we all know 5 points of AL isn't that great.

But, one has to believe there is a reason for Knights armor other than the one piece dmg reduction, it's pretty much a waste of an armor type if that is true about it. And we all know there's not enough armor types in the game already if we reduce it to Plate types/Gladiator types.

BTW I use Gladiator in both PVE and PVP and I solo quite well with it.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Bast
On topic: Even if Knight's got bumped to 80+20 with the damage reduction, I'd still use only one piece of it and Gladiator's for the rest. I'd never use Platemail. Platemail, lol.
Exactly. Platemail sucks on account of energy. Knight's/ascalon sucks on all accounts.


To everybody else that thinks Knight's is per piece absorption, you sleep under a rock or something.

------------------------------------------------------------------
To the platemail people:

Another reason why Gladiator's is better is because what do you get hit with in PVE? physical or elemental?

Physical is Warriors and Rangers. Elemental is ONLY elementalists, and elementalists cannot do high damage without a longer recharge than a warrior or ranger. The majority of the time when you "tank" you are against physical. You cannot "tank" elemental.

The typical recharge for warrior and ranger attacks are 3-10 seconds. So that means in PVE you are more likely to be mowed down by physical.

Typical recharge for nonspam skills on an elementalist is 10-30 seconds. Then again stuff like flare doesn't get used, and it is not like it will hurt you so much more without 5AL. Considering the fact that nonrangers have only 60-70AL vs elemental, you are still better off anyway.
The most damaging skills in the elemental skilline to warriors are those that ignore/penetrate armor, usually (FOW Driftwoods, anyone?). Meteor shower and other AOE is taken out of the picture, you can walk out of that.

If you want to say PVP wise, the extra energy is too good to pass up.

Charcoal Ann

Charcoal Ann

Wilds Pathfinder

Join Date: Jul 2005

In a World of BADGERS!

Eternal Flame Brotherhood

i have discussed this and the result was: knights SHOULD be regional absorption. Arena Net say so many a time.
knights is easily the best looking armor for girls.
knights is weak.
i think that it has to be given an overhall. with either MORE (regional) dmg reduction or higher ac.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Charcoal Ann
i have discussed this and the result was: knights SHOULD be regional absorption. Arena Net say so many a time.
knights is easily the best looking armor for girls.
knights is weak.
i think that it has to be given an overhall. with either MORE (regional) dmg reduction or higher ac.
I believe 10AL is better than regional absorption of -2, on all accounts of monsters greater than level 20. All the major attacks will do more than the -2. Maybe it will reduce from the minor attacks like just wands/axe/sword/hammer/staves, but against actual skill-based attacks that add +__ damage, it isn't going to help.

Even with -2 regional, it would still suck. Because 10AL from gladiator's and +5 energy would still be better. That's why they should up the AL to be on par with gladiator's or platemail AND make regional absorption.

Blkout

Krytan Explorer

Join Date: Jul 2005

Quote:
Originally Posted by Dzan
I wish everyone DID know that. YOu have about 10% of people who know that. Then you have 70% of people that wear Platemail anyway because they think they are bad ass warrior monks and platemail is the kewlest. Then you have 20% like the gentleman below you who thinks he knows what is right, but is sorrily mistaken.

As it stands right now, seeing a guy in PVP wearing full suit of Knights is the best indicator of noob status there is.

Really? So you can't wear Knight's Armor just because you like the look of it? Interesting.

Dzan

Wilds Pathfinder

Join Date: May 2005

The Black Dye Cartel

You can do whatever you want, but anything less than ideal is suboptimal. In PVE its not a big deal really, but there is no way a warrior wearing full knights will go into the Tombs with me.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

What in off chance does AL stand for I might know this but just to clarify?thanks. The reason why I went with Knight for my PVE Warrior is becuase Platemail requires steel ignots and Knights doesn't and I am saving the steel for my Monk Censor and eventually Judges or Saintly but no FoW I am not getting Ecto.

I still like ringmail btw as well as collectors.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Age
What in off chance does AL stand for I might know this but just to clarify?thanks.
Armor Level

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

To be perfectly honest no warrior who is wearing anything except Knights Boots, Gladiators Chest Piece, Gladiators Pants, either Gladiators or Stonefist Gauntlets and the right head piece for their build will get into any serious PvP with me.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by EmperorTippy
To be perfectly honest no warrior who is wearing anything except Knights Boots, Gladiators Chest Piece, Gladiators Pants, either Gladiators or Stonefist Gauntlets and the right head piece for their build will get into any serious PvP with me.
That's exactly the problem. We need to have the "optimal" set, but everyone forgets about the other ones. How about in PVE, where appearance actually makes a difference because stats don't matter as much?

Then again, that's what PvP characters are for: to look like pieces of armor scrapped together just to win.

zehly

zehly

Sunshine

Join Date: Jul 2005

The Wired

Daughters of Ananke

Mo/E

So you are saying that we need tanks with better armor? Like, in PvP, when I'm a lowly Ele with a sword, I have to wait longer for the bastard to die? Warriors already get more armor than Mesmers... and mesmers are cooler... and deserve better armor and stuff. So I don't agree with this petition for other reasons that I can't explain because I'm under the influence.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by zehly
So you are saying that we need tanks with better armor? Like, in PvP, when I'm a lowly Ele with a sword, I have to wait longer for the bastard to die? Warriors already get more armor than Mesmers... and mesmers are cooler... and deserve better armor and stuff. So I don't agree with this petition for other reasons that I can't explain because I'm under the influence.
Uh what do you mean?

Knight's is inferior to gladiator's in every way, which is why I made this thread. ArenaNet says it is local absorption, but testing suggests otherwise. And even if it IS local, the -2 damage isn't as good as extra energy and 10 extra armor against physical.

This is comparing warrior armors with warrior armors, not warrior armor to mesmers.

If we were comparing classes, you could argue mesmers need better armor.

Seissor

Seissor

Jungle Guide

Join Date: Aug 2005

Squiggilyville. Population: Me.

[oRly] Hello Kitty Death Squad

R/Me

I think you'll find every armor type has its downfalls and its advantages. My warrior/mo with knights armor in pvp....pffft he goes down easy. But in PvE the man's a sponge, he takes hit after hit after hit. if im on a team with warrirors in platemail, and glad, i find the glad goes down easy, the platemail dude keeps hammering away with me, however this is the opposite in pvp (due to most pvpers being ele wh0res etc)

whats the best armor? NO SUCH thing, each armor class has its own uses, its like saying whats better sword, hammer, axe....better for what? each are used for different things, swords is to bleed, axe is to hurt, hammer is for knockdown and whatever.

Man With No Name

Man With No Name

Frost Gate Guardian

Join Date: May 2005

Manchester, UK

W/

A full set of Knights/Ascalon is a bit of a silly armor choice to pick. There's no need to make Knights have a Local / Regional damage reduction -- it already does that -- it's a Global Reduction =)

And if they made the benefit stack from each piece -- it would be overpowering ( -10 dmg from any attack anyone..?? ). What other way of boosting it is there..?? If you boost the AL, you make the Platemail redundant...



The Gladiators armor is the logical choice and it's the easiest to craft -- requiring only Cloth and Tanned Hyde ( always stock and cheap prices at the traders ) -- it's the same materials for the 15k too

Now why would they make it the easiest to craft..??

In the case of PvE characters, whom are now playing PvP -- I'd say it's because A-Net hopes that the smart people who play Warrior realise and use the best warrior armor without having to grind hard for special materials -- like Ecto or Deldrimor

You can't go wrong with:

- Knights Boots/Ascalon Boots
- Gladiators Chest
- Gladiators Legs
- Gladiators Gloves / Stonefist Gloves
- Weapon Helm

Hell, get the 15k set if you like ( I did ) -- it looks much better than the 1.5k and will cost only 30-45k -- if you follow that list...

IMO any Warrior playing PvP ( either as a PvE character or PvP character ) without that set-up is immediately flawed from the offset -- and should be laughed at >)

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Seissor
I think you'll find every armor type has its downfalls and its advantages. My warrior/mo with knights armor in pvp....pffft he goes down easy. But in PvE the man's a sponge, he takes hit after hit after hit. if im on a team with warrirors in platemail, and glad, i find the glad goes down easy, the platemail dude keeps hammering away with me, however this is the opposite in pvp (due to most pvpers being ele wh0res etc)

whats the best armor? NO SUCH thing, each armor class has its own uses, its like saying whats better sword, hammer, axe....better for what? each are used for different things, swords is to bleed, axe is to hurt, hammer is for knockdown and whatever.
You are pretty bold to say that -2 reduction in damage is better than 10AL and energy. Like I said, knight's reduction is a blanket reduction, you only need one piece. You'd be better off with plate/gladiator for the pieces besides knight's boots. Please reread the first post before posting stuff that you yourself have not tested.

Fighting against any mob where the 5-10AL form Plate/Gladiator's is more than 2 damage, means knight's is useless even if it were LOCAL reduction. So unless you are out hunting Charr (and it is LOCAL absorption) with your level 10 buddies, there is no way in hell knight's is better statistically. Stop trying to kid yourself.

Using knight's in PVP is just suicidal at best. You have no additional AL vs. physical OR elemental. Observation does not mean anything. The player can just be crappy. That's like saying you never see people in Fissure of Woe armor die.

As for the weapons, I refer you to this thread: http://www.guildwarsguru.com/forum/s...ad.php?t=53252

Seissor

Seissor

Jungle Guide

Join Date: Aug 2005

Squiggilyville. Population: Me.

[oRly] Hello Kitty Death Squad

R/Me

Someone needs a hug =^ . ^=

Red Sonya

Desert Nomad

Join Date: Jul 2005

Heck even the collectors ringmail is better than a full set of Knights. Also I prefer Gladiator Boots over Ascalons/Knights so my gauntlets are Ascalon/Knights. Same thing 26 energy plus one piece of dmg reduction. And yes I laugh at those in full plate or full knights bwahahahahaha. hehe

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Red Sonya
Heck even the collectors ringmail is better than a full set of Knights. Also I prefer Gladiator Boots over Ascalons/Knights so my gauntlets are Ascalon/Knights. Same thing 26 energy plus one piece of dmg reduction. And yes I laugh at those in full plate or full knights bwahahahahaha. hehe
Only the one from desert/southern shiverpeaks. Lol

Judas Paladin

Krytan Explorer

Join Date: Jun 2005

San Diego, CA

LARGE BUSTS OF WONDERLAND [BOOB]

W/Mo

Quote:
Originally Posted by LifeInfusion
At this point, everyone knows that you only need one piece of knight's for the absorption.
so just wear one piece

you could make exactly the same argument for ascalon armor

i hardly see anyone wearing a full suit these days for the above reason you

stated with the exception of a full fissure set (hehe).

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Um, I am sure I read that the Knight's armor was fixed, so the -2 mod was NOT universal anymore. End of July fix.

All the tests I have seen on this subject were done BEFORE this date. So someone needs to retest this.

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

Please post were you read this as I have tested after the July 22 update and have still had -2 damage reduction universal.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

They have done this yet fixed the Knights armor AL and I wouldn't mind seeinng it the same as platemail +20 instaed of +10 as it is now as I have it.Then there is going to be some new armor coming out for Sorrows Furnace probably take a look.It si probably for ascened players only.(whine)

http://www.guildwars.com/gameinfo/pr...s/default.html

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Quote:
Originally Posted by EmperorTippy
Please post were you read this as I have tested after the July 22 update and have still had -2 damage reduction universal.
I read it here, in one of the big threads on this subject. i can't find the thread now. No one was saying the effect was definitively fixed, but the July 22 update seemed to be talking about it...

If you've tested after July 22 and the effect still stands, then thats good enough for me.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Here all the updates from GW.com and it was a closed equipment update.

http://www.guildwars.com/news/gameupdates.html

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

^^
I know that but I was under the impression that the July 22 fix jsut stopped you from being able to wear Droks armor in to low level arenas (its what I heard but Ive never tried to test this). I kinda wish that the explanation did give a little more info as "closed equipment exploit" doesn't tell you what was closed or any real info.

Judas Paladin

Krytan Explorer

Join Date: Jun 2005

San Diego, CA

LARGE BUSTS OF WONDERLAND [BOOB]

W/Mo

if it was that update why do they make it so subtle and call it a closed equipment update. If they wish to fix such a largely used bug with something subtle like that it kind of ticks me off on how much they leave us in the dark..not like they don't do it already.

but i'm pretty sure the global reduc still stands as it isnt hard to tell how much of a difference in dmg i'm taking when i switch my helms.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Carinae Dragonblood
I read it here, in one of the big threads on this subject. i can't find the thread now. No one was saying the effect was definitively fixed, but the July 22 update seemed to be talking about it...

If you've tested after July 22 and the effect still stands, then thats good enough for me.
here it is.

http://www.guildwarsguru.com/forum/s...0&page=1&pp=25

EmperorTippy

EmperorTippy

Jungle Guide

Join Date: Jun 2005

^^
Look at the date that Ensign posted that thread (04-09-2005). Its during beta and it has been changed as an Absorbtion rune and a piece of Knights armor stack but 2 Pieces of Knights armor or 2 Absorbtion Runes dont stack.