1000 blade strike Team Build

darkMishkin

darkMishkin

Wilds Pathfinder

Join Date: Jul 2005

UK

Servants of Fortuna [SoF]

Mo/

I was thinking of Lingering Curse.
But I spose with Rigor Mortis, your doing too much damage for a healer to counter anyway...

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Yep thats exacty what the build does kills monks in a heartbeat

O and I want to name this the 100 blade team build

D.E.V.i.A.N.C.E

D.E.V.i.A.N.C.E

Jungle Guide

Join Date: Aug 2005

Mo/

Would Spitful Spirit go off twice for every swing? ;D
that wouldnt be good...

QuixotesGhost

QuixotesGhost

Krytan Explorer

Join Date: Jun 2005

Quote:
Originally Posted by D.E.V.i.A.N.C.E
Would Spitful Spirit go off twice for every swing? ;D Nope. I use Hundred Blades in PvE and it always counts as a single attack for the purposes of empathy and spiteful.

Stormbringer

Stormbringer

Academy Page

Join Date: Aug 2005

W/Rt

Since most ppl don't give a **** for these build, why post em?
cya!
Next time, I won't try to help.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by Stormbringer
No axe, only sword; axe has higher dmg but has a higher gap between max and min dmg.....and your build is BASED on damage. ^.. this is crap.

remember stormbringer, we arent pve'ing here

Stormbringer

Stormbringer

Academy Page

Join Date: Aug 2005

W/Rt

Quote:
Originally Posted by smurfhunter
^.. this is crap.

remember stormbringer, we arent pve'ing here MAN U ARE REALLY GETTING ON MY NERVES, OK FINE! USE AXE IF U LIKE, JUST DON'T SAY IT'S MY FAULT IF U DON'T KILL ANYTHING!!!

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by Stormbringer
MAN U ARE REALLY GETTING ON MY NERVES, OK FINE! USE AXE IF U LIKE, JUST DON'T SAY IT'S MY FAULT IF U DON'T KILL ANYTHING!!! dont worry, i wont say its your fault

Kabale

Kabale

Wilds Pathfinder

Join Date: Jun 2005

UK

Portrayors of Valour [pV]

Great. Please say this is a contender to the new FOTM. It would be soo funny to see w/mo's all over the place!!

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

IHMO possibly it could be a contender but it will need some tweaking. first u prolly dont want all the W/Mos to have the exact same skills. u want to give them a more wide open view. there arent many sword moves to start w/ but dont limit them. def final slash and garlath slash are very good choices, hamstring possibly would help as well. but dont limit them there. u could have some warriors bring severe artery and gash to give them bleeding and deep wound. put cripple in there w/ it is a hard combo to overcome. also w/ the W/Mos having no healing moves to heal themselves, but only to remove conditions or hexes they are open to slaughter. IWAY works because of the move its based around and also the possible use of troll urgent to give +8 or so health regen. w/ no healing moves the W/Mos would prolly be slaughtered. also some should have distract moves. dmg means nothin if there is 3 monks on the otherside. w/ the sword being the weakest warrior weapon dmg wont be as high as w/ a hammer or axe. so to have wars taht wil distract monks or eles(since u will be in close proximety w/ yur fellow w/mos) u wil get no where. also since u have to have yur necros alive a team could just take out the necros first and then distract any chances to rez. and since rez only gives back some health and takes longer the necros would once again be slaughtered. so rez sig would be the better choice for them to bring. if u were to run across an IWAY team they would proly win out since they have the healing moves, but depending on how expriecned both teams are possibly the IMHO team would win, but that is highly unlikely. so all in all once IMHO is tweaked alot more, then possibly it could become a contender, but not w/ the build strombringer said.

Yukito Kunisaki

Yukito Kunisaki

Forge Runner

Join Date: Mar 2005

Chicago, IL

W/N

Quote:
Originally Posted by smurfhunter
dont worry, i wont say its your fault An Eviscerator along side a 100 Blades user is far more efficient in terms of utterly decimating an enemy's hp bar.

Oh, before I forget...

[ADD FEAR ME!!!]

Side out an extra 7+1 Tactics.

If your non-warrior teammates are doing their job right [stopping hexes/conditions from owning your strategy], any target you're fighting as well as nearby would end up with 0 energy very quickly...

100 Blades vs. 2 enemies bunched together [hey, it could happen] = instant fear me!

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by Yukito Kunisaki
An Eviscerator along side a 100 Blades user is far more efficient in terms of utterly decimating an enemy's hp bar.

Oh, before I forget...

[ADD FEAR ME!!!]

Side out an extra 7+1 Tactics.

If your non-warrior teammates are doing their job right [stopping hexes/conditions from owning your strategy], any target you're fighting as well as nearby would end up with 0 energy very quickly...

100 Blades vs. 2 enemies bunched together [hey, it could happen] = instant fear me! Good Idea Although I don't think that will fit in were already full wiht stuff however right now I noticed if your a W/Me with enchantment removal this build rule as long as you keep the target enchant free and you hex adn condition free this build rule.

Also DON'T UNDERESTIMATE THIS BUILD

I have been playing this build for 2 days now and were winning the first rounds HOWEVER there is one team that I need help figuring out to counter.

IT's Modified IWAY, I'm not too sure if it's too cheap or this build is just bad at countering either way I need some sort of plan to help us defend agaisnt them.

Regular IWAY is no problem in fact this build is good at pwning regular IWAY

One of the ppl suggested that we block the entrance and put monks in back I think it would work what do you guys think

O and for the last time I'M NOT SWITCHING TO AX BECAUSE THIS BUILD IS BUILD AROUND 100 BLADES!

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

I don't know... the ranger in me is screaming Greater Conflag to remove the orders and throw dirt to remove... well, then warriors.

I could be wrong... but those are the first impressions I get...

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by MSecorsky
I don't know... the ranger in me is screaming Greater Conflag to remove the orders and throw dirt to remove... well, then warriors.

I could be wrong... but those are the first impressions I get... Counter for Great Conflag = Kill Spirt

Also who would sacifice they're elite just to counter a build that is barely popular that this point.

Counter for throw dirt= Condition Removal Which we have been saying for a while on this build

Once again the real problem is Modifed IWAY

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

conflag is retarded because you cant oath shot it. but other spirits can be maintained, if you devote an entire character to maintaining them..

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Ummm we got another problem SPIKERS

well spiker geos and lightening I cna handle with just one of the monk bringing Spell breaker forcing spikers to change target and giving us a chance to strike the spikers

RANGER spike is a problem however IT can be slightly fixed with Shield of Judement

However I think one of the Healing monks should be a half prot/heal to help use defeat spikers with things such as prot spirt

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Sry for the doulble post but has anyone actually tried this other the me I have been successful with this I just want to hear other stories

jesh

jesh

Forge Runner

Join Date: May 2005

San Diego, CA

Penguin Village

Mo/

Have the w/n bring chilblains if you're running into Spellbreaker/Obsidian Flesh that much.

NightOwl

Lion's Arch Merchant

Join Date: Aug 2005

I was really worried about this thread until someone mentioned having a necro bring Rigor Mortis. GJ, you may continue your regularly scheduled discussion.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

a mod iway is going to be the next big thing. balanced groups are becoming much stronger than a specialized team. used it myself and noticed that my group with at least 1 of each class works better than specialized teams. everything can be countered in GW that goews w/o saying. specialized teams have their counters known so more people bring them. in a balanced team it is very unlikely they can counter every class you have brought with you.

a mo/r with draw conditions and melandru's resilience will take care of your condition problem and also give mass amounts of hp and energy regen to your monk.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

one thing about the melandrus garbage monk - correct me if im wrong but each condition gives you 2 pips of health regen and 1 pip of energy regen, right? this means that it will take you 15 seconds for that 1 pip to pay for the cost of draw conditions. i.e. you will only really get a benefit from melandrus something 15 seconds after you use it. useless.

otoh if you somehow used martyr with it, you could have it working really well for you, since martyr can draw like 3-4 conditions, lowering that time to something like 3-4 seconds before you start gaining energy from it. not to mention, against a team with few conditions its like having a useless elite on your monk. actually an unuseable energy management elite on your monk. uh oh...

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by smurfhunter
one thing about the melandrus garbage monk - correct me if im wrong but each condition gives you 2 pips of health regen and 1 pip of energy regen, right? this means that it will take you 15 seconds for that 1 pip to pay for the cost of draw conditions. i.e. you will only really get a benefit from melandrus something 15 seconds after you use it. useless.

otoh if you somehow used martyr with it, you could have it working really well for you, since martyr can draw like 3-4 conditions, lowering that time to something like 3-4 seconds before you start gaining energy from it. not to mention, against a team with few conditions its like having a useless elite on your monk. actually an unuseable energy management elite on your monk. uh oh... smurfhunter you forgot that draw conditons draws ALL conditions from a person and because usually good group concentrate fire and conditions

However I am debating over taking out a 100 blade warrior and puting in a prot monk. This will increase our defensive power but might downgrade our firepower. The reason I want to but in a prot monk is a keep getting clopped with spiker groups mainly (and before you ranger lovers say I knew) the ranger spike group.

However in having fun with this build I keep running into noobs I don't know want it is about new build but they are like noob magnites. However I've been in a few good groups and it turned out pretty good.

rii

Desert Nomad

Join Date: Mar 2005

UK

Since you decided to jack my thread with a comment on how your build would 'own' that other smite crap (which isnt hard tbh), let me just go over what is wrong with this build:

- strafing would destroy this build.
- a man with soothing images, shadow of fear, and spirit shackles (all fairly standard) would turn your warriors into pulp.
- 2 pure healer monks? They will drop like flies. And then, your orders guy will also drop like a small insect type animal, since he is killing himself. Your smiter does nothing, soj will get stripped, and your enchantment removal seems poor, unless the 'enchant remove' skill was rend.
- a 'good team' will drop your monks very fast, and your orders. Then your screwed.
- the fact you took out a prot monk for a smiter is actually slightly amusing. The reason you need a prot monk is actually stated by you:

Quote:
O and as long as you remove enchantments there is no need for a counter-monk person the warrior kill so fast that most monks can't heal enough to stop the target's death i couldnt have said it more eloquently myself.
prot monks can do it that fast. thats sort of the point.

- your order necro has little energy management, soul reaping can work, other times, for example a basic anti warriors stops you killing anyone, then your in trouble.
- what generally happens with rigor/barbs: *o noes, rigor and barbs!!!* *strafes- is converted - has 80al - stops strafing*
- warriors cunning is 10s of goodness..... that also means 10s of strafing to screw you over. Conditions for snares is somewhat weak.... *martyr/mend ailment*
- where is your monk energy management going to come from if they're taking spell breaker as an elite? It appears that this is tombs, and i really cant be bothered to go into the details of why trapper teams are significanty better than this.
- if you take out another prot monk im afraid you wont actually have a spike.

well, there were other varied glaring flaws, and i wrote a long essay on why your team was weak, but ie bugged out and so ive just ran over it quickly.

mortalis doleo

mortalis doleo

Wilds Pathfinder

Join Date: Sep 2005

my house

The Cutting Edge [TCE]

N/

you're good at saying why a build is bad, why not try to help improve it?

also:
please keep your dissing of my build to the designetd thread, if you can
and for the last time... when i posted it it was still under construction...

rii

Desert Nomad

Join Date: Mar 2005

UK

The reason i posted why your build alone is bad is because its fundamentally flawed due to getting tied up in secondaries. Your build would have to be more or less completelty rewritten to work properly, and thats just me doing all the work for you. How about i tell you whats wrong, then instead of you blindly trying to argue against it, you go away, think of a viable alternative, and then repost the solution. That is how good builds are formed from average/bad ones. at current, you havent accepeted anything ive said. If you want to reply, do it in the flame/gaze thread.

The all warrior team is average. This is basically iway with hundred blades and conjures, with an attempt at healing thrown in. If it were me, just accept it as fate, get 2 more warriors, or if tombs 1 more and tainted.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

are you even sure that draw conditions takes all the conditions off the one guy? i havent used that skill since the days of smiting and i never really payed attention....

rii

Desert Nomad

Join Date: Mar 2005

UK

Yes it does.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by rii
The reason i posted why your build alone is bad is because its fundamentally flawed due to getting tied up in secondaries. Your build would have to be more or less completelty rewritten to work properly, and thats just me doing all the work for you. How about i tell you whats wrong, then instead of you blindly trying to argue against it, you go away, think of a viable alternative, and then repost the solution. That is how good builds are formed from average/bad ones. at current, you havent accepeted anything ive said. If you want to reply, do it in the flame/gaze thread.

The all warrior team is average. This is basically iway with hundred blades and conjures, with an attempt at healing thrown in. If it were me, just accept it as fate, get 2 more warriors, or if tombs 1 more and tainted. This build has been changed a lot the final is found on page 2 so far. Conjure is out and new ways to upgrade 100 blades power has been added.

Already we have gone over Condition/Hex Removal that why I ask monks to bring Mend Aliment and Remove hex.

Currently I'm debating over the fact to bring a Prot Monk or not.

Also a few thing I think you didn't understand were:
1. I don't your build is stupid I just was pointing out a few problems
2. I don't your build is stupid I just was pointing out a few problems
3. I don't your build is stupid I just was pointing out a few problems
4. I don't your build is stupid I just was pointing out a few problems

O ya did I mention: I don't your build is stupid I just was pointing out a few problems

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

Quote:
Originally Posted by Guardian of the Light
: I don't your build is stupid I just was pointing out a few problems english is nice once in awhile.

tbh, a warrior spike team _works_. iffffff you set it up inteligently. now im not saying guardian did, but im saying that ifff you make it all perfect it definetly works.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by smurfhunter
are you even sure that draw conditions takes all the conditions off the one guy? i havent used that skill since the days of smiting and i never really payed attention.... smurf its draw conditionS not draw condition

Anyways I think I'm going to put in a prot monk the build just keeps getting into trouble with spiker groups

glenn_rolfe

glenn_rolfe

Lion's Arch Merchant

Join Date: Aug 2005

I saw someone spamming in tombs the other day trying to get this group together, was that you guardian??
also for interest, there are a few korean guilds in gvg using 100blades combos from R/W's.

rii

Desert Nomad

Join Date: Mar 2005

UK

Good for them.

glenn_rolfe

glenn_rolfe

Lion's Arch Merchant

Join Date: Aug 2005

yes their mommy's are quite proud of them

Sarus

Sarus

Ministry of Technology

Join Date: Feb 2005

Washington D.C.

Idiot Savants

Mo/

Quote:
Originally Posted by smurfhunter
Quote:
Originally Posted by Guardian of Light
: I don't your build is stupid I just was pointing out a few problems english is nice once in awhile.

tbh, a warrior spike team _works_. iffffff you set it up inteligently. now im not saying guardian did, but im saying that ifff you make it all perfect it definetly works. Since when was "tbh" english and "inteligently" a word? Just pointing it out since you're so keen on pointing out other peoples' mistakes. You also spelled "definitely" wrong, forgot the apostrophe for "im" and did not use capitalization correctly.

As for the build, the original poster essentially took ranger spike and replaced the dual shot rangers with 100 blades warriors. Please explain to me why one would run this over a ranger spike build.

smurfhunter

smurfhunter

Banned

Join Date: Aug 2005

my w/mo uses mending, orison, and healing breeze. you cant kill him.

Sand Scorpions [SS]

W/Mo

whoa, i have my own personal spell checker!

thanks sarus *pats on head*

Eet GnomeSmasher

Banned

Join Date: Apr 2005

In my head

What a laugh. Smurf criticizing someone's English.

master_ranger_matt

master_ranger_matt

Lion's Arch Merchant

Join Date: Nov 2005

Salt Lake City, Utah.... no im not mormon

Radicals Against Tyrants [RAT]

R/Me

does a ranger spiker use barrage, or is it just a r/e with air magic? and gunn, we need to talk.

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by master_ranger_matt
does a ranger spiker use barrage, or is it just a r/e with air magic? and gunn, we need to talk.
What the Matt you signed on these forums?

Anyways I'm wondering how that 100 blades would fit into a R/W? I think it could work but I wonder why.

Also I have been playing this build for a while and some others think that this is a cool and fun build you just need to get everything in order.

Quote:
saw someone spamming in tombs the other day trying to get this group together, was that you guardian?? Well my Name for my for my PvP Warrior is Guardian Gunn and I have been spamming to get this and to fit all the needed info I need to do it in 2 text blocks

Scown-dog

Scown-dog

Lion's Arch Merchant

Join Date: Aug 2005

Canada-nuff said

Peace Machine Grrr [DiE]-with Kanwulf until I feel the boot

W/N

Looks like everything has been covered except for Energy Management. That blue stuff doesnt come from no where you know. Some necro skills increase regeneration, that would help. Instead of a shield i would bring an off-hand.

Fitting a barrage ranger in there could realy bug those groups who would baal. This plan usualy works since a warrior-heavy group is always believed to be IWAY, and the Ranger a trapper.

master_ranger_matt

master_ranger_matt

Lion's Arch Merchant

Join Date: Nov 2005

Salt Lake City, Utah.... no im not mormon

Radicals Against Tyrants [RAT]

R/Me

yes, i did sign into these forums, and once i get enough faction i will make a r/w pvp with hundered blades