More storage. (Now with special item collection sway)
Mistress Develion
Bag of Holding lvl 3 FTW
Shimus DarkRaven
^^
Level 3 Bag of Holding FTW! And while we're at it, extradimensional rips and tears in space, and that nice ring of holding too!
Lol. The idea more storage = happy players should be a good equation for Anet to figure out =)
Level 3 Bag of Holding FTW! And while we're at it, extradimensional rips and tears in space, and that nice ring of holding too!
Lol. The idea more storage = happy players should be a good equation for Anet to figure out =)
Hot Dead
/signed
I think ANet/Devs of GW should have more storage in GW (maybe some difficult quest that gives you this extra storage which the OP suggested)
I think ANet/Devs of GW should have more storage in GW (maybe some difficult quest that gives you this extra storage which the OP suggested)
The Pirate
Quote:
Originally Posted by lyra_song
I play Neopets....and theres a limit to how much items you can sell in your store. If you want more space you have to pay to upgrade. I think this is perfect for Xunlai.
|
i agree. i like the idea of paying form more space like ever upgrad efor your stash is like 500g or around there, i would pay 500g for more space any day!
Chev of Hardass
Quote:
Originally Posted by Yukito Kunisaki
Pack rats! I stab at thee!!! *stab* Only things I ever keep in storage are a FEEWW crafter materials [I sell the ones exceeding 250] or multiple weapons/headgear to change my character roles. Going from W/N Axe to W/Mo hammer is cool. From Trapper to BeastMaster Ranger/Monk is good too. But that only needs about 5 spots of storage with the rest being devoted to crafting. I'd hate to see what you people's houses look like... WHOA!! LOTS OF USELESS STUFF LYING AROUND!! GAH!!! [sadly, my house is similar with my mom being the packrat. gah*] |
The way I see it, Guild Wars is a PvP game for PvEers. To a gamer like myself, the ability to PvP with my PvE character means something, and I believe that A.Net should know that. Right now, I could not imagine having three PvP ready characers, due to the huge need of armor and weapon space. Any collector or "fun" items go right out the window at that point.
*shrug*
Stellar StarElven
/signed
The present storage space is insufficient for even one character, much less 4 of them. Common crafting items alone take more than half the available space if you keep one stack of each type.
The present storage space is insufficient for even one character, much less 4 of them. Common crafting items alone take more than half the available space if you keep one stack of each type.
Tmm Ryan
/signed.
Im always having to sell my valuable stuff to make room for more vauable stuff, i have sold numerous amounts of gold items to merchat becz i lack storage.
I spent an hour the other day, moving all upgrades to one character, gold items spread over 2 characters + other stuff dumped on my last character.
The actual "Storage" itself should have at least 50 slots..
Im always having to sell my valuable stuff to make room for more vauable stuff, i have sold numerous amounts of gold items to merchat becz i lack storage.
I spent an hour the other day, moving all upgrades to one character, gold items spread over 2 characters + other stuff dumped on my last character.
The actual "Storage" itself should have at least 50 slots..
Kyp Halcyon
/signed
One and Two
Quote:
Originally Posted by Stellar StarElven
/signed
The present storage space is insufficient for even one character, much less 4 of them. Common crafting items alone take more than half the available space if you keep one stack of each type. |
When I was more nubbish into this game, I definately needed more slots, mainly due to the fact that I did not know when something was valuable or trash. Now after more experience, the only time I get filled is a farm run, which all the crap is promply sold to the merchant.
/notsigned...
Chev of Hardass
Quote:
Originally Posted by One and Two
Why do you need one stack of each type of crafting material?
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twicky_kid
/not signed
more storage means more server space for anet which = MORE MONEY. this game is free to play. be thankful its free. even if they did start charging it would keep majority of its fanbase and would not suffer.
so instead of causing anet to spend more money maintaining servers for more junk, buy another account get your space and support the game that you love.
more storage means more server space for anet which = MORE MONEY. this game is free to play. be thankful its free. even if they did start charging it would keep majority of its fanbase and would not suffer.
so instead of causing anet to spend more money maintaining servers for more junk, buy another account get your space and support the game that you love.
Justafyme
Why should I have to purchase a second copy of the game..when they could just as easily increase the storage/char amounts and charge for it? Personally I don't want to install 2 copies of the same game on the same machine...allow me to purchase more space on the game I already have. Besides this wouldn't really help me..as I currently only have 1 computer..I would have to give my items to someone else in game and log out and in...because as far as I know you can't have 2 copies of gw running at the same time on the same comp and have your chars meet in the same instance.
One and Two
It is actually possible, and you don't have to install Guild Wars twice. But charging for more space (real money) works too, I just think that most people won't like it (kids).
Justafyme
That's why it would be an option. For those who want more inventory and character space they could purchase more. For those who don't want it they don't have to. I would be willing to pay the purchase price for a 2nd copy of guildwars (if that's how anet wanted to work it), but only if it were "added" to the original copy I have. That way everything was all neat and tidy in one place so to speak. Though that wasn't really where I was originally going. I would be willing to pay 20 bucks lets say (real money) for a second or third "page" of inventory...anet gets the extra money for the server space it would require...and what a wonderful world it would be...
Chev of Hardass
Quote:
Originally Posted by twicky_kid
/not signed
more storage means more server space for anet which = MORE MONEY. this game is free to play. be thankful its free. even if they did start charging it would keep majority of its fanbase and would not suffer. so instead of causing anet to spend more money maintaining servers for more junk, buy another account get your space and support the game that you love. |
Let me get thius straight. You think I should buy another account and trade my customized weapons and armors between characters so that I can keep my collectables, in storage. Not possible. Sorry.
No, all of my items for one account will stay on one account. If I buy another account (possible with my first account fully unlocked) I will be playing it, and that means I will need storage space there.
I think your concerns about bandwidth are out of proportion. Doubling the storage space would make most players happy, but would really only require a small amount of data compared to the amount of the information that each Guild Wars account contains. The real bandwith restraint is managing what is and is not unlocked for each account, and if bandwith was such a concern, there would be UAS/UAI to eliminate that.
Or, by limiting the characters that have access to larger storage they would be able to restrict the bandwith that it does take to the characters that will probably be around for Chapter 2
"It's all about the information. Ones and zeros."
death_hawk
If you sit back and actually think about the argument:
More Storage Space = More Server Space = More money
you are forgetting that someone who buys a 2nd copy of GW will most likely have a 2nd computer. Meaning that they will end up using twice the bandwidth as one copy. And for those of you who know anything about the cost of bandwidth, storage space is a heck of alot cheaper than bandwidth....
I agree on the storage space increase.
/signed
More Storage Space = More Server Space = More money
you are forgetting that someone who buys a 2nd copy of GW will most likely have a 2nd computer. Meaning that they will end up using twice the bandwidth as one copy. And for those of you who know anything about the cost of bandwidth, storage space is a heck of alot cheaper than bandwidth....
I agree on the storage space increase.
/signed
Aeris Gainsboroughe
/signed
I would love more storage.
I would love more storage.
necromesmer
/signed - I agree 100%
Kai Nui
How about wearing all your armour at once, and then swapping which one is in effect and viewed. This way you can swap your wardrobe and still wear some clothes underneath. I mean after all this is a game. I know this would save quite a bit of room with some people. Also, adding in double the bank space would be nice. Out of presearing my first time, and seeing that storage, I was like... wow such a little box.
Chev of Hardass
Well I got this Candy Cane Shard yesterday...... I still have no more storage. And to the armor, armor is only a very small part of the problem. We need a lot more storage, and we need more the longer we play.
Maybe they could link it to the /age response.
-500 hours gets double the storage.
-1000 hours gets that doubled.
-2000 hours gets that doubled.
-4000 hours gets that doubled.
-8000
......see the pattern?
I see the problem. People would just stay logged in to gain access to more storage.
Maybe,
-1,000,000 total exp. double
-2,000,000 total exp. gets that doubled
-4,000,000 total exp. gets that doubled
-8,000,000 total exp. gets that doubled
Maybe they could link it to the /age response.
-500 hours gets double the storage.
-1000 hours gets that doubled.
-2000 hours gets that doubled.
-4000 hours gets that doubled.
-8000
......see the pattern?
I see the problem. People would just stay logged in to gain access to more storage.
Maybe,
-1,000,000 total exp. double
-2,000,000 total exp. gets that doubled
-4,000,000 total exp. gets that doubled
-8,000,000 total exp. gets that doubled
sphere830
Quote:
Originally Posted by Perishiko ReLLiK
I agree with having more storage space, and i also agree that it should require something else. I've seen many games have things such as "boxes" and other items that fit into your inventory/bank and hold other things. I would personaly like the idea of having a quest, or lots of money (for more of a gold sink, since the people who need more storage are more then likely the ones with more then enough money).
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I am almost 20th level, with my third character. Although I don't have the perceived wealth as most people claim to have (as I don't buy money), I have plenty of items that I could use extra storage for. For example, I utilize collectors clean and perfect weapons exclusively. I sell most if not all of my gold finds, unless there is a component that I can use and I only use two green items (rago's fire wand and the equivalent air wand). My point is that those that need more storage only means that they play the game actively and if you do, you will find and farm many great items that are worth keeping. So in all of my round about way, I support an honest grinding class of players that really need more storage, as someone before mentioned, if they continue to give out "collector" items.
Carinae
I desperately need more storage! 4 armor sets, 4 weapon sets, materials, dyes, some holiday collectibles and a small handful of unauctioned items and I am out of room.
We need double the storage, or be able to buy additional storgae from the Xunlai. Even 1k/slot would be fine.
Or double our storage if we complete the game/all quests.
/very very signed
We need double the storage, or be able to buy additional storgae from the Xunlai. Even 1k/slot would be fine.
Or double our storage if we complete the game/all quests.
/very very signed
stefan16
/signed ]
always havent got enough space, monks ahs 3 armors sets, takes alot space, got some dyes, unids and more
always havent got enough space, monks ahs 3 armors sets, takes alot space, got some dyes, unids and more
Digitalblast
I think we should be able to have a storage for our outfits. You can only access this storage in towns/outposts like you normaly do. Keeps everything nice and organized and is easily selectable from one complete outfit to another.
This would get people try collect and get all the outfits. People like filling up empty boxes, to feel like the game is more complete, adds more to do/collect. This would be an increase money sink for runes you put on as well. Also will give us PVE'ers a needed hand to better compete with different pvp builds. Like going from aeormancers to pyromancers build after a loss to try something new.
plzzz.
/agree?
This would get people try collect and get all the outfits. People like filling up empty boxes, to feel like the game is more complete, adds more to do/collect. This would be an increase money sink for runes you put on as well. Also will give us PVE'ers a needed hand to better compete with different pvp builds. Like going from aeormancers to pyromancers build after a loss to try something new.
plzzz.
/agree?
Two April Mornings
/agrre
4 sets of armor on my mesmer takes a lot of space
4 sets of armor on my mesmer takes a lot of space
darkangel921
With the advent of heroes comes the need to save collectors items, runes, insignias, possibly more than 1 set of armor for different functionalities, keys and other items like holiday goodies multiplied times the 10 full-time characters I have on my account, I'm miserable keeping track of all of this stuff and scared to death to sell anything in case my heroes could use something. I am overwhelmed and need relief, mule characters just are not doing the job anymore. 10 CHARACTERS x 12 HEROES=130 EQUIPS...A LOT OF STUFF TO KEEP TRACK OF (INCLUDING CHARACTERS THEMSELVES)
Not A Fifty Five
Quote:
Originally Posted by darkangel921
With the advent of heroes comes the need to save collectors items, runes, insignias, possibly more than 1 set of armor for different functionalities, keys and other items like holiday goodies multiplied times the 10 full-time characters I have on my account, I'm miserable keeping track of all of this stuff and scared to death to sell anything in case my heroes could use something. I am overwhelmed and need relief, mule characters just are not doing the job anymore. 10 CHARACTERS x 12 HEROES=130 EQUIPS...A LOT OF STUFF TO KEEP TRACK OF (INCLUDING CHARACTERS THEMSELVES)
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Quote from guildwars.com "..headgear during the finale. And even better, you'll get a new means of storing it, as well"
I think we should hold off on storage comments until we found out whats gonna happen,dont you?
cataphract
Why not add tabs for collectables? Three tabs, one for each continent's collectables, would also be nice. Xunlai agents in Tyria would enable you to buy "Tyrian Collectables" storage, canthan ones "Cantha Collectables" and elonian ones "Elona Collectables". I for one have lots of collectable drops in my inventory, mostly because I equip my heroes with collector stuff. Also, I like to keep "trophys" from slain monsters. My warrior has two stacks of Charr Hides. She doesn't like the Charr. Not one bit. She considers herself somewhat of a Charr Flayer.
birdfoot
/signed
More storage is always nice.
More storage is always nice.
freekedoutfish
Isnt this post a bit redundant now, as it was made in 2005 and we now have:
Hat makers who can make any event hat you have won, so you dont have to store them.
Heroes, who can be used to hold one green weapon of ever profession. Saving you storage space.
Improved material storage.
Hat makers who can make any event hat you have won, so you dont have to store them.
Heroes, who can be used to hold one green weapon of ever profession. Saving you storage space.
Improved material storage.
Alya
/SIGNED
No, this post is not redundant. And I do not really see how the hat maker helps my character who tries to collect all hats and now has 10 hats, dyed to match her armour, in her inventory. I have no desire to destroy my collection and I don't wish to HAVE TO JUMP to some other city and pay 10g and get an undyed hat every time as I want to play around.
Sure, it helps to save the space for OTHER characters on the same account (although they still keep their dyed dragon masks), but it does not help my main char a whit.
Improved material storage? Hardly. Just 250 items in a stack when most armours require 400 items of basic materials? A half-measure.
We NEED more storage, and it cannot be stressed too much.
No, this post is not redundant. And I do not really see how the hat maker helps my character who tries to collect all hats and now has 10 hats, dyed to match her armour, in her inventory. I have no desire to destroy my collection and I don't wish to HAVE TO JUMP to some other city and pay 10g and get an undyed hat every time as I want to play around.
Sure, it helps to save the space for OTHER characters on the same account (although they still keep their dyed dragon masks), but it does not help my main char a whit.
Improved material storage? Hardly. Just 250 items in a stack when most armours require 400 items of basic materials? A half-measure.
We NEED more storage, and it cannot be stressed too much.
Queenie
/signed x10000
^^
^^
freekedoutfish
Quote:
Originally Posted by Alya
/SIGNED
No, this post is not redundant. And I do not really see how the hat maker helps my character who tries to collect all hats and now has 10 hats, dyed to match her armour, in her inventory. I have no desire to destroy my collection and I don't wish to HAVE TO JUMP to some other city and pay 10g and get an undyed hat every time as I want to play around. Sure, it helps to save the space for OTHER characters on the same account (although they still keep their dyed dragon masks), but it does not help my main char a whit. Improved material storage? Hardly. Just 250 items in a stack when most armours require 400 items of basic materials? A half-measure. We NEED more storage, and it cannot be stressed too much. |
I agree the storage system is in serious need of improving.
But I wouldnt agree that the 250 cap on materials is bad. We need that cap to prevent people hording materials. Perhaps a small increase, but we still need a cap on it.
Imagine there was no limit and the rich ingame players bought every ecto that existed. We would soon run out of those and every other material.
As for the hat storage. It is an improvement. I agree about dying them, because one of mine is black. But its better then nothing. Atleast this way you can will always have a copy.
Orinn
Quote:
Originally Posted by twicky_kid
/not signed
more storage means more server space for anet which = MORE MONEY. this game is free to play. be thankful its free. even if they did start charging it would keep majority of its fanbase and would not suffer. so instead of causing anet to spend more money maintaining servers for more junk, buy another account get your space and support the game that you love. |
I think that each campaign you add to an account should open up a new xunlai vault tab, at the very least. Personally, I believe that we shoudl get one vault tab and one materials storage tab per campaign that we own and link to an account. There should be no reason why we should have to buy 2 copies of each campaign just to address storage problems (although if i WERE to do that, you can bet I wouldn't link the second copies.)
I DO support the game, by buying the campaigns as they come out. I can accept losing 2 character slots for the ability to switch between characters on the account, but honestly: by linking accounts, you lose a vault, a material storage tab in that vault, and 2 character slots tht could be used as mules. That's quite a bit of storage space that SHOULD be included in each chapter, that gets lost because we continue to play ONE account instead of 2 (or 3.)
onerabbit
/signed
Why all the junk i hear u say, ok, this is my main char! curently using as another source of income along with another 4 chars!
so plz give us storage
Why all the junk i hear u say, ok, this is my main char! curently using as another source of income along with another 4 chars!
so plz give us storage
Torikae
Absolutely signed.
I'm getting desperate now. 10 characters, each with at least three armour sets (some with twice that ^^'), and at least three weapon sets, all necessary for different builds. I can barely pick anything up in explorable areas anymore.
My mules are full with stuff I need, never mind the stuff I want to sell.
My Xunlai vault has a stack of each colour dye (so all my characters can try combos without spending a fortune), second stacks of materials, a stack of trade contracts, a few stacks of keys...
All in all, I'm left with only two or so slots (at the best of times) to transfer things between my poor, overloaded characters.
Armor storage would save me a ton of space.
Perhaps storage for customised items? Armor and weapons...?
I've already bought four extra character slots just for storage - I'm beginning to think it might serve me better to buy another account.
Another account! Just so I have somewhere to put my items!
I think this is starting to get a bit ridiculous... ;_;
I'm getting desperate now. 10 characters, each with at least three armour sets (some with twice that ^^'), and at least three weapon sets, all necessary for different builds. I can barely pick anything up in explorable areas anymore.
My mules are full with stuff I need, never mind the stuff I want to sell.
My Xunlai vault has a stack of each colour dye (so all my characters can try combos without spending a fortune), second stacks of materials, a stack of trade contracts, a few stacks of keys...
All in all, I'm left with only two or so slots (at the best of times) to transfer things between my poor, overloaded characters.
Armor storage would save me a ton of space.
Perhaps storage for customised items? Armor and weapons...?
I've already bought four extra character slots just for storage - I'm beginning to think it might serve me better to buy another account.
Another account! Just so I have somewhere to put my items!
I think this is starting to get a bit ridiculous... ;_;
Stupid Shizno
id even pay anet money for more storage, online store ftl
Diddy bow
/signed
you cant hoard anything in an armor only store...
you cant hoard anything in an armor only store...
Enko
Quote:
Originally Posted by Stupid Shizno
id even pay anet money for more storage, online store ftl
|
That's probably what anet's going for in not increasing storage. They're probably just hoping people will buy another slot.
Tempy
Quote:
Originally Posted by Orinn
I bought a copy of factions. Had I NOT linked the accounts, I would have gotten 4 more characters, a xunlai vault, and material storage for those characters. I then bought a copy of nightfall. Again, had I not linked the account, i would have gotten 4 complete character slots, ANOTHER Xunlai vault, and ANOTHER materials storage vault. Because I linked the accounts, I got... 4 character slots total, no extra xunlai vaults, and no extra materials storage...
I think that each campaign you add to an account should open up a new xunlai vault tab, at the very least. Personally, I believe that we shoudl get one vault tab and one materials storage tab per campaign that we own and link to an account. There should be no reason why we should have to buy 2 copies of each campaign just to address storage problems (although if i WERE to do that, you can bet I wouldn't link the second copies.) I DO support the game, by buying the campaigns as they come out. I can accept losing 2 character slots for the ability to switch between characters on the account, but honestly: by linking accounts, you lose a vault, a material storage tab in that vault, and 2 character slots tht could be used as mules. That's quite a bit of storage space that SHOULD be included in each chapter, that gets lost because we continue to play ONE account instead of 2 (or 3.) |
Very well said! And yes in a way we are being penalized for linking our games.
/signed