14 Sep 2005 at 14:01 - 61
/not signed
Proper communication and teamwork can easily fullfill and surpass what is intended by the requested feature. Any feature that detracts from the need of intended and proper interaction between a group is counter-productive to the purpose of guild wars, which is that only those teams with razor sharp teamwork skills can rise to glory. Those who find this as a necesary feature should probably learn to communicate, its not hard.
This would make the use of cookie cutter team builds even more common, since it would lower the minimun skill requirement (of the players) to field them efficiently.
As for those who consider this for pve only, I believe that both teamwork and communication should be every bit as important for the advancement in pve as it is in pvp. MMOs are social interaction games, and ppl should be enticed to communicate as much as possible, the proccess should be the least artificial and automated as it can possibly be, so as those who don't feel necessary to communicate are punished by not being as efficient as they could be.
You want to know when your team mate is gonna run out of energy? know his build as he knows it, learn his tactics and see before hand the moment he hes gonna require help. He should tell you if the enemy is using energy draining.
You want to know when your team mate is hexed or in a condition? Pay attention! Being a monk is not to stare at red bars, this is a begginers tactic. Skilled monks are aware of what the enemy is doing, either by themselves or by proper team communication. In the peak of true "l33tness", as some call it, hexes and conditions don't last a but a mere seconds before being shattered, smited or removed. They ARE visually noticable you know, those black auras?, those weird effects around that guy?
Now, I realize I may seem to be an elitist, but I'm tired of games being "dumbed down". It's depressing and makes them boring.
I like the way it is right now, to say "hey, whatch out, that guy is shattering enchantments!", "Cover me!, I'm out of energy" or "Backfire on me!". If the battles were to become even a bit more silent, more mechanic, a very important part of what makes them enjoyable would fade away.
Now, after reading all that, be free to do as you wish. Just tought I should put another perspective to consider.