They dont have to actually sing songs.. I mean that would only be annoying during a fight. It would just be musical magic.
But regardless, no one knows
Chapter 2 Classes What will they be
floppinghog
Arcador
Some sort of Monk fighter guy - some ancient martial art, but it might get very near to a warrior. Some skills as snatch arrows, circle kick and so on.
I got another caster idea from a rpg game I am making - the arch mage - he can master - time (slow downs, self speedings, cast slows etc), matter - push objects, pull stuffs, create protective fields (like jedi lol), dimension - teleport, blink, and so on.
So far there are so many builds and skills that I can make almost every single hero from many other games (fantasy) combining skills. I mean the original skills that may not be imbalanced are not too many. If you create some skill for a new class the chance that other classes have similar is not small and we don't want that.
I got another caster idea from a rpg game I am making - the arch mage - he can master - time (slow downs, self speedings, cast slows etc), matter - push objects, pull stuffs, create protective fields (like jedi lol), dimension - teleport, blink, and so on.
So far there are so many builds and skills that I can make almost every single hero from many other games (fantasy) combining skills. I mean the original skills that may not be imbalanced are not too many. If you create some skill for a new class the chance that other classes have similar is not small and we don't want that.
ChoKILLate[FDG]
Shapeshifter- Some skills:
-For x seconds he can assume the identity/skills of target foe (but not boss)
-For x seconds he can assume the identity of a particular animal in the region and has access to animal skills
-For x seconds he can assume a specific animal based on the equipped skill (different skills, different animals).
-Elite shifting-he can assume the identity of the boss for x sec.
Wizard- More of a Merlin/witch look than an ele (they all should have older looking faces). Every spell makes a puff of smoke:
-For x seconds he can transform a foe into another random creature of that region
-For x sec he can transform a non-living object into a creature minion (rock into stone golem, trees into Ettin)
-For x seconds he can transform a creature into a specific creature (bull/lizard)
-Various magic damage that looks like Firestorm but blue or green instead of red.
-He can teleport himself to a target ally or foe
-He can teleport others to a target ally or foe
-For x seconds he can assume the identity/skills of target foe (but not boss)
-For x seconds he can assume the identity of a particular animal in the region and has access to animal skills
-For x seconds he can assume a specific animal based on the equipped skill (different skills, different animals).
-Elite shifting-he can assume the identity of the boss for x sec.
Wizard- More of a Merlin/witch look than an ele (they all should have older looking faces). Every spell makes a puff of smoke:
-For x seconds he can transform a foe into another random creature of that region
-For x sec he can transform a non-living object into a creature minion (rock into stone golem, trees into Ettin)
-For x seconds he can transform a creature into a specific creature (bull/lizard)
-Various magic damage that looks like Firestorm but blue or green instead of red.
-He can teleport himself to a target ally or foe
-He can teleport others to a target ally or foe