Unlocking 15k armor for PVP characters

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Oh, I thought Kampfkeks was referring to this thread in particular.

I can't speak for any other PVPers, but I have nothing against PVE players. (Sure it's annoying when someone tries to use a PVE build, like a tank warrior, in PVP, but that's a moron thing, not a PVE-players thing.) I just want to unlock 15k armors so I can have more cosmetic options to play around with. It doesn't even matter much to me that the 15ks are the "special" armors - I just want more options! And it makes me sad to know that there are all these beautifully-rendered armor sets already in the game that I'll never get to use.

I just really like playing with the appearance options and coming up with various nifty designs. Getting the armors on an RP character is of no use to me, since then I'd be stuck with one character appearance (skin, hair, etc), and I'd have to pay substantial gold just to change the colors.

Heh. It just occurred to me to wonder if my obsession with playing with character appearance has to do with my parents never buying me dress-up dolls when I was a kid.

Marmot The Hairy

Marmot The Hairy

Pre-Searing Cadet

Join Date: Sep 2005

Guild of the Forgotten Souls

W/Me

perhaps there could be seperate armor sets for pvp using faction that dont look quite as sexy? this could keep the seperation between those who have spent their time in pvp and pve and give those who play pvp a few more options, also the inclusion of customizing your colors a bit more (meaning not just the solid colors they give you in the pallet) would be nice. Im totally against the idea of giving pvp players more things that are hard to obtain in rpg play but, im getting tired of seeing people in the 1.5k gladiator's armor because it just looks plain awful.

also the inclusion of these pvp armor sets would be able to give pvp players a long term goal and a bit more recognition of status other than rank/fame

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Marmot The Hairy
perhaps there could be seperate armor sets for pvp using faction that dont look quite as sexy? this could keep the seperation between those who have spent their time in pvp and pve and give those who play pvp a few more options, also the inclusion of customizing your colors a bit more (meaning not just the solid colors they give you in the pallet) would be nice. Im totally against the idea of giving pvp players more things that are hard to obtain in rpg play but, im getting tired of seeing people in the 1.5k gladiator's armor because it just looks plain awful.

also the inclusion of these pvp armor sets would be able to give pvp players a long term goal and a bit more recognition of status other than rank/fame
Making new armors takes a lot of work, at least to do well. They haven't even finished all of the 15k armors yet. It's just not feasible to add a whole new array of armor sets.

And even if they did add new armors, it seems pointlessly divisive to me to keep them away from RP characters.

Rogmar

Rogmar

Wilds Pathfinder

Join Date: May 2005

W/

Maybe unlock 15k armors through PvE (gold and items)
And "buy" weapons with good mods (chaos axe , 15%>50; With lots of faction of course)
So these weapon types will not be used by PvP, but by PvE, giving PvE an incentive to fight in arenas and such, rather than farming
PvP will have an incentive to do PvE, to get the good looking armors they want

glenn_rolfe

glenn_rolfe

Lion's Arch Merchant

Join Date: Aug 2005

PvP is about skill

PvE is about looks

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by glenn_rolfe
PvP is about skill

PvE is about looks
But skill is not exclusive of looks. There's no reason PVP can't have more "looks" stuff. Allowing 15k armors to be unlocked wouldn't detract from the "skill" aspect in any way.

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

Your PvE character shouldnt fight outside of 4vs4 arenas. Tombs and GvG is for PvP characters with the flexablity of the skills and mods you need to meet the recquirments of your team build.

To keep the edge when playing PvP you will play with PvP characters.
So its common practice in GWs to keep your PvE characters in PvE and when you want to play seriously competitive PvP you make a PvP character.

I think what could really solve this is to take a completely different route.
Instead of making PvP characters more fun to look at, make PvE characters more flexable.
Within reason...PvE characters that are flexable enough to very commonly grace thier presents in PvP matchs.

Consider this: If your PvE character had the option to be on level 100% of the time with PvP characters, would you make one to use in PvP just to have the unique look you desire?

I discuss it here:

http://www.guildwarsguru.com/forum/s...ad.php?t=74475

Sjacob33

Pre-Searing Cadet

Join Date: Oct 2005

Townsville, Australia

Demented Demon Llamas

N/Mo

NO WAY
15k armor and FOW armor is the asperation of all PVE players may it never go to the PVP only players

Divine Elemental

Divine Elemental

Desert Nomad

Join Date: May 2005

Near Your House

I Used To Own [ IUTO ]

/Not Signed..

DUH Thats Why They Have PvE Idiot...
This Would Make PvE Pointless

Luthor

Ascalonian Squire

Join Date: Oct 2005

Quote:
Originally Posted by Divine Elemental
/Not Signed..

DUH Thats Why They Have PvE Idiot...
This Would Make PvE Pointless
So you are saying the only point to PvE is unlocking armor?
Sounds stupid to me.
15k armor and FoW armor just isn't the same as it used to be.
Maybe Anet needs to crack down on bots spamming links to buy gold.
People don't even have to work for FoW armor.
All they have to do is buy some gold while us PvP's are still stuck with the same thing.
The point is, it's not that hard to get FoW armor anymore.

Divine Elemental

Divine Elemental

Desert Nomad

Join Date: May 2005

Near Your House

I Used To Own [ IUTO ]

Quote:
Originally Posted by Luthor
So you are saying the only point to PvE is unlocking armor?
Sounds stupid to me.
15k armor and FoW armor just isn't the same as it used to be.
Maybe Anet needs to crack down on bots spamming links to buy gold.
People don't even have to work for FoW armor.
All they have to do is buy some gold while us PvP's are still stuck with the same thing.
The point is, it's not that hard to get FoW armor anymore.
PvP = Fame Faction
PvE = PvE Armor ( 15k/FoW )
Duh... if u want PvP to get FoW... then whats the point of having PvE at the first place?
and sas stated
PvP is skill not looks
while PvE is showing off

monk muffle

Frost Gate Guardian

Join Date: Oct 2005

W/Mo

i would only allow this if u had to pay 1.5mil faction for Fissure armor and 500k faction for 15k armor thne i say this would be fair u know y its because people spend hundreds of hours to get this armor then itd get blown off by allowing it in pvp? hell no! like i said 1.5mil faction per peice for Fissure and 500k per peice for 15k then its fair!
so for full fissure ur lookin at 7.5mil faction and for full 15k ur lookin at 2.5mil faction there now itd be cool brcause the pvpers would have to work a crapload to get it too

Hippie Crack

Academy Page

Join Date: Jul 2005

tjot

R/W

If you do serious PvP, getting FoW armor doesn't take nearly as long to aquire as it does through PvE farming. I've got a FoW armor set on all 3 of my PvE toons, paid for in full from selling sigils to the sigil trader.

I wouldn't mind having something to spend my faction on though. I'd like to see upgrades to the guild hall available through faction, completely for looks of course.

Como Fort

Frost Gate Guardian

Join Date: Jun 2005

Reading, England

[mB] Mental Block

Mo/Me

Stupid though cause in PvE you don't get a perfect 20/20 healing or prot staff. I'm trying to use a PvE Monk in tombs and stuff but its hard when the weapons aren't up to scratch = PvP chars ftw!

pewy26

Pre-Searing Cadet

Join Date: Oct 2005

The Netherlands

Lord of the Dragons

W/R

/not signed
I agree with that trying to get something like the armor is the core for the PvE after you finished the game and stuff. Like in other RPG games you are going for an uber weapon and stuff but in GW you are going just for the looks. Same stats.

Hannibel

Hannibel

Banned

Join Date: Oct 2005

Playboy Entertainment

/no


if anything you should have to pay for the armors in pve, with faction it would make it to easy for everyone to have these things

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

Quote:
Originally Posted by Goonter
Your PvE character shouldnt fight outside of 4vs4 arenas. Tombs and GvG is for PvP characters with the flexablity of the skills and mods you need to meet the recquirments of your team build.

To keep the edge when playing PvP you will play with PvP characters.
So its common practice in GWs to keep your PvE characters in PvE and when you want to play seriously competitive PvP you make a PvP character.

I think what could really solve this is to take a completely different route.
Instead of making PvP characters more fun to look at, make PvE characters more flexable.
Within reason...PvE characters that are flexable enough to very commonly grace thier presents in PvP matchs.

Consider this: If your PvE character had the option to be on level 100% of the time with PvP characters, would you make one to use in PvP just to have the unique look you desire?

I discuss it here:

http://www.guildwarsguru.com/forum/s...ad.php?t=74475

I don't know.... I play my monk as though it was a PvP build. but its not, hes a RP build that has everything unlocked now. Same with my ranger. I mean its just as good as anything I build for PvP... so why not? I have 2 sets of armor so I can make any combo I want with little effort. protection, Healing, Smiting... Whatever... Its all doable in a fully developed RP character. Some people believe Tombs is just for PvP only, but I am not one of them. If Anything its the PvP people that act like they are better then everyone else, with rankist attitudes, not the PvE people... I play what I want, when I want. and if you don't like that, we just take our time and kick your butt in tombs while you bitch about some particular build you don't like... whatever... IMO PvP has rapidly become the place to be for a good time with friends. what pisses me off is the sore lossers, and WORSE the sore winners... you know the ones that love to talk sh!t to you when you get beat. instead of just saying GG and grasiously continuing on...

I love a match in Tombs that is challenging, but just wamming away at a wall, thats not fun and after an hour of it, its not worth wasting our time. In those cases I say, ok enough already, you won by boring us to death... Especially when a ghostly hero is bugged or something, that has happend alot again recently...

Thats when I go make myself a new RP character and try doing something else for a while... I will be very happy on the next chapter to see people move on to better thing, and take their attitude with them... Then some of th eother stuff will be fun again with a typical PUG. anyways nuff rant...

ingram...

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

point well taken Ingram.

Im assuming your monk has the best runes for all possible occasions and you have aquired through great fortune the best weapons and mods or you and your team dont feel you need them.

And Im sure that anyone thats maxed out their 4 slots with PvE characters that doesnt want to delete them, and likes to PvP, uses their PvE characters for all PvP purposes.

This is what Im thinking though.

PvP characters were so you never had to wait to play PvP, so you can change around skills across all the classes, so you dont have to be limited to what you PvE character has access too only.
It worked so well that,...usually, people want the flexablity that PvP characters give them all the time.
I hear often - Use PvP characters for PvP if you know whats good.

My experance is this: My prot monk revolves around weapons and runes I havent found or cant afford, so I use a PvP made.
My ranger is almost set, but I still use PvP made rangers for the suprior vigor and other max bow mods that I havent found or cant afford also.


I believe that if PvE characters had more flexablity they would be used more intentionally to have flashy armor in PvP.
THEN we wouldnt care as much for flashy PvP cloths.

I say - increase armor options and all sorts of other uniqueness for PvE characters. Also increase their flexablity so its very closely equal to their PvP counterparts. Thats all.
This solves the - 15k unlockable armor option for PvP characters, without making 15k unlockable armor for PvP characters.

Luthor

Ascalonian Squire

Join Date: Oct 2005

Quote:
Originally Posted by Goonter
I say - increase armor options and all sorts of other uniqueness for PvE characters. Also increase their flexablity so its equal very closely to their PvP counterparts. Thats all.
This solves the - 15k unlockable armor option for PvP characters, without making 15k unlockable armor for PvP characters.
So trying to get rid of PvP players all together is your solution?
It's starting to sound like you want them to get rid of create a pvp player option.

Goonter

Goonter

Krytan Explorer

Join Date: Apr 2005

What? Im a PvP player, I dont want to get rid of me.

Quote:
Originally Posted by Goonter
PvP characters were so you never had to wait to play PvP, so you can change around skills across all the classes, so you dont have to be limited to what you PvE character has access too only.
Unless there is a way around this, PvP created character options is good for GW.
So, I dont mean to suggest to get rid of them.

Sister Rosette

Sister Rosette

Lady Fie

Join Date: Aug 2005

Sapporo

Tha Skulls [Ts]

D/W

Don't feel bad, he post snipes everyone and takes everything they say
out of context. I can almost guarantee this post will be quoted by him
calling me an anti-PvP nazi or something.

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

lolz

A lot of threads in Sanitarium seem to turn into quoting matches and random arguments that when you think about them really are very stupid.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

no no no heavens no. lol PvP is a great option considering restrictive slots available. the advantage of it is the simple fact that once you play a particular build to its inevitable fully unlocked state. you can delete it without worry, because for the most part you can always remake it with the PvP option. I just really value my particular builds. I may hold on to them more then I should... I prize my RP characters as they are well known in the gaming world, and used everywhere as RP characters. And I still enjoy My Tombs play with them... But I do have 1 slot reserved for PvP that I delete and remake all the time as I unlock new stuff with faction... and I use this to try out a multitude of builds. so no in no way am I saying PvP should be eliminated. I encourage people to use it all the time... But I don't want people to believe that the larger part of the game is inferior in some way, just because we took the time to build a RP character to a good PvP team member. Yes that takes tremendous amount of time. heck I still have not pursued my Mes necro build to its max potential, (instead I opted to unlock much of it with faction) so often I do PvP builds with it instead of the RP character. as a result I have not played that RP much, but that's OK cause I am enjoying my 3 other builds plenty.

IMO its good to make a RP character when you are learning a new class. It just is easier to get used to the new skills and techniques in this way. but for those that can intuitively pick this up faster then I or others may, then yes by all means jump right into your new class with a PvP build...

Luthor

Ascalonian Squire

Join Date: Oct 2005

Quote:
Originally Posted by Sister Rosette
Don't feel bad, he post snipes everyone and takes everything they say
out of context. I can almost guarantee this post will be quoted by him
calling me an anti-PvP nazi or something.
Lol... why do you hate me... oh hey... I liked the artwork. Not that it means anything to you.

Quote:
lolz

A lot of threads in Sanitarium seem to turn into quoting matches and random arguments that when you think about them really are very stupid.
True, the reason I quote people is so that they either know that I'm talking to them or about them, or the statement I made corresponds to the quote.

Quote:
no no no heavens no. lol PvP is a great option considering restrictive slots available. the advantage of it is the simple fact that once you play a particular build to its inevitable fully unlocked state. you can delete it without worry, because for the most part you can always remake it with the PvP option. I just really value my particular builds. I may hold on to them more then I should... I prize my RP characters as they are well known in the gaming world, and used everywhere as RP characters. And I still enjoy My Tombs play with them... But I do have 1 slot reserved for PvP that I delete and remake all the time as I unlock new stuff with faction... and I use this to try out a multitude of builds. so no in no way am I saying PvP should be eliminated. I encourage people to use it all the time... But I don't want people to believe that the larger part of the game is inferior in some way, just because we took the time to build a RP character to a good PvP team member. Yes that takes tremendous amount of time. heck I still have not pursued my Mes necro build to its max potential, (instead I opted to unlock much of it with faction) so often I do PvP builds with it instead of the RP character. as a result I have not played that RP much, but that's OK cause I am enjoying my 3 other builds plenty.

IMO its good to make a RP character when you are learning a new class. It just is easier to get used to the new skills and techniques in this way. but for those that can intuitively pick this up faster then I or others may, then yes by all means jump right into your new class with a PvP build...
Don't get me wrong, I like PvE to some extent, but there's no way I'd ever use my PvE character for PvP. Ever. Not even if the character had perfect mods, stats, runes, skills, and what not. I share my account with my twin brother so we don't have much space. I first started out as a monk. He picked warrior. Of course we both made another PvE character, but after we got skills and what not, they were deleted. Having a slot for PvP is just practical. We have two slots, one for me and one for him, and we often discuss builds and what not. We also use eachother's PvE characters. Not that anything I just said has any point, but to finish, PvP characters were meant for PvP. We can make ourselves whatever we want, whenever we want. It's like a kid in a candy store. We can pick any type of candy that we want, but we always have a limit from our parents or money wise. So why not let the kid indulge in something that all the other kids are getting, but he can't? I don't see the harm. If he did enough work to earn that special piece of candy, he should be allowed to get it. We're not saying, hand it to him on a silver plater. It should just be fair for everyone.
Sorry if that was a poor translation of my idea, but it keeps the idea simple.
I still say PvP'ers should be able to unlock 15k armor.

BigTru

BigTru

Jungle Guide

Join Date: May 2005

Quote:
/signed

You should be able to unlock it ONLY after you have unlocked it in PvE.
Yeah...

Elthanor

Elthanor

Krytan Explorer

Join Date: Mar 2006

IL

A/W

Very Interesting Topic, lol. Here is my take on it.

I dont play PvP, but I know its a totally different world then PvE players like myself. I can see how you want 15k, but I can also see the PvE users getting mad cus PvP player get it too, making PvE users less speical in there way.

What I think, besides the dream of PvP getting there own armor like PvE...is you can Unlock them, maybe like 5k on each part. That way, PvP players can still benifit from Playing there styles, and get the new look.

No names, but get the Idea. Who said anything about Armor being for PvE only? Each have there own playing style, why cant both look nicer?

Quote:
PvP = Fame Faction
PvE = PvE Armor ( 15k/FoW )
PvE-armor, PvP-Factions, what about adding factions to PvE(fame, probobly something like this in Factions) and Armor for pvP? What is wrong with that?


Quote:
NO WAY
15k armor and FOW armor is the asperation of all PVE players may it never go to the PVP only players
15k armor/FOW is for all palyers to enjoy! Dont see why its only for PvE...

Quote:
/Not Signed..

DUH Thats Why They Have PvE Idiot...
This Would Make PvE Pointless
Duh that is why you make PvE??? What the heck, as I said, there are different styles of play. If you hate PvP, like my brother, then dont play that! If you dislike PvE, then you dont have to play. Of course its nice to unlock some skills for PvP play, but raising gold for PvP players in PvE isent fun if you want the armor.

Lets look at it this way. What if there are new weapon skins for PvP and PvP only. wouldent there be the same talk about it with PvE users? PvP players would go "Its only for US! That is why there is PvP... duh."

Well, I didnt read the whole 8 pages, but i got the Idea and wanted to add mine.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

This is just my opinion on the matter. PvP Characters already get maxed out weapons and armor with no effort. Asking for 15k armor is a bit unfair to those of us who actually work long and tedious hours earning large amounts of gold and crafting materials to actually get 15k armor. It's something that is made to be earned. I enjoy PvP but in all truth I don't want to see every person running around with 15k armor that wasn't justly earned.

Matsumi

Matsumi

Jungle Guide

Join Date: Mar 2006

/no
no way

lol, the reason why it looks so plain or ugly is probably because it's standard issue locker-room attire, and you shouldn't focus more on looks in PvP anyway.

Whoops, didn't check the date, thought it was a fairly new thread... *dam thread necromancers* lol

Don Zardeone

Don Zardeone

Wilds Pathfinder

Join Date: Oct 2005

/not signed

This thread was dead, why did you revive it?


Mant PvPers use PvE chars for PvP...
Many people do PvE only to look good in PvP. When you give it to PvPers for free then all those other people will get pissed.

And yes it is free because you can make 24357268942 different characters and it will only have costed you 1 initial amount of whatever to unlock it.


/votes to let this topic die again

Hell Raiser

Hell Raiser

Forge Runner

Join Date: Dec 2005

[PHNX]

Mo/

PvP'ers have fame and competition, PvE'ers have 15k/FoW armor and of course farming.
Elthanor- PLEASE don't bring up such old threads, this is a 4 month old thread

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

/hell no

someone start counting the votes, lol.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

/no way

you want PvE goodies, work for them.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Why was this Rez?

but actually.. I would say yes.. but keep it where you would require a very high Faction Points. (will act like the FoW dream for PvPers)

But better yet... give PvP it's own set of armor... where it can only be unlock, and not bought.

Chillin-N-Killin

Chillin-N-Killin

Frost Gate Guardian

Join Date: Jul 2005

Colorado

The Adult Guild

R/Mo

I would say PvP get 15k armor when we PvE get all access to UW and FOW without PvP intervention. IMO

Redwinter

Academy Page

Join Date: Jan 2006

[BotW]

Me/

I say it's fair for the PvE folk to defend their treasures.

But I'm a mix of PvP and PvE. In my opinion, it's fine if you can unlock them by:
1) Making them available at priest of balthazar, by first getting that armor type in PvE mode.
2) Spending the exorbitant amounts of faction to unlock each piece. 10k is fair. This amount spent more or less makes up for the ability to reroll characters with the new armor.

As a side note, a monetary fee to be able to swap an armor between PvE characters on the same account would be a nice touch, just to be fair to the 'PvE only' guys.

So you'd still hafta PvE to get it, but you aren't straight-armed into a PvE character for the whole process. All in all, 50,000 faction & about 100,000g gets you the ability to wear a 15k armor set in PvP.

I think it's a fair compromise. For the 'ultimate unlock' guys, it's a sink of about 1,200,000 faction (and 2,400,000g). Something huge to work towards.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

/not signed

Let go of the strangle hold on Favor, and maybe get some special PvP 15k skin. Not PvE skin and definitely not FoW. PvP has their Fame and their Rank - be happy with what you have.

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

As a PvPer, I couldn't care less about looks, just stats. Looks + stats is nice, but stats is the only important factor.

/unsigned

m4rk3d

m4rk3d

Pre-Searing Cadet

Join Date: Mar 2006

The Guild Crossers

Rt/N

On a different slant, if PvP players can wear 15k armour and PvE characters can gain fame, how will the elitist PvP emote flashers be able to discern who's gonna ruin their supermadskilled IWAY team with their noobish PvE skills?

Redwinter

Academy Page

Join Date: Jan 2006

[BotW]

Me/

Saying PvPers get rank isn't fair. I have a guild of 25ish PvP'ers, and I don't think there's a single person above rank 3.

Take rank out of the equation, and what do they have to work towards?

I'd like to hear more responses on the compromise. If you can only unlock it after making it in PvE, isn't that fair?